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Armored Core: For Answer Is EXACTLY What A Sequel Should Be... 

Chole
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After the jump to PS3, Armored Core was in an interesting spot. Armored Core 4 had the best gameplay mechanics in the franchise thus far, but was a downgrade in almost every other way. But as we all know by now, every new Armored Core game gets at least one expansion, and these have a long history of correcting mistakes made in the base-game. So how did Armored Core: For Answer address the problems found in AC4’s design, and how did it turn out? Well, let’s talk about it...
Full Armored Core Series: • A First Timer's Journe...
Armored Core: For Answer is a 2008 vehicular combat game developed by FromSoftware and published by Ubisoft for the PlayStation 3 and Xbox 360. It is the 13th installment in the mecha-based Armored Core series, the game is the direct sequel to Armored Core 4.
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26 сен 2024

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Комментарии : 202   
@notcole
@notcole 11 месяцев назад
Vote for the next review series here: strawpoll.com/1MnwONOvMn7
@draydra
@draydra 11 месяцев назад
kinda sad you didn't mention how White Glint was the player from AC4
@MommysGoodPuppy
@MommysGoodPuppy 11 месяцев назад
hey, please consider monster hunter. I think your format would mesh very well with that series although they're much longer games. Or phantasy star online/universe/portable
@justinjacobs1501
@justinjacobs1501 11 месяцев назад
Loving that AC's spiritual sibling, AC is at the top of the polls. The AC series has a whole lot structurally in common with AC due to them both hailing from the PS1 hardware. Hopefully, if you do play them, you can get a hold of the Japanese version of three as the US release was heavily gutted, going from two discs to one. I've also heard tell of a fan project to port three to either English subtitles and or a full-on fan dub.
@Spino-hx2mr
@Spino-hx2mr 11 месяцев назад
How do I play For Answer? I REALLY WANT to after Armored Core 6!
@draydra
@draydra 11 месяцев назад
@@Spino-hx2mr rcps3 or an xbox emulator
@shingshongshamalama
@shingshongshamalama 11 месяцев назад
I love that the VOB is basically that old cold war concept of a nuclear-reactor-powered nuclear cruise missile. It's a ridiculous slab of metal that just dumps horrific radiation all over the place and then it's disposable once used, and the _only thing it's for_ is making you go places fast. It's so hilariously, almost cartoonishly wasteful.
@redjack2629
@redjack2629 11 месяцев назад
To be fair, the surface of the planet has been all but destroyed after the Anatolia incident at the end of 4. Not like they have much reason to hold back.
@wanderingbufoon
@wanderingbufoon 11 месяцев назад
they had produced an overly abundance of kojima particles. So they might as well use em.
@theskipper7305
@theskipper7305 11 месяцев назад
You'll probably see this in other comments, but hard mode on missions isn't just a simple increase enemy stats. What changes in hard missions are the scenarios within, for example in a mission that requires you use a VOB to close thr distance might have the VOB malfunction and forces you to purge it well before your anywhere near closer to the objective or different enemy layouts that make the mission different.
@darkjackl999
@darkjackl999 11 месяцев назад
I actually really loved that, made some missions more interesting or in marche au supplice's case, suffer
@jeeBisOkay
@jeeBisOkay 11 месяцев назад
There's also a mission that causes the VOB to malfunction, but since purging it early would be suicidal, you simply have to avoid getting hit or it'll explode.
@michaelhuss0
@michaelhuss0 9 месяцев назад
I like the hard version of Support the Red Beret Assault. It has big bullet sponge enemies that you need to destroy to win, so your AC needs to have enough *ammo* to succeed, not just DPS. It's a good use case for blades, machine guns, assault armor... I take the fastest route first, and then circle around to clear the enemies on the other paths too just because I can.
@RickSanchez0109
@RickSanchez0109 6 месяцев назад
@@michaelhuss0 wow nostalgia unlocked
@Jsay18
@Jsay18 4 месяца назад
@@michaelhuss0 Or you can just bring a single sword on that mission.
@theskipper7305
@theskipper7305 11 месяцев назад
Likewise, AC6 gets its 3 paths/endings idea primarily from this game. I HIGHLY recommend playing the 3rd ending (destruction) in preparation for AC Verdict Day
@danieltorresgonzalez462
@danieltorresgonzalez462 11 месяцев назад
Don't forget to at lest try the hard version, respect if he doesn't cheese it
@XmarcX92
@XmarcX92 11 месяцев назад
It’s impossible to enjoy AC6 when AC4A exists.
@R3TR0J4N
@R3TR0J4N 23 дня назад
ngl this was what i yearn for back AC3. seeing how the franchise or any gameplay driven and lore heavy game will benefit from it, and glad they invest for. like dude 👩‍🍳💋 game w/ replayability 🤝variety
@joe74509migo
@joe74509migo 11 месяцев назад
As a mecha genre fan, I must say White Glint from for answer is one of the best mecha design in all media. It's elegant and powerful, featuring interesting transformation while boosting. A timeless AC designed by Macross creator Shoji Kawamori himself.
@dragostorm5947
@dragostorm5947 11 месяцев назад
Mmm and not just that, even for the people who don't know the series very well in general, just seeing White Glint makes the term "Armored Core" just immediately pop up in your mind. That's how iconic White Glint's design really is.
