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@@Arrrash they’re hit or miss. I really enjoyed MW 2019 and MWII 2022. But others I just feel like I’m just playing it to get through it (vanguard for example). Cold War was so glitchy at launch that it was hard to get into but might be fun to play now
Same I honestly jump into the campaign first thing with any game tbh im more of a single player person that wants a good story. Then if there’s multiplayer I’ll play it after completing the campaign
I usually like the complete the campaigns in Call Of Duty games before I play multiplayer, they are often really good. The recent mw2 campaign was actually solid, beat it on Veteran.
I'm a campaign player at heart. I spent hundreds of hours on Campaign and coop modes and barely any on PvP. I'm glad that games like StarCraft II always delivered a quality PvE experience, meanwhile Halo forgot that it was supposed to be a game about fighting aliens with friends. Now it's only about Spartans vs Spartans.
I think YES, all developers should be trying at least to include both a single player campaign and a multiplayer to their games. It would help with the ability to play the game long after the servers are dead. Also it could be a mixture of the two, essentially a singleplayer PVE squad/team based game with drop in/drop out mechanics for the online component, akin to Ghost Recon games, which is a decent approach, but I digress. I'm a real outlier, more the exemption rather than the rule and seldom am able to play online games. Why? I'm a seaman, and so, sometimes I'm not at home for months if not years at the time. This is also a reason I HATE ALWAYS ONLINE GAMES. Also, my country is a third world country which meant at the time I started gaming, that there was no store for us (PSN). This means my account is "gringa" and I've used it for +16 years. That also means that since I seldom connect to play online, I don't get to play much online, since I have very few friends to play with. I play mostly single player campaigns. I concur, CODMW is mostly a multiplayer game. But I have to say, the original MW was a gem, it really sold the characters and the story for me at least, I've always played MW for the single player only. Mostly. ANYWAY, what I really miss of games in the 21st century are coop games. They are just nowhere to be seen. Not just online coop. COUCH COOP. Most consoles in the 6th and 7th generations are able to run with over 6 controllers. So why is it there is such a dearth of couch coop games? So much easier for me to just call someone and have him or her play alongside.
Can we also mention that the drop off of quality in these campaigns? Some have been decent in recent era, but nothing was the first three halos, the original modern warefare, or gears of wars first three.
The gaming space is a mess right now, Indie developers bringing out Triple-A quality products and big companies being more greedy than ever before. I hope I can do my part in the future by adding one more title to the indie space but that's years from now. Work, School and very little time to do proper documentation beforehand will result in a long development cycle but I am pumped to be working on something.
Halo 3 ODST is one of my favorite video game campaigns of all time, I know not much goes on story wise, but it’s atmosphere and the soundtrack is just so amazing, and I love all the characters and the dialogue, almost every quote is memorable, especially that last line “what can I say, it was one hell of a night” 🔥😮💨 straight heat!
I always finish the Campaign before trying Multiplayer. You often unlock stuff along the way and get a good grasp of the basics before going out to get shot before you can react in online mode.
It must be said that because Infinite reached 25 Million players, it affects the percentages. So right now 2.5 Million people finished the campaign, which isn’t that bad. Which is a completion rate of about 40% of the people that started it. Makes you wonder how much money they actually made from it though considering it was on gamepass.
I miss the days of every game having both. Something for everyone, Games launching complete, and some surprising gems like Bioshocks 2 multiplayer. Great vid!
It's not surprising that Halo has pretty high campaign completion. Halo's campaigns, at least in the Bungie era, were generally the main appeal of Halo games. Especially when you take into account that playing campaign could get you unlocks for multiplayer, like EOD in H3. I think why Gears has such low players is a couple reasons. Gears 5 was very controversial in its tuning of multiplayer, meaning a lot of Gears fans quickly lost interest. Gears MP is also incredibly difficult. It's probably on par with a fighting game in terms of learning curve, so a lot of casual players quickly lose interest, and focus on Horde mode. I imagine a lot of people have more interest fighting off hordes of Locust as their favorite badass, as opposed to learning how to wall bounce with shotguns. Also, campaign was traditionally how you unlocked characters for MP, and it was common for Gears games to require campaign completion of previous games to get certain unlocks.
