0:00 "So mathematically speaking, I can't get another bad map" - The explanation before that was cut off, but if it's based on "I already got 3 bad maps before", then it's wrong. Each map is generated randomly, and independently from each other, so the probability of getting a bad map doesn't change depending on how many previous bad maps you had. - 0:10 "Totally not superstition" - No, it's just a common probability fallacy.
but if i go standard 1 range open (12/15 farms in feudal), it is worth it? I dont think so because castle timing is so important.. only is neccesary when you're playing scouts/knights
@@tomas1629 it really depends. If you pick it up, when you arrive castle age normally you will have to reseed, but with horse collar the farms will last more. If you go archers and you dont take horsecollar you can take advantage of the faster up with adding 2 archeries ranges in late feudal and during the up to get the crossbow mass faster. Also fastrr ballicts are deadly