@adrienzappala4266
@adrienzappala4266 11 месяцев назад
Major main characters gundam vibes
@OCTO358
@OCTO358 11 месяцев назад
Not my favorite, probably due to the plain white color scheme.
@Beastly_Genius
@Beastly_Genius 10 месяцев назад
It would be great to see it wit current gen graphics like wit AC6
@ArifxDD
@ArifxDD Месяц назад
Wait Shoji Kawamori??. That Macross Creator himself that design White Glint???!!! Damn no wonder why White Glint look so attractive
@TemjinZero
@TemjinZero 11 месяцев назад
That increased speed of 4A further exacerbated the online PvP situation. With laggy netcode, you'd often see opponents warping around inconsistently, and tracking opponents became a literal nightmare. The game literally could not keep up with player movements, and sometimes you'd just die or you'd crush your opponent without any resistance. While the increased part diversity was beloved... the number of things actually good at hitting another player was not nearly as expansive. Also, keep playing through for the other endings, 4A's other paths might surprise you.
@eis6570
@eis6570 10 месяцев назад
When in doubt, blame netcode (seriously it's bad lmfao)
@ColdCryomancer
@ColdCryomancer 3 месяца назад
Hope he kept playing. This review is half cooked.
@Xanderj89
@Xanderj89 11 месяцев назад
It’s fun hearing about all these new additions knowing how many of them become a new standard for the series
@Ag-Stone
@Ag-Stone 11 месяцев назад
Nice video. I remember not liking AC4 when it released and didn't expect much of this but I was pleasantly surprised by how much I enjoyed it. I was blown away when I found out you could chain quick boots and blades and finished the whole game just using two blades. This game is so cool and I'm glad you enjoyed it. I would also highly recommend doing the 3rd ending. The most fun and challenging mission in the game in my opinion, and possibly related to the lore in subsequent games. As far as the mission briefings, they made a call back to this style in AC6. I think there was a lot FromSoft did right stylistically in 4A that they repeated in 6.
@kylehibshman6619
@kylehibshman6619 11 месяцев назад
You unlock another smaller arena set on NG++. And you'll like the final bosses on ng+ and ng++ a LOT better, I promise.
@Jonathan---
@Jonathan--- 11 месяцев назад
The second lowest arena opponent is that hard because she's an Original from the National Dismantlement War. Yep. An Original, dropped down to second lowest. Really gets to show just how much NEXT technology and LYNX skills have developed between 4 and 4A. And another fact, White Glint is you from 4. The frame is also designed by the same in-universe architect as Joshua's White Glint, Abu Marshe, .
@Mathwayb
@Mathwayb 11 месяцев назад
AC4A is the apex of AC games for me. The speed, power and coolness factor of your AC; the awesome arms forts; the music; the build variety; I loved it.
@escapegulag4317
@escapegulag4317 11 месяцев назад
as much as I loved acfa I legitimately enjoy ac6 a lot more.
@sor90
@sor90 11 месяцев назад
AC4A is great, but 6 is the best in the series for me. and I've been playing AC since the original was released. But 4A is excellent too.
@Mathwayb
@Mathwayb 11 месяцев назад
AC6 was good as well. Managed to finish it twice but just couldn't bring myself to slog through to get the 3rd ending because I was really not enjoying the non-AC systems and mechanics FS added. Stagger, EN meter more like a stam meter, bosses that fit in better with other non-AC FS games to name a few. Perhaps after some much needed weapon balance patches I'll go back and finish it.@@sor90
@escapegulag4317
@escapegulag4317 11 месяцев назад
@@sor90 yes mate. ac6 is the first game I ever 100%ed
@michaelhuss0
@michaelhuss0 11 месяцев назад
Another mistake from 4 fixed: Weapon arms are a thing, which is an overall DPS boost for some builds. Assault Armor is immensely useful, it's just a bit slow. I use it to kill groups of small targets to save ammo in my main weapon. I tend to build with the Linstant generator (the one with the least energy and the most kojima regeneration) for the best AA cycle time. It combines pretty well with the Rigel overboost thruster (which has the best OB and like 2nd best AA of all AA boosters).
@WhatIsLove170
@WhatIsLove170 11 месяцев назад
Weapon arms were a thing in 4 though.
@michaelhuss0
@michaelhuss0 11 месяцев назад
@@WhatIsLove170 I forgot about that... I stand corrected. I guess the reason why I associate weapon arms with ACfA is because there were so few in AC4 as to be insignificant. It was the Eklakh arms (machine guns) that I used constantly in ACfA. I normally start the game with the Rayleonard mech (Aaliyah), equip it with dual machine guns, and clear most of the Collared side arena with that until I can get the machine guns weapon arms and the small rocket for the left-back socket. That build can complete much of the game.
@TheGundamsword
@TheGundamsword 11 месяцев назад
Weapon arms were a common use for me as I realized my back left weapon could be used with then, thus allowing me to fire three weapons at once, 4/5 if you count expansion weapons.
@IBx27
@IBx27 11 месяцев назад
The final boss isn’t 2 ACs, it’s 4 of the absolute most difficult master pilots. Finish your playthroughs and you’ll see why it took an AC expert like me way too many tries to beat it.
@OCTO358
@OCTO358 11 месяцев назад
"AC expert like me" ☝️🤓
@IBx27
@IBx27 11 месяцев назад
Actually the correct term would have been LYNX 🤓 I’ve loved the games and have been hooked since AC2, but man that fight was punishing.
