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Amazing WATERFALL SHADER for Eevee in Blender! 

The CG Essentials
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30 сен 2024

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Комментарии : 117   
@TheCGEssentials
@TheCGEssentials 3 года назад
Hi everyone! Let me know what you think about this waterfall shader in the comments below! :)
@MysteryFinery
@MysteryFinery 3 года назад
hi, i've sent you an email if you can check it. :)
@misticalagesdennix
@misticalagesdennix 2 года назад
Looks Gorgeous. More Sketchup how did it go on the journey with the blender? Bet you'd do faster with Sketchup my man!
@A_AGames_DR
@A_AGames_DR 15 дней назад
simply amazing, i would like a minecraft waterfall tutorial because im more oriented in this animation sense, cheers and thanks in advance from Dominican Republic
@wildr3dfx
@wildr3dfx 3 года назад
If your scene is rendering pure white, change the emission color of the Principled BSDF, I chose black, to have it show up like the demo.
@THUNDERSTUDIOS
@THUNDERSTUDIOS 3 года назад
thanks a lot bro
@dimitarkatsarov2626
@dimitarkatsarov2626 3 года назад
You saved my life, thanks a lot mate!
@Christianrivas1276
@Christianrivas1276 2 года назад
it still looks kinda weird
@micheleingenuo3767
@micheleingenuo3767 3 года назад
I don't need it and I don't need to make waterfalls, but I couldn't not buy this one also because the price is attractive just to see how the magic of this shader works 😉
@TheCGEssentials
@TheCGEssentials 3 года назад
LOL - same here - I have zero reason to make waterfalls, but now I can if I want to! :)
@douchymcdouche169
@douchymcdouche169 3 года назад
I'd love to see a deeper look into how these shaders are made.
@brianwilson2904
@brianwilson2904 3 года назад
Me too.
@TheCGEssentials
@TheCGEssentials 3 года назад
Lol - me too :)
@TheAmazingJimmy
@TheAmazingJimmy 3 года назад
Well I can tell you that it involves some occlusion mapping.
@michaelcorleone8699
@michaelcorleone8699 3 года назад
That's what I wanted to see!
@kameleongreen
@kameleongreen 3 года назад
Great video, but its only coming through at 720p, is that intentional? It makes some menu items hard to read.
@TheCGEssentials
@TheCGEssentials 3 года назад
It's uploaded as a 720p file due to video file size and my internet connection upload speed.
@BrianHuether
@BrianHuether 6 месяцев назад
Maybe something is different In Blender 4? When I click on the existing waterfalls, they only have one UVMap named UVMap. When I get to the point of linking modifiers and materials I can't really continue as I don't see Gradient (UVs for 0,0) for any of the existing waterfalls. Thanks
@dimitarkatsarov2626
@dimitarkatsarov2626 3 года назад
When I scale up to the waterfall (lets say 5 to10 times the original scale) the waterfall shader becomes black. Is there a way to fix this?
@thefridge007
@thefridge007 3 года назад
When I scale down the given waterfall it all goes greyish. Not so vibrant and good looking. Any ideas why?
@MoogieSRO
@MoogieSRO 3 месяца назад
Shader doesn't work at all for me in 3.6. I open up the file and the example waterfalls are all invisible. The only way the meshes show up is by toggling the geonodes modifiers off. Otherwise I'm just staring at a grey cube with some semicircular things. And yes the file is set to Eevee by default.
@PatriceFERLET
@PatriceFERLET 8 месяцев назад
4:38 there are "advanced" settings in "Boundary Smooth" choose "Keep Corners", it's easier than changing the crease weight IMHO
@cinnamonsassafras6622
@cinnamonsassafras6622 Год назад
I don't like buying things. Actually I won't buy things. I'm sort of defeating myself if the point is to create something, but I give up and buy something, especially if it doesn't even really work how I want anyway. I noticed a lot of what you do is buy something, then try to make it work. That in itself is useful though. How many times do we make something ourselves that doesn't quite work as expected or intended? It looks great, and you did fix it so you could use it for your intended purpose. I wish I could find more instruction on fixes like this. Those are my thoughts.
@AndromedaBeta
@AndromedaBeta 3 года назад
WTF!!!😱 This is really impressive.
@3dsteve978
@3dsteve978 11 месяцев назад
Dude I've been following you since what? 6/7 years to first learn sketchup into more depth. Now im changed to blender since 2 years and you're still here.😂 thats great man. It's like you've been a mentor to me for all this time. Great work🙏🙏
@pierobaigorria3089
@pierobaigorria3089 2 года назад
I bought this package but there is only the big waterfall and the steam...there is neither the small waterfall nor the fountain...can you help me?
