John looks pretty scaree but he just used the 'xD' face while talking to me. I like the x dee face .. it gives a sense of comfort so he must be on my side .. definitelee maybe.
it's actually kind of funny that both the Dead Space and Mass Effect series have literally the same story, but a different approach, "an ancient alien that consumes all living creatures to make a new duplicate of itself attacks everything that you care for, so you fight back."
Also Halo for that matter. And it all goes down after we discover alien artifacts. Note to humans in the future: If you find alien artifacts, don't go activating things.
People who already do speedruns of the game (whether or not they care about taking damage) have already routed the entire series. All it takes is some additional planning to avoid sources of damage where a speedrunner would just damage boost through a segment. It probably doesn't take as long as you might otherwise suspect. The real challenge is just pulling it off. Thankfully this sort of run doesn't require much inventory management, you just need to pick up enough ammo and get your upgrades where you can. I'm not at all trashing the challenge of this series as a no-damage run, these runs are incredible.
Keep in mind there is so much shit that could've been prevented if they had literally used stasis but the game's cutscenes want to act like they never exist for some reason
Requiem Infidels Perdition R.I.P. Yep, from the very start, Earth was doomed to spend damnation, as well as the extinction of humanity and possibly many other species of alien life in the universe. Now if only we had Dead Space 4 to resolve what would happen afterwards.
What I think dead space 4 would be like in 3 simple words......................................................... ...................................... : *everyone fucking dies*
They should release another DLC where Isaac and Carver get blown up by a big bomb and then Ellie also get blown up and then a Necromorph comes on screen holding a sign that says "THIS IS NOT A HALLUCINATION, THEY ALL DIED, ALSO EVERYONE ELSE WHO YOU DIDN'T SEE HERE IS DEFINITELY DEAD. THE END."
R.I.P. to the Dead Space series. I thought this when I read it for the first time back then. and btw these hidden messages in the chapter names are pretty cool :)
It was a mercy killing. 3 veered so far off of what made the series good that any further down the path would've made it another pre-7 resident evil or later addition to silent hill. The action adventure vibes and multiplayer just completely kneecap the series.
tho dead space 4 would be like we all know what happens, Isaac joins the necromorph, kills carver and live with Ellie with lots of babies necromorphs exploding to pieces.
What if it's true and Visceral intentionally made a metaphorical story, where Isaac represents all the devs, Ellie is the Dead Space franchise and Carver is an army of all the fans of the series - it all makes sense now. Norton is someone who was sent by EA to lead DS3 in a wrong direction and Danik is a straight up visualised EA's corporate faith in the false god(money). After a long and great journey it's time for Isaac(VG) to let Ellie(DS) go, eventually overcome Norton(EA's guy) and Danik(EA's faith in money) and then stay for the last fight with the Moon(EA's greed), but not alone - back to back with a friend that he made along the way - Carver(all the fans), and after that Awakened's ending is a way to assure that the legacy of the franchise will remain untouched, because there is no more story to that. Only EA CEOs (Brethren Moons) feasting on what is left. Truly poetical - it's something on the Kojima's P.T. level of metaphorical symbolism.
If they ever do a Dead Space 4 it could easily start with Isaac and Carver waking up from their little dementia trip when the moon appeared in front of them having been saved by Ellie because it's established that she is immune to the marker signals or something like that and has to be quite capable on her own, having survived the outbreak on Titan for quite some time alone
There were different ideas but for the fourth game, the plan was (apparently) to play as Elie (and another unamed character) who tried to stop the Brethen Moons. Isaac and Carver would have survived the moon crash, Awakened DLC is canon. An interesting piece of lore : the protagonists would have found a way to stop the necromorphs...unleashing something far worst instead.' The deadspace fandom wiki has some interesting informations about what could have been.
Its a fucking Unitologist ship friend. Leave it to a bunch of religious nutjobs to carry candles and shit into space. You never know when they are going to start praying and chanting their bullshit. Trust me, I know.
Issac's imagination is deadly. Imagines monsters trying to kill him, kills imaginary monsters, gets ammo drops from imaginary monsters, uses that ammo to kill real necromorphs. Issac is using imaginary bullets to kill very real necromorphs.
He had went through hallucinations and nightmares through the course of three games. By this point, I'm not even surprised that his mind can conjure bullets and other death dealing implements.
Or how bout this. Carver said when Isaac was fighting the imaginary necros he was standing there doing nothing. In a game sense yeah ur theory is correct. But it it were real he never used hes real bullets on the imaginary necromorphs. He thought he had but that's his madness
It could have been better. I would have chosen someone more gruff sounding or had a more raspy, angered voice. But what we got was solid. So not much complaints.
