The best music, sfx, zoom in and out, the first one to feature desperation moves, and this is the first non TAS playthrough decently performed. That's why I follow this channel.
@@Fygee I mean. I figured that was because Mr. Karate was an SNK Boss. But Mickey?! And you use *little* energy for it?! Not even Robert & Ryo fireballs have that much power.
@@DouglasStewart99 SNK boss syndrome hadn't really happened yet. Mr. Karate was only the second fighting game boss up to that point. But yeah, it's a mechanic with all the characters from what I recall. Counter a fireball with a fireball and the health bar tanks.
8:20 that move doesn't exist in the original game, the sound is the super combo move of KOF97 and you couldnt hit twice in while the air in the original game like I saw somes seconds ago prior to the this not existing move
Art of Fighting 2 was an upgrade from this thanks to new characters, new costume colors, and all the characters being playable in story mode. I still think Robert was cooler than Ryo 😁.
This is still one of the only fighting games I recall playing where characters make sounds every time they get knocked out of the air. Every. Single. Time.
Art of Fighting 2 tiveram melhorias extremas nos detalhes dos personagens,mas o excesso de esteroides e anabolizantes em Ryo e Robert ficou Muito Bizarro!O visual de John Crawleyt ambém ficou inferior ao primeiro game,principalmente comparando com este game!