Тёмный

Animation in Unreal Engine: Adding Life to Your Story | Webinar 

Unreal Engine
Подписаться 1,2 млн
Просмотров 243 тыс.
50% 1

In this inspirational video, Matthew Doyle demonstrates how to use animation tools in Unreal Engine to tell a story and add life to your projects. Learn how to use the Atoms Crowd framework to populate city streets with animated crowds and use the engine’s core tools to add effects to people, birds, vehicles, and environmental objects.
Time codes:
0:56 - Material Animation
4:46 - Animating Vehicles with Blueprints
17:38 - Adding Animated People
24:40 - Simulating Crowds with the Atoms Crowd Plugin by Tool Chefs
39:35 - Cloth Simulation
42:53 - Adding Wind to Foliage
51:57 - Flocking Birds Using Niagara
Want to continue improving your Unreal Engine skills? Check out our free video courses and guided learning paths at Unreal Online Learning.
www.unrealengine.com/en-US/on....
For more information about the Atoms Crowd plug-in visit: atoms.toolchefs.com/

Игры

Опубликовано:

 

27 июл 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 149   
@maddocmiller6475
@maddocmiller6475 3 года назад
This is a textbook example on how a tutorial should be made. Jam-packed with information, good speaker, prepared in advance and every fluff is cut in editing. Thanks for making this!
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
Thanks Doc. :)
@cardieshe1371
@cardieshe1371 3 года назад
Unreal Engine is awsome. Thanks for making this
@jacobinfier9407
@jacobinfier9407 3 года назад
You're welcome
@7sedma
@7sedma 3 года назад
finally a normal comment after 10 years
@persephonekt
@persephonekt 3 года назад
@@jacobinfier9407rtthttt0 John yyy
@EscapeCondition
@EscapeCondition 3 года назад
First: Thank you for using timestamps! I just signed up to test the Atoms Crowd framework in several variations for my game, excited at the potential to add Assassin's creed-style crowd simulation to small games
@1_Man_Media
@1_Man_Media 3 года назад
great webinar today guys really enjoyed it. I have never used / seen the atom chef tools plugins before, very impressive workflow for adding a large crowd to the scene. Very clever use of the rig rail as well I have never used that for anything other than a camera so that was a nice trick that gave me a few ideas.
@heytraile
@heytraile 11 месяцев назад
A lot of these unreal tutorials aren't that good for absolute beginners, but this one is very very good! Excellent in fact!! please get Matthew Doyle to do more UE5 tutorials! Please!!!
@shakaama
@shakaama 3 года назад
sir, i'm in awe. this is what i've needed for a year
@psy237
@psy237 2 года назад
And for everyone who wants the birds to not flap their wings "positionally" the same, you can simply add a "particle random value" node and add it to the time value before plugging it into the sinus node and continue from there to make even more differences ;) and yes, thanks epic once again!
@ZooDinghy
@ZooDinghy 3 года назад
This tutorial is just incredible!
@newageanimators4594
@newageanimators4594 3 года назад
unreal needs more webinars like this one.
@salimp2009
@salimp2009 3 года назад
unreal learn and these videos are like Universities even way better :)
@gamedevstanislove
@gamedevstanislove 3 года назад
Thanks for everything you do for developers! You are the best!
@TheSphess
@TheSphess 3 года назад
Bacause of this video I finally understand how to use niagara! Nice tutorial, Keep this format up!
@Osiris261
@Osiris261 3 года назад
19:55 just two people casually talking to each other on the phone, this is a futuristic scene.
@StAugMarketing
@StAugMarketing 3 года назад
I am amazed at the quality of work that is coming out from unreal users. Changing the game for indie guys.
@psy237
@psy237 2 года назад
absolutely agree, I'm a single dev atm working on quite a large project that I wouldn't even dream to touch without all the freaky, often free or cheap tools released since one or two years... There's just tools for everything in good quality it's amazing :)
@WoodysAR
@WoodysAR Год назад
You know you found good tutorial wjen you still want to watch it when just chillin. He is just teaching me how to program my Holodeck!
@cj5787
@cj5787 3 года назад
just in the first 5 minutes, he has already done 2 small tutorials, I wish every unreal tutorial from epic was like this instead of guys talking like everyone already knows their project.
