@@lobstersbeballinmaybe i have a different idea Hyper charge- can be either of one of these concepts 1.makes so that the radius is 20% bigger but if the enemy is more inside the circle then he would take more dmg like max at centre and min/avg/same at edge and the super slows the enemy down 2.a poison ghost appears(similar to tick head) and chases nearby enemy,has 4-5k health
@@OnePieceIsMidnah i have a better idea. Angelo would automatically have his supershot charged the whole time while he is standing in his ult hypercharged
The worst hyperload? Dude would literally do more than 6000 damage per basic in addition to healing and being faster, even worse if it is in the water it would literally be almost max but cheaper and you also want to That shoots 3 arrows like its mutation?
@@FOOTBALLER_GOAT586 so i will predict the future just if I say something like "Mortis will have a hypercharge" becuase he will 100% get a hypercharge in the future
@@flyfox_gaminglevel 11 angelo does 4400 at fully charged arrow Arrow combined with swamps poison deals the same ammount of damage as a fully charged arrow his total damage is 8800 (fully charged + poison)
Idk if you noticed or not, but hypercharge turns ult's disadvantage into advantage. Example: Bull: while you are ulting you can get killed sometimes. So his hypercharge saves him from dying while ulting
He clearly doesn't need it, 4800 damage In 1 attack without hypercharge, just imagine a +25% damage like this dude suggested. He can deal 6000 damage in 1 attack with it
Spike has the same thing, that honestly wouldn't happen. I think the hypercharge would just make his basic charge up faster when he's in the radius of his super
Wouldn’t it be cool for his hypercharge to submerge him in the swamp (like willow but he can move) inside his super only when his charge is above 70%. He can charge his shot while he is invulnerable. Also if he shoots he loses invulnerability until his next shot reaches 70%. The area gets hypercharged so even if the hypercharge ends Angelo can submerge in his ult.
Esta bien pero es muy simple, creo que seria mejor si aparte de que aumente el rango, también aumente su velocidad de movimiento o la velocidad con la que carga su ataque para que pueda hacer spam de disparos fuertes más rápido