@Troll comment that i removed----------- if i was violating Copyright i wouldn't be monetized... would i? no i wouldn't, Public domain, any "game" that is publicly sold is not subject to copyright, qualifies under fair use... And Yes but People don't have to donate anything to enjoy my videos but it still cost money to power my PC and to pay for new games...just trying to bring people joy {and i have} and ill continue to do so. Please swipe left!
When I was 18 (this was in 1988) I digitized the ambient ship sounds from the Narcissus at the beginning of Aliens, and Sulaco before the crew wakes up, and made a 3 hour cassette tape to play on my stereo at night, with auto reverse on. Basically the 80s analog version of this. 😂
I’m honestly depressed that there’s no sequel in sight. This game was just an absolute masterpiece. Truly the follow up “Alien” deserved. The fact that just one out of hundreds of ambient sound loops is worthy of an hour long video is.. well that speaks for itself.
No, there is a second game in the works. Two actually. One is a mobile game called Alien: Blackout... five night at freddies but then on the sevastopol station. And the other sequal is a pc / console game yet to be announced. Some people that worked on Bioshock are working on it
Titans of War The mobile game? Nah. It’s incredibly underwhelming. It’s like having a comic as a sequel to a marvel film. Doesn’t matter how good the story is, it alienates (pun intended) the audience of the original piece.
I like that Isolation stays true to the film's canon by using the retro-futuristic technology the film did at the time. The late 70s/early 80s aesthetic was what gave the film its charm. Much like how the Fallout series, set over 200 years in the future, has a 40s/50s aesthetic with its robots, cars, buildings, technology, etc.
It’s what i didn’t like about the later films, they killed the retro atmosphere in favor of futuristic weapons and technology. It really killed it for me.
Hypergen hate to defend it but I think why Prometheus and Covenant is high tech is that the ships are very prioritized Prometheus - weyland is actually in the ship all along and its for exploration Covenant - they have to like deliver those people while they find a stable planet While the Nostromo And the Sulaco are freight and military use
The Nightman Not my point, what i mean is that i adored the retro-industrial atmosphere in the alien horror scenario and by changing the environment to be futuristic stuff it removed a lot of the cool/creep factor i got from the run down equipment. They killed the phenomenal original atmosphere. Im not saying that they’re bad movies I’m saying that I’m happy the game kept the original canon gritty vibe of the Alien universe.
Something I was pleasantly surprised with was how they took the landing/take off display screen seen in the police car in Blade Runner, and turned it into a mini-game in a part of Isolation. That was super clever and great homage.
My heart stopped for a second and I expected sudden sound of alien attack. Maybe I watched movie too many times and playing that game doesn't help too 🤭
I remember playing it for the first time and I took shelter in an vent and was eating a sandwich then I heard the vent opening in the distance, turned around and the Alien come out the shadows, pieces of sandwich everywhere. A fantastic game that tested every nerve in my body.
Am I the only weirdo that feels calm when watching alien? I’d be so happy doing an interstellar journey by myself on the Nostromo. No alien of course, just plain and boring interstellar journey.
There was a guy who made an ambient music album around the Nostromo from Alien. I believe his group is called the Sleep Research Facility. Great stuff.
I am sure that many of us can admit to enjoying interstellar travels and zero-g enjoyment without horrific Xenomorphs. I'd still be terrified because I have an overactive imagination, but I'd still do it. But it's the Alien, that doesn't make it calming.
I’m 52. Around 2003 I had a desktop grape iMac running Classic MacOS 9.2 and somebody gave me a copy of a now long defunct Microsoft email client called Entourage, which I installed. It was incredibly good even by today’s standards, very customizable and streamlined. Extremely unlike MS. Thing is I came across over the net of a small plugin called Nostromo sounds or something that reproduced EXACTLY all of the sounds of computers in the original Alien movie when sending, receiving and checking for emails. I had it running for years until I scrapped the machine and enjoyed every bit of it to the fullest. The early days of the internet were incredibly cool, full of DIY software chunks that have now vanished to give way to an era of online surveillance and compulsory shopping.
