Statistical Bush Analysis! The difference between the spawn sides is one map square. The left side spawn has one more map square's distance to go before you reach the desired area. Also I just scored my 5th Patrol Duty in the last three weeks. So I'm starting to really do spotting more gooder.
I love how in that second game not only was he spotting well, but he was baiting tanks into his FV's LOS. People love to shoot light tanks, they couldn't resist. lol
Claus, I think the reason the North Spawn has more advantage is because of the pools. I remember seeing somewhere that those blue sulphur pools act as kind of bushes or enhance the bushes.
I think part of why the north spawn gets better spring assist is, look at the angle of the sniper bushes ... the north ones angle perpendicular to the approach meaning they can fire more parallel to the map orientation whereas the south spawn sniper positions are more at about a 45, even maybe 65 degrees and aim almost straight east instead of northeast which would be more parallel. So the back up to the spotter has a better angle to shoot from the north.
Claus, the sniping positions on the lower dmg assist side are farther away from the road (left side of the spawn). Where the sniping positions are on that side, for the road, enjoy less cover and are low. The higher dmg assist side has a higher elevation and is closer to the road. It's on the same side or nearly mid. The low dmg assist side is beyond view range where many TD's and snipers typically prefer to camp. If I'm on the road from the high assist side, I get shot at from mid map. If I spawn on the low assist side and take the road, I get shot at from both mid and from snipers not far from their spawn.
Claus, I was watching your content the current week, so I decided to download the game again, and believe me, my gameplay has improved a lot thanks to your tips. Obviously I am not the only one watching your videos as in many cases I get countered. But very useful information. The best series ever. My regards from Colombia.🎉
Getting to the same bushes in that first game. It's a smoother downhill drive compared to more uphill and "topography" from the south spawn. That explains the 18-2 disparity.
I use the spot whether I spawn north or south and generally get good games. If you’re spotted though if mediums come down to flank the gigs up. Got to have a strong pull out game.
Dangit...quit giving away all my spotting bushes, Claus! Now I'm going to be fighting guys for these locations every bloody game instead of just enjoying my little secrets.
Just look at the view range circles (first part of video). The north spawn is closer. The south is outside of the render range while the north is not. Also, the Lion was told to fall back and ignored him and died... then called him an idiot. LOL
Thing is about the "fall back" people is so often they're being ignorant in multiple ways. Five enemies pop out of nowhere that weren't spotted before or on the mini map ... "fall back" ... HTF am i supposed to fall back? I'm surrounded... Or, I'm top tier in my bullet sponge jumbo Sherman .. "fall back!" ... dude ... shut up ... none of the players over here can hurt me unless they spam gold and even then ... Or it's some d bag from across the map who thinks they know what's going on, "fall back" ... okay your own tank and shut up. Two legit times to "fall back." I'm playing a T1 Heavy that fires every 3 seconds, you're in an OI .. you've just reloaded and I'm bouncing back and forth in front of you .. "fall back" .. oh, i fall back .. BOOOOM ... you creep back to reload, i continue bouncing .. "thanks" ... no problem! Or, we're in a group and you're falling back and giving me a heads up as to not abandon me in case i didn't notice because i was caught in the heat of battle.. hey! Thanks for the heads up! Otherwise ... people need to shove their "fall back" up their asses ...
spotting position videos are great, but lets say i forgot to disable himmelsdorf and ensk whats the best play? and what about ruinsburg? i cant block all 3
The road from the north is more open than the one from the south, you're totally exposed from the north. From the south you have a smoother / "rocky - housy -er" / more bushes BEFORE you arrive to those bushes 😉 I'm not saying that's why the statistic happens 🤣 I am actually surprised it does happen ..
North spawn is also slightly more downhill to the spotting positions. Just a guess. LT432 game was nuts for spotting assist. How do I get a shit barn to follow me around?
Claus - look at the view range at 4:45 - His radio range is past the middle of the north base, and just at his base. The North Base is closer. Also from North - I have seen 2-3 Heavy many times take the road. So you have to wait a long time there.
If ya count the squares he was parked almost exactly center from both spawns... and if I parked there and got spotted I'd Panic and probably drive into the Hot Pool and Drown :)
T-100lt with shitbarn behind is very very nice combo Vitaly. But FV not russian Sergey! True true, but without russian scout FV would have done nothing but sip on his tea.
Most everyone accepted Newtonian physics for about 228 years (1687 to 1915) until this new guy Einstein came along and superseded Newton. Let humans wait another 200 years (2023 + 200 = 2223 years) and see if another new kid comes up with something better than Albet did in 1915.
If I get this map when I'm a AT or heavy, I'll point my gun at the bottom of that slope and shoot the light tanks that aim for it. Sometimes I get lucky and one shot kill them. xD
Off course it doesn't sound like fluke. Nothing sounds like fluke but Fluke. Listen to the album 'OTO' by Fluke and tell me that I'm wrong. That's what Fluke sounds like.
It's not that the tank is OP, it's that all these cheating, game-rigging boosting companies have artificially inflated the stats on all the most popular tanks so that getting Ace tanker is now basically impossible for normal players. 5 years ago before these cheaters became so prevalent, this performance would have most certainly earned him an Ace tanker badge.
Ordinary promotion from WOT tips !! (Haha 3-6-8000 Damage) you don't get 1/4th of what you see here in real game!!! These bastards have a modified mod for promotions to see they are still in the top ranks, what he shoots is a hit!! if a tank hits him.. then a rebound... I guarantee that you won't have it that way!! and it will be the opposite on mil. % and besides... don't buy premium or premium tanks!!! it's useless anyway, the server determines the damage,,..determines victory and defeat .. If you upload min Damage to the opponent, the server will automatically flip and give Victory/ if High damage to the opponent - it is automatically Defeat.. You have a tank of 8 levels and you are approximately at the bottom of the team or on the bottom team composition, stacked from level 10 = It's automatically a win because you have no chance to shoot down Level 10 that is: min. damage = victory.!!! If you are on the highest rungs in the lineup, e.g. team level 8 to level 6 , Automatically = high damage to the opponent and you automatically = Defeat!! Server. BLOCKS....visibility, enemy detections, opponent damage, you can just do whatever you want :D !! it's wasted money!! You actually have more losses than wins in the game!! Ask yourself another question.. how many times have you recorded what you see here? (it's easy to play if you're an admin with a good game mode!), and this thieving company gives replays like this every day ... they're just lying to you and fooling you it's a great game, waiting for you to adjust the game mode to the minimum so that you can put real money into it!! Also note that they offer only premium or 10 level tanks, where you have huge losses in the game even during premium, especially if you use gold-i (premium cartridges)!!! , for 1 battle minus up to 8-20,000 cash... if not more... wt.