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@@bertschi7 It's called The British Grenadiers. It's the quick march of the Grenadier Guards. The Grenadiers March is the slow march of the Grenadier Guards. Two different bits of music.
Gaijin: We are removing VEAK’s HEVT capabilities because it was installed later than the tank was produced Also gaijin: Yeah this ZSU can have HEVT because it existed at some point in time
Dumbest shit ever especially considering they said they reduced the spaas tank killing abilities... Yeah right you now have a nuke printer at 7.7 with a radar that makes playing first gen helicopters impossible to play and that can kill everything on the ground GG gaijin.
@@revan22 wait you’re not meaning to tell me the veak change, the one that can’t hit planes or helis as well as they used to, still OP? With a round that only has 95mm pen? Are you mental?
@@Destroyerext 95mm full auto stabilized cannons at 7.7... the speed on it literally allows you to flank anything, and first gen helis have max 3.5 km range. If you can't hit them at that range consider changing game my dude, if by 7.7 you need he VT to hit targets then stop playing spaas. Veak was always broken on how it could do anti tank role, and now it's just worse because of how low it is.95 mm is enough for flanks, btr only has 82 and it's already very efficient. A fully stabilized, twin autocannon that can melt anything at it's br is supposed to be higher. Ffs I play the amx13 DCA which has the same rounds but with one cannon+ no stab, I side pen everything that isn't a heavy tank and sometimes even frontpens them. Saying veak is bad is pure cope, though I agree it having proxy round+being a bit higher made total sense.
@@revan22 If you are playing heli and can't dodge spaa shots from 3km+ you should maybe just uninstall. First gen radar SPAA vs Heli is entirely dependent on heli players lacking any brain function (which they luckily do often enough, hence why they're playing helis).
Ah yes, VIDAR being penetrated by several WZ305 APHE shells in a row without it's ammorack being damaged or detonated and losing a few crew members is totally balanced and has nothing to do about it being a premium pack vehicle, totally not busted on purpose to sell more packs to wallet warriors)))))))
Ah yes, nothing like SPAA with the armor penetrating power of a medium tank and the fire rate of an auto-cannon to completely snap the balance of a game in twain.
@@pko6596 nah I am a mad m163 player who doesn't get anything good about my equivalent AA, no the radar sucks so bad I have gotten more kills without it then with it
Videos like this just make me wonder, how is anyone new ever supposed to enter the RB scene when its full of people who just casually eyeball shot distances correctly.
@@connivingkhajiit I wasn't talking about this BR bracket in particular though. The problem is, there are plenty of experienced people populating the battles at the lower BRs too.
@@connivingkhajiitwar thunder has sbmm but it's not like other games u have a hidden mmr that decides to put u in full uptiers more often if u do well most games and if u are a below average player you get full downtiers more often
WZ305 has: short reload prox rounds goofy anti tank rounds is 8.0 BR has lots of crew has paper armour VIDAR has: short reload prox rounds goofy anti tank rounds is 8.0 BR has paper armour has lots of crew. why did gaijin release the same vehicle twice under different names and tech trees?
Not 100% if it's true for the WZ, but if you only take 36 mags in the ZSU it removes all the ammo from the turret. Significantly increasing your survivability against kinetic rounds
Chinese were the only one to ever produce he VT rounds because I believe USSR switched to the ZSU-37-2 and ZSU-23-4 earlier, the radar making hevt useless.
This fkin vehicle never got a uptier while Bagel (that was sitting at .3 higher) that had 1 57mm got battle rating increased few times just because of the proxy. Gaijoob logic.