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B3313 v1.0.2 - Ending - Final Boss, Star Road Levels & The Yellow Switch 

BrandonSMB
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Super Mario 64, The Internal Castle Plexus made into a rom-hack.
The hack contains a lot of content, with Beta Elements, tons of courses, creepy stuff, references to other existing hacks, 460 stars and more.
Download Here: romhacking.com/hack/b3313-sup...
The Star Road Segments were cut and edited to save you some time.
Timestamps:
00:00 - Castle Grounds
00:16 - Crescent Castle
00:44 - Bowser's Floor
01:07 - Bowser's Prison
01:54 - Peach's Floor
02:45 - Peach's Cell
03:32 - Ruins in the Blood Lake
03:52 - Haunted Castle Grounds
04:04 - Randomized Realm
08:52 - Eternal Fort
13:06 - Beginnings
13:24 - Castle Grounds (Ending)
13:57 - Monochrome Castle Grounds
14:17 - Monochrome Lobby
14:54 - World of Dreams
16:00 - Star Road
16:25 - Yoshi's Beach
22:55 - Ultra Battle Fort & Piranha's Hidden Pillar
25:47 - Snow Tower
27:32 - Bridge to Nowhere
27:42 - Wet or Dry
32:21 - Snow Tower (Slide 2 Section)
33:09 - Corrupted Challenge
34:41 - Endings
35:24 - Endless Fun
35:38 - Yellow Switch in the Void
ChrisRLillo is the Lead Developmer, a Music/Area/Texture Designer and a Programmer for this hack. He also makes good music! Be sure to check him out here: ‪@chrisrlillo‬
There are others who where involved and credited of course:
Annielogue (‪@greenio64‬) - Inspiration for area design, Texture Design, Beta Resources
Alieneer - Code source (The Junuary Project Resources)
Arthurtilly - Area design/Programming
Benedani - Programming (ASM and C code injection)
BikdipOnABus(‪@BikdipOnABus‬) - Documentation and ID Setting
BlackJoystick - Area design/Inspiration
Blakeoramo - Engine development/Object Design
Bobstar - Music design
Cavin856 - Programming (ASM)
Charles445 - Programming
Curly - Area design, Animations, texture work, music
Dudaw - Code Source (Sm64BRP) / Main Inspiration for making B3313.
Dynalox - Area design
Falcobuster - Blaarg code
Felegg - Object source/Inspiration
FluffaMario - Player Models
Gab64 - Inspiration for area design
Gronoti - Area design
Halo/MariHalo - Texture Design/Inspiration for area design
Hornet - Texture design
iProgramInCpp - Area/Texture design
jefftastic - Area design
JoshTheBosh - Area Design, Programming
Kaze Emanuar (‪@KazeN64‬) - Programming
Kyan Pepper - Area design
LaytonLoztew - Parallel Star Display Layout
Lily - Programming (ASM)
MarioMaster810 - SM64 Beta Archive "Ghost theme" Recreation
Marionova (‪@Marionova‬) - Inspiration for Area and music design
Mrs_kitty - Chomp Gate Switch
NewSupKaizo55 (‪@kaizo55‬) - Main Music design Composer
NicoSwitch - Music design
PatCangy - Area design
Pointnclick - Inspiration for Area design
Pyro Jay - Programming/Rom Manager Assistance
Quills - Area design
Rovert - Model Design
SigmaShield - Texture Design
someone2639 - Programming
SonicAndMarioGames1985 - Area design
Stalechilibeans - Polishing WF models
Super Mario 64 Beta Archive Team - Inspiration for Area design
The Bob - Area design
TheGreatestRoman - Object placement, Pasting Text
The Preservation Project Team - Source for Beta Assets
wasteofblood - Music Design
Willisaclown - Music Design
Zany Z-Fight - Texture Design

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7 июл 2024

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