I made the ocean scene first, then I made the ocean scene with lightning. Went into video editing. Adding the ocean scene first, the ocean scene with lightning second, reverse the frames, duplicated the scene without the lightning, added it after the the scene with the lightning. Worked out great. I also put an emissions on the plane above, created a spot light, the duplicated it, made that one a sun, stretched the plane more and lifted it higher in the air. Put both lights above that, and set my resolution to 1280x720 at 50 percent. Interesting effects.
This is a really great lightning tutorial, and there are a few on RU-vid already, each with their own methods and style. I really liked your compositing breakdown as well. One thing I never knew was that you could copy keyframed factors as drivers to control the factors in other nodes. It really is astounding how much there is under the hood in Blender.
For those who dont use grease pencil very much I find it a lovely way to add my signature to a model that I create. Kind of like a 2D artist. Currently I join it to part of the mesh somewhere that people can see it For characters i recommend importing a PNG of your signature and either making it a tattoo or placing it on clothing. I had one character that I put the signature in the colored part of the eye that looked pretty sick although easy to miss
i had to back track. the splinters of lighting before the initial strike go down. then the actual strike goes from the ground up. you can see it's brighter on the bottom half. Helpful detail tip
@Martin Klekner will you share the tutorial for Ocean. Especially for spray, I couldnt find any video about how could make spray on surface ocean. Thanks a lot your lessons make us better.
It's a small detail, but for me it feels like lightning and thunder are too close together in time. Of course you can't really tell how far away the lightning is, but to be this close together the thunder would need to be a lot more brutal
For procedural solution, see the tutorial I linked to in the video. I found my workflow simpler for this sort of one-time solution. Geonode solution gives you unlimited variations though 🙂
It's cool and all but lightning also comes from below as well as from above. It has something to do with the electrification of the clouds and the ground or something.
@CG Boost ,I do not know if its relevant, Update your blender client to 3.1.2, your current version suffers from critical bugs (its only a bugfix version, nothing in your workflow will change) using "Slowmo guys" video as a reference is an excellent choice. Thoughts on the video : What a shame, I wouldn't consider G.pencil as the right tool for the right job (For lightnings), I would recommend B.curves with geometry node (Would also teach your audience some cool tricks) and you could procedurally generate it (With a python expression for randomness).
How are you controlling where the particles are coming off the waves? Are you using the whitewater foam as a variable to do that? That is the only part I really want to know.
Really amazing 👏 I use blender alot and I love it. can u plz try clarisse ifx once it will b very helpful for most of the artist. All I wanted to say is which clarisse ifx as no limits, what if u kind of artist use clarisse
quick question! When I plug in the ocean lighting the composite goes black before the starting frames and stays on after the end of the frame. Any suggestions?
So... umm.... I thought I was just going to be learning a different way to make lightning in blender. Instead I learned a great deal about compossiting and that I should, when the funds allow, start learning things from you all over at CG boost because this felt slow enough to follow without feeling rushed but also felt like it hit all the parts that I needed to know without overloading me with extra fluff.
Bro The Grease Pencil ain't workin. It ain't rendering at all. I've been sitting here around 3-4 hrs Trying to find a solution online But nothing seems to be working. Each time my render comes blank.
Tried this Mr.Martin and I got the animation working. But when I imported it into my composition and went to rotate lightning it turned into a mess. They all rotated on different axis and even when I tried to group the animation timing got messed up.
could you please tell me more about your Pc because I'm going to build a new one for the blender, and what do you think about M1 Max from apple it's will help?
Thank you for this very valuable tutorial! However for the application you needed it for wouldn’t it be simpler to use a video with an alpha-channel? It’s far away in your shot and there’s not really any paralax. Either way thank you for a great one!
You wouldn't be able to animate the way you can animate grease pencil strokes 🙂 But, if you had a really nice looking footage of lightning, sure, that would work!
How would I manage to make an audio visualizer out of it. I have mainly used blender to make audio spectrums. I would like to make it such that the light will strike with a specific beat.
so when i'm moving the keyframes of the dope sheet from the greace pencil to make my lightning appear on another frame only the main lighting appears later, the others however stay always on frame one. is there something i'm missing?
@@MartinKlekner i did it the same way as you did, i clicked on select hierarchy but nothing happens. when you clicked on it, it selected all the lightning pieces and you moved all of them.
In Blender 3.4, with proportional editing enabled, hiting Alt+S to scale a single end point scales all the other points by the same amount. Using the mouse wheel doesn't seem to adjust the radius as it does with say, vertices on a typical mesh. Maybe there's something I missed, or something I need to enable? I'm relatively new to Blender.
Hi, it might be that your proportional editing influence circle is too big. Try to keep scrolling the wheel a while dong that check the values you should see in upper left corner. If they get lower, you're doing it right. If this doesen't work, please post your file in our community and we will do our best to help: community.cgboost.com/home ~ Masha
Can I just make the lightning bolt with the grease pencil like you did and save it for later use? I don't need the extra stuff, just the lightning bolt in different colors.
In this case it was just a sky image used as a background. If you want a 360 HDRI there are a lot of really great ones at Polyhaven : polyhaven.com/hdris
It is part of the course's Water Types chapter academy.cgboost.com/p/master-3d-environments-in-blender . This RU-vid video is actually part of the course's Weather chapter.
I detail that in the course www.cgboost.com/courses/master-3d-environments-in-blender , however it is too long a process to describe here... I use Ocean modifier for it.
Sometimes moves a little too fast through the steps especially on menus and nodes, I am either stupid or slow because I got lost trying to figure out just the basics lol i need things spelled out for me and need to be visually walked through every step and click, awesome tutorial though
Just wasted my time in this poor tutorial where the interesting things need us to pay and some importants parts are missing, if you see this comment before wasting your time, go ahead and find another one
For those who dont use grease pencil very much I find it a lovely way to add my signature to a model that I create. Kind of like a 2D artist. Currently I join it to part of the mesh somewhere that people can see it For characters i recommend importing a PNG of your signature and either making it a tattoo or placing it on clothing. I had one character that I put the signature in the colored part of the eye that looked pretty sick although easy to miss
@Martin Klekner will you share the tutorial for Ocean. Especially for spray, I couldnt find any video about how could make spray on surface ocean. Thanks a lot your lessons make us better.
Cheers! Unfortunately, that is a workflow that I spent many months exploring, so I decided it to keep in the course rather than share it for free, Im sure you understand :-) Thank you!
@@MartinKlekner I see. Of course your courses deserve more than that. I dont have any paid course for now but ıf it will be near future the first course would be yours probably. Have a great time