Current dislike count: 560 (I update every now and then) New tape I found song at the hotel is: allusive reggae from superliminal poolrooms backrooms liminal space the lobby additional help by klockworked, gmailed, and vertX
The Backrooms is peaking right now with both yours and Kane’s found footage series. The liminal spaces you use are awesome and combined with the entities makes a really a unique environment. Can’t wait for more of this series
I really appreciate them not overusing the entities, too. Them building up