Тёмный

Android game graphics - OpenGL ES vs. Vulkan case study 

Android Developers
Подписаться 1,3 млн
Просмотров 15 тыс.
50% 1

This session will explore the two graphics APIs available to games running on Android: OpenGL ES and Vulkan. The pros and cons of each API will be discussed. A case study of the performance and power benefits of Vulkan will be presented. Recommendations will be given on when to consider supporting both APIs versus one or the other.
Subscribe to Android Developers → goo.gle/AndroidDevs
#GDC2023 #GoogleforGames

Наука

Опубликовано:

 

15 май 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 12   
@emanuelmatos5228
@emanuelmatos5228 Год назад
Thank for that great presentation about both APIs, this become very important for any project, considering that everything we experience on any screen is basically our device drawing and drawing.
@Simon-xu1qt
@Simon-xu1qt 3 дня назад
I have an ancient engine that I wrote years ago using ES 1.0 ( a just for fun, hobby engine ) and for years I have been thinking that I must get back into graphics programming and must upgrade to ES2 ( or whatever the latest version is, because the fixed pipeline is now probably dead and people would call me a dinasour and I would be very uncool ) and yes I'd have to learn to use shaders ( even though i am doing simple 3D ) and all those complicated sounding things. BUT ... after watching this video - it's changed my life. OpenGL ES is now dead to me. I'm going to catch the new wave. I'm going Vulkan and making myself slightly relevant ( in my own house ) 🙂Therefore to the very nice man from Google/Android who made this video, then I say thank you. You are making someone relevant !!!!
@ARUNKUMAR-jh7ve
@ARUNKUMAR-jh7ve Год назад
Thanks sir 😊
@user-od5lm1ne4y
@user-od5lm1ne4y 11 месяцев назад
vulkan has better performance?
@m3nguele
@m3nguele 10 месяцев назад
if well implemented, yes
@diligencehumility6971
@diligencehumility6971 10 месяцев назад
It can have.. it can also have lower power consumption. If implemented smartly/correctly
@rutabega306
@rutabega306 2 месяца назад
Its designed to
@mrfastyper5405
@mrfastyper5405 10 месяцев назад
How to enable vulkan?
@zdspider6778
@zdspider6778 5 месяцев назад
It ships with Android 7 (and newer), which was released in 2016. See 4:36. So you don't "enable" it, the drivers are already there.
@zulu2926
@zulu2926 2 месяца назад
​@@zdspider6778is there a way to disable it or at least force app to use opengl?
@zulu2926
@zulu2926 2 месяца назад
​@@zdspider6778is there a way to disable it?
@gofudgeyourselves9024
@gofudgeyourselves9024 Год назад
Godot Engine for life
Далее
How do Video Game Graphics Work?
21:00
Просмотров 3,4 млн
УРА! Я КУПИЛ МЕЧТУ 😃
00:11
Просмотров 760 тыс.
How To Render CIRCLES (OpenGL/Vulkan/DirectX/Metal)
39:56
Drawn out: How Android renders (Google I/O '18)
36:03
API vs. SDK: What's the difference?
9:21
Просмотров 1,4 млн
Vulkan Graphics Pipeline Components
28:44
Просмотров 9 тыс.
The moment we stopped understanding AI [AlexNet]
17:38
Просмотров 785 тыс.
Digging Into Android Startup
1:00:07
Просмотров 39 тыс.
Худшие кожаные чехлы для iPhone
1:00
APPLE дают это нам БЕСПЛАТНО!
1:01
Просмотров 772 тыс.
АЙФОН Г0ВН0
0:54
Просмотров 1,3 млн