@seifer447
@seifer447 11 месяцев назад
For Answer is my favorite old AC game. It was a little too fast in my opinion, but the vertical movement and huge vareity of weapons is incredible. I loved dual wielding guns instead of having subpar weapons or a laser blade and the cannon function is excellent. My only real problem was trying to hit Fragile. Hate that guy. Btw, excellent video. I agree with basically everything you say here and this game is a huge step up from AC4.
@antoniocinque
@antoniocinque 11 месяцев назад
You should've really played it three times on hard difficulty, the missions change and the real last mission on hard mode is the hardest mission in any AC ever
@matthewhanson498
@matthewhanson498 11 месяцев назад
The game had a hard mode from what I remember, at least some missions for sure, I think it’s a mission called defend arteria carpals that has you take on the top 5 ac at once. One of the most difficult mission in the franchise. Super fun
@astreakaito5625
@astreakaito5625 11 месяцев назад
Even now playing AC6 and greatly enjoying it, I miss ACFA speeds and the HUGE maps of nothingness allowing you to permaflight freely. nice video again man, how are you beating these games so quickly >_>
@notcole
@notcole 11 месяцев назад
it's all thanks to my little secret: having no work-life balance 😅
@doomspud6302
@doomspud6302 11 месяцев назад
4 Answer is definitely one of the peaks of the whole Armored Core series. It takes all the new things 4 tried, and makes them just that much better. And its got more than double the parts of 4, so potential build variety is incredible. I spend most of my time in this game replaying missions with all kinds of different builds, just because I can. And, of course, Arms Forts are one of the coolest enemies in any of the AC games. I love how 4A tells its story. By forcing you to take the League ending first, it intentionally hides certain information from you. So when you finish the first time, it seems like you did a good thing. But then, when you get the Orca ending, it gives you more context, and you might realize that it wasn't quite as good as you originally though. Or, you can follow Old King, and just ruin everything for everyone. Because why not? Is there really anything left that's worth saving? Plus, there's a reason that final mission is so infamous among anyone that's played it. If you want a crazy final fight, this is it. I love 4A's hard mode, too. Instead of just doing something basic like increasing the HP or damage of enemies, they actually completely change how the mission works. They throw new and different enemies at you, or add some extra hazard to increase the challenge. So you basically get two missions for the price of one. Basically, my one complaint with this game, is that the environments are kind of boring. It fits with the lore that basically everything is just empty desert. But that's not the most exciting thing to play missions in. This is the one thing I think AC4 did better than 4A. 4 had several interesting and varied environments to explore, while 4A pretty much always has you flying over empty desert or ocean. I really wish there were more maps like Line Ark. That place is super cool, but only used in like three missions, two of which are just boss fights.
@Bdakkon
@Bdakkon 2 месяца назад
The "evil" ending is the true difficulty spike. If I remember correctly its this AC game and its a 5v1. Also this is still my favorite AC build. Other were good but this games micro weight adjustment system allowed for a blade build that could 1 shot anything and I mean ANYTHING. Even a glancing blow was often fatal for mid weight ACs, Granted it was a glass cannon tho. It couldn't turn worth a damn but its forward speed was such that you would instantly close distance before the max lock range the best FCS could get a lock on you and if you missed with your attack you'd speed past them and go beyond the max range again before the lock on happened. My opponents had to manually aim and pray to hit me. (or my smart opponents would just stand at the arena edge and basically force me to risk going out of bounds) Loved that build. Called the AC Buzzkill. Piloting that AC felt like you were on drugs.
@axsprime
@axsprime 11 месяцев назад
Fun things the game does that the video didn't go over: ORCA has it's own arena in NG+, it isn't as long as the standard arena but it is still nice to see. While you can carry over your old save data, it doesn't bring the parts over. That being said once you beat NG+ the game just gives you all the parts left in the shop for free. There still are some that you unlock from missions but getting 90% of the parts after NG+ and are told to go nuts helps with replayability. You can switch patch versions in the options menu. You can do this in 4 as well and later AC4 patches get close to 4A's speed but the game can't connect to the servers to download the files (at least on PS3) but if you grab a save file online you can get it that way. One of the patches is a joke patch that gives everyone infinite energy which makes a fast game even faster. Hard mode isn't just inflating the numbers to make things harder. Enemy layouts change and are new ones are added as well as other complications. On top of that some of the hard mode missions have part unlocks behind them as well as giving you more tuning points to further customize your NEXT. On top of that S ranking missions gives you tuning points as well. It made getting PvP ready back in the day a pain if you wanted to get everything the old fashion way since S ranking some of those missions is no joke. The game has a co-op mode. You can't play through every mission but having the option the team up with a friend and fight together is always a welcome feature.