Nic Bacchus I mean yeah issac has been mostly alone in his journeys with only ellie being there from time to time. But now that he has someone to kick necromorph ass with, carver is basically almost a brother to him now.
What get's me was "when" the bromance actually started. Back when Issac thought Danik had killed Ellie in the Rosetta Lab, there was a split-second when the pair were riding in the elevator and you could literally see the light switch flip. One second Carver was all business, as usual, trying to keep Issac from falling apart, and the next... snap, you can literally see Issac get the idea in his head, "I'm going to kill every single one of these Unitologist assholes." Carver sort of... backed waaaay off once he realized that Issac wasn't f@cking around anymore. The ensuing murder-hoboing against the Unitologists, that they both have very good reasons for hating, was something of a bonding moment.
Carver is the creepiest thing in DS3. I'm playing alone and then comes a cutscene and he is right beside me, appearing out of nowhere. When the cutscene is over... he vanishes without a trace. I'm sure Carver is just another fragment of Issac's imagination... ;)
The studio that made dead space is gone. It’ll never return and even if it did if it’s not made by that studio I doubt it’d be a good ending or a canonical one in the eyes of many.
Haha thanks, but honestly I almost believed that you were about to get hit a couple of times in such close range while watching, but you manage to pull it off not even I can do that lol.XD
+bryan Agard when I saw Carver teleporting around like a maniac I was concerned if it was even possible to no damage this battle and I had to fuck with him a lot until I managed to find a viable strategy .. but yeah that was scaaaaaaarrrrrrrryyyyyyy!! (much worse than the notorious ds3 chapter 15 twitcher gangbang:D)
+iN LovE!! that teleporting of his really is crazy lol. I remember almost came close to killing me during my first time playing awakened and countless other horror and action games I came across on harder difficult levels. ×3
sad how it ends, but it's still a better resolution than most media has today. reminds me of terminator 3: rise of the machines. the world ends, the machines have their war. though, the obvious difference being that humanity will inevitably win the coming resistance. humanity in dead space is simply... over. somewhat satisfying to know there is an end.
Oh, Dead Space 3 Awakened. I liked the idea of the DLC. And I love story DLCs. Now, the price. It was 15$/euros! Now, if it was something ... substantial in content, I would've been fine with the price. But it's at most a 2 hour experience and it rehashes A LOT of the maps from the main game. Very little that is actually new. Just 1 new enemy type, 1 NPC turned necromorph, return of the "shadow children" from Dead Space 2's end boss + that whole Moon map hallucination. For what is present here, this is a 5-7$, MAYBE TOPS 10$ DLC. It also left the entire franchise without a proper end.
This WAS the end... R ebirth I nfidels P erdition Also nothing good ever happens in Dead Space so no catharsis here sucks about the price tho i agree with u there
some of the parts are merciless regardless of the equipment you have the funny thing is after I finished Dead Space 3 I was in doubt whether it would've been actually possible to no damage this dlc but in the end I decided to try it anyway :D
Makes sense since my man isacc was more crazed than me while I’m high in led and he went through three games getting his mind fucked by the moon and in here he’s quite literally the closest to a marker signal than he could ever be so I expect his brain to be self destructing by the seconds
This ties it up nicely. The alien infests the host with nanoparticles of itself, fighting on that level first, the weak minded get turned more easily, then there are religious idiots, and then there is Isaac. They sense their own kind, like a hive mind and Isaac became an involountairely spy and doomed the whole planet. Necromorphs have this hunger like zombies, basic cell need. What would happen if they infect other life forms that are biologically different? Is all life in universe carbon based? Necromorphs had a lot of experience doing this, they make moons, eat whole planets, seeking oneness. They are not more advanced, in fact they are as primitive as animals, but so big that the universe is the hunting ground. There are advantages in studying those ancient beings, unfortunately first encounters never go well. They do it just like us but with more experience and truce is impossible because you can't teach an old dog new tricks. Their hive intelligence is greater than what humans can comprehend but on individual level, one of us can kill thousands of them so it's basically evenish warfare. It reminds me of a war here on this planet between young and old, everyone has an idea and eventually, they just mix. Why don't necromorphs have sex with human, like xenomorphs... Oh yeah, oneness is their idea of a perfect universe, where everything is just hem and no one else. How don't they see that it doesn't work if they are so smart? Because they are just a bunch of stupid creatures fused together? It shows a lot actually.
