Тёмный
No video :(

Amazing MoonFlower using simple technique Houdini 20 

Diyz3n
Подписаться 4,6 тыс.
Просмотров 3 тыс.
50% 1

Hi
in this video, we are going to see how we can create, a charming moon and #flower simulation, using various techniques in #sidefx #Houdini 20
the reference tutorial was created in Blender 3d
first, we’re going to see how we can transfer our attribute and use the customer attribute to manipulate the pscale attribute, and after that, we are going to see how we can use distance from the geometry node to have a smooth transition
on my Patreon , we are going to see how we can use copy-to-point in an advanced method to control flower growth 
Amazing MoonFlower using Copy to Point Houdini 20:(including project)
/ 107999855
You can follow me on social media: @diyz3n
/ diyz3n
/ diyz3n
support me on my Patreon
/ diyz3n
My project on Blockchain NFT
diyz3n.art.blo...

Опубликовано:

 

27 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 28   
@r3feel
@r3feel 4 дня назад
the satisfaction someone feels when finally can understand a Houdini tutorial :)
@diyz3n
@diyz3n 3 дня назад
Thanks you man that’s mean a lot to me, bro
@vortexdigital19
@vortexdigital19 Месяц назад
I'm not surprised when Houdini can do that, because that piece of software is crazy powerful for generative animation
@diyz3n
@diyz3n Месяц назад
Yeah, that was my opinion too, hadi needs the most powerful 3-D package out there but the challenge was doing that in simple way
@alimkotwal5876
@alimkotwal5876 Месяц назад
🔥🔥🔥🔥
@diyz3n
@diyz3n Месяц назад
❤️❤️❤️
@sadrianokarami2906
@sadrianokarami2906 Месяц назад
goodjob man!
@diyz3n
@diyz3n Месяц назад
Thank you, bro
@henrythejeditube
@henrythejeditube Месяц назад
Thanks so much sir
@diyz3n
@diyz3n Месяц назад
absolutely my pleasure, bro
@colbywinfield
@colbywinfield Месяц назад
It’s cool, simple and effective. I’d take it one or two additional steps further. First, maybe pass dist through a sop solver and fade it out over time. It’ll be a little smoother. Secondly, copy a bunch of lines and use vellum to deform them with the ball as a collider. This will make them bend, and then deform the flowers with their corresponding lines. Overall nice work 💪
@diyz3n
@diyz3n Месяц назад
Yeah, I wanted to do the vellum and deformation, colliding, but I was afraid it would take so long for a simple tutorial and about the SOP solver, I didn’t honestly want to have a footprint-like effect, but yeah, that will be awesome thank you for your opinion. I appreciate it, bro.
@animhaxx
@animhaxx Месяц назад
Wow amazing
@diyz3n
@diyz3n Месяц назад
Thanks bro
@the_pyromaniac_dude
@the_pyromaniac_dude Месяц назад
💯🤟
@diyz3n
@diyz3n Месяц назад
✊🏻✊🏻🌹
@arsen_wasted
@arsen_wasted Месяц назад
To get smooth transition (to make Radius in Attribute Transfer work properly) you just need to create the same attribute on target geometry with value=0, then Attribute Transfer will work how it should without Distance From Geometry.
@diyz3n
@diyz3n Месяц назад
Yeah, that’s amazing opinion and it will work definitely But with distance from geometry, you will get both of that (an attribute and smooth transition)
@dj_multiple_one
@dj_multiple_one Месяц назад
very artistic)
@diyz3n
@diyz3n Месяц назад
Thanks appreciate it
@rd-cv4vm
@rd-cv4vm Месяц назад
no bro, you are in houdini you should have added vellum to have the plant being distorted by the ball
@diyz3n
@diyz3n Месяц назад
Totally agree with you I didn’t have time for that to be honest But should be amazing to have vellum
@rd-cv4vm
@rd-cv4vm Месяц назад
@@diyz3n hehe, no worries , i was just poking, i didn’t expect such a kool attitude, well played👍.
@diyz3n
@diyz3n Месяц назад
@rd-cv4vm no bro I got it. I try to be cool with everything I dig your suggestion bro
@jitenderkumar-ld3gj
@jitenderkumar-ld3gj Месяц назад
bro can you make tutorial of muzzle flash in houdini
@diyz3n
@diyz3n Месяц назад
This is nice suggestion I will consider it
@emilsvfx
@emilsvfx Месяц назад
nothing wrong but you could just from the start add scatter node. @pscale = @pscale *@dist
@diyz3n
@diyz3n Месяц назад
Yeah, I didn’t use a scatter node before That’s why I want to explore some option
Далее
Extract beats from music in Houdini 20.5
13:33
Next level Animation with muscle Houdini 20
14:12
Просмотров 6 тыс.
СМАЗАЛ ДВЕРЬ
00:31
Просмотров 252 тыс.
СЕРЕГА ПИРАТ - TEAM SPIRIT
02:37
Просмотров 292 тыс.
Simply Amazing DestructionX v0.3 in Houdini 20.5
12:06
Просмотров 1,1 тыс.
First look at fantastic MPM solver in Houdini 20.5
13:32
Первая неделя в HOUDINI
11:01
Просмотров 83 тыс.
Magical DestructionX in Simple Way Houdini 20
9:44
Просмотров 1,5 тыс.
I made a Breaking Bad teaser in CG
19:28
Просмотров 30 тыс.
Craftmanship in VFX | Jakub Spacek  | OFFF 2023
50:48
Просмотров 13 тыс.
СМАЗАЛ ДВЕРЬ
00:31
Просмотров 252 тыс.