@thewatcher9778
@thewatcher9778 11 месяцев назад
thinking back on 4A after playing AC6 i feel 4A gave you more control over weapons and customizing of the AC allowing you to have a real connection with your AC in game
@evoluder7616
@evoluder7616 11 месяцев назад
damn, the last mission with Thermidor and the guy with the MOONLIGHT absolutely destroyed me multiple times, I only did it cause I got the blade AC stuck in a corner, and wailed on him with grenade splash damage. Other than that, the Big Box mission is flat out evil imo, either I didnt have enough EN to play around with energy weapons or I was falling short on actual movement around the arena, but i hate the AC with the miniguns, only won through dual blades
@afarce4172
@afarce4172 9 месяцев назад
While it largely improved AC4's design, it also showed a massive issue with the design that they went with. Outside of NEXTs, nothing can really challenge a NEXT to any real degree. The Arms Forts are a good idea, but the only one with a good design (mostly) was the Spirit of Motherwill. Mostly, because it can be cheesed. I never cheesed it, because it was so really fun to fight it honestly and they did enough to sell the idea of it being a mobile base. Everything else was incredibly gimmicky, or just easy. There is a reason characters are incredibly dismissive about taking down Arms Forts in game. That, I think, was part of the reason they slowed down the series after fA. AC6 also has this issue where it is pretty much bosses and ACs after you get any skill, but they at least play with some lesser enemies being a threat.
@blackmage471
@blackmage471 11 месяцев назад
Gen4 as a whole was such a huge step in a new direction that I see it as more of an experiment rather than the natural evolution of the series. But I still rate AC4FA up there as an A+ tier AC game. It only misses being S tier, for me, because it doesn't have the simulation elements I enjoy from the classic titles. You will see they put the brakes on the mech speed in AC5, which I also consider to be an experimental entry; and AC6 is the entry level AC game for onboarding new players into series. I hope by the time we get to AC7 we will get something as responsive as AC6, as intense and well-balanced as 4FA, but with a grand return of all the simulation elements of the classic titles, even heat.
@jimbothefuzzy
@jimbothefuzzy 11 месяцев назад
I remember an interview where Miyazaki said that 4th Gen was an attempt to see how far they could push the speed aspect of Armored Core, and that the franchise would probably never get that fast again. So you can consider 4th Gen as the extreme upper bound. Perhaps if they have a reason to go fast again, they will. But I think they want to explore other aspects of the game than just speed. Like seeing how much they can improve melee, for example.
@curveofsound
@curveofsound 11 месяцев назад
I do miss the heat function. Flamethrower was fun lol
@blackmage471
@blackmage471 11 месяцев назад
@@curveofsound I thought I was the only one!! It's been so lonely!! lol
@ThatOneMan830
@ThatOneMan830 4 месяца назад
Man I was waiting for you to slam into the other endings and Hard Mode difficulties here lmao. AC4A was my first game and the one I played before 6. It’s stuck with me ever since high school when I played it. I hope it made its mark on you too. Also surprised you didn’t shout out the music here. It’s *divine,* I can name some of the tracks by instinct.
@Boss_Fight_Index_muki
@Boss_Fight_Index_muki 11 месяцев назад
Never got to play AC4A, no ps3, after finishing ac6, this is the one i want to try
@reijivonasuna7199
@reijivonasuna7199 11 месяцев назад
I’m not sure how strong of a PC you may need or have already, but I don’t have a relatively strong system and I can emulate the game practically problem free; smooth as butter using my Dualsense controller
@Boss_Fight_Index_muki
@Boss_Fight_Index_muki 11 месяцев назад
@@reijivonasuna7199 Tried MGS4 and it ran at like 2fps lol. AC5 ran at maybe 10fps. Haven't tried AC4 yet.
@reijivonasuna7199
@reijivonasuna7199 11 месяцев назад
@@Boss_Fight_Index_muki MGS4 requires a beefy PC and workarounds, and AC5 just hasn’t been worked out cause yeah I tried ACVD and it’s a slide show for sure, but for me both 4 and 4A run really good, like stable 60 fps good
@cabellism
@cabellism 11 месяцев назад
Been a Armored Core fan from the early demo days of the 90's. AC4A was amazing back then, and from the looks of it in 2023 still is today. So many memories this video brings back.
@Murr1can
@Murr1can 24 дня назад
at 9:30 That specific mission has a funny thing where all the tiny helis will pile up in a random spot near the base, they're the last enemies you're supposed to kill, didnt know the timer ran out and completed the mission for you anyways
@TheGundamsword
@TheGundamsword 11 месяцев назад
This is still, in my personal opinion, the best AC game by far. I absolutely adored both the store and the characters. I loved the concept of AC designs that come pre designed by companies with particular play styles in mind, which helps by giving you a starting point for your design. The gameplay was top-notch, and the missions were great. A lot of the designs in this one are ones that I try to build in other games. This game was heavily influential to the franchise, particularly AC6. In fact AC4A and ACLR are probably the biggest influences. I love this game and I still play it to this day. My favorite Lynx to work with was Roadie and the most icon Next to this day is White Glint. Fun fact, White Glint is implied to be your character from the first game. Youll get lore Arms Forts in AC6.
@MarK0-D4c
@MarK0-D4c 11 месяцев назад
This mission system comes back in AC 6, and there are 3 endings as well.
@malum9478
@malum9478 10 месяцев назад
oof. oh man you really shoulda given it some more time. you pretty much only played half of the game! there's an entire extra arena with ORCA that you unlock in the ORCA path, that has way tougher Lynx's and opportunity to get get moonlight, a more impressive final ending, and perhaps one of the best additions: hard mode. hard mode versions of missions are essentially remixed missions with entirely new scenarios and added events and dialogue. another thing to bring up with 4A is that this is the game with THE MOST skill ceiling for movement. there's a plethora of advanced movement techniques in this game that far surpass the bunnyhopping of the old gen games. quickboost chaining, second staging, quickturning, etc. if you want to REALLY play 4A, THAT'S the shit you gotta master. i also wish you had gone over the story a bit more. especially in talking about white glint since that's probably the most iconic mecha in all of AC history at this point--probably even more than nineball. but aw well.
