Hi Bryce! you don't even need to import anything onto 3d max, but if you need for some reason (ex: change something in the model ) I believe you have to export the fbx normally .
wen you import the character into mixamo you import only the mesh (no textures)then you must export in fbx from mixamo. After exporting import the fbx to unreal and apply the textures that came with the original model
Hi sérgio, my question is simple : for me i dont like to use play to see the animation, id like to use sequense to do render and make short video , can y do tutorial for this, thank's
When I import the character it doesnt goes smooth like in the video , the model is all distorted and so I have to import in 3dsmax and reexport but this cuts the animation and breaks the loop , any ideas?