Mad Cat is because the first contacting target computers couldn't decide if the target was a Marauder or a Catapault so designation would flick between MAD and Cat
@@th3b33f Np try not to well actually people. Happy to see more of your RU-vid stuff don't get to watch much stuff on twitch. Makes me want to get back into action with my Ghost bear sibkin.
I swear, any time I go awhile without watching The B33F. I come back always surprised at how low his voice is. It's like getting to experience that glorious voice for the first time all over again.
They called it a mad cat because in lore it was showing up as alternating between marauder (mad) and catapult (cat) on the iff system when first encountered. Mad/cat/mad/cat
Phelan Kells Sensors were flickering between Marauder and Catapult while locking the first Timberwolf in the Initial attack of the Clans. Hence its name MArauDerCATapult. ^^
AKCHUALLY b33f, you're half right on the origin of the name "Mad Cat". The name came in lore from the targeting computers of IS pilots first seeing it not being able to decide if they were looking at a marauder (MAD) or catapult (CAT). So they called it a mad cat.
Mechwarrior is really old.. ( Same with BattleTech and Robotech, Though Robotech is younger.. But each "shared" mechs. ) So I was a bit confused by these being early mech concepts.. Since I do not remember them at all. Unless Mechwarrior Online has its own version of the past separate from all that came before it.
I'm sure this was posted before, but here's the real lore on the Timber Wolf. It's called a "Mad Cat" by the Inner Sphere because when first contact was made with the Clans, it was Phelan vs. Vlad and Vlad was piloting a Timberwolf. The Computer of Phelan's Wolfhound couldn't decide if it was a catapult or a Marauder because of the catapult chassis with arms. Kell Hounds called it a Mad Cat and that's how it happened. PS - the Marauder they did in here was actually very close to the original, before BattleTech got sued by Robotech. The new marauder looks horrible, IMO. MW2 had the original Marauder in it and although it looked awesome, the legs were way too long and not enough armor. They were always legged so everyone avoided them like the plague. Not to mention, PPC's traveled slower than molasses in winter uphill in that game.
These look like some demented pirate's cobbled together Frankenstein's... ': D This kinda gives actual inspiration for creating some other periphery trash-heap-kingdom mech's than just the Corsair for every aspiring backwater pirate lord/petty tyrant/"Coo-coo!" mad-mech-mechanic. l)
What is the music playing at 4:56 and at the end? Sorry if it's shown on screen and I haven't seen it; I'm on mobile at the moment and can't read all the small stuff easily.
PGI does and did a lot of things wrong, but you have to give it to them for bringing the 3d models up a notch. Some of those lanky marauders from the 80's looked pretty bad, the ones they have in the game now look like the walking tanks they are supposed to be.
??? according to the title, this video was supposed to be "B33fs reaction" not a game of 20 questions for the audience??? please give us a realistic title instead of a fabrication.