@LazyY91
@LazyY91 11 месяцев назад
Chole, I think that a Games series you maybe would enjoy playing is the Way of the Samurai series. The games normally have a real quick playthrough, but there are multiple endings and events that can change depending on your actions. Like a Dead Rising, but WotS is older. And the combat is fun, there's different styles of fighting, multiple swords, cosmetics/skins/accessories that you unlock playing. Take a look at the game if you have the opportunity
@notcole
@notcole 11 месяцев назад
interesting… 👀
@LazyY91
@LazyY91 11 месяцев назад
@@notcole it's really entertaining and I've never saw many channels talking about it. And your reviews are becoming one of my favorites too watch, so it would be very cool to see your take on it
@Helldiver450
@Helldiver450 11 месяцев назад
My man... give it one last playthrough, it goes into terrorism. It's very, very interesting. You are in for a hell of a treat
@memeplus7560
@memeplus7560 11 месяцев назад
Indeed.
@notcole
@notcole 11 месяцев назад
I'll definitely be going back for a third run once I have the time to, I gotta see that last ending for myself lol
@draghettis6524
@draghettis6524 11 месяцев назад
ACVI spoilers : 8:19 *looks at the Strider and the Ice Worm.*
@ReelRai
@ReelRai 11 месяцев назад
My favorite in the series. Nothing beats the feeling of being an absolute mechanical god on the battlefield that 4A gives.
@ComebackGAWD
@ComebackGAWD 8 месяцев назад
I think they named it “For Answer” cuz all the questions left unanswered after 4 😂
@RavenOfRazgriz
@RavenOfRazgriz 11 месяцев назад
So, I have problems and I've binged this entire playlist in one sitting after being on my own Armored Core kick. And, something that sticks out to me: Despite 13 games (so far) played, with varying quality and appealing to certain tastes, it's noticeable that the one critique that never comes up is the franchise itself becoming repetitive despite there really being nothing but minor changes to gameplay from Armored Core 1 basically all the way until Last Raven, where Armored Core 4 and the NEXT's basically rewrite the way the mecha work. Even Master of Arena to Armored Core 2 is, despite being a big jump, just a refinement of the gameplay that came before. It's impressive, I think, the many ways that, over the years, these games find new ways to iterate on the same general gameplay loop to avoid getting stale, even if not every one hits. Project Phantasma adds the Arena, Master of Arena is built around it, Nine Breaker is nothing but Arena. Then there's Another Age with its 100+ missions, Armored Core 3 with its more measured approach, Last Raven with its six endings and branching plotlines, For Answer with a proper NG+ cycle that's honestly not far removed from what From does now with Souls games or something like what the NieR franchise does, the complete left-field nature of Formula Front, etc. Then when the well finally seems to be about dry, Armored Core 4 and For Answer throw out the old ACs entirely to introduce the NEXTs and create their own distinct gameplay loop. There's a distinct willingness with Armored Core to never quite make the same game twice which I think is a big part of what made it such an impactful cult series. And, with their approach to Souls-like games being similar, it's interesting to see that same DNA extending decades back in how they approached Armored Core. I think it's just neat.
@ArifxDD
@ArifxDD Месяц назад
Something about Armored Core 4 Answer aesthetic is just hits man... Idk how to explain it but just look at the logo alone and you can tell the theme for this game. Simple word mean, Nier Automata if the game focus on mech only And Armored Core 4 Answer was my very first Armored Core game and it will always have special place in my heart. Really wish Fromsoft remastered this game just imagine 60fps on a modern console and maybe no that stupid height area limit, that just annoying
@ChaosTicket
@ChaosTicket 11 месяцев назад
Armored Core 4 Answer was an improvement in story, basically taking from Last Raven in a Corporation vs Raven war. Its different from other expansions in that you cannot import your data. I didn't quite like the actual gameplay because by the time of For Answer its all about mobility, never stopping, quick-boosting to dodge and there are so many battles against bosses, either Arms Forts or NEXTs that things were like the Nineball battles from the original Armored Core 1, every few missions.
@MrSomaArikado
@MrSomaArikado 4 месяца назад
The old king ending was the most brutal ending.....millions dead by your hand which in a crazy way sets the stage for 5 and 5: verdict day.
@ninjastreet5
@ninjastreet5 11 месяцев назад
OMG PLEASE DO ACE COMBAT FR FR IT'S ANOTHER BANDAI NAMCO GAMES IT HAS AMAZING FIGHT You can use simplified control to minimize motion sickness (though everybody would suggest pro control) BANGER SOUNDTRACK (I'd say more than Armored Core) LIKEABLE CAST OF CHARACTERS RUSTY IS IN IT TOO (Buddy)
@regretgames5580
@regretgames5580 2 месяца назад
Man has no clue that the final boss of NG++ is possibly the hardest fight in the series
@joshuamcwatters6803
@joshuamcwatters6803 10 месяцев назад
6:00 hiring arena enemy's is also in ac3
@redjack2629
@redjack2629 11 месяцев назад
I appreciate that 5 and 6 both brought back fights to evoke the feeling of Arms Fort battles, even if 6 didn't do quite as well. The huge mining machine feels less like Spirit of Motherwill and more like Great Wall...
