tierzoo can you do an overall review of past meta? from cambrian meta to current meta? I think its important to know overall history of meta even if it's just a simple one, for the context.
Bloody human mains feel the need to constantly flex over everyone else cuz their overpowered tool-use and symbolic interactionism perks haven't been nerfed yet. Nobody ever talks about how a human player gets carried through their first decade or so of existence by significantly more powerful players. Other classes you need some degree of skill going in; humans have tutorials out the ass. Honestly, stick a new human player up against a bird player of the same age and see who builds a functional nest first.
Carnivorous plant > Garden grass Maybe plants are overall underated, some are higher tier than what we think, having a hard matchup vs best herbals types is not representative of what your build is capable of. Don't know what's the plant but having baits with infinit regrowth is serious strategy I see no Vegeta tier list in this guide. Zoo boundaries are blurry but wider than we expect
"If you're an ambush predator, you want vertical slits for the accuracy bonus." _proceeds to show clip of a target so big that a blind snake would have 50/50 odds of just blundering into it_
They have an obscure subclass that many do not know of: the scream. The higher up, the more intimidated the opponent is when using their special ability, druid's screech. It is quite rare to find used.
I mean if you think about it something weighing 100 pounds charging at you with the equivalent of rock on its head could probably knock most things out with a headshot 😂
@@honeyham6788 and the milk is homogenized inside the goat, making it worth extra XP and lowering the chance of humans getting annoying debuffs from it.
@@osarkthegoat7038 There's also little to no upkeep to make the milk consumable. Just run it through a cloth strainer if your barn is particularly dusty and refrigerate it for a few hours to make it nice and chilly
@@honeyham6788 and there is really nothing better than a glass of goat's milk with a dash of sugar, or goat's milk egg nog, or just a good bowl of cereal. it's one of those consumable items that makes everything, and no-one seems to know about.
Braunemaus12 The Shepherd spec allow humans with nerf regular sheep to what you see today. Can’t imagine picking a class just to have another class dictate your build.
Well, Shepherds weren't the ones that had them spec into long woolly tails that are ideal starting places for fly mains, and can incur huge infection debuffs because of this. Shepherd class humans have to actively save sheep from traits they chose to spec into.
They do generally have the upside of not requiring much work for a successful character, though. They get supported by both human and dog players, generally simply in exchange for sharing their natural equipment whenever it's fully regenerated. Of course, a select few get unlucky spawns and end up being spawned into a bad playgroup that ends up simply PKing and looting the sheep for meat, but compared to domestic pigs, cows or chicken, that's still far fewer players.
Doodle Bop Well through century long selective breeding, shepherds and other humans forced sheep to spec into these traits more and more. Sheep players that didn’t do that weren’t allowed to breed, therefore new sheep players adopted this new playstyle of appealing to humans.
Yeah, it's not fair to compare the Familiar from one of the Human class specs to the actual player classes they're based on. Human's are OP enough already, for God's sake.
Anyone else want a video on the _Invasive Players_ meta? I mean, this shit would get so out-of-hand that entire clans across various servers would up-and quit the game.
@@rogercoulombe3613 Honestly, bashing the _Human Class_ is getting tiresome for me. At this point, I don't think anyone expects any significant balance-changes to the game's poster-boy, given how clearly the devs love these dudes.
In the beginning, God created the horse, and saw that it was good. "However," He said, "it breaks too easily." Next, God created the cow, and saw that it was good. "However," He said, "it poops too much." Then, God created the goat, and saw that it was good. "However," He said, "I still have some material left." God looked at His work table, and saw that while He had some fluff left over, He had used up the last of the brains making the goat. So God made the sheep.
My mom raised old English sheep dogs, their intelligence level was somewhere between a potato and heavily mentally retard 2 year old, If left in the wild Old English sheep dogs would certainly perish. Sheep at least can survive without humans for a few years on their own.
Tyler Durden-sounds like a prog-metal concept album. Some potent luciferian imagery in there. they’re probably just like tripping balls or “enjoy the view”/relative safety of being hyper-exposed like that-but it rlly maeks u think
@@sho76 depends on your team sometimes, if you get lots of kills... its fucking great, can be stressful sometimes, but its worth using your freetime on
3:51 Fun Fact! Fainting goats formed out of a mutation in the Southeast where one goat would faint if danger neared. The farmer actually bred the goat for this ability, using it in sheep herds so when the herd was attacked the sheep running would be left alone for the non mobing targets.
You missed probably one of the best Goat builds available, the Muskox. I understand why it was missed, as it was thought to be part of the bovinae faction and it was only recently uncovered to be part of the caprinae faction by data miners. By far it's the tankiest caprine build to exist and has the highest power and HP stats of any goat.
They also have the "head boss ability which gives them hard, armored heads that they can use to ram with or as bio shields. Though, they don't have the amazing extended gear like at the ibex have. If they have longyear like an ibex or an antelope they would be invincible. I really don't get why tank builds don't spec into longer, clubbier gear.
