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Astrologian Changes | FFXIV Shadowbringers Media Tour 

Larryzaur
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30 окт 2024

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Комментарии : 532   
@oscarh7621
@oscarh7621 5 лет назад
"The ARROW": Buffs melee Ranged users: am i a joke to you?
@Jojopenguin89
@Jojopenguin89 5 лет назад
Yeah, I didn't get that either...
@MrDoot-hj2ir
@MrDoot-hj2ir 4 года назад
It's because you didn't watched JoJo
@Staringathesun
@Staringathesun 5 лет назад
These are some serious changes. RIP the variety of card buffs.
@miyatenmeiritsu1810
@miyatenmeiritsu1810 5 лет назад
And the card effects used to be part of the Astrologian lore too.
@mystic865
@mystic865 5 лет назад
Guess it's time to return to my 1 main class - WHM.
@SirPhones
@SirPhones 5 лет назад
variety? you mean reroll if its not ewer, spire or balance? yes. Farewell to that shit
@fuckingidiot6985
@fuckingidiot6985 5 лет назад
@@SirPhones You sir, don't know how to play AST in any shape or form
@fredxu99
@fredxu99 5 лет назад
@@SirPhones Inexperience at its finest right here.
@SuperGreenSmartie
@SuperGreenSmartie 5 лет назад
Aww I’m kinda sad all the cards are only damage buffs now, I really liked how each card had different effects :(
@NightArcHero
@NightArcHero 5 лет назад
you say that but 80% of ASTs fished for AoE balance and nothing else. You were fishing for one thing and one thing only, Yoshida is giving it to you 100% of the time and you complain... wut
@SuperGreenSmartie
@SuperGreenSmartie 5 лет назад
@@NightArcHero I mean I don't really fish for balance so no need to speak on behalf of me or all AST. I personally enjoyed using all the buffs (except spire, because when does anyone ever need TP regen?), and trying to shift the odds in my favor and make the most of the cards I draw is fun to manage, especially since they improved the RNG. These changes make it seem like playing AST will be significantly less engaging.
@AsaelTheBeast
@AsaelTheBeast 5 лет назад
@@NightArcHero He's not though. A lot of people didn't fish, but even if you did, not only is the new buff weaker, but the AoE Variant is weaker AND has a hefty 3 min CD. ​@Green Smartie You give TP cards to melee dps during AoE rotations. Happens a lot, actually.
@hoodiesage5930
@hoodiesage5930 5 лет назад
I dont think they ONLY increase dps however. I think they have the same effects as before just with the added bonus of a damage buff. It was meant to add purpose to every card rather than ASTs just trying to hit that balance. Many would treat Spire and Ewer as throwaway cards. Spire might be different since they've gotten rid of TP.
@SuperGreenSmartie
@SuperGreenSmartie 5 лет назад
@@AsaelTheBeast Yeah I know, I was partially joking. I find it better to royal road it for the effect since I've yet to have a DPS or tank run out of TP at crucial moments.
@miyatenmeiritsu1810
@miyatenmeiritsu1810 5 лет назад
I'll miss the old Astrologian. It was my favorite healer class in Stormblood. Also, I think the Neutral Sect should be renamed "Planetary Sect" maybe in more expansions we'll have the Planetary Sect -> Zodiacal Sect -> Galactic Sect -> Universal Sect -> Multiversal Sect
@pletter64
@pletter64 5 лет назад
I will miss using bole on a tank and have him not take damage in dungeons. I will miss getting lucky with balances and having expanded balance buffs for a straight 100 seconds. I will miss trolling ninja's with arrow. I will miss holding an ace-heal up my sleeve. But most of all, I will miss Royal Road
@LittleSparklingStars
@LittleSparklingStars 5 лет назад
Twilight sect
@jackjohnson8305
@jackjohnson8305 2 года назад
Or not sects at all.
@FlyinTonite
@FlyinTonite 5 лет назад
Not loving what the cards are doing now. Though I like the aspect of the lunar/sun/celestial bit. Looks like they werent kidding when they said there would be a lot of changes to classes. Been a secondary astrologian main for a long time and I'm gonna have to spend some time relearning the class as a lot has changed for sure. Also that level 80 ability is amazing.
@cataronivt
@cataronivt 5 лет назад
I like the seal portion of the class but I'm not liking the new cards!!! :(
@filiplabecki708
@filiplabecki708 5 лет назад
Arrow is a melee card. Arrow.
@firby7341
@firby7341 5 лет назад
@@filiplabecki708 tbh, since arrow is good for auto attacks, i often used it on meeles before, or i did it wrong, dunno, i mostly used arrow/speer for meeles (if no bard around) and balance for casters. but since it gets reworked i dont have to worry too much if i did it wrong till now xD
@filiplabecki708
@filiplabecki708 5 лет назад
@@firby7341 I'm talking about the new card and my complaint is purely thematical. Apparently, you should give the bard and arrow. Currently, though, I prefer to give black mages the arrow to, hopefully, allow the more fire 4s
@GG-yy4yx
@GG-yy4yx 5 лет назад
Arrow made cast times faster. It was essentially a mini-haste.
@MaverickBlack
@MaverickBlack 5 лет назад
wow they've really killed the fun part of the class, I'm honestly devastated.
@Kairibeachga
@Kairibeachga 5 лет назад
Yeah I just can't get over this
@ich3730
@ich3730 5 лет назад
they should have given you the option to combine cards into new ones or give astro a new gauge that looks like a gameboard where you have to place your cards
@BenkaiDebussy
@BenkaiDebussy 5 лет назад
I simultaneously understand why people feel this way while also liking the changes personally, since card management was always a barrier to me being able to enjoy Astrologian.