@ChadScott-m4w
@ChadScott-m4w 11 месяцев назад
I wish you did cover hard mode as that adds whole new objectives to the missions - that, and the true final mission is a chef’s kiss
@miguelbat27
@miguelbat27 8 месяцев назад
White Glint has to be my favourite AC design
@aPopcap
@aPopcap 11 месяцев назад
one thing i would want to say about this one and armored core 4, is that the hardmodes are worth tackling, they not only make certain enemies have better ai and a bit more damage, but story also changes and adjusts, where some missions you tackle will just have some like wonderful body being more competent, other missions add in extra enemies, infact some will have you ambushed by extra NEXTS at times Also i do feel the second and third endings do add quite a bit to the experience as a whole with some of the missions, with second having some big enemies you won't have experienced that i would argue are must haves. It is sadly hard to move back to 4 from 4A but the hardmodes of both games do add a good amount of spice to their difficulties, though i am not sure if you were aware of their existence, Marche Au supplice from 4 is one particular hardmode i loved
@Busterbalz
@Busterbalz 10 месяцев назад
I remember playing this game a year or two ago and having a blast. I had so much fun taking on missions with a high mobility dual laser blade build. So imagine my disappointment when AC6 came out and right off the bat I couldn't re-make my mech because you can't dual wield melee weapons.
@pragmat1k
@pragmat1k 11 месяцев назад
We need to hear your thoughts on the third ending mission...
@brandongo9365
@brandongo9365 11 месяцев назад
Great review Chole ACFA is a beast of a game and I hope you are on your 3rd playthrough because it has the hardest mission in an AC that I have played so far
@grayter
@grayter 25 дней назад
For answer was my favorite of AC.. I used a dual wielding Blade with crazy agility-build..if you ran such with a good lock-on/ targeting system? and had plenty of thrust/boost?... you could literally swing away and win the moment you locked on something within range. I beat out many of the bosses (Including the MASSIVE fortresses) within seconds..it was a cheat Code..many people requested my build(s) after a dual with me..
@snakepitskeleton4193
@snakepitskeleton4193 11 месяцев назад
Unpopular opinion: AC4A is not only the best AC game, but one of the best games ever made
@OCTO358
@OCTO358 11 месяцев назад
Not unpopular. There's a *very* loud minority of AC fans who think that way.
@Sorain1
@Sorain1 11 месяцев назад
Thing is, if you've not done at least 1 run on Hard, your missing some of the game. There's a lot of value to the changes to narrative built into hard, and because it doesn't tweak numbers, all the challenge is from actual substantive change to missions. Still, I'm glad that you got to see the full weight of AC 4/FA's narrative. For Answer is very much the 'Okay, it's the new generation but with polish.' a lot of folks like myself have come to expect.
@JackDout
@JackDout 11 месяцев назад
Was that a stinger cosplay?
@notcole
@notcole 11 месяцев назад
it wasn't intentional... but now that you mention it...
@jimbothefuzzy
@jimbothefuzzy 11 месяцев назад
Unfortunately I can't go back to AC:fA. I'd been S-Ranking everything, but never got the final mission of the third ending on Hard. To provide a spoiler-free description (or as close as I can), I had a case of the extra Hard Mode bit glitching out and getting stuck on the terrain somehow. So I had to deal with that bit last. And got that specific line of dialog as the screen was fading to black after completing the mission. The moment that happened, I put my controller down and haven't touched the game since. Because that was the perfect way to end that game, and going back to it would ruin that. Thankfully, I have ACVI now, which feels almost as good to play (even though I have my issues with it), and they seem to have taken some inspiration from the AC:fA method of storytelling. But I will say no more, as I don't think Chole has gotten to that yet (apart from the fact that the combination of a certain AC and pilot name from the third ending is my favorite reference in a Fromsoft game yet).
@draugr7693
@draugr7693 10 месяцев назад
I honestly thought AC4 was just meh but For Answer is one of my favourite games in the series along with the entire 1st gen, AC3 and AC6.
@xKALLx1
@xKALLx1 10 месяцев назад
What regulation were you playing on? Your EN recharge rate is very high, that might expalin the ring outs in the arena. A.I had more energy than they were supposed to have when the fights were designed.
@notcole
@notcole 10 месяцев назад
This was on 1.0 🙂
@benthebamboozler4104
@benthebamboozler4104 10 месяцев назад
Wait, you don’t have anything to say about your second or third playthroughs?
@kentyannayon3741
@kentyannayon3741 11 месяцев назад
It had been my favorite addition to the franchise that I've actually played until AC6 arrived. A lot of lessons learned by a now much more substantial studio absolutely improved on the overall design and feel of the game. We did have the whole issue of balance being way off at release, but they're tweaking it back to a better state.
@RhythmRabbyt
@RhythmRabbyt 4 месяца назад
You made this after AC6 came out? Because I see this was 7 Months ago and AC6 came out in august of last year
@EmeraldFatalis
@EmeraldFatalis 11 месяцев назад
Did you catch that White Glint is YOU from AC4? Joshua (the final boss and original pilot of white glint) died and then you took up his name/legacy (before he went over the edge). Also did you use the old ACforA mission tree? I made that back in the day and I know a lot of people used it. (Small bagging) :)
@notcole
@notcole 11 месяцев назад
I did! It was a little weird to work into the script so I ended up cutting it, but I thought that it was a really sweet detail 🙂
@EmeraldFatalis
@EmeraldFatalis 11 месяцев назад
@@notcole Nice! Glad you caught it. ACforA is my most replayed Armored Core. Not the best story, but really good. And most fun Gameplay IMO. Overall really hits that sweet spot for Armored Core for me. Also I really like that almost every mission can be done co-op (a fearure that I really wish AC6 had) FYI for AC5 and Verdict Day. Some of the best stuff is in online mode only (world bosses), so probably won't get to have in your review unless you got a team to play with.