It actually is bart of the Bovidae faction as are all other Caprinae players. Bovidae is the overall faction and Caprinae are a subfaction within Bovidae.
@@lawrencemorris2261 "I really don't get why tank builds don't spec into longer, clubbier gear." There are many reasons, which you can find spread in few other videos, like the one on "are horns OP?" Longer horns means pros and cons, it's not just pure benefit, it absolutely cant make any player invincible. The longer, the more chance to break one, which would destroy the rest of your xp session. The longer, the more mobility you end up losing because of weight and encumberment. It's skill points you cant use somewhere else. So it's no automatic advantage.
@@monkey_blu thats not the devs fault tho. thats just the human meta. If you wanted to you could go live in the forest. one thing I've seen is when some human players get sick of the current meta they join a fringe faction just make things interesting. This is known as extremism. Careful tho, the Clan you are currently in will try and get you if you don this.
Okay, crazy thought: sheep players lose to brambles all the time; brambles have features designed for actively catching sheep, such as inward facing thorns rather than outward facing horns; brambles actively gain benefits from the decaying sheep; ergo, brambles are carnivorous plants!!! Along a similar vein, video on carnivorous plants?
"They're eyes can rotate in their head so they can still maintain surveillance while eating grass." Okay, the horizontal eyes always seemed creepy enough as is, now you mean to tell me that they can do that. That's it, I am totally done with goats.
All mamals can rotate their eyes like that. Humans do if they incline their heads to the side. So the image stays always upright. Just mark your cornea exentrically with a magic marker and test it in front of the mirror.
@@gordonfreeman4150 Umm, no we don't. I'm sure that the dot wouldn't move relative to your nose. If you hold your phone in front of you, and tilt your head, your phone no longer looks upright, and you would prefer to tilt your phone too, so that it's in line with your head. Tilting your head makes it harder to read things that are horizontal; the image doesn't stay upright. And howcome we don't notice any difference if we're tilting our head at a constant rotational velocity, between before the limit that our eyes can tilt to, and after? And wouldn't that break our depth perception? Especially simulated depth in VR.
@@thehiddenninja3428 hi. Good questions. And you are wrong. It is called vestibuloocular reflex. It means it's controlled by the gravity sensor in your inner ear. You don't notice because ... brain. Your eye is a pretty primitive optical device but you never notice that. Why? Because your brain filters out all discrepancies. Would just cost too much computational power. You don't notice that the resolution in the periphery is awful. You don't even notice that you cannot really see colors there. You don't recognize that you've got large blind spots. You don't recognize saccades (micro eye-movements). But you can actually train to rotate the eyes and get a better feeling in which position the eye is. And the reflex does'usually improve your vision. Did you ever hear that alot of people feel sick with VR. That is excactly the reason. Your gravity sensor gives deviative signals than your eyes. Your body assumes you've got poisoned and suggest stongly to let your last meal pass your head again.
@@gordonfreeman4150 Wow, that's really interesting. I didn't know exactly the reason why VR can make people nauseous. One does however notice that peripheral vision is bad (hence why one always looks at what one reads), and one can notice the blindspot (and I often find a bit of entertainment in noticing it, it's interesting to think about how the brain doesn't have to guess what's there based on the surroundings, because it's almost always within the FOV of the other eye. But it does so anyway) But you are right in that I didn't notice it before I read about it. And I remember seeing a diagram of muscles at one's eye, and possibly noticing that there are too many muscles for what I believed it does. This explains it. On a related topic, once I was in a pitch black room, with a small light not illuminating anything, and when I moved my eyes my intuition told me that it was the light that was moving, not my eyes, despite the fact that I was consciously moving my eyes, and could feel it, as if it was the image of a laser pointer. Which shows me that it's the brain that decides whether an object is moving (the only thing in motion on a stationary (pitch black) background), or whether it's your eyes (everything in your FoV is moving identically), which is exactly how your brain intuitively knows that it's you that it moving, and not everything else moving around you. (And this never had reason to apply to the entire planet, watching celestial bodies that move apparently very slowly). And you know how, after you've watched credits, or walking, and you stop, everything you see seems to be moving in that direction (after credits, everything seems to be moving up. After walking, everything seems to be moving radially away from the centre of your vision)? It's interesting!
the 2d pixel art animations for highlighting the animal atributes and abilities needs to stay, alongside the music it made for an awesome combination, great stuff as always.
Son: “Dad, what device is this game on?” Me: “It’s called Outside.” Son: “Oh, okay, can we play it sometime?” Me: “You want to play Outside?” Son: “Yeah, it looks fun.”
Nope at that point just stop playing, your just tying up the servers resources. I blame you scapegoats for the lack of thumbs on my cat main. I just needed a few more points but, NOOO we need goats on this server.
I like this channel but I'm a bit annoyed how often he gets on and Pewdiepie doesn't. Pewdiepies RU-vid rewind but it's actually good has 54 million views. Think it gained viewers more than any other ones he's done but it didn't show up on trending at all.
actually, this initiates a quicktime event. succeed, and you'll have near total control over the goat. fail, and you'll walk away with multiple bleed debuffs, at best.
