You know, I knew about Bonanza Bro's due to Sonic Racing series. It wasn't until your comparisons when I knew it was tied to an actual game series. The SMS does very well here! Winner: Arcade but not by much. This is not a game I would play at all, it is fun to see games I have never really heard of! Keep on kicking ass my friend!!!
Thanks so much my friend! The SMS port looks great and may be one of the best so far to match up to a contemporary arcade game. I find this game to be way more fun than I ever thought and shotgunl says it's even more fun with 2 players so I've got to try that out some time.
Haha! I think I'm with you on that. The arcade looks better and has 2 player support but the SMS does give the whole screen view which is a plus so they both have something going for it.
The vast majority of my experience with Bonanza Bros was 2-players with the version in Sega Classics Collection on the PS2 and then a little sprinkling of the Genesis version in more recent years. I like the game, but since I feel the game shines best with 2-players (which I haven't had a chance to do in many years, sadly), I'm not sure what to think if the SMS port. Correct me if I'm wrong, but it looks like a solo affair? I haven't actually played that version. I does look and sound okay for the system (and the PCM voice samples are neat for the SMS, even though it stops the action to play the samples). I do like that you can see more of the vertical space though. I'd definitely go with the arcade version here, but this seems okay enough on the SMS. The game-like a lot of games-is definitely more fun, IMO, with 2 players though.
As far as I know the SMS is only 1 player. I really enjoy this game but am yet to do a 2 player game and I can imagine that making it even better. I've played the Genesis version more than any other port but having the full screen is probably the biggest advantage the SMS port has going for it.
oly crap! Clean lines! Tiles that hide repetition through minimalist, easy to read visuals! Colors that are actually on speaking terms with one another! A style so far removed from the grind of replicating the real world that even neutral grey has a home! Is this really Sega? Unfortunately... As a kid I wouldn't touch it, unless you gave it away. I mean, this is somehow clinical and goofy at the same time. But it also has an understanding of cool that completely rejects cool and makes use of it at the same time. That level of nuance was asking a lot from the same generation that made Pitfighter an arcade hit. Edit: You wouldn't believe how many edits it took to make this comnent. Or maybe you would? I really hope you don't get a new notification every time Brave forces me to delete and resubmit.
What is with comments getting deleted on my channel? So weird. I know shotgunl runs into the same problem too. You always take the analysis of these games to a new level and it's fun to read and think about. This is such a strange game come to think of it and it's not surprising there wasn't a direct sequel unless you count the Puzzle & Action games.