I so totally miss all of those video arcade games machines they may have been quarter guzzlers,but they had one thing in common they were all fun to play with and playing them was very relaxing.
Well yeah, there really was no comparing multi-thousand dollar arcade hardware to little home commodity consoles. The 16 bit arcade ports were far closer, but they still fell well short in a lot of areas (animation, onscreen enemies, colors etc.)
Não sei por que, mas esses jogos me trazem mais satisfação do que os atuais. Seja pelo gráfico, simplicidade ou efeitos sonoros, são bem mais divertidos.
Pizza place had this cabinet. They refused to provide quarters to play it. We'd go next door, and the guy at the convenience store would say, "Sorry, we don't haaave any quaaarters." Liar. We'd buy something and he'd give us quarters.
Man 👨…… those good old bodegas,pizzerias and even a laundrymat…. Would have arcades in them...... Blessing us with hits like this. I can only imagine how fed up some of these store owners would be with us kids at those times….. We would be in our own zone…..with an audience at times….. Lmao! 😆😆😆😆😆😂😂😂🤣🤣🤣🤣🤣 those are still and always will be the times….
I LOL'd how the CPU has such a stupid AI, from 19:00 to 19:10 they killed themselves and the prison chief also kills their own subbordinates from 22:37 to 22:58. If you saved some bullets from the gun, you could've killed the boss with one shot, and also kill him MULTIPLE TIMES, each kill worth 10000 points each! Also, stabbing the enemies gives the same score as killing them, so throwing them a knife without killing them and then finish them will give double the points. Great video! ;)
P.O.W. Prisoners of war escape enemy prison camp with all guns and fists of fury Chuck Norris style and escape to victory in this classic arcade game that is Fast and Furious And entertaining 🤠🤠🤠🤠🤠🤠🤠🤠🤠🤠
@krumpkrumpkrumpkrump I doubt the developers have TRAVELED TO THE FUTURE to rip Double Dragons SFX (P.O.W (C) 1988 SNK, Double Dragon III (C) 1990 Technos Japan Corporation)
Apparently you're an "unsung hero" in this game, because for all your brutal hand-to-hand combat and destruction of enemy troops and equipment, you're anticlimactically and unceremoniously airlifted away to safety, without even a congratulatory cutscreen. Hell, there's not even a shot of him with his head out the side door of the helicopter, looking wistfully over the carnage below, or even a wave of "I made it!" to the player. Talk about thankless work! Boo, hiss, we want an ending, fire the director, and all that.
This is where Final Fight and Streets of Rage came from. My kid arcades: Superman, Michael Jackson Moonwalker, Double Dragon, T.M.N.T.II, Shinobi, Adventure Island, The Simpsons, X-Men, Rygar, Street Fighter II (Chun Li).
When I was playing this game, there was always a fun exploit me and my friends used to use. If you wait a while in an area, three rifle guards run on-screen, fire a burst off, and "motivate" you to move ahead (due to the fact that guns kill in one hit, this usually cost you a life). If you were quick, however, you could hit and kill one of the guards, allowing you to steal one of their rifles - this worked on every level, even those without rifle dudes. They trivialize the green berets and last boss.
I love the suspension of disbelief in some video games. If the guy could beat up all of these dudes by himself in the first place, why was he ever a prisoner of war?
According to the story of the game, and I'm being serious on this, he got himself captured on purpose, so he could break out and kill the enemy commander.
This game was amazing. Very rare where I lived. I think it got banned from most arcades in Canada because it "broke all the rules" so to speak. The main character can use a gun to shoot enemy soldiers. At the time, only gun violence against "aliens" was allowed. If you look at similar games, the player never gets a gun in Double Dragon. Golden Axe is set in a medieval fantasy world setting. TMNT is comic book characters and such. P.O.W. was about a real life war scenario with human on human combat and all the realistic weapons like knives, guns, and grenades. Correct me if I'm wrong but I'm sure it got banned from most places for being too realistic and too violent. :) (Keep in mind this was 1988 and the world had never seen games like Call of Duty, etc.)
What's up with the one random guy in the mob that suddenly has like 5x the hp as everyone else and is twice as aggressive,but looks exactly like everyone else you just beat up with like two hits?
I liked the NES game. What it lacked in graphics and sound it made up for in gameplay and Engrish. It had more bosses, frogmen and you can throw grenades at a helicopter gunship.
wasted a shit load of quarters playing this game + i was pissed off when this arcade machine was not placed in our convenience stores in our town, but was found inside a fucking laundromat! ahh memories. just thinking of those times makes me remember how the laundromat owner would get mad when we'd leave our bikes laying all over the walk-in entrance to the laundromat + not using his washers or dryers
Te cansaste de mirar mis videos ,es más en este momento estás mirando uno y jugando igual que yo ,viendo mis trucos y así tus adeptos se quedan boquiabiertos ,jajaja mediocre worldboy
Apparently you're an "unsung hero" in this game, because for all your brutal hand-to-hand combat and destruction of enemy troops and equipment, you're anticlimactically and unceremoniously airlifted away to safety, without even a congratulatory cutscreen. Hell, there's not even a shot of him with his head out the side door of the helicopter, looking wistfully over the carnage below, or even a wave of "I made it!" to the player. Talk about thankless work! Boo, hiss, we want an ending, fire the director, and all that.