@OniMikeVision85
@OniMikeVision85 3 года назад
ns right that why i dont watch most of them these guys come in with millions of code already in place and like we go here here and here and now you have full MMORPG like WHAT THE F&*K DID YOU DO? Lol
@claudiuschwartz605
@claudiuschwartz605 3 года назад
Those "educational series" gets on my nerves. They literally do exactly what you say. Besides, they show little, and half of what they show doesn't work or it's broken anyway. And the host of that series is a narcissist and it shows - which also doesn't help, we're only human after all.
@mechanikalbull5626
@mechanikalbull5626 2 года назад
@@claudiuschwartz605 like introduction of 5 mins w/ them bubbling in front of camera
@Fafmagic
@Fafmagic 3 года назад
Really useful video. Packed full of neat tricks and processes.
@supavb7867
@supavb7867 3 года назад
4:50 Vehicles Animation 17:40 Adding people
@yenkule
@yenkule 3 года назад
best webinar ever
@santiagodematoslima1695
@santiagodematoslima1695 3 года назад
Amazing! Thanks
@chiya_mohammed
@chiya_mohammed 3 года назад
Thanks Unreal team
@GregorMima
@GregorMima 3 года назад
Amazing. Any new Webinars on hair stlyes/animations? Cheers!
@TheAmazingPlankton
@TheAmazingPlankton 3 года назад
More please 😍
@ArtofWEZ
@ArtofWEZ 3 года назад
Thank you, great tutorial. I love this engine
@dotwaregames
@dotwaregames 3 года назад
Well done tutorial
@jamiefurey564
@jamiefurey564 3 года назад
Thank you
@lyneng89
@lyneng89 3 года назад
So good
@eliassanluisfarfan4543
@eliassanluisfarfan4543 Год назад
What a great video. Super well explained, thanks! Any video in your channel on how to record yourself with soft soft? I'm under the
@REKLAMA.Business
@REKLAMA.Business 3 года назад
Превосходная однако анимация
@jiayuliu2323
@jiayuliu2323 2 года назад
Ahhh, it should show more details!!! Some settings he didn't ever mentioned
@Morso.mertal
@Morso.mertal 3 года назад
good job....☝️☝️☝️👍👍👍
@raul7430
@raul7430 3 года назад
thanks alot
@kallerasinkangas3495
@kallerasinkangas3495 3 года назад
Just a small correction, adding the divide node @3:43 doesn't allow you to control the speed of blinking: you need the divide before the sine for it to work. Just as a heads up for someone following the tutorial and wanting to make it blink faster or slower.
@yrussq
@yrussq 3 года назад
Lol) I was searching for this but had overlooked your comment)) Well, now we have two warnings :)
@risnandarmultimedia5296
@risnandarmultimedia5296 3 года назад
This is what i'm looking for to create cinematics trailer in Unreal... Thanks so much After watching this, do we still need Twinmotion or Lumion? hmmmm
@sharkid7399
@sharkid7399 Год назад
really helpfull
@c4rb0n46
@c4rb0n46 3 года назад
Yoo it's lit 🔥 🤏😎 🤏🕶️🤯
@yrussq
@yrussq 3 года назад
11:55 - I wonder if it could be considered a good practice from any standpoint to change the incorrect base orientation in a blueprint during the runtime instead of reimporting the asset with correct orientation?
@yenkule
@yenkule 3 года назад
can we get webinar on creating beautiful sky and mountain view
@vacui_dev
@vacui_dev 3 года назад
8:53 if the timer is being set to loop at a cadence of 1 second, how are the tire rotations being updated every frame? Clearly it works (12:33) but I'd like to understand the usage of the timer function a bit more. Is something in unreal extrapolating intermediate rotation values from the values being assigned every second (and is this going to cause the tire to appear to skid in place for a half second when the truck stops), or is the eventTick being called more often than 1 second (in which case, why are they assigning a value of 1 second to the timer node?)
@yrussq
@yrussq 3 года назад
3:42 - Am i missing something? How does he want to control the speed by dividing sine on a constant? He is just lowering the "max amplitude" of the sine. You can control speed aka rate by multiplying input time on a number not by dividing sine on a number.