Humans ability to utilize our hands is actually a very special one, primates are one of the few animals that specialize in grappling, it’s what gave us the ability to use tools after all. Our pets benefit greatly from our hands since they’re perfect appendages for scratching itches, and we’re intelligent intelligent enough to knows exactly where they’re itchy, it’s a luxury not many animals outside of primates and human pets get.
2:25 - fun fact, every animal can do this. Preys have their eyes rotate when they move their head upwards or downwards. Predators have their eyes rotate whenever they tilt their heads (although it can revert back to prey eye movement if there's brain damage).
Got to say, this video is exceptionally high quality. Maybe I'm just mesmerized by the goat gifs. Didn't know skull bash needed a stance change , no wonder I could never do it.
It's because humans selectively bred them to be sacrificial farm animals for wolve mains and the like. Fainting goats are smaller and worth less, so it's easier to have a few of them roaming around in your flock, waiting to become easy prey for a predator while the rest of the herd runs away.
@@dullicecream Sorry for wrongfully accusing you and more sorry that you use mobile to quote my favorite tv show "Is this some sort of peasant joke im to rich to understand"
@@phraker5709 Herbivores are main pve-ers but a lot of them are actually opportunistic player-killers, meaning they don't usually eat meat because they aren't good hunters but they will if they get an easy opportunity to do so. Deers have been seem eating carcasses quite often, hippos eat meat of animals they kill sometimes, cows sometimes eat small animals like little chicks if they wonder too close when they're eating grass, and pigs eat pretty much anything they're given, etc.
Human campers: alright we are at a stupidly tall mountain that is near impossible to climb.at least we will have a good night sleep Goats:allow us to introduce ourselves
Its too dope i thought i had like got hit in the head or some thing as i just finshed a match on bo4 zombies I was like "did i just die soo hard im hearing in the past?? And the present ? Naw its just tierzoos dope new vid!"
Cuttlefish eyes are that way because they detect polarized light, because they can only see in black and white, and it helps them distinguish color and see prey or predators.
@M R There eyes are super sensitive. I assume the eye shape is to focus their sight on certain sections of the environment while not overexerting the eye. This also makes sense considering the fact that the cuddlefish eye becomes circular in dark environments. granted our eye does do the same but our eyes are not as big and do not take up nearly as much light. I couldn't find a straight answer so for all I know it could be as simple as an evolutionary accident but that is my best guess.
@M R The shape of the eye allows the cuttlefish to deduce the general color of an object using chromatic aberration, colours bounce differently with that weird eye shape, kind of like when you squint your eyes and can see some kind of rainbow around shapes. It's explained here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-N564FjDwE5Y.html Min 2:10
“If you’re a herbivore player and you get beat by your PREY, you should probably choose a new main.” Well, that's the tradeoff when you put too many points into fluffiness.
@@thecoolguy7403 With the herding playstyle some human mains opt into, using barrier construction for things other than keeping the sheep mains near their base while they log out is a waste of resource points.
As such a player I can confirm this is not true. However because of the ability to scale sheer cliffs, many players will use wall hacks to see through the wall.
There's a bug in the game to where, if your a domestic sheep build using no-clip, it will at times auto-disable, trapping you in the shrubbery you were trying to pass.
He's already made a video on the pros and cons of the turtle guild. He's also made videos on Big Cats (which includes the Cheetah and Jaguar), crocodiles, and rodents (which includes the Squirrel).
"Are Goats OP?" According to Goat Simulator, YES. Also I still find it ridiculous that changing the FOV requires certain builds and characters, instead of being a regular option.
You pc master race folks will always complain about not being able to change FOV even though your pathetic amd gtx 2180's can handle it. Get over it. They made it build dependent not just so that it can be fair for console gamers, but in fact to balance builds. Boo hoo poor pc player sucks now that the they are on equal grounds with us console gamers. And they even made texture size build dependent also HAHAHA suck it pc gamers! - from a 14 year old console gamer
@@kijipso3164 I didn't say it wasn't meta, I said it's CURRENTLY IN THE PROCESS of being nerfed Into the ground. What I am saying is that in a few months, it's gonna be nowhere near as strong as it is today
@@tudoraragornofgreyscot8482 I once knew a girl that fell in a pond filled with goat feces because she was terrified by a baby goat. They'll stop at nothing to destroy us.
I always wonder how animals can read one another so well, even if they're from a different species. 4:21 for example, one "grazing" and the other big goat giving him the side eye, but they both understand when the throw down starts.
Please bro just one round bro just go goats bro one round bro i need my sr bro please bro just one round bro im desperate bro im almost out of top 500 bro please just one round of goats
_Honestly..._ im scared of goats. The _sheer power_ resonating from a single goat is too immense for me to comprehend, *I immediately go into a state of panic.*
In all seriousness, goats are good for pets. I have 4, 3 of them being Boers which are renowned for being the worst behaved. But they're lovely. I used to wrestle with a 250lb billy, and I used to headbutt with one of the does. Turns out human foreheads aren't that bad.