@@cheeseboobathat even a dyslexic grandmother can be good at dbd it they're on garden. But person making joke is a L because Zubat was joking and being sardonic but Infernavape didnt understand that level of humor
@@gwn4207 what the fuck does her being dyslexic have to do with it is my question. i thought it was supposed to be like a big brain joke like if you rearrange the letters in dead by daylight or smt
Yeh there's no OP killers, or bloodlust, or STBFL, or background player or sprint burst in the game... lets just all jump on a bandwagon against a perk that is the game's only counter to broken bloodlust mechanic that only activates when you're injured and not exhausted.
@@user-nn1fx1nc7e i mean i'm not sure what you're expecting from someone complaining about bloodlust which is purely a 'we are shit at map/character design' mechanic let alone save the best for last which has a built-in hardcounter, but bloodlust is especially egregious as if the killer has time to bloodlust someone they're losing or won already
ghostface reveal mechanic still not being fixed. for hte last like 2 years is really making me just want to DC against them. its just so boring when they literally can just walk straight towards you and not be revealed. its also shit on the other end sometimes ghostie wont even be on my screen and somehow gets revealed through like 2 walls.
5:12 This same thing happened to me on this map, except I was trying to body block the killer from picking up my teammate. I didn't realize we weren't actually at the exit, but can you blame me? Idk why they make it look like the exit when its not.
true, adding some lines indicating the exists like in other maps would be great, cuz RPD's exit line is always farther than you anticipate. Even if you run like 5000 miles, it could be after 5000.1
@@Evalora im sure they can. it looked horrible. she obviously got back up but damn. and honestly i did not mean physically, i figured she would be okay. but is it mentally and emotionally okay? i figure cats have good memory?
@@kitenlovar699 the only thing that really seems to stress out cats about their vertical antics and insistence on perching on something high is when they get up something difficult and feel like they have no way down, and they'll certainly let you know that they're unhappy about the situation ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BJ3kw3o9Hzs.html
Unfortunately TCM just didn't have the things it was really promised to have. They could've just made the perks system exactly the same as F13's and it would've been great. They made the process of escaping really complicated for new players. In F13 it was as simple as, Get gas, keys, battery, make car go vroom. Get rotor and gas, make boat go vroom, or put fuse in fuse box, make phone go vroom. Picked that up instantly. Logged onto TCM and I was 10 games in, still had no idea how to get a gate open.
@@ass640 escaping in friday the 13th was anything but simple, you pretty much had little to no chance to survive until you got fairly good at playing counselor the things in your way like trapped objectives/calling police to enable a non-vehicle escape/car battery+gas can+keys (three items!) otherwise or whatever needed for boat + jason teleporting right in front of and stalling the vehicle make a complete joke out of lockpick a door for 10 sec --> go up and get valve --> put it on --> wait and then escape, you high?
Really?? They nerfed DH,DS, and healing into the ground. Made gens longer, gave killers 2 stacks of STBFL and Tier 1 Brutal Strength. One perk that you have to be injured to use makes you run a whole 3% faster 😂😂 bros disillusion. What's really the issue is no one wants to admit that the other player is better when they lose. Have some humility and learn from your mistakes. Slowest killer is what 110..115? Not to mention that you have a system for killer that reward bad gameplay. Bloodlust is insanely quick. They could get rid of MFT if they get rid of Bloodlust... however then there'd be an issue with Head On or Lithe... anything to blame other than saying hey I made mistakes and could have played better.
Lmao bro you haven't. I literally win at least 70-80% of all my games if not more. Killer is really not that difficult if you're not bad at the killers you play. Sure you might face an insane swf team every now and then but that's extremely rare like 5 in 100 games rare if that. The majority of games are going to be against average or worse survivors for the most part which makes killer objectively not that difficult with all the survivor nerfs and killer buffs we've had over the years minus a few outlier perks/addons on both sides killer is still super strong in the right hands.
@@budding_Treesthose 3 things are still plenty good. Wtf you even talking about? You're actually delusional if you think those things are bad, cuz they're not.
The hair in the sensor of the mouse is the only thing that I don't want to get cats. I absolutely love cats, but the amount of cat hair ruining my games (especially the competetive ones) is just ugh, I cant even count up to that number.
cat hair really shouldn't be getting under your optical mouse much if you have a mousepad that'd be easy to spot it on + aren't letting them faff about the mouse's area though i once had a gargantuan maine coon slot herself into the mouse portion of desk with no real issues, some opticals are probably more prone to getting hair in their sensors
I quit playing DBD for a while, what the fuck is Made for this? LMAO the devs are actually just clueless even after all these years? I thought everyone knew any movement speed increase on survivors was extremely broken what are they doing lmao
Oh so they've left Nurse and blight in there all this time... added about 20 anti-loop killers that force you to hold forward all game... but Made For This, a perk that only activates when you're injured and doesn't work when you're exhausted, THAT'S the breaking point for you huh? Not the blatantly OP killers like Nurse or Blight, not the Bloodlust mechanic which Made For This was introduced as a counter to, nah it's just that one perk. Nothing wrong with STBFL either yeh... It's okay for perks and killers to be OP and stupid, it's not a video game that's meant to be taken seriously. It's not a comp game, I can't even remember the last time I saw a tournament occur. Sprint burst is still a far better perk than that.... Background player literally gives you a 200% speed boost for like 8 seconds when a survivor is picked up by the killer, which basically is a free flashlight or pallet save almost every time even if you're not in a SWF. But it's made for this that bothers people... perfect.
@@ass640 mft was not introduced to counter bloodlust it explicitly fucks over killers for getting a hit on a survivor *until* bloodlust kicks in - if can even keep los on them anyway.. if you think the devs' heads were anything but empty when they designed the mechanic like how it is when they design any mechanic you're reading too much into it and mft bothers people because this game is ass and all it takes is a 3% speed boost on a surv to massively empower their chase, have you missed the subtle speedhackers??