@willmatthew4673
@willmatthew4673 3 года назад
Ok, I didn't understand a thing you just said but ok???
@ivanmelendez4565
@ivanmelendez4565 3 года назад
where can i find the UVEdit node ??? im search it on category and dont apear , im using unreal 4.25.4
@xiaosonglin7189
@xiaosonglin7189 3 года назад
On birds,If i use ue4.26 niagara to render skelmesh ,is that mean i could use ray tracing?
@muzili6040
@muzili6040 3 года назад
greetings from China
@pto2k
@pto2k 2 года назад
Thanks for a very helpful webinar. 9:00 A bit confused here. EventTick should run on every tick already, why set a timer to run it every second? Is the part after beginPlay redundant ? Or did you just disabled the default ticking?
@placeofpeace9777
@placeofpeace9777 2 года назад
Good stuff. Is it possible to have the project assets?
@AICineVerseStudios
@AICineVerseStudios 3 года назад
I loved this webinar , so many things to learn. My main interest was to understand how to make cinematics for automotive nature projects. I found some really good pointers here to use and I will definitely do them. So after the webinar, I try to give a try to using rail actor with my car actor. Did all the nodes as explained in the tutorial BUT my issue is , I don't see the tyres moving either in cinematic or when I was preparing rail based path. My question is , when you are making the rail , the movement of the car , on hit play button, is it already set? Because in tutorial I did not see if that was done before you made the rail. Can you kindly explain what I am missing here? Thank you
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
HI Ahsan. This was technically not meant to be a step by step tutorial; however, you are correct that the tires do not spin when playing the cinematic in editor. They only spin when you play in editor or "simulate" as they are driven by blueprints. There is nothing going on in the cinematic other than setting the rail to go from the beginning to the end. Everything is controlled by the blueprint. The tires should properly spin in PIE. Let me know if you have any trouble.
@AICineVerseStudios
@AICineVerseStudios 3 года назад
@@MatthewDoyleArtist Actually, It did work exactly the way you explained after I run the sequencer from level blueprint, perfect. However, I got stuck into another issue. In your tutorial you made relative rotation for 2 tires but the other two were not done, I think. Anyhow, the other two tires if I plug them into same node of relative rotation with tire 1 and 2, the tire 3 and 4 are rotated on y axis and shows tires inside out. What would be right way to make them not flip on the axis?
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
@@AICineVerseStudios You are correct. They will be rotated 180 degrees. So, create another Relative Rotation node that is connected to tires 3 & 4, and leave the Y rotation at 0. Connect the first RelativeRotation to the second one (execution flow), and wire the -1 multiplier to the Z rotation too. That will do it. Like this: ibb.co/0ZKjfb6
@AICineVerseStudios
@AICineVerseStudios 3 года назад
@@MatthewDoyleArtist it did the trick!! many thanks. I was so much searching for how to rotate wheel in cinematics and now I can do some cool stuff with this. Thanks a million man!
@pablomiranda603
@pablomiranda603 3 года назад
A M A Z I N G How can someone give a deslike for this??????
@harshitjamwal743
@harshitjamwal743 3 года назад
Nice
@eclint
@eclint 3 года назад
Where Can I Get Those New York Style Buildings?
@sanilalkuttimon1755
@sanilalkuttimon1755 3 года назад
😍😍😍
@matiascasag
@matiascasag 3 года назад
Where can i download the city Map?
@veronikadziubliuk381
@veronikadziubliuk381 3 года назад
does anybody know what might be wrong with my cloth simulation (40:51)? Because instead of waving on the wind - the weird circle appears in the middle of the flag and does nothing.
@ue4587
@ue4587 3 года назад
this one motivated me a lot i will become a top game maker someday Insha'Allah
@dandee1197
@dandee1197 3 года назад
I believe in you bro
@ue4587
@ue4587 3 года назад
@@dandee1197 thx bro i will remember this comment and bring you in my company :D
@dandee1197
@dandee1197 3 года назад
@@ue4587 I will gladly join, I'm also trying to make it and the game dev industry. Just don't have the right tools I need(for now).
@ue4587
@ue4587 3 года назад
@@dandee1197 what's your Telegram or discord?
@dandee1197
@dandee1197 3 года назад
@@ue4587 @kamii_desu
@downdiggi
@downdiggi 2 года назад
Is it possible to get the assets for this tutorial? And if so, where?