Then Dallas arrives in, shouts at you for not being at the engineering bay repairing the ship and he sits instead and puts his classical music. An engineer´s life I tell you.
Blade runner would be the best... well they are the same future. A bit dark.. but at least we got sexy (and yet smart) androids instead of stupid instagram influencer/tiktok and "culture of appaerence" bullishit. I would like to discuss how blade runner and alien are awesome movies for hours but now I've to go back study.
@@matusa6714 Yeah dood I would love to live in a world dominated by megacorporations where it's legal to own slave androids and the environment has been destroyed. Shit would be so much better than tiktok
@@johnmatrix3664 I was just speculating about it... of course it's better to live in this world, for sure!!! But... You can't deny that you wouldn't say no to someone who propose you to live in alien/blade runner world for one day
Sometimes I would chill in areas like this just to admire the sound design and atmosphere. Then I'd hear something creak nearby and I'd be too freaked out to stay
All of a sudden Parker bursts in, tells you the power is out on C deck, and you should start pulling power cells to trace the fault. And you say “Right.”
And you said, "right, but I am on union mandated break......". "Brett! Get your ass down to C desk and check the power!" Ripley blare over the comm speaker. Parker pinched his index finger and his thumb to you, "You are this close to losing this gig bro", he said to you.
Fun fact: I have a family of young owls in the tree outside at the moment, and apart from the transformer hum... at night they sound EXACTLY like this, I swear they have a Sprocket-feed printer up in that tree!! 🦉🦉🦉
Prometheus and Alien Covenant needed this. I have no idea why they went with our modern future technology. All the computers in those movies have LCD screens and neither look or sound like the computers from the original Alien. I love the CRT and the 1970s/80s retro futurism the original movie has.
If you added the sound of space station travel this would be heaven to my ears. I can't find anybody who has combined ambient space travel sounds mixed with active computers/flight deck for the full affect.
I love in particular the subtle “whhhWOOOOOOOOOooo” sound in the background from the movie, it makes the vibe particularly unsettling. In addition to “Alien”, the same noise can be heard in the scene in “Star Wars” where Luke and Leia can’t find a way across the bridge, and in “The Empire Strikes Back” where Luke is exploring in the bottom parts of Bespin looking for Vader during their duel.
you can hear it in: Alien 1 (medlab) ESB: when lukes goes after vader Blade runner (also in one of the soundtracks) ROTJ and i think in attack of the clones too
Before I understood what "ambient" genre videos were here on youtube, I used to put a no-commentary walkthrough of this game on to fall asleep to at night... Never understood why, but did it anyway... Glad to see that I'm probably not the only person to have done that.
Growing up my dad would often leave me at his computer user club while mom was shopping and he was at work. The sounds of servers and SCSI/IDE drives whirring have always been strangely comforting to me. I loved napping in the server room.
In the Alien universe, when the ship travels through hyperspace and goes FTL to the rest of the universe, time increases aboard the ship. Thus, while it only takes 8 months Universal time to hit Earth, on board the ship about 200 years pass. That is why even with FTL, crew uses hypersleep and all equipment is rugged .
That's a really interesting in-universe explanation. What's funny is that in reality, time would slow down as a ship approached light speed, such that the opposite would happen - the travelers would perceive far less time passing than an outsider.
There's a faint whirring sound in the background that is also the ambient noise you can hear in Deckard's apartment in Blade Runner. It's little Easter eggs like that that make this game great. Also, there's also a little unicorn origami figure made of aluminum foil in this game, making that another nod to Blade Runner.
The whirring sound is also in The Empire Strikes Back when Luke is in the depths of Bespin duelling Vader. It adds such an unsettling vibe but love it!!! Yes, noticed the Origami Unicorn when I played through it!!!
