Nice video. I find it simpler during the press-pull to not select the circle, but to select the inside of the circle then drag all the way through the object. This creates a void / depression in the object, but you passed it all the way through the 3D-Solid; thus a hole. Then delete the circle when done making holes.
You can change the view to front,top and side view and make it to wireframe...this is the easiest way..otherwise you can go to layout and visualize those views in white space separately
Im trying to use this method for substracting a hole from two different surfaces. What you're doing is great but it wont allow you to substract from two different surfaces. Is there no way you can show how to substract a hole from two different surfaces? I have one surface on one geometry and another hole on another sized geometry.
@@cadclass6842 sorry if I my comment was a bit snarky. A vocal explanation in the vid might help people understand a little better though. but you didn't have to do the video in the first place, so I truly appreciate it--It is informative, even without a voice over. So thank you. (Liked and sub'd)