@Kairibeachga
@Kairibeachga 5 лет назад
@@BenkaiDebussy I mean I don't hate it or anything. Everyone agrees Divination's 180s CD is too long so it feels slow, also Celestial Opposition not being a stun kind of sucks. Overall it plays well; I still prefer the old way because it was really easy to me, but I don't hate the new way either, just needs some adjustments.
@revi6482
@revi6482 5 лет назад
My Main is whitemage, but I always liked the Astrologian for the cards and being able to adept to any given situation. Several draws are good. But with all the new effects of every single card it's just puts a bumper into the enjoyment.
@kaishuno
@kaishuno 5 лет назад
ARROW increases MELEE. but y tho.
@Shyverin
@Shyverin 5 лет назад
I think square doesnt know some of us played ast because we liked card rng... yeah it sucks when you dont get the exact card you want, but it is what created those "magic" moments. It was those moments when you are sapped for mana and you get saved by the clutch ewer, or you get a clutch balance to finish the phase push. You could already manipulate the cards so much with old sleeve draw, Lord/lady, RR and redraw, so youd at least be getting an 'average' draw most of the time, but a super good draw sometimes. Now you just get an average draw all the time, boring. I feel like the balance team was just tired of AST issues and decided to rip away what made it cool for the sake of making the job easier to tune. And whats with the removal of time dilation and celestial opposition being made completely generic? Those were such cool abilities, because you could stack everything up and then increase it all. You could celestial your lightspeed, your lucid, your card buffs, your heals, your collective unconscious, your earthly star, ANYTHING! Having all those buffs made huge was such a cool feeling, but nope, lets replace all that with an incredibly generic aoe heal (like ast doesnt have good ones already).
@pletter64
@pletter64 5 лет назад
EVERY decision you made with your cards, your celestial opposition, time dilation, sleeve draw mattered. Even bole, the card that is supposedly worthless, you could put on the tank for that extra shield you needed or minor arcana into a fast heal. Now all you lose is a number you never even get to see when you don't parse.
@Marpfie
@Marpfie 5 лет назад
AST was my main and favourite (and only maxed) job. They completely ruined the cards so now I'll have to play WHM
@Balloonbot
@Balloonbot 5 лет назад
I went back to my WHM today after this disappointment, and still found it so boring - that i might just carry on with the neutered astro to be honest.
@jamesstark6499
@jamesstark6499 5 лет назад
Good video, but as an AST main, I’m really lamenting the card changes. It’s too homogenized. I would’ve preferred if the spear and spire got changed to those, and then the balance could’ve just done all damage at a lower amount than those two.
@earth2jio
@earth2jio 5 лет назад
It is subject to change, so here's hoping.
@flowerkeeper
@flowerkeeper 5 лет назад
God im so glad they actually made gravity a 45 skill instead of the 52 it is now
@HOG_ZONE
@HOG_ZONE 5 лет назад
damn, they really took the BIG icecream scoop to this class's complexity huh.
@Shyverin
@Shyverin 5 лет назад
Theyve been making healer easier since SB, remember cleric stance swapping being what separated the trash from the good healers?
@Entwizzler96
@Entwizzler96 5 лет назад
The new card system is a real deal breaker for me.
@TherusOneWolf
@TherusOneWolf 4 года назад
Finally got to ast, started job quest, excited to play all kinds of stat changing stuff And then, i see only dps buff. I come here and find out ast was neutered Biggest and hardest blue ball i've ever experienced in my life
@naeg3359
@naeg3359 4 года назад
Honestly same...I literally sat through and grinded my way just to play AST because of the card complexity I heard and saw through Larry's video and through the guides. But now that I'm playing it and took notes on all the cards and who to put it on I'm a little disappointed that the complexity was butchered. I'm still going to play AST up until I go to DNC. Hopefully a patch after 5.3 (or in 5.3) its fixed so that I can enjoy the actual reason I grinded to get to AST in the first place
@ricojose187
@ricojose187 5 лет назад
Still maining astro but imma be mad everytime im out of mp and i cant use my babe The ewer with a boost to get it up
@risingdawn6393
@risingdawn6393 5 лет назад
yep. no ewer if you or the other healer die and lucid is down, no largesse until lvl 80 and we can't extend time on ANYTHING. so no extended lucid or lighspeed. MP management will be tight especially in situations where the rest of the party is really bad or your co-healer doesn't heal. Scholars are gonna have to start healing now, otherwise the group will wipe once you've ran out of MP. I worry about 10 minute encounters. The only upside to this is that i won't be able to carry 3 nightmarishly bad players through dungeons anymore. Just gotta leave and take the 30 min penalty now.
@ricojose187
@ricojose187 5 лет назад
@@risingdawn6393 happy i baught a bard boost after my alt character was lost due to me forgetting the password lol if not id only have healer classes id have no escape if this update crashes and burns
@ricojose187
@ricojose187 5 лет назад
@Khaye Ayubann lets lower the snark pet classes are known for relying on pets its not weird that they would be mad at the changes
@furettodaguerra1268
@furettodaguerra1268 5 лет назад
@@ricojose187 listen to this guy... relying on embrace?
@Warkupo
@Warkupo 5 лет назад
Lucid Dreaming is on a 60s recast timer now, so it's actually pretty hard to run out of MP. The cards all do something USEFUL at the sacrifice of doing something DIFFERENT, but the frustrating gameplay of fishing around your deck for the right card is still present since you need three colors for Divination. It feels different and yet exactly the same. I still hate it~
@Oops-All-Ghosts
@Oops-All-Ghosts 5 лет назад
A heart beat without harmony Is moonlight without dark The heart seeketh equilibrium With Balance will your worry part So still this broken melody And therewith shoulder thee One last step only leaving An empty hearth down by the sea An empty hearth down by the sea RIP, Balance.
