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Are Minigunners affected by the Chaingun Upgrade? [C&C Generals Zero Hour] 

cncHD
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Lets find out
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30 сен 2024

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Комментарии : 26   
@Glaaki13
@Glaaki13 4 месяца назад
I knew they did not, but was still hoping 😆
@bossdeboss6746
@bossdeboss6746 4 месяца назад
well thats kinda stupid....
@vasigo9950
@vasigo9950 4 месяца назад
Fun fact: toxin rebels have camouflage upgrade which is available only for vanilla GLA. So in order to make your tox rebels invisible - you should take vanilla's technologies. Idk if it was patched or not, but in 1.04 they have it
@cncHD
@cncHD 4 месяца назад
Thats sounds really op to have stealthed Rebels, lol
@crestyyuigahama3195
@crestyyuigahama3195 4 месяца назад
It's not patched, the tox rebel can be upgraded with the camouflage
@elixir536
@elixir536 4 месяца назад
Wdym?​@@crestyyuigahama3195
@XEJTEP
@XEJTEP 4 месяца назад
​​@@crestyyuigahama3195Yeah man , once i tried that , working . I think that is because of " USA " mission 5 where " Toxin Rebel " - s are stealthed , they later removed that upgrade for " GLA Toxin General " ( doctor Thrax ) . What i also tried is " Patriotism " upgrade , it affect all other " China " armies units which have " Nationalism " upgrade .
@crestyyuigahama3195
@crestyyuigahama3195 4 месяца назад
@@XEJTEP Fully ugraded Batttlemasters with Auto-Loaders and Patriotism are very deadly 🙃
@mahdialharbi8926
@mahdialharbi8926 4 месяца назад
Excal said AP rocket before gamma boosts tox rpg damage more than the other way around can you test this and other instances?
@cncHD
@cncHD 4 месяца назад
sure thing, can do. Thanks for the idea
@Groza_Dallocort
@Groza_Dallocort 4 месяца назад
The chaingun update do effect the minigunners in the shockwave mod
@cncHD
@cncHD 4 месяца назад
Ah ok, interesting to know
@JohnMegacycle
@JohnMegacycle 3 месяца назад
Quick video, to the point and direct. A++
@mazinisber4248
@mazinisber4248 4 месяца назад
The upgrade was available and working upon release but was later removed for being too op.
@DarthValesandr
@DarthValesandr 4 месяца назад
Good science! I also wondering,are GLA's workers run faster under Chinese speakers buff. I would definitely work harder with music.
@vasigo9950
@vasigo9950 4 месяца назад
Wait what? Do speakers boost move speed? Fire rate - yes, reload time for migs - yes. But not the move speed
@DarthValesandr
@DarthValesandr 4 месяца назад
@@vasigo9950 that's sad,I know(
@crestyyuigahama3195
@crestyyuigahama3195 4 месяца назад
Too bad that it doesn't work, but the minigunner's weapon itself has the weapon bonus which it increases its damage by 25% if you upgrade it, but that is unused since they didn't add the weapon bonus for the minigunners
@elixir536
@elixir536 4 месяца назад
Your evidence??
@undead2146
@undead2146 4 месяца назад
@@elixir536 if you want proof you can open the ini yourself and see it real time. - Right click zero hour and select "open file location" - locate the following directory "Generals Zero Hour/Data/INI/Weapon.ini" - open the weapon.ini file -search for: Weapon Infa_MiniGunnerGun -under WeaponBonus it says the following: WeaponBonus = PLAYER_UPGRADE DAMAGE 125% This is the chaingun upgrade responsible for the increased damage which is proof that the minigunner does have chain guns in its weapon type bonus. the reason it's not active in game is because the mini gunner itself does not have the UpgradeCameo for chain guns (the chain guns icon on the unit's portrait when you select it in game) which you can find in the InfantryGeneral.ini under "Object Infa_ChinaInfantryMiniGunner"
@undead2146
@undead2146 4 месяца назад
​@@elixir536 ​ @elixir536 He is correct, you can check it yourself, right click zero hour and open file locations locate Generals Zero Hour/Data/INI/Weapon.ini open weapons.ini search Weapon Infa_MiniGunnerGunAir under weapon bonuses you can read: WeaponBonus = CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200% WeaponBonus = CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300% WeaponBonus = PLAYER_UPGRADE DAMAGE 125% ;ChainGun upgrade It just isn't activated.
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