The COD numbers are affected by Warzone. If you load up warzone it counts you as playing COD MW for warzone and COD MW2 for WZ2. Example - I’m on Xbox. At the moment if I go into WZ2 and bring up the achievements it brings up the MW2 achievements. Hence when you look at MW 1 or 2 their campaign completion numbers are really low.
The campaign or main story of games is generally all I play. I dabbled in multiplayer on MW2(2) last fall and had some fun but I buy games for single player (or co-op) enjoyment.
If you play Warzone 2.0 you are in CoD MW II. And back when Vanguard came out if you were lvl 55 in Cold War, MW 2019 or Warzone you are lvl 55 in Vanguard. I immediately got that trophy the moment I started the game And don't forget that these CoDs had free weekends sometimes
With MW2019, I’m sure a ton of people got into Warzone for free, and then bought the full game solely to grind attachments on Shipment. I guarantee you that’s why the campaign completion rate is so low.
Unless it's a singleplayer game or couch coop game there is no reason to waste money on it if you make a shooter like cod 70 percent of the community doesn't care about the campaigns just multiplayer and what ever the bonus mode is I buy gta for the singleplayer, I buy alot of games for the couch coop and solo modes but I never buy a shooter for the solo modes if the campaign doesn't have coop I won't bother playing it unless it releases like 2weeks before the actual game drops so I buy every other game on the market aside from shooters for the story modes like I really enjoy the ascent a couch coop looter shooter had a good story tons or replay value but cod campaigns for example don't have replay value and most of the time are not any good to much handholding and that's how all pvp focused games are the solo mode is boring and slow won't let you just speed run it I don't want to waste time waiting for a npc to open the door or whatever when I could of already beat the level in the amount of time it wasted talking I used to play the campaigns in cod but after bo2 I stopped playing them I tried vanguard and thought it was boring zombies/extinction modes and multiplayer is the only reason I buy cod I'd rather them release 5 zombies maps and 20 multiplayer maps with no campaign at luanch for cod it's something I don't waste time on and I don't think the devs should either just make a good multiplayer game with tons of content no one buys the game just to play the campaigns if they do they probably return the game after they finish it and when I was younger with no money is when I'd play them as an adult I'd much rather buy a proper offline game then waste time playing the campaigns on pvp focused games
Im guessing the reason why MW22's campaign compeletion was so low is because that last mission was terrible, Activision doesnt know what rows and columns are
It's kinda sad how most people who play a game barely touch it and don't complete anything that the game has to offer. What's the point of even getting the game at that point.
I will say I'm not completely surprised to see Red Dead have high numbers for completion on the single player. It has one of the best stories told in a video game to date and before GTA V, I think Rockstar was really known for releasing good single player games and even GTA V had a great single player mode.
With Gamepass, a lot of people, including myself, launch some of these games only to get the Gamepass Rewards for “playing” certain games. So I launch the game via streaming, get the reward, and then never touch the game again. So that definitely skews the numbers. Additionally, a lot of multiplayers now are free to play or live service so they’re constantly updated and have daily check ins or weekly rewards that encourage never playing other multiplayers. So for me, I play Halo multiplayer as my only multiplayer game. I’ll check out other games, beat their campaigns, and don’t touch the other multiplayers cuz I go back to Halo. I’m sure this is the same for other people with COD or Fortnite.
It’s crazy how low the numbers are for campaigns, I myself started on the N64 era. New gen campaigns blow my mind. The sound, graphic design & just details you never used to see back in the day. You can loose yourself in immersion. Like RDR2, Hell Let Loose for multiplayer it’s surreal honestly. Crazy people don’t experience all the hard work put into these works of art.
They're not losing any money because people are still buying the game regardless. They literally lose nothing with making a campaign and a multiplayer. It's all just greed.
0:59 I mean the CE multiplayer was tacked ok last minute but the opposite is true with ODST - as far as I’m aware at least. Otherwise halo as a franchise consistently does both - although not always well of course.