@IceAokiji303
@IceAokiji303 5 лет назад
BTW Collective Unconscious already gives both effects.
@Fimbulvetr
@Fimbulvetr 5 лет назад
It gave damage reduction and a regen. Larry said a regen and a *shield.* Although the tooltip he linked still showed damage reduction and not a shield, so I'm not sure if Larry meant to say that and just didn't know the class.
@keo549
@keo549 5 лет назад
I went from having nothing to watch to having everything to watch omfg I love you
@Darkmirror7
@Darkmirror7 5 лет назад
Can't say I'm too excited about AST anymore. Fixing balance being the best card by turning everything into balance seems lame. Like the Seal mechanic tho. Horoscope feels loosely like "earthen star but it's on people now" skill. Both Celestial skills are rather underwhelming (Hoping that they just look underwhelming and maybe get tweaked / it plays better) Neutral sect is pretty nice though. Was hoping for a bit more. :/
@TheSilverwolf1001
@TheSilverwolf1001 5 лет назад
What are you talking about? I main Astro and I have literally used every card on a party member for different situations. Think about this clearly. The cards WHERE SITUATIONAL/JOB RELATED. I don’t mind the change all to much because I’ll be switching my main class but, this is what made Astro unique and to put it plainly now it just made everything easier. Although for me it’s a good/bad thing because now I just want to see how my rotations are mainly going to change. This is me being honest. As well if I didn’t like a card you know what i’d do? Use the Redraw skill. You can literally play and abuse the system to a degree.
@TheHazelnoot
@TheHazelnoot 5 лет назад
@Aesthetic Lowlife There's a bit more to it than that, though. What if you draw Spear when the BRD isn't around? What do you do if you draw something that you don't really need? Do you risk getting a Spire through redraw or do you just put that Spear on SAM? If you do get a Spire, what do you do with it? Sure, the end goal is AoE Balance, but bad RNG doesn't always *give you* AoE Balance, so you need to figure out what to do with the rest of it. It's not like Ewer is so useless that if you end up with it through redraw that you just undraw it, it can be put on someone anyways even if it doesn't end up being what you wanted or needed. (Edit) Not to mention that Ewer and Spire are vital for full party Balances because they give you that AoE buff when Royal Roaded. So even Spire and Ewer can be useful in that way too. On another note, why is the illusion of choice a bad thing...? Mass Effect is filled with dialogue options that all end up with the same result, yet if Bioware just went "Well, these options aren't different so we'll just remove them entirely" people would go "Where're all my choices?" Sure, they have the exact same number of choices in the end, but the illusion of choice is a great tool nonetheless, especially in videogame design.
@TheHazelnoot
@TheHazelnoot 5 лет назад
@Aesthetic Lowlife Logical thinking is rarely involved in liking something. Occasionally, you may play with some friend and maybe you just want to mess with them so you throw an Ewer on a NIN just to see their reaction. It's not gameplay viable, it doesn't make any sense, but it may be funny to you. It's not logical, but it may be something you hold dear.
@asdrashuet-doyle961
@asdrashuet-doyle961 5 лет назад
The different buffs was the best part though :(
@Sammysapphira
@Sammysapphira 5 лет назад
They don't give stats anymore? That's super lame. 3% damage just isn't as cool as giving crit or speed
@wohdinhel
@wohdinhel 5 лет назад
the problem is that raw damage is just inherently superior to the other buffs for most classes
@epsilon13
@epsilon13 5 лет назад
@@wohdinhel they could just give a % of dmg + another % of something secondary...
@Rhyzal_
@Rhyzal_ 5 лет назад
@@wohdinhel every card gave some form of damage boost (either directly or indirectly, as in even an ogcd Lady could free up an extra Malefic, etc) . There are plenty of raw damage buffs already in ffxiv - Trick Attack, Dragon Sight, Blood for Blood, Raging Strikes, Brotherhood, Contagion. ASTs cards brought more variety to the game.
@WhnNinjasAttack
@WhnNinjasAttack 5 лет назад
@@Rhyzal_ No they give the illusion of variety
@Skelliiie
@Skelliiie 5 лет назад
@@WhnNinjasAttack it wasn't an illusion, you had to know which class benefits the most from the different cards of the ones in your party, and if the one you've drawn is worth saving for later, burning for royal road, or redrawing to try to get something better suited for the situation you're in. It was infinitely better than what they're going to be in shadowbringers.
@yabbles617
@yabbles617 5 лет назад
Well there goes the only reason anyone liked playing astrologian over any of the other healers, now it’s just a middle ground with a mild damage buff.
@jademerrydown2943
@jademerrydown2943 5 лет назад
Thats my main pulled around the back of a shed and shot with the homogenization gun "People are too dumb to learn things quick make it simple"
@RidersCompany01
@RidersCompany01 5 лет назад
Please tell me when was the last time you used Spire, Ewer, Bole or Arrow for the buff
@yabbles617
@yabbles617 5 лет назад
RidersCompany01 that’s not the point, if they wanted to change the cards to be more useful then they could at least provide some variety to it’s buffs rather than gut it entirely. Changes would have been super appreciated to some of the cards effects but this isn’t a good change. The fun was the variety and making the best of the hand fate dealt you, but now the decks been replaced with nothing but heavily watered down balances and slightly better watered down balances.