Wanted to let you know I play a space sim (Elite Dangerous). Have this recording running by default in the background. The immersion is intense. Thank you so much!
back in my days I would modify heatsinks, speed down cooler fans with resistors, pad the whole thing with foam and so on...all to make it quieter. Now using a silent solid state monster I come here and play this video for ambient sounds.
Ive often wondered this since i was a child in the 80's... maybe active and "working and ok" circuits...like a big calculator? idk my best guess if that makes since? Edit: found this blog.smartbear.com/geek/a-short-history-of-computers-in-the-movies-panel-lights-spinning-tapes-and-lab-coats/
Could be many things, just like modern routers and modems have a ton of blinking lights that signify (active) connections, power status, data upload/download etc.
The real reason for this goes back to 1979, the year the original Alien film was premiered. This was before most people had a personal computer in their home, years before the Apple II would be created. The computers of the time were big and bulky, there were thousands of wires and individual components. The majority of computer systems were Mainframe systems, they took up whole floors of office buildings and most individual modules stood taller then the people who worked with them. That many massive machines with the hundreds of thousands of individual pieces inside them made it hard to keep track of what was doing what. Most mainframes didn’t even have monitors anywhere in them. To explain how it works I’m gonna use the MOTHER AI as an example. In the scene where MOTHER is accessed you see that within the chamber there’s a central terminal to speak with the AI but the walls are covered in bright indicator lights. These lights tell the crew exactly what part of MOTHER’s brain is working at any given time. So if something goes wrong or an engineer wants to change a certain part of the mainframe the indicators can be easily seen and pinpointed. They pretty much were how most machines were coded, by looking at the indicators.
Absolute masterpiece. The sounds, the details, everything, this game is ultimate. And now, we have an hour of it to listen to, with out worrying to hide in a locker for 3 hours....
I'm generally not into horror or horror games, but Alien is one of my favorite franchises, and this game is just wonderful. The atmosphere is just perfect. First time I played it I would hide under a desk for like 20 minutes.
Me neither but I loved Alien Isolation and how much it tied into Ridley Scott’s 1979 classic with the retro-futurism and having to survive against an Alien that you can’t kill.
I was about to immediately click away from this video until I saw the relieving "NO aliens aboard". I can finally take comfort in a safe ship environment.
started playing the game today, and while i don’t really love it yet gameplay-wise, the ambiance had me literally entranced. i was sitting in my chair absolutely unaware of anything, and i legitimately came close to falling asleep with the game open.
As horrifying as it often is, something I appreciate about this game and the first movie in particular is that both the Nostromo and Sevastopool feel very lived in. The machinery still beeping and booping away, the half-finished meals and used ash trays all serve to highlight what I feel is Alien's greatest horror: The horror of being invaded somewhere familiar, somewhere you're comfortable.
This game always calms me down.I love it.I love this soundtrack.I love these characters.I love our pretty little xenomorph. Somehow I have very nostalgic feeling hearing this music.I have no words to describe how much it calms me.Thank you for uploading these.Greetings from Ukraine. ❤️
This is one of THE best videos like this I've had the privilege of coming across. I really hope you come out with more videos just like this one. The sounds are perfect!!! Thank you!
I'm going to ask you a series of questions. Just relax and answer them as simply as you can. Reaction time is a factor in this, so please pay attention
Actually, I would think that MOTHER was programmed to shut all displays and HMIs down after all of the crew were in hypersleep. Then she goes into two modes: monitoring radio frequencies from DC to daylight for anomalies (how radio behaves during FTL is a matter of conjecture, she would have had to drop the ship out of warp to receive the alien signals properly), navigation sensor sweep for space junk (did the Nostromo have nav deflection capacity?) and monitoring all ship systems. It's in the novel that the refinery they were towing was autonomous and expected to have refined the raw materials into finished products by the time they reached Earth.
Alien and Aliens haven't aged a day in my opinion. Sure that Vhs static thing became irrelevant in the 90s but by Stylization those two Films stand the test of time so well. If an Alien sequel were to be made it would be worth it to follow in the same aesthetic as Isolation. This analog kind of tech is so cool