@hiromichael_ctranddevgames1097
@hiromichael_ctranddevgames1097 3 года назад
how movements started behavier no default mode i need more assets with houdini 4.26?, thams for this , 1 hour already done , epic guys, nice cut in editing, no dislike pz
@Leonlebt
@Leonlebt 3 года назад
Wow doing these things is so overcomplicated in comparison to twinmotion. In ArchViz its just not viable to spend that much time on this eyecandy. Unfortunately twinmotion is very limited buggy and render quality is not comparable to ue4. I really hope we can soon have the best of both worlds in one program. But still thank you for the tutorial at least I can now finally learn how to do these things in UE4! :)
@shakaama
@shakaama 2 года назад
what's the backdrop city?
@bananajuiceable
@bananajuiceable 3 года назад
How can I make the wheels reverse direction when I want to reverse and foreward along the spline? At the moment they spin only one direction whether the vehicle is going forward or backward
@HatchersHouseofSystema
@HatchersHouseofSystema 3 года назад
You need to experiment with the nodes and numbers. That’s at least how you will learn for yourself.
@edmarfrancis6073
@edmarfrancis6073 3 года назад
Top
@tamhuynh8019
@tamhuynh8019 Год назад
Hi there, i got an issue that, cloth isn't simulate in sequence event i set play sequence in level blueprint. Can you help?
@DRLarkin
@DRLarkin Год назад
Trying this in 5.x (5.1 and 5.2). After attaching the vehicle to the rail it doesn't animate when pressing play in PIE. I've tried searching for help but come up blank. What am I missing?
@dimasteraputrahernawan4322
@dimasteraputrahernawan4322 Год назад
THanks for the help. My friend reconded tNice tutorials software and I was very comfused
@csisyadam
@csisyadam 3 года назад
With the blinking street light at the beginning of the video, the time should be divided, not the output of the sin function, shouldn't it? Because the output of the sin is between [0,1] divided by 2 makes it [0,0.5], that's why the result was so dimm.
@ShivamSharma-17
@ShivamSharma-17 3 года назад
🌟🔥✅
@sonthai9539
@sonthai9539 2 года назад
How can I add cloth simulation in to cinecamera?
@vrworldsde796
@vrworldsde796 2 года назад
how can I create the UVEdit node (1:39). I can#t find it, using 4.27
@Manneyak
@Manneyak 2 года назад
I wanna get into using unreal engine anyone have a suggestion on an affordable desktop ?
@Yazoon_S
@Yazoon_S 3 года назад
I dream to make story based games , i hope someday i make one
@abultimatetanksimulator6605
@abultimatetanksimulator6605 3 года назад
good luck, brother
@Yazoon_S
@Yazoon_S 3 года назад
@@abultimatetanksimulator6605 thank you :)
@meatdaddy1399
@meatdaddy1399 2 года назад
I appreciate games more now knowing how much work it takes to just make a truck move .
@adampoon8543
@adampoon8543 3 года назад
Hi, I'm new to Unreal. Thank you for the tutorial. Would you mind helping me out with a question? I don't know why my car is not moving and the wheel rotates on its own when I hit play. I can only adjust the car location under the camera rig rail detail menu, but the car is not moving. Did I do something wrong? Thanks
@videohelper2299
@videohelper2299 3 года назад
Hi Adam, I have the same problem. Did you figure out a solution on this?
@adampoon8543
@adampoon8543 3 года назад
@@videohelper2299 hi, we need to add a sequence for the camera rig rail to make it work
@videohelper2299
@videohelper2299 3 года назад
Thanks for your reply. I'll try it. Thanks again.
@jiayuliu2323
@jiayuliu2323 2 года назад
Hi, I have the same question, actually I add a click to the rial but hit play there's nothing happen... How to connect "play" with the click...
@WildOxStudios
@WildOxStudios 3 года назад
I'm a little confused??.....Why are we setting a timer to fire tick every second when tick fires every frame? @8:46 .... Also your saying that your setting the world loc every second when in reality your only setting on begin play and telling the event tick function to run on the timer not the set..... the update during tick is actually updating based on the tick settings of the actor ... the timer is logically not doing anything here. This entire logic chain could be done on tick alone without the timer needed unless you have actor tick disabled on the actor class settings and in that case i'd say make a custom event call from the timer function instead of using tick.
