Returning the idol quickly on the highest difficulty level and becoming a millionaire. To suceed on difficulty level 8 with a good time you need to exploit the game's quirks and bugs to the fullest; you also need a boatload of luck.
For a quick way of going up if you climb up the stairs to the next level above, when you appear below still on the stairs, stop and then crawl, you will fall through to the top of that same level... The trouble with that is I believe the more falls you have the more damaged the idol gets and the lower the score. You can also climb up boxes on the top floor to the tapestry or head on the next level above. Flying and walking through walls was fun too. Good times, good times :).
@chaos5482 Walk through walls by using the machete to stab through. "fly" when in machete/gun mode (hold repeat or auto-repeat). climb on box then fly over small snakes. Fall from the lower level stairs to the top of the screen by crouching (but damages the idol). Plant 1 dynamite to put out a lit one elsewhere onscreen.Fall through floor by climbing one step on stair/box/item/creature then crouch and drop.The game is fun because of the bugs/features!
aztec!!!!!!! one of the best games EVER made, EVER, top 10 of all time! maybe even top 5. Crawling to plant a grenade behind an octopus. Oh man good times.
this was probably my favorite apple 2e game. and while i have beaten every level, the greatest accomplishment is not getting the idol and getting out with the biggest reward. no, the best challenge is to play exterminator and wipe out every critter in the game on level 8 difficulty.
i might add that when going for the exterminator challenge, getting the idol becomes of secondary importance. finding all the places to get guns, bullets machettes and dynomite is crucial in the exterminator quest. it is very satisfying when you know you have wiped everyone out!
+filthy sanchez, I fully agree with you. In fact, I still play this game until today, using an Apple IIe emulator in Windows Is there any website, where the lover of this game are gathering?
When I use to listen and watch Jerry Evans play this VG (video game), I wasn't wise enough to know what I was getting into. I first thought that Professor Von Forester was a name of a cologne; in which case I was wrong, it actually the bones of this character. His bones was found like, in one of the treasure boxes. The VG (video game) character you're controlling; on the screen, is 👗 dressed up like Indiana Jones.
I used to play this game a lot on the C64. It was more fun adventuring for bugs than it was for the idol! In the C64 version, you can use dynamite on the first screen to open a hole directly to the idol floor. Then it's just a matter of getting out.
The bugs were so fun. Slash your way through walls with the machete. "fly" by switching to the machete or pistol and then hold down autorepeat while moving. Can also climb up boxes to the next level and then up on the "tapestry" or aztech head (if you fall I think in some cases you can wrap around and fall back to the top floor!) Or fall through to the next level by climbing on stuff then crawling and falling thru. Dynamite was fun too - if I remember right there can only be one lit stick...
I used to have this game on c64 never managed to get anywhere with it good memories though thanks for posting, now I know you can actually retrieve the idol and win the game..
I loved this game, kept me playing for hours... maybe because it was so quirky and random but at the same time challenging and with lots of surprises ;)
I love that machete stab at 5:22. That's some skill! This game is so ridiculously hard. I wonder how many people can beat Level 8 without falling through the floor or climbing up a basket through the ceiling?
The crouching trick sure is useful. Lunging with the machette between screens also works. It's not an invisible staircase. I open the box and climb on top of it (also works with trash heaps). A bug in the game then allows you to continue climbing on the graphics of the next screen. It only works on the left half of the screen and on the far right, for obvious reasons.
This is one of the best games of all-time. Every time you play it's a different game, it has it all: diverse weapons, strategy, action etc. I prefer the commodore 64 version.
This is an excellent game. I have completed the Commodore 64 version on the highest difficulty (8). A true classic that is different every time you play it, they don't make them like this anymore.
Absolutely wonderful game that directly inspired another absolutely wonderful game for windows- Derek Yu's Spelunky. I sure wish there was more of these types of games out there!
It was a *great* game. I remember how we would use all the programming bugs in the game to our advantage; like if you got trapped, you'd go stand right next to a wall, draw the machette and then you'd fall through to the next level.
Great vid. As memory serves...couldn't you climb onto the back of the alligators/crocs and hitch a ride? And getting captured was the worst...well next to blowing yourself up. ;)
I can't tell you how many hours I played this game. amazingly, I don't know how I never found that in-between screen crawling glitch to get to a lower level. at 6:26, how did you know there was an invisible staircase?
Yes. I don't remember if the first row of circles gives any info but the second row does. The map is an 8x8 grid. The left side is your current floor in binary from 0-7 (white is 1, black is 0). The right side is the room number on that floor.
is the thing on lower left a map? if so how do you read it. The W things look like stairs on the map, but the stairs are always / or \ in the level. WTF is that map thing?
Most of it is decoration. But the black/white dots in the lower row tells you your location. The first group of 3 tells you your horizontal position (in binary notation) and the next 3 tells you the depth you are at.