@TheAmazingJimmy
@TheAmazingJimmy 3 года назад
Neat shader, but how are you getting that vignette in the viewport?
@cashtonbriggs2135
@cashtonbriggs2135 3 года назад
Having a bit of a problem: 1. When I go into "Edit Mode" and choose my "UVMap" (not "Gradient"), everything shows up white. When I hit "Play", I can see the pixels changing ever so slightly, but scaling in "UV editing" has 0 effect. 2. I've gone to "Shading" and changed the color of the "Emission" in the "Principled BSDF" to black as suggested in one of the other comments, but still nothing. I'm running: i7-9700 16GB of RAM GTX 2060 ...and the "Ocean" texture add-on works flawlessly. Any suggestions are welcome. Could you also do a video on Bbbn19's "Realtime Shader Displacement" too, please? I mimic the procedure used in the "Wave" texture but the 3d effect won't work. Thank you.
@BrianHuether
@BrianHuether 6 месяцев назад
Going through this now. One question: how to set tings up so that the objects don't suddnely disappear when rotating, scaling? I am new to Blender, so maybe there is some obvious setting, or something related to camera clip settings? Thanks!
@BrianHuether
@BrianHuether 6 месяцев назад
Ok, I see, I need to adjust size of the containing cube.
@JMtheCONQUERER
@JMtheCONQUERER 3 года назад
Nice but 2 questions... 1, I'm trying to do this to a cylinder object, but every time I add the gradient map the whole cylinder disappears. 2, Is there a way to get this effect from blender to UE4? thnx.
@geelau5506
@geelau5506 3 года назад
@The CG Essentials could you please advise if this shader is also can render correctly with Cycle?
@TheCGEssentials
@TheCGEssentials 3 года назад
Well no, that's why I said it was for Eevee...
@KuboWu
@KuboWu 3 года назад
Pretty sure it will kind of work, but the render speed will be dramatic :D as this method is relies on dozens layers of transparency, and Cycles doesn't do that well.
@allenweng518
@allenweng518 3 года назад
You can make it work in Cycles by increasing Render Properties->Light Path->Max Bounces->Transparency, but it doesn't look as good.
@clo5359
@clo5359 7 месяцев назад
I bought the shader and immedietly it didn't work, everytime i render its basically all black or black and bits of white it doesnt render it out at all right biggest waste of money, dont waste your money on it
@TheCGEssentials
@TheCGEssentials 7 месяцев назад
Sounds like you weren't in Eevee, which is what this shader is designed for. I opened it up in Blender 4.0 and it's working fine.
@crehenge2386
@crehenge2386 2 месяца назад
Is there a way to make this work in Eevee?
@pierobaigorria3089
@pierobaigorria3089 2 года назад
the waterfall 3D doesnt work for me!
@cfryantofficial
@cfryantofficial 3 года назад
Nothing wrong with buying these assets from creators, but I think it's important to remember that _none_ of us should go _chasing_ waterfalls. Ahem.
@TheCGEssentials
@TheCGEssentials 3 года назад
Sigh...
@nicolasmolina6824
@nicolasmolina6824 2 года назад
Hey great video! You should do an update with the geometry nodes the sader now has. how to adjust the gradient in that case. Thanks
@kingreinhold9905
@kingreinhold9905 3 года назад
Cool shader but your UV unwrapping was horrible to watch...
@TheCGEssentials
@TheCGEssentials 3 года назад
Meh - not worried about it
@hatsunemikuchannel2023
@hatsunemikuchannel2023 2 года назад
Oh, thanks for showing me this wonderful material. Is pretty awesome! But, unfortunately, I could have used this material if only it hadn't cost too much... 😯😯
@Mbg-tech
@Mbg-tech 3 года назад
Does it work with cycles ?
@d4veejones53
@d4veejones53 2 года назад
Just bought the shader and following along, but there is no other UV maps to search or select, unsure if this is now removed for 3.1.0 alpha, and only available on previous versions, but the shader is not looking great, blotchy black areas to the waterfall and water. Any help would be greatly appreciated here on helping figure out what is wrong? Also on copying the modifiers to any mesh (after applying scaling and rotation) does not create a thickness to the mesh at all, stays flat, unlike in the video it immediately adds volume to the mesh, please help.
