that was exhausting to watch, i can't imagine how it felt for you. but risk 28! first time a CC has reached this risk, right? you've worked hard, krem, totally deserved that result
I mean, once all the enemies have spawned its just the same basic actions until they're dead. There's not much timing involved other than red tanking the purple bolt.
@@bakublader1999 well still that doesn't mean it will be easy to do the same step every time, idk if liskarm can survive the purple shot so maybe if he mess up once it redo all over again
Thought so as soon as I saw brawlers in the map. I tried this myself on our first ENG CC with setting up a 3 stack of the soldiers on Liskarm behind Feater S2. But the weight up and 90 degree angle were killer on top of needing to not use the placement risks. Everyone is all about the Chen+Liskarm cheese. But people don't even realize all the Liskarm Battery potential there is out there. Croissant in particular.
I respect that level of Patience. Almost half hour only for 1 stage. Nice Man! BTW, you have done enough for today, get some rest. We are happy as long you're healthy.
No defender and have to tank the fourth shot with fast-redeploy... That alone is already hard enough but to keep doing it for 20+ minutes while keeping the team alive is very impressive, must be exhausting.
I was sweating a little at the end worrying if the run would fail to save. What are the other risks available? What do you think a risk 29 strategy would look like?
because initial brawlers are not killed at certain times, the boss never summon out crossbows to shoot, it is a bug or just exploit the game mechanism?
You have more optimize pusher strategy than 777ucky. Why not try change shining to perfumer (get the global healing to heal Weedy) and don't use Project Red to get 10 Operators.