@metrocalkstudio3855
@metrocalkstudio3855 3 года назад
Hello, you are alright event tick will always fire execution every frame and the function will not work properly, I can say it doesn't even work . but for who doesn't know "event tick may harm the CPU, imagine you have a 70 truck running on your game, this is a story game based so the best way is to save CPU and GPU for the player events and behaviours"
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
Hi. This does work. However, you are correct that Event Tick is probably not the best event to use to be honest. I probably should instead have created a new custom Event. My mistake, but the principals are still sound and the code does work. Also, FYI, this webinar was for Arch Vis Enterprise not games.
@theflow3513
@theflow3513 3 года назад
@@MatthewDoyleArtist Problem is, it's simply wrong explained in the video when you build the Timer. I also stuck at this and thought the timer has a new feature executing the part on the right side each timer time. I would recommend doing a subtitle to the video on this part. It will be very confusing for people. For me it was :-)
@WildOxStudios
@WildOxStudios 3 года назад
The Flow the logic will work but only because tick is updating the logic chain regardless of the timer calling the function. You could simply set the variables on begin play and link up the tick logic without the timer and get the same result.
@metrocalkstudio3855
@metrocalkstudio3855 3 года назад
Common guys! The tuts was very helpful and Mr Matthew does a great job, he teached us and we really appreciate and enjoy his touch. "A mistake comes when founding no result after following the steps". So in general he did good professional work.
@AgentSmith911
@AgentSmith911 3 года назад
fun.
@RahulRajBodraBAENGSEM
@RahulRajBodraBAENGSEM Год назад
understanding how everytNice tutorialng works. TNice tutorials is like my 10th ti watcNice tutorialng tNice tutorials lol I’m so basic!
@ringkhang3210
@ringkhang3210 2 года назад
How can I make car cinematic under ue4. I followed everything bit Car wheels are not spinning 🤐
@baryafe
@baryafe 2 года назад
where do I get the bird?
@adammadrigal3191
@adammadrigal3191 2 года назад
Wait whats the next step? Do i render that scene? Make a new scene? Make a scene per “level”?
@therabidpancake1
@therabidpancake1 2 года назад
Okay my question is are you really animating the objects or just calling pre made functions ? In other words do the objects already have functions that the different game engines somehow read from the object? If that is the case you are really not giving it independent commands if that makes sense .
@zeddgamedesigner
@zeddgamedesigner 2 года назад
50:47..how to animate like that ,what do we call for that kind of animation...
@otaku4587
@otaku4587 2 года назад
I would like to do animations of 1 minute or a few minutes. In the event that I earn money with these. What is the fee for Epic? I ask this question as I am looking for an engine for future projects. Thank you.
@theJoourney
@theJoourney 2 года назад
Hi please I have followed the car animating part and I still cant get the to animate when I hit play
@theJoourney
@theJoourney 2 года назад
The car just sits there when I Begin Play
@mkzwrld7641
@mkzwrld7641 3 года назад
unreal or unity? which is better to learn?
@harrymiddleton4135
@harrymiddleton4135 3 года назад
... you ask on a video made for UE4 users
@likskirtspleetscreen
@likskirtspleetscreen 3 года назад
Epic: Stressing everyone to not use Tick! Also Epic: Tick used in the first 10 minutes if the Webinar.
@brenjamen9590
@brenjamen9590 3 года назад
Tick is ok, just shouldn't be used in too many things. What makes ticks bad is when there is a lot of hard calculations involved with them. If you think about it like that, it makes ticks make a lot more sense. Ticks functions aren't always bad, but the amount of work per tick is what has the possibility to make them bad. In this case though, yeah. I'd argue not the best use of ticks, however his intention isn't to use this for a game, more for a nice example of bringing life to a scene. It won't be bogging the project down in the short term, and gives a good quick end result to his goal of animating the tires. But don't be afraid to use them in certain instances! They have potential to be extremely useful, and in most modern games there are going to be a few running at almost all times. What's the saying... Quality! Not quantity. Sorry for the rant, just my two cents!