@thegoodmind1991
@thegoodmind1991 2 года назад
Hi, Great tuto, I buy the waterfall on Website but I can't the export animation and texture in Obj or Fbx Solutions ? Thanks
@EdensIsle
@EdensIsle 2 года назад
Hi! I've downloaded this but its coming up just a white waterfall... not sure where I'm going wrong... the render engine is in eevee
@dorex2007
@dorex2007 Год назад
Does this work the same way in Cycles? If so, it's exactly what I'm looking for instead of a fluid sim
@kiraart123
@kiraart123 Год назад
this is so impressive, I just wondering does this can be used for commercial purpose xD
@rajendrameena150
@rajendrameena150 3 года назад
Instead of using crease in the outer edges, there is an option in subdiv surface modifier under advance to keep smooth edges or sharp.
@TheCGEssentials
@TheCGEssentials 3 года назад
You mean the simple subdivision?
@ORGANICSTUDIOS
@ORGANICSTUDIOS 2 года назад
Hi, is there any shader which helps us to create River - flowing water
@danielaalzate7647
@danielaalzate7647 3 года назад
my waterfall goes upwards and not down, i followed every step yet when i get to the adding the new uv to the new surface my water fall is going up stream. how do i change it to follow the flow downstream?
@vincentee
@vincentee 2 года назад
really cool, does this shader work with Cycle?
@yantingye1677
@yantingye1677 2 года назад
hoping UE have this nice waterfall
@craigdaversa451
@craigdaversa451 3 года назад
really interesting and helpful to show how to control it. thanks!
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad you enjoyed it!
@cptairwolf
@cptairwolf 2 года назад
Wow this is so impressive. I wish Asobo supported procedural materials like this for their flight sim.
@deadspirit6
@deadspirit6 2 года назад
This is really cool.... must have for sure.
@teabags2day
@teabags2day 3 года назад
This might be a simple solution but I am lost. I copied the object to another blend file with the same render settings/modifiers/HDRIs ect but can't seem to get this to work. Viewport and render shows it as white with noise texture. Can someone help me out?
@teabags2day
@teabags2day 3 года назад
Nvm I read through the comments. As wildr3dfx pointed out, you need to change the Emission color to black of the Principled BSDF.
@selachiistudio
@selachiistudio 2 года назад
can I use this to make really tall waterfalls that seam to fall forever? Or does it kind of limit how long you can make the fall?
@injectmotivation8475
@injectmotivation8475 3 года назад
Hi, i have purchased the shader but now its not working in my system can you help me please?
@TheCGEssentials
@TheCGEssentials 3 года назад
"It's not working" is really not enough information for anyone to help...
@jianshengruan724
@jianshengruan724 2 года назад
How to use it in cycles render?
@matiaskritz
@matiaskritz 3 года назад
Hello, I just saw your video and acquired the shader, but I really don't understand well how to use it in my own scene, when I go to APPEND what would I have to select? There is a lot in the file, thank you very much and I hope you can help me!
@hypnotunez
@hypnotunez 3 года назад
You really only have to append the actual objects so that you can link modifiers and the material nodes. They’re easy to locate as they’re in their respective folders
@matiaskritz
@matiaskritz 3 года назад
@@hypnotunez Thanks so much for your answer!, greetings !!!!
@blondelina4370
@blondelina4370 Год назад
I need it for cycles!
@bauitsch9065
@bauitsch9065 3 года назад
Habe mir den Shader gekauft ,aber wie bekomme ich ihn in Blender 2.9 zum laufen ?????????? Danke ,Bauitsch
@TheCGEssentials
@TheCGEssentials 3 года назад
Did you follow the instructions in the video? It's made in 2.9
@blendhouse6947
@blendhouse6947 3 года назад
Nice
@TheCGEssentials
@TheCGEssentials 3 года назад
Thanks!
@wojciechwolenski4189
@wojciechwolenski4189 3 года назад
Hello. It works in cycles?
@visualdrip.official
@visualdrip.official 2 года назад
wow thanks
@Israel2099
@Israel2099 3 года назад
Amazing asset, i just bought it and is a trully time saver
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad you like it!
@gautamchaure5973
@gautamchaure5973 3 года назад
It is a Great Quality stuff
@ManexFX
@ManexFX 3 года назад
Is it possible to make multiple falls in one object? So like multiple steps
@TheCGEssentials
@TheCGEssentials 3 года назад
I think so, but I'm not sure - would have to test
@ManexFX
@ManexFX 3 года назад
@@TheCGEssentials okay, awesome video though!
