I agree 100 on the monthly recall. Which would.have to be f2p friendly. With the smpun5 of heroes being released and hoe quickly a hero can go "stale". They make way more than enough money to throw the community a "bone" of a monthly free recall.
id like to see more options for selecting the correct cards, more books cause you cant do any higher levels without the booked units. More variety in using characters to defeat environment. Id also like to see improvements in pvp.
All your ideas were great almost 100% spot on. One thing I'd add is that instead of the forge going away, let's just improve it since it's in the game already. Make it better, useful. What if you could crunch regular gear into forge materials, and that material could be used to craft any set you wanted. Also, dispatch is complete trash I've been playing since alpha and I still can't complete one rgb Lego by myself. Sure I can trade with guild mates but it's just terrible. Should greatly increase the drops or give out hero select matrix. Skins I'd love more skins and other ways to get them behind only rta. One skin every rta season is not enough. They could make so much money selling more skins. And lastly, I love void tower but it's out dated like everything else i just auto all 3 and wait for next month. What if they made another tower and made it for rgb only. Could have one for each element would be cool and another fun challenge. They could also add tower tokens and open another shop where you could spend your tower tokens on for good rewards such as skins, books, potions.
Maybe just a pipe dream, but there are so many simple QoL UI changes I could put on a list. The big one, though, is gear management. I think adjusting gold or gold costs so it would be easier to just bulk vet gear would be huge. But otherwise UI changes to find good gear and purge bad would make the game so much more playable, especially given how important gear is in this game. I wouldn’t say no to reduced friction on gear set swaps either.
Having gold and jelly dungeons opened would help me so much. My account has good heroes, but I can't get enough jelly or upgrade potions to actually build the characters
I recently came back to the game and ye instantly noticed how a bunch of reward stuff hasn't been updated yet some of the mechanics have. Like getting 2k gold? That is not a reward lol and yeah needing specific heroes for dungeons and stuff isn't good. Leaves a lot of heroes useless
They should never banned Poison, Max health based dmg on some bosses. What they can do is introduce restrictions e.g poison dmg can't exceed 1% of this boss max health. Or Max hlth based dmg can't exceed this boss 1.5% max hlth. I know it's sound like Raid but to make ACE popular DEV must do everything.
basically they want u to spend money to progress.. its even worse for new players smh! but i agree with everything change the rewards add on more rewards and please update the crappy market lmao 😂
To DEV.. You guys need to introduce something to attract new player. If there is many then some will spend. Don't try to always milking existing whale. Many new plrs stop around lv 30. So research why they losing interest.
His damage may suck (I haven't tried to test him) but his trait is nuts. Even at lvl 1 fresh out the box, he drags the fastest opponent to the bottom of the turn order. I don't think there is a counter to it. I built mine with defense health and resist in Dragonscale to be a brick to stay alive and pair with DValeria
sup man, dont wanna be rude or doomer but this game has few to none new players / downloads for last few months already and they are making 190k$ monthly revenue which is nothing for these types of games, it is literally dead on a maintenance mode, I highly doubt they will make any of these big changes for only remaining old players like yourselfe for example, I dont see any future here.... just my thoughts