@jiayuliu2323
@jiayuliu2323 2 года назад
Why I click on play but the car didn't move? Sorry I'm new for Unreal
@ShahzaibNawab
@ShahzaibNawab 3 года назад
What is this map name?
@hazel9083
@hazel9083 Год назад
I’ve used Pro Tools, Ableton and GarageBand/Logic and soft is pretty confusing compared so thanks for tNice tutorials vid. It’s not as confusing as
@cosmotect
@cosmotect 3 года назад
Even an Epic employee tried to alt drag to duplicate an item inside the BP editor, and couldn't hahah That should a clear flag to implement that feature, it breaks the flow when the engine doesn't behave as expected
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
;) I'm not an employee actually, but I agree it would be nice to have that feature.
@cosmotect
@cosmotect 3 года назад
@@MatthewDoyleArtist I believe the actor movement tools need an overhaul in general, the snapping is a nightmare to work with for example
@Parallel-game
@Parallel-game 3 года назад
Greetings
@2024_Xeroz
@2024_Xeroz Год назад
Electronic soft.Yes. Buy it. It is life ti free update other DAW, you have to pay a lot.
@HatchersHouseofSystema
@HatchersHouseofSystema 3 года назад
This was very well put together however it gets a bit murky when the instructors accent is so heavy he doesn’t pronounce his words as clear. Just makes it a bit more challenging to follow along and requires rewinding quite a bit to understand words he uses.
@graemeh6345
@graemeh6345 3 года назад
I thought he spoke extremely well! Just put your subtitles/closed captions on. I'm always impressed by those that speak so well, when English is probably not their native language.
@Givethought
@Givethought 2 года назад
thats alot to spin a tire
@mirapakulinek
@mirapakulinek 3 года назад
how add dab?
@vanessa4335
@vanessa4335 3 года назад
simulation theory confirmed.
@guccimoncler
@guccimoncler 3 года назад
Hi
@mrtegs
@mrtegs 3 года назад
Take a shot everytime he says shot
@Claudiosnake1998
@Claudiosnake1998 3 года назад
Super excited at first. But a lot of steps aren't exlpained , that's ruin everything. You didn't say that we need first to create a new emitter before search for an empty one and also you skip all the animation part. 2 hours throw in the toilet
@mangar3147
@mangar3147 3 года назад
Ouch , like 20 different things just to get a light to flash. Ugh
@mrtegs
@mrtegs 3 года назад
Jesus Christ the atoms crowd is very expensive. They don't even have a lifetime purchase option
@tannerm7303
@tannerm7303 3 года назад
Instead of getting distance traveled and getting world location why not just set a rotation speed for the tire? Why base it off the location and distance traveled? Seems like a lot of unnecessary work, when you could just tell the tire to always rotate at a specific speed especially if its a background car
@MatthewDoyleArtist
@MatthewDoyleArtist 3 года назад
Sure you could do that. But this way makes sure the tires are rotating at the correct speed based upon the distance traveled. What happens if you speed the vehicle up or slow it down? The tires (if set to a single speed) will not look correct. They will rotate too slow or too fast. This was done on a "hero" car which you can clearly see the tires rotating in the shot.
@vkRenan
@vkRenan 3 года назад
KKK, FALIDO DMS ESSA UNREAL.
@Galaxy_World
@Galaxy_World 3 года назад
Fam ur engine is too hard for me Thank you very much though
@arashi8876
@arashi8876 3 года назад
Depends which category you pick. UE is damn powerful
Далее
I Wish I Learned This Sooner! | Unreal Fest 2024
59:27
Motion Warping and Full-Body IK | Inside Unreal
2:51:36
Просмотров 130 тыс.
Новые iPhone 16 и 16 Pro Max
00:42
Просмотров 1,5 млн
Unreal Engine 5 | Blueprint For Beginners (2023)
2:52:04
Просмотров 405 тыс.
Setting Up Advanced AI | Live Training | Unreal Engine
1:56:29
The Secret Ingredient to Photorealism
31:28
Просмотров 3,8 млн
Create a Photorealistic Landscape in Unreal Engine 5
27:55
NOT STOPPING TIL NEW WORLD RECORD
10:10:30
Просмотров 1,7 млн
skibidi toilet zombie universe 36 ( New Virus)
4:00
Просмотров 1,4 млн