@mpdreamworld240
@mpdreamworld240 3 года назад
Great idea
@ufonious747
@ufonious747 2 года назад
Ok how do you export this to use in another project though?
@TheCGEssentials
@TheCGEssentials 2 года назад
You mean in another program? You can't
@ufonious747
@ufonious747 2 года назад
@@TheCGEssentials like in blender. I have a scene already built and I’d like to add a waterfall into it. Is there a way to export the waterfall from this project and import it to my other project and have the animation still working ?
@AnarchaicHarn
@AnarchaicHarn Год назад
Hello, I downloaded your shader but there seems to be a problem. When I append it to my scene, it's black. I tried to search for your instagram, discord, twitter, email, etc. so I could contact you but I can't find it anywhere.
@TheCGEssentials
@TheCGEssentials Год назад
It's not my shader. You'd have to contact the actual developer of the shader
@bauitsch9065
@bauitsch9065 3 года назад
wie kann ich es installieren ? Danke , Bauitsch
@misticalagesdennix
@misticalagesdennix 2 года назад
Looks Gorgeous
@orkinitdept8727
@orkinitdept8727 3 года назад
888th Like indeed ... thanks!
@TheCGEssentials
@TheCGEssentials 3 года назад
Lol - glad you liked it!
@fredericld6553
@fredericld6553 3 года назад
Thanks for your explanation.
@TheCGEssentials
@TheCGEssentials 3 года назад
Thanks for watching!
@projectBP
@projectBP 3 года назад
OXYEtb!
@asdmpa
@asdmpa 3 года назад
Great!! Thx a lot !!
@TheCGEssentials
@TheCGEssentials 3 года назад
Thanks for watching!
@boogssanjuan5676
@boogssanjuan5676 3 года назад
Ian hubert's method + this
@TheCGEssentials
@TheCGEssentials 3 года назад
His method for what?
@boogssanjuan5676
@boogssanjuan5676 3 года назад
@@TheCGEssentials have you seen his latest video on how he made running water or rapids?
@TheCGEssentials
@TheCGEssentials 3 года назад
@@boogssanjuan5676 I haven't - I saw the one on rigging but guess I need to check his channel again - thanks for the heads up!
@shadows1235
@shadows1235 3 года назад
So glad i sub to you!
@TheCGEssentials
@TheCGEssentials 3 года назад
Thanks!
@elmasx
@elmasx 3 года назад
brooo! thank you!!
@TheCGEssentials
@TheCGEssentials 3 года назад
No problem!!
@julianwildauer
@julianwildauer 3 года назад
Looks Epic!
@TheCGEssentials
@TheCGEssentials 3 года назад
Totally!
@chandra3d576
@chandra3d576 3 года назад
save this
@TheCGEssentials
@TheCGEssentials 3 года назад
Save...what?
@chandra3d576
@chandra3d576 3 года назад
@@TheCGEssentials save for watching it later
@matjazstarec8698
@matjazstarec8698 3 года назад
This is insane. Thank you for sharing man!
@TheCGEssentials
@TheCGEssentials 3 года назад
Glad you enjoyed it!
@BMF6889
@BMF6889 3 года назад
Good video and two shaders I could use, but I don't use Eevee except for basic shading while I'm modeling just because it's faster. But I'm not to wild about it to be honest. Cycles is slower but more accurate and I don't have to use all of the Eevee tricks to mimic Cycles. So, I haven't bought the two shaders you reviewed, but I could definitely use both in my nature scenes. So the question is -- and perhaps this is best addressed to the author, but you likely have a much larger following to get the message out. Does this work in Cycles and if not is there a hack that can be used to let it work in cycles. It would solve many issues especially if I also use them in creating rushing streams or just the white water around boulders in fast running streams and rivers. These two shaders seem to have more realistic effects for water turbulence than I can get in mantaflow or texturing hacks in Cycles. My guess is that it is Eevee only for some reason or the author would have made the for Cycles as well.
@alexmehler6765
@alexmehler6765 3 года назад
you could probably retrofit the shader to work in cycles .. 90% should be compatible from the getgo
@BMF6889
@BMF6889 2 года назад
@@alexmehler6765 Has anyone actually tried porting it over to cycles. Since I don't do animations, I guess I could use EEVE to get the look and angle I want and make an image and include it in my cycles project. I think Ian Hurbert's method is probably easier to get into cycles.
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