@lvl5Vaporeon
@lvl5Vaporeon 11 месяцев назад
Wanna count with OldKing? I know I didn't But a paycheck is a paycheck.
@dahandsomeguywithcoolglass8949
@dahandsomeguywithcoolglass8949 11 месяцев назад
I hope AC 6 have some kind DLC or something like what happen to route we choose
@r-typeforever_r-9dp2_asanoga16
@r-typeforever_r-9dp2_asanoga16 2 месяца назад
Armored Core è speciale proprio per questo per i pregi, i difetti ma sopratutto perché è sempre diverso! per essere un 10/10 bisogna mischiare il carattere e l'arte di ACFA con le armi e armature pompate di AC Virdict Day, il tutto con grafica e comandi di AC 6 F.o.R.
@Dre2000lbs
@Dre2000lbs 11 месяцев назад
great video. I'm doing AC franchise research/study right now. These videos help.
@StylishYeoman
@StylishYeoman 11 месяцев назад
FINALLY! I've been waiting months for this video! Ever since your very first one I could wait to see your thoughts on FA!
@DiscoFinalBoss
@DiscoFinalBoss 11 месяцев назад
I’ve seen streams of the behemoth boss fights. It is something I hope they bring back.
@aggelosaggelos5696
@aggelosaggelos5696 4 месяца назад
now that i have listened to the full ost of both 4 and FA...i gotta say for answer has a lot of flop songs that dont fit the nature of the game while 4 has almost no flop songs and they all fit the seriousness of these games
@Stammer6
@Stammer6 11 месяцев назад
It's crazy how well they build up from the numbered entries into the sequels. "Life is good, but it can be better!" AC5 will be much the same. That entire generation is noticeably slower and less "powerful", being sort of a transition game between Armored Core and their then-upcoming Souls series. And just like AC4, AC5 is kinda 'meh'. But also just like ACFA, ACVD is much better. That all makes me very hopeful for a sequel or expansion to AC6 one day.
@sorakeyblademaster2890
@sorakeyblademaster2890 11 месяцев назад
I really hope ac6 gets something similar to 4A expansion.
@Stimm002
@Stimm002 11 месяцев назад
I literally never took a partner with me, not once. I loved this game, so much. The hours i sunk into this one specifically was insane.
@Leonhardt04
@Leonhardt04 11 месяцев назад
"While I doubt we'll get boss battles on this scale again in the series" Hehehe
@yungwarlocc
@yungwarlocc 11 месяцев назад
Is verdict day to armored core 5 as for answer is to 4?
@yungwarlocc
@yungwarlocc 11 месяцев назад
And if u think Roman numerals, V and V
@yungwarlocc
@yungwarlocc 11 месяцев назад
Also just wanna say the arms forts look insanely boring/easy to fight. It’s cool they’re big but that isn’t everything. Still a fantastic game that I wanna play some day, seems to have lot of iconic characters
@AlexDenton0451
@AlexDenton0451 6 месяцев назад
​@@yungwarloccmost Arms Forts have specific ways to take them down, often time they are more focused on whittling you down or just instagibbing you with massive attacks. This video didn't even cover half of the game's content unfortunately as he only played the first ending, it's like playing 1 ending of a Nier game.
@crimeman621
@crimeman621 11 месяцев назад
4:42 i was using it constantly, just because it’s so cool
@ProTroll69
@ProTroll69 3 месяца назад
God the environments in this game look so bad… I keep waiting for them to load up the rest of the details but there are none. That’s it. It’s like the developers forgot that the AC’s need something to fly around in and added “something” at the very last second…
@eyescreamsandwitch52
@eyescreamsandwitch52 11 месяцев назад
Well I expect nothing but a sound thrashing of ACV once you get to that one. Consorts will return in Verdict day but not in the same form. Think of them like Formula Front meets Consorts. It's sad that this will be the last good Arena the series is getting. 5th gen's Arena are a mixed bag while 6 has a very easy arena thanks to its mechanics.
@danieltorresgonzalez462
@danieltorresgonzalez462 11 месяцев назад
Alright you haven't played the hard modes to get S ranks nor reached arteria carpals, your ending thoughts are justified
@Evangelion543
@Evangelion543 4 месяца назад
AC 3: Grim Dark AC 4: Dark AC 4A: I. AM. SPEED.
@hiyazaki09
@hiyazaki09 11 месяцев назад
for me this is still Armored core meets Omega boost sure White glinth is cool but to me still not as challenging as a old Armored core do.
@MrOverTyrant
@MrOverTyrant 11 месяцев назад
When you review the AC6 do please finish the 3 endings first.