@RidersCompany01
@RidersCompany01 5 лет назад
@@yabbles617 But then comes the point on how they can put variety without underpower one buff over the other, and ultimately using the better buff, It is true that it lost a lot of variety, but everyone alwasy hoped for the same card comboes, in hope of getting the best of the cards, but it will always end in the same buff combo
@yabbles617
@yabbles617 5 лет назад
RidersCompany01 while you have a point that balancing that shit is difficult, there are better solutions than just making everything the same and I sure would have appreciated if they at least made an attempt.
@FTSOA
@FTSOA 5 лет назад
This Tank will miss his Boles (Wait..this doesnt sound right!)
@ryanc5572
@ryanc5572 5 лет назад
I'll miss giving them to you.
@Chaddington69
@Chaddington69 5 лет назад
So they gave WHM nothing, removed dots and all damaging abilties from SCH and basically removed AST cards. Good job se on removing any complexity these jobs may have had and making them all similar.
@Despond
@Despond 5 лет назад
AST was going to be my main healer. The card changes for me are horrific. Just utterly senseless to homogenize this classes main appeal. Flexibility is gone, decision making on the fly is gone. Now it's just all DMG.
@rudyyeye7812
@rudyyeye7812 5 лет назад
Despond i literally rushed arr to play adtrologian and now i see they se murdered this jobs lmao.... this is horrible...
@spoinkable2217
@spoinkable2217 5 лет назад
AST is my main healer and I'm so sad about the cards all just giving the same buff. One of my favorite things about it right now is figuring out which class wants which buff more. At least it's more streamlined?
@theadorabletk
@theadorabletk 5 лет назад
Rest in peace aoe bole/balance/arrow. That said, I'll still be maining astro because I love it to pieces.
@Oops-All-Ghosts
@Oops-All-Ghosts 5 лет назад
As a BLM: really, _really_ gonna miss Arrow. :(
@Oops-All-Ghosts
@Oops-All-Ghosts 5 лет назад
@ShiNy ArMor We have very long cast times, during which we can't move at all; that makes us very vulnerable to AoEs, unless we want to interrupt. If we do interrupt, we at the very least lose a substantial chunk of damage, and at worst we lose our stacks and have to start our rotation over from the beginning. Our most damaging spell is also only unlocked once we've spent 30 seconds with our stacks active; if we lose those stacks before those 30 seconds pass, we have to start over. Basically, in addition to giving us a DPS-up due to being able to cast spells more quickly, Arrow gives us a _lot_ of breathing room in terms of avoiding or participating in mechanics and maintaining our rotations. (It also just feels very nice to be able to cast more quickly, especially coupled with ley lines.)
@Ray12392
@Ray12392 5 лет назад
Don't like what they did with the cards. Sigh, prob will have to play a diff healer now I really enjoyed the variety of the cards
@EveOpheliac
@EveOpheliac 5 лет назад
Whoa, whoa, whoa. Larry. Your Basically video taught me that that is not how you pronounce Astrologian. Money back.
@OsakaLover
@OsakaLover 5 лет назад
Right?! I was gonna say, he actually learned how to say it properly! :O
@vessael
@vessael 5 лет назад
these changes have got me so bummed, dude I loved AST so much this ain't it
@LittleSparklingStars
@LittleSparklingStars 5 лет назад
I think I will enjoy ninjaing those cards out.
@zacmartin9326
@zacmartin9326 5 лет назад
They cud just nerf the old card effects a tad and keep them on and change the spire to a direct hit buff. Killing the variety of the cards in this class isnt cool it was one of the main appeals. I understand square wants to streamline and with things like the tanks its understandable but this is just gutting a kits complexity
@KevDee
@KevDee 5 лет назад
I'm not sure bout just damage buff cards... I wouldn't mind if it was something like Arrow and spear still buffed crit and speed and maybe buffed damage if the right card os used on ranged or melee.
@ThewOrldIssqUare
@ThewOrldIssqUare 5 лет назад
Since I don't think anyone has mentioned yet: there's no way to extend buffs anymore. I am sad about that.
@KyleBreeth
@KyleBreeth 5 лет назад
waaa that was sooo cool! to extend buffs!
@MrRamo14
@MrRamo14 5 лет назад
collective unconscious always mitigated and gave a regen regardless of your stance
@shaynecollier2175
@shaynecollier2175 5 лет назад
It actually did not always do this. It was a very early change they made after HW's release. I think in 3.1 if I remember correctly.
@boxinthefield
@boxinthefield 5 лет назад
Look at how they massacred my boy...
@john_7000
@john_7000 3 года назад
Shut up with this annoying sentence, everything is simplified now I am glad I joined Ff14 with the release of shadowbringers, everything is less complicated
@andrejules9154
@andrejules9154 3 года назад
@@john_7000 So it's better because you slow ass likes it?
@fuckingidiot6985
@fuckingidiot6985 3 года назад
@@andrejules9154 Love how he basically admitted to beeing a smoothbrain
@Krysta1Rose
@Krysta1Rose 3 года назад
Endwalker: ANOTHER ONE
@HeinerAngarita
@HeinerAngarita 5 лет назад
When I saw the seal system I though we would get incentives to not be seen as bad AST for using other card than balance (Spear is actually great, Arrow is also very good on certain jobs and Bole even when is the one you dont want that often you still could use it to save raids when your tank has 3-4 vuln stacks. Ewer save your cohealer's ass or even yours and TP well.... we dont talk about that one lol). I got really hyped when I saw that seal system but then this card system is literally making all the memes come true. Everything is balance now and your finishing move is a balance within a balance... I know people don't like RNG and just want the pretty animations which is sad but it's what most people want... sadly this change came to stay forever. All we can do is let the cards rest in peace
5 лет назад
i bet this will change in 6.0
@ShadowRhapsody81
@ShadowRhapsody81 5 лет назад
I never 'only' ever used Balance. I looked at who was in my party. If i had a ninja, i either gave him Balance or Arrow (whichever happend to be up) Dragoon? Balance or Spear Bard? Spear, Blaance, or Arrow. blm? Balance or Spear. With these chanes? Only thing that'll even matter is if their mele or ranged... Nothing else.. the car i chose wont even mean a darn thing because their 'all' the same. The ONLY thing different is the sign. May as well jsut give us 2 cards and a random sign. No point in having 6 cards when its really only 2 different effects with 3 different signs.
