No-reset run with a bunch of mistakes and safe movement. Sub 2:30 can easily be obtained with more experience. AtC Leaderboard: www.speedrun.com/atcabb
I’m currently at the Mrs puff’s boating school part of the video, where you are racing Berry, and I love how Berry is just yelling at you to “stop running” once you get ahead of him- lol. You’re doing a great run so far! Keep up the good work and I can’t wait to finish the video!
bro im watching all the way till the end by the time i sent this, the mountain part is a pain, but you got good timesaves. i know deep inside you can make an unbeatable WR if you try hard enough +1 sub for u
Thanks! I do plan to grind out this category eventually on V1.1.0, but it'll take a lot of practice because Krusty Krab cannot be cheesed on that version. Due to this, I would either need to be able to ace Krusty Krab consistently without cheesing or run this category on the previous version.
I did not know that you could still use the camera flash while dumping the mayo into the hives at Goofy Goober's since it remembered your position. That is complete genius and saved you big-time on that second one
RNG is random number generator. Which means squidward's monument is luck based,being dependent on where lenny spawns after you take the elevator, to where he roams around upstairs and wether he goes downstairs at all.
Yes there are 2 exit spawns and prowler pat can spawn by either of them but for the one on the left he moves away from the exit path by the time you get to him.
The cutscene trigger does not extend all the way to the back wall so you can literally just jump over it with proper jump timing and freely traverse any section of the area.
The skip at 33:45 is just needed to ace tentacle acres, its so hard to get through this normaly, by the Way, are you going to try to 100% speedrun atc, if not, its ok
The jump I do at 33:45 skips a cutscene trigger which is supposed to put Patrick inside the garden with Squidward and spawn a Nestler and Warhead. Since the laser alarms are only triggered by Patrick and not Squidward, you can walk through the lasers with no issue.
In All Aces, you have to interact with the Krabby Patty and Conch Shell before interacting with SpongeBob since those collectibles count towards ace completion.
I plan to return to the game at some point but I'm not sure exactly when. Most likely, it'll happen on the game's three-year anniversary which is March 1st next year.
hot take: glove world is the scariest part of the game edit: i realize im wrong and glove world is not scary at all and goofy goobers is the scariest part
29:32 never thought Mr Krabs would think about his daughter than money. I guess he made the right choice. Shame his daughter was dead in the ending of the game too cause I saw her grave.
The jump I do at 33:45 skips a cutscene trigger which is supposed to put Patrick inside the garden with Squidward and spawn a Nestler and Warhead. Since the laser alarms are only triggered by Patrick and not Squidward, you can walk through the lasers with no issue.
My exact specs are: Intel i7-7700 CPU @ 3.60GHz (8 Cores), NVIDIA GeForce GTX 1070, 32GB RAM. You don't need a pc that powerful to run this game at a reasonable framerate though.
The game would probably lag with only 4 GB RAM but I wouldn't know for sure. You can look at the itch.io page of the game for more information regarding pc specs.
About half of the levels in the game have a No Death achievement while the other half have a Timer Challenge achievement, indicated by the skull collectible or the clock collectible. In a way, I guess you are doing most levels without deaths anyways since levels with a timer challenge typically don't have a checkpoint after the timer challenge starts but yeah.
The jump I do at 33:45 skips a cutscene trigger which is supposed to put Patrick inside the garden with Squidward and spawn a Nestler and Warhead. Since the laser alarms are only triggered by Patrick and not Squidward, you can walk through the lasers with no issue.
The jump I do at 33:45 skips a cutscene trigger which is supposed to put Patrick inside the garden with Squidward and spawn a Nestler and Warhead. Since the laser alarms are only triggered by Patrick and not Squidward, you can walk through the lasers with no issue.
I have 101% at the bottom of my atc priorities list since the category already has a run and it's super long. I might do a 101% run live as a special event at some point in the future.