@isaiahmolina6034
@isaiahmolina6034 11 месяцев назад
does anyone know how he emulated the game
@diobutjonathanjoestar8367
@diobutjonathanjoestar8367 10 месяцев назад
I think he used rcps3
@kaliduncanel3356
@kaliduncanel3356 11 месяцев назад
I brought both. One at clearance price the other as soon as it came out. I let you guess the order
@ColdCryomancer
@ColdCryomancer 3 месяца назад
I hope you went back and actually beat the entire arena. Those guys weren't easy for young me. I never ring out'd a single one. I built a mech specifically to counter each of those encounters. as your supposed to. I unlocked almost every customization piece. You seemed proud to say you beat it. but you didn't really. Only having 9 or 10 hours playtime for this game and making a review is... interesting. I find it strange how people will play an entire franchise at a surface level and feel as though their opinion has more merit since they skimmed each title. Wheres as someone like me played this specific title near obsessively. But would people listen to me If i gave my review of this game singing its praises citing my high playtime? I Havent played this game in some thing like 12 years. But I have hundreds of hours playtime probably thousands. Keep playing.
@GxCreed
@GxCreed 11 месяцев назад
I never played previous armored core games besides the new ac6. And old games like for answer look much faster and way more high octane.
@ktvx.94
@ktvx.94 11 месяцев назад
Play Occupation of Arteria Carpalis on hard mode. I still remember that mission after 10 years of not playing the game lol.
@shepardpolska
@shepardpolska 11 месяцев назад
ACFA has one downside in my opinion, and it's a minor one. I just think it's a shame they droped the Kojima tech being used by normal units, those big tanks and the tunel weapons have their PA removed in ACFA.
@redmoon5175
@redmoon5175 11 месяцев назад
All time Best Mecha Game, dont @ me
@onigojira
@onigojira 11 месяцев назад
So, I know you like how they do the multiple endings here, but when the game doesn't tell you that it'll be different this does cause problems. There's a surprising number of people who just didn't know there was a lot more to this game because they never went back and replayed it after their first run. This is probably the prettiest and best playing game in the series. It just goes down hill from here. Six fixes a lot of problems Five introduces, but its inclusion of the Sekiro Stagger mechanic returns us to the days where you rush-kill targets by building a bad-status-effect on them and the entire game pretty much revolves around trying to avoid being hit with hea- I mean stagger. The story is important here, so pay attention. The plot of AC4->fA->V->Verdict Day is the story of how the Great Destruction began. You really should play the Destruction Ending (take any mission which is offered to you by Old King when siding with Orca), because it appears to be the canon ending. There's a map in Verdict Day which literally makes no sense unless this is the case. The issue with the ring outs in the arenas is specifically due to your flight pattern. The game has no downward thrust mechanic like the Gundam Versus games do, so they can't kill their acceleration. With no way to bleed their lift, even if they let go of their thrust once their AI registers being too close to the ceiling, because they were going full throttle to keep up with you they just sailed past the limit. If you don't make them chase you to the top, they should usually manage their upward thrust to avoid that. Except on that one water arena, which has a ridiculously low ceiling for some reason. The menus here are the cleanest and most well thought out in the series, too. But I don't recall V and VD being bad. Really it's only when we get to 6 that the menus go back to being trash for some reason. I'm.. not really sure what happened there. You really should give Chrome Hounds a shot. It's the progenitor of Armored Core V, is made by From, and has SIGNIFICANTLY more in common with V than any previous Armored Core does. The two are spiritual brothers and although you can never play online mode, almost everything V does had its ground work laid out by Chrome Hounds.
@MadoxXXV
@MadoxXXV 11 месяцев назад
Don’t forget hard mode
@angellara7040
@angellara7040 11 месяцев назад
Ngl this episodes is kind of a bummer. I really would have liked to hear your opinion on the stroy, white glint, and the plot twist that is Thermidor. I guess it just feels super undercooked especially because for answer is incredibly short. The second playthrough helps clear up so many parts of the game
@blanc1720
@blanc1720 11 месяцев назад
just wait for the last mission lmao
@spacesui-t
@spacesui-t 11 месяцев назад
You didn't put much emphasis on it but I think 4A has the most interesting lore in the series but you have to do all 3 ending to get it as well as some of the best just consistently great music. But most importantly it has the best girl in the franchise - May Greenfield.
@Mighty_Mighty_D
@Mighty_Mighty_D 11 месяцев назад
AC4A is still my favorite AC game. 6 comes very close though (very very close) . If we get a second entry for AC6 it's going to be absolutely nuts.
@nlomano444
@nlomano444 11 месяцев назад
if you have ever heard the words "heh... lapdog" at the start of a mission, then you have known the pain AC4A has to offer.
@pythonBlender7
@pythonBlender7 11 месяцев назад
Bro you are going to get trashed in the old king playthrough
@threesofthree6100
@threesofthree6100 11 месяцев назад
AC4A is by far my favorite in the series to play. Maybe not the most well made, like you said, but oh my god is it a fucking blast to pilot a NEXT. Talk about a power trip.
@hare75
@hare75 11 месяцев назад
Many people claimed that sekiro and bloodborne was the peak fromsoft combat but I think AC4A was more depth and better combat than any fromsoft games
@OCTO358
@OCTO358 11 месяцев назад
It's definitely not as deep as late 3rd Gen or Gen 5.
@federicofilippini6780
@federicofilippini6780 11 месяцев назад
If u haven’t reached a certain point of the game, all I have to say is remember this name: Old King, u will see why
@malfolin
@malfolin 11 месяцев назад
AC6 got a big bosses, the mining platform and the true boss is a god damn next.
@C4-3341
@C4-3341 6 месяцев назад
Good good
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