Awesome walkthrough of the DLC to Dead Space 3. If there is one criticism I have over the plot of this DLC, its that the shock point drive suspense gets ruined due to a previous scene; where Issac and Craver split up to find a ship and Issac f--king sees other ships taking off. People on those ships are obviously affected by the marker and would end up revealing Earth's location w/o the duo. Thus, it takes the player out of the tension between going to Earth or destroying the ship to "save humanity." One way to fix this error is by the marker making Issac (and us) see the ships crash before they leave; while ours mysteriously gets off world without interference.
I love how the dlc is a complete mindfuck. I believe nobody knows what`s really happening. lol:) but in any case ' (R.)equiem ~ (I.)nfidels. ~ (P.)erdition ' doesn`t bode well for the franchise`s future!
This guys gameplay is so confusing more confusing than the already confusing story. But I have to give him credit for playing through the game without taking damage.
@iN LovE!! As always great work, my weakness on this DLC has always been dealing with Carver at the end. Again, great work. BTW, Conning Tower is awesome for the campaign.
+Inte8ranD now that you mentioned that it`s a little funny since when I first played this I thought the Carver battle would be a little impossible to no damage it but then I messed around with positioning strategies and it wasn`t as bad as I initially thought however yeahh it was a pretty scary thingie for sure!! lol:)
@iN LovE!! Well, I wouldn't say scary; Is just defeating Carver has always been a problem for me. Yet, I already finished the DLC with a friend and it was fun for 3 chapters to say the least. Yet, I prefer the regular campaign over all. Lololol. Again, great work BTW.
Not really, Conning Tower is easy to a No Damage Run; I've done Conning Tower 2 with no damage. Maybe I should practice and do a No Damage Run on Conning Tower. When the Real Estate issues settled down I'll probably do it. Don't quote me though, I'll think about it. Anyways, Thanks for replying and have a blessed week, Friend.
Awww nooo. I was hoping you were to put on my favorite Witness suit in the beginning. Love that suit. Anyway, once again, you did a marvelous job. Reminds me so much of myself. You get my respect. You are a PRO. 😎
To be honest, what this DLC hints it's something atrocious. The whole Dead Space plot spins around this threat, like the Reapers in Mass Effect. It's a shame we won't see the outcome of this a fourth game, maybe with different characters would have been great if it wasn't for EA's claws.
What ever did you do to your plasma cutter to make it a damned shotgun against those necro's? Im curious, as i wanna do an impossible run sometime soon.
Wish we could combined this with Doom, Half Life, Duke Nukem, and Serious Sam, and Fallout Universes and lore and combine it all to make one super crazy ass game in the gta universe with Mech Warriors and Graboids for good measure!
The biggest challenge is how do you continue this narratively? Do you go to the past, do you use a different protagonist, do you base it in a different solar system with some huge "kill the brethren moons somehow" plot? It's a pretty tough sell, and I think the series is hard to pull off without Isaac Clarke at the helm.
i am pretty sure you are the best dead space player in the world. when ds 3 came up, i didnt like it to be honest, was way to complicated for me, so many guns so many upgrades. i had no idea what i was doing, but i guess they made the game especially for you. Anyways, which ds you like the most?
Ok, this is fucking bullshit. I can accept them surviving for a reason god only knows, but I can't accept that Clarke has his helmet back. He threw it away due to malfunction right before the last stand against the fucking moon. It does not come back like a boomerang, Visceral. I mean, what the fucking hell!
EA*...and besides the helmet, the fuckin planet and the other "scenarios" were almost untouched after the moon fell. And that "ending" back on earth, there was an NMs outbreak in our moon at the start of the game, why were they in a hurry to get back and "save" earth?
I'd like to think this is just the Marker causing Isaac yo lose it before he dies as a last "Fuck you". Imagine the last thing you see is everything you know and love being destroyed before your very eyes and the last shred of hope you going to being torn from you. Isaac died on Tau. But so did the Moon.
thanks for thee suggestion however I`m not really a fan of first person shooters. I`ve been playing the Witcher III & Dark Souls III and they`re pretty awesome:)
In dead space 1 when you go to the bridge for the first time there's an escape pod that you can send out. Inside is a necromorph. What if that capsule landed in New York or wherever on earth. Dead space 4. Sadly it'll most likely never happen
LostinSpace TK that escape pod was the one that the military ship intercepted and released a necromorph outbreak. they were on aegis 7 far far away from earth.