@belias360
@belias360 5 лет назад
@@ShadowRhapsody81 You never only ever used Balance...but you used it on every class you listed? Isn't that kind of the point of the changes? They saw that Balance was treated as the card that ruled them all, so now every card can do it. I get the changes suck and can sympathize to a point, but the players kind of indirectly forced the changes to come about in the first place.
@ShadowRhapsody81
@ShadowRhapsody81 5 лет назад
@@belias360 it was a card you 'could' use on every class cause it was a pure damage bonus, didnt matter if it was a crit-based class or even a tank. That doesnt mean i used it every single time it came up on every class. There were times i'd give a bard or even a tank Balance, so i could then use the Crit-chance one on the Ninja. or, i'd give the mage the Crit-chance one, cause critting Fire V's are fun!, rather than just a Balance.. the 'good' Astro's learned how to use all of the cards well. The bad ones just spammed Balance over and over and complained they didnt get it enough. Now with the Shadowbringers changes. Those of us that LIKED the options.. are having the class we loved turned into a 1-trick pony with weaker heals than a whm.
@patrickbuckley7259
@patrickbuckley7259 5 лет назад
@@ShadowRhapsody81 wowowow, Don't give Arrow to the NIN, you give it to a caster, Arrow only hurts melee's, but is amazing for any caster (Except summoner who doesn't need it) it's particularly good on BLM.
@x_voxelle_x
@x_voxelle_x 5 лет назад
"relearning" Sadly, no. I will not be. I don't think I'll be touching AST like this, but I do suspect this expansion will turn me into a tank main.
@I_am_Samurai_Not_Ninja
@I_am_Samurai_Not_Ninja 5 лет назад
i am astrologian main . Arrow : attack casting speed up spear : Crit rate up Bole : damage reduce spire : tp regen Ewer : mp regen Now all become balance : damage up No stun for astrologian , Lightspeed only increase 5 seconds ( with Celestial Opposition , you can get 10 more seconds) my favourite moves : Lightspeed > celestial opposition > spam gravity
@drothganger
@drothganger 5 лет назад
i don't think CO extends buff duration anymore friend.
@I_am_Samurai_Not_Ninja
@I_am_Samurai_Not_Ninja 5 лет назад
yup , they remove CO's stun effect as well , i can't use my favourite combo when 5.0 release
@Ibukization
@Ibukization 5 лет назад
Man they really handed Leveva and the AST gang a big L with this, this was the only healer class I was fully invested in now I think I’ll just melee unless things get overhauled to make me wanna come back
@isa2758
@isa2758 5 лет назад
Wow everyone in the comments talking about dropping this class😲
@ShadowRhapsody81
@ShadowRhapsody81 5 лет назад
Imagine playing, and loving a class that gave your 5 choices on what to do, and 2 choices of 'how' to do with those 5 choices, and then 'who' you wanted to give the ultimate choice to (ie: 15 or so different ways to do a thing. This includes either using the cards or turning them into 'effects' added to the cards, then deciding who to give your chosen buff to). And having it tuned into a class with only 2 choices and nothing else. Thats pretty much how many of us feel.
@isa2758
@isa2758 5 лет назад
@@ShadowRhapsody81 yeah I know:(
@WorldinJeopardy
@WorldinJeopardy 5 лет назад
But my Ewer. I wonder how mana will feel to healers now, especially if they are getting rid of mana shift and new Astro's Ewer. I do like the idea that Astro will truly be a class that can offer both shields and regen on the fly.
@hisakini
@hisakini 5 лет назад
"No damage falloff" is such a nice way to say its "Damage took a preemptive fall". : P
@azae00Vids
@azae00Vids 5 лет назад
RIP Ast .. it was fun while it lasted.. now it's just a simple all cards are the same build up 3 seals to buff one move.. why!!:!?!? the complexity is what I loved about the job.. FUUUUU!
@MoogleSamurai
@MoogleSamurai 5 лет назад
Now that I've played new AST, I do like the increased focus on damage buffs especially since balance is all people wanted from me anyway. I'll miss that amazing feeling of lining up and throwing on aoe balance at the perfect time. And I'll kinda miss the ewer, spear, and bole. But let's be honest, they were very situational - borderline useless if your party was missing particular jobs. I know not everyone is going to like the changes, but the pre-emptive whining in these comments is just hilarious to me.
@KimJongTsun
@KimJongTsun 5 лет назад
And I just got AST to 70 too. Well time to find a new main, I hate what they did to the cards
@ChubbyBlobby
@ChubbyBlobby 5 лет назад
I agree, reccomend a new healer main for me pls? haha! I was thinking of White mage
@KimJongTsun
@KimJongTsun 5 лет назад
Blobby which one? All three of them are White Mage now
@timothyfoster6132
@timothyfoster6132 5 лет назад
Why is arrow for melee though?!?
@muuhnkin4611
@muuhnkin4611 5 лет назад
Just to say to the casters: Look it was your strongest buff, now you never gonna get it again
@KurodoDragon
@KurodoDragon 5 лет назад
0:20 Flattery will get you everywhere, Larry.
@evelynnmid
@evelynnmid 5 лет назад
well it’s over
@EclipseHighroller
@EclipseHighroller 5 лет назад
2019: The death of the healers
@agidyne9676
@agidyne9676 5 лет назад
The cards used to be so unique. Now though...? Might as well play WHM if I wanna heal.
@dracodragniel8648
@dracodragniel8648 5 лет назад
Did they just ruin AST?
@amandasmith7210
@amandasmith7210 5 лет назад
Yes.
@yanipheonu
@yanipheonu 5 лет назад
I'll be real, the cards being changed so much seems like a deal breaker.
@Rataldo20
@Rataldo20 5 лет назад
Indeed I have seen plenty of people saying that they are gonna go back to whm now xdd
@RuserCruiser
@RuserCruiser 5 лет назад
@@Rataldo20 I mean, WHM went from looking really boring to looking pretty sick, so.
@IceAokiji303
@IceAokiji303 5 лет назад
Ok everyone's up in arms over the card changes but I'll add: The change to Gravity is kinda... eh. Even with faster casting and no falloff, due to the lower potency it takes 5 enemies to outdo the damage of old Gravity. If using Lightspeed on the old Gravity, it takes *10 enemies* to catch up to old Gravity, 11 to surpass. Much harsher than the change to White Mage's Holy.
@GG-yy4yx
@GG-yy4yx 5 лет назад
Aosha as an astro main...the changes are whatevs. I’ll probably switch to another healer this expansion. Especially with card changes.
@Chamekitten
@Chamekitten 5 лет назад
6 cards that give a total of 2 effects...coulda just made it 2 cards, one obviously for melee, 1 obviously for ranged...plus lord and lady...idk there's just something stupid about this change and keeping all the same cards *Shrugs*
@KyleBreeth
@KyleBreeth 5 лет назад
2 cards would have made sense. they should also keep the mana one.
@almccloud86
@almccloud86 5 лет назад
W.O.W player here. I would warn about tooo many huge changes... Or you will have people like me waiting on the Classic W.o.W to come out... Good thing is. They are taking opinions before the launch. And hopefully you guys get what you want. Because reading these comments show that a lot of Astro mains are not liking this change too much.
@GG-yy4yx
@GG-yy4yx 5 лет назад
They killed astro. They’ll change it down the road in a patch. They’ll notice how much players dislike this change. As a main astro, the card changes are boring, dumbed down, and unnecessary. People need to learn the job and the cards if they are going to play the job-the developers should not dumb it down for people who don’t want to learn the cards.
@Balloonbot
@Balloonbot 5 лет назад
My first post on the forums was to put my vote against this crap. Its the only place they'll look for feedback.
@GG-yy4yx
@GG-yy4yx 5 лет назад
Balloonbot can you link it ?
@rowo175
@rowo175 5 лет назад
Why why why I want the old one
@muuhnkin4611
@muuhnkin4611 5 лет назад
Srsly, they could have just removed all cards except of 2 with that changes... And if the Astro still needs as much mana as he does in stormblood we're gonna miss the mana card a lot. Don't know, just feels wrong...
@HirosamaNadasaki
@HirosamaNadasaki 5 лет назад
I assume with the TP/mana changes they're gonna up mana regen across the board, otherwise AST just got hit with the nerf hammer big time
@LunarSky07
@LunarSky07 5 лет назад
Maybe ast will stack piety for the mp regen but yeah I’m not super excited with the card changes. Ewer saved my butt more than a few times.
@muuhnkin4611
@muuhnkin4611 5 лет назад
@@LunarSky07 ah that's the English name of that card xD It's also an indirect nerf to casters, as dmg% was never best for casters. Especially black mages needed cast speed more. I think it was arrow? Self dps of Astro is better with castspeed too.
@Chris-iv8sb
@Chris-iv8sb 5 лет назад
----- the new cards system as in 1:30 would be much easier to learn if they atleast keep them in the same category as they were for royal road ----- (speaking of solar, lunar and celestial)
@ShadowRhapsody81
@ShadowRhapsody81 5 лет назад
What is there to learn? 1. pull card 2. Check the sign, have you used it yet? yes/no 2.a if yes, cycle. 2.b If no, what class? ranged or mele? 3. Cast card on friend of appropriate clsss ranged/mele. 4. return to step 1. Thats it... thats the entirety of the thought process/skill required for Astor now with these changes. Sofar as their cards are concerned. we dont even need 6 cards, just 2 with a 50/50 chance on if its mele or dps that comes up.. and a 33% chance on which sign comes up above that card. the change they made has made me loose all interest in playing an Astro. And it was the 1 and only healer i liked playing in FFXIV.
@Chris-iv8sb
@Chris-iv8sb 5 лет назад
Right, i forgot just HOW MUCH it's going to be dumbed down. What a shame, i just renewed my subscription a few days ago
@ShadowRhapsody81
@ShadowRhapsody81 5 лет назад
@@Chris-iv8sb Yea.. Astro was the only healer in FFXIV i liked to play.. BECAUSE of the variety of cards and how complex it was to play well rather than just spamming Balance on everyone. Now?... i guess i'll never play Healer anymore.. We'll have to wait and see how Geomancer does when it comes out.. maybe it'll give me a healer to play again.
@Rataldo20
@Rataldo20 5 лет назад
Oof astrologian looks very boring and quite generic now. The whole point of astrologian was its RNG and how each card do something different and you can adapt to any situation with it but now? What is the point of it. It's just a complicated way to reach a damage buff and that's it.
@empyreal84
@empyreal84 5 лет назад
Also the buff it's not that big. It should be better for all the mess you have to deal to get all the seals
@onioncultistlordoftheonion8315
@@empyreal84 it's a balance thing. Now that all the cards give damage the dev's are able to more accurately manage AST's rdps contribution and buff or nerf it as needed
@amandasmith7210
@amandasmith7210 5 лет назад
"It's just a complicated way to reach a damage buff and that's it." Couldn't have said it better myself.
@Brendanj101
@Brendanj101 5 лет назад
God they really really really ruined cards. I thought it would be each role has two cards. Tanks having a DPS up one and a damage reduction one, healers having a heel potency one and damaged one and finally DPS having a crit or damage up one. All of them being just damage and little RNG makes me sad.
@SuperGreenSmartie
@SuperGreenSmartie 5 лет назад
Brendan J Honestly that change would be a million times better than this. The seal system looks fine but essentially reducing AST buff types from 6 to 2 is just sad.
@ryanc5572
@ryanc5572 5 лет назад
I love how Combust 3 literally does the same damage as Combust 2. Also, RIP ewer mp regen for gravity spam
@abuhurairah6268
@abuhurairah6268 5 лет назад
It's still in development, potency may change after release.
@izunayoomee3774
@izunayoomee3774 5 лет назад
Celestial Opposition seems a little weak for a two minute cooldown does it not?
@l.madrid8815
@l.madrid8815 5 лет назад
Absolutely, and it doesn't make sense to have it so weak as celestial intervention or what ever is only a 30 sec cool down but just as strong?
@cmwky92
@cmwky92 5 лет назад
When I heard all cards will have offensive properties, I kind of hoped they would retain some of their identity to some degree with unique offensive properties. Oh well
@AgentBlizzaga
@AgentBlizzaga 5 лет назад
Dammit I just got used to astrologian
@HirosamaNadasaki
@HirosamaNadasaki 5 лет назад
Really not liking the new cards, I don't see any reason to remove their unique effects. In fact I was actually expecting to get a new effect for spire since TP was removed.
@Balloonbot
@Balloonbot 5 лет назад
Yeah, all the class fantasy went to the dancer. Im leaving this class on the shelf - let's see how the Scholar is doing.
@TekkenShazam
@TekkenShazam 5 лет назад
GRAVITY AT 45? Heck yeah!
@TheOneGreat
@TheOneGreat 5 лет назад
I don't understand why that's so great. People seem to like it.
@TheRyoux
@TheRyoux 5 лет назад
@@TheOneGreat apparently people still like to play old content
@TheOneGreat
@TheOneGreat 5 лет назад
@@TheRyoux So do I, but is it celebrated because of lvl50 roulette? Other than that I don't know what's so great about it. lol
@D-Havoc
@D-Havoc 5 лет назад
@@TheOneGreat I mean, it's been explained already. Nothing is shittier than being unable to do aoe damage in the old content where they used to have packs of trash thrown at you in the 24-man raids, MSQ roulette, trials and dungeons. Just like when they gave PLD Total Eclipse as a new skill sub-level 50 for Stormblood.
@fetchgames
@fetchgames 5 лет назад
LARRY YOU ACTUALLY SAID IT RIGHT XD
@FiendMatadorSlayerOfNoobs
@FiendMatadorSlayerOfNoobs 5 лет назад
I am unfortunately not liking the changes to the Card System. It looks like it simply willl have no impact whatsoever.
@taco_sensei
@taco_sensei 5 лет назад
I might be the only one who is still super excited to play AST!
@davidyaconis7002
@davidyaconis7002 5 лет назад
So instead of hoping for Lady of Crowns, I'm given a second stack of Essential Dignity. Nice.
@donavonhoho
@donavonhoho 5 лет назад
They wanted to get rid of rng cards, but ended up making the card system boring. I understand it's for balance (heh!), but the fantasy of astro was the variety of card effects. In fact this will make Astro queues hell. Imagine going into pf and now everyone needs to tailor class composition to you. Not everyone is going to go 2 melee 2 ranged :/
@belias360
@belias360 5 лет назад
It's not like everyone tailored class composition to RDM with their Embolden and how it works so this new change isn't likely to affect that either.
@patrickbuckley7259
@patrickbuckley7259 5 лет назад
WHile I agree the changes are terrible. Your group will always have a Tank for the Melee buff, and a Healer (I.E. You) for the Ranged buff. Though the former is a better argument than the latter. Still feels bad man.
@Kairibeachga
@Kairibeachga 5 лет назад
I see how this may have been useful at the start, but for seasoned mains this just hurts. Dancer is great and I think they shifted the buff aspect towards dancer. I think if they had kept the old system, added extra redraws and changed some of the cards instead we'd be golden. I'm sure the new content calls for huge heal checks. However, I really think the problem is people don't do healing to heal, but maybe for queue times? I've met a lot of great healers who started from not knowing anything. Balancing issues are hard. I just don't understand why they had to change the whole mechanic. I know many people didn't like the gamble; but that's the exciting part. Thought that's why sleeve draw was given to us. I'm still giving astrologian a chance; it is my main; but I may focus on the new class because it seems to do what I enjoyed about astro the most!!
@Coaltergeist
@Coaltergeist 5 лет назад
Whelp they ruined astro. Too bad; it was one of the most fun classes to play.
@MinhLe-oz8vj
@MinhLe-oz8vj 5 лет назад
AST is my second main, seeing this is f painful
@helloimtom100
@helloimtom100 5 лет назад
the cards changes really kill the job for me :(
@alberttus2328
@alberttus2328 5 лет назад
This feels like alot to keep track of in a raid (and in general)
@Balloonbot
@Balloonbot 5 лет назад
Its much easier than the current Astro
@nekkowe
@nekkowe 5 лет назад
These card changes take the Jazz out of the class - you can't even Royal Road anymore!? - and even Celestial Opposition seems to be gone. This sucks!?
@TranceGurl20
@TranceGurl20 5 лет назад
I think yoshi hates healers.....
@BorisTheGoose92
@BorisTheGoose92 5 лет назад
The changes outside of the card changes are amazing though! You can get both sects effects without changing it yourself on so many abilities. Gravity no longer has damage drop off which is insane.
@matrinezkevin11492
@matrinezkevin11492 5 лет назад
Are you kidding me? How is losing 100 pot a tick on CU "amazing"? How is losing the buff enhancement of C.Opp and the stun "amazing"? Neutral sect is just largesse with a shield and that costs you gcds that could otherwise go to damage but you have no choice now because your oGCD healing options were neutered and the alternatives givem are garbage. Meanwhile, whm gets a free medica every 30 secs and its all paid off for with a 900 potency aoe to make up for those glares you wasted healing
@lahnhedberg3403
@lahnhedberg3403 5 лет назад
You know that feeling when you playing a black mage and you see that the astrologian gave you finally a card and when you look it is THE SPIRE!
@IaconDawnshire
@IaconDawnshire 5 лет назад
Mr. Karl Hedberg Crab Spire was such a nice troll card
@foxyareku7219
@foxyareku7219 5 лет назад
Collective Unconscious is the same that it is now, the heal is just weaker.
@Saphran0
@Saphran0 5 лет назад
The thing I liked about AST was that you were always busy doing something, either using OGCD skills or thinking how to manage cards, including the worse ones or some that only fit certain jobs. While it was certainly rewarding to draw a balance, I felt all the others except spire had enough worth to make it fun using or burning them. It was like a minigame you could play to distract yourself from watching health bars 100% of the time or spamming the same single attack all the time. I always saw WHM as a very basic job for beginner healers (or people that really like the oldschool mmorpg healer archetype) after which you could move on to SCH and finally AST for more of a challenge. Succeeding in managing all the different cards and effects well made me feel that I was making more of a difference than playing the other healers and that made it rewarding to play. At its HW release it had many problems and things that felt wrong but I thought the current 4.5 AST was in a pretty good spot. Since SCH seems like torture to play in dungeons now and WHM just getting more of the same (which is not a bad thing, just not for me) I have no plans to play healer in ShB even though it was my most played role before. At least dancer looks fun...
@OrphanHart
@OrphanHart 3 года назад
Balancing AST around what the hardcore raiders did ruined any fun I had with AST. I pretty much didn't touch this job again until I wanted to level everything to 80. Even after many 80 duties I can say that it's just so boring and lacks any real identity anymore. There's no real reason to even have the card system. Just make it a buff button if we really want to dumb things down. The pretty AOE heals would be the only reason to play AST for me. Hopefully, Endwalker makes things a bit more interesting again.
@okanoz1539
@okanoz1539 3 года назад
Amen! Couldn’t agree any more!
@Kernog
@Kernog 5 лет назад
So less card complexity, counter-balanced by more aspect complexity.
@gogogoron6029
@gogogoron6029 5 лет назад
This is what I got out of it. Which frankly is a welcome kind of change. I love playing AST and WHM, but current AST to me is boring after a while because I pick cards, put them on party members, and then forget about them. Meanwhile I go through the rest of my kit which is boring.
@mystic865
@mystic865 5 лет назад
That system is terrible. Cards are a big mess with these changes...and our versatility is gone.
@LumyTheQueen
@LumyTheQueen 5 лет назад
Really sad about this. I started playing recently because I thought AST was so cool. This seems like a huge nerf of the cards and versatility. I'm really sad...
@frbny88
@frbny88 5 лет назад
AST’s animations are so pretty!
@ricojose187
@ricojose187 5 лет назад
Your kidding me .... my cards
@Lurker1991
@Lurker1991 5 лет назад
I just got Astro to 60 and now I hear easy commends from BLMs for giving boosted Arrows on them are gone. Like cmon, only thing that needed to go regarding cards was the Spire due to tp infusion into mp. Spire could have been implemented as low level aoe spell due to its symbol and function when "Royal roaded" or just "push this and next card is aoed in full effect" -button.
@Generaldrummist
@Generaldrummist 5 лет назад
Honestly, I've been playing/maining this class since HW and since they're not going to give us a new healer class, I'm fine with them just totally revamping the existing ones. Whatever gives me something new to play. Also, very informative. Thank you for making these, Larry!
@Spyrit2011
@Spyrit2011 5 лет назад
Creeping ever closer to corsair cards.
@Amber-vn2le
@Amber-vn2le 4 года назад
they just killed the fun of the class, rip me and astrologian mains (love how 99% of comments are about how boring the cards are now)
@teemopanda02
@teemopanda02 5 лет назад
I'll miss the variety in the cards, it's just basically two cards you're playing with. I like that rng is reduced, but still would have preferred each card having its own flavor.
@fredxu99
@fredxu99 5 лет назад
I'm suddenly not so hyped about these changes.
@EclipseHighroller
@EclipseHighroller 5 лет назад
So they made AST for the people that were noob ASTs and screwed over the actual ASTs that used strategy.
@Durge205
@Durge205 5 лет назад
Well, it looks like I won't be playing it anymore with these changes that completely gutted its style and depth. And AST was my healer pick amongst my friends when we made a party. I suppose I should thank them for finding a way to dedicate more time to my DPS picks. I hope the "this is all subject to change" applies here when they see the feedback given here.
@SakuraWitch
@SakuraWitch 5 лет назад
Not being able to extend beneficial buffs that we cast, sucks. Being able to extend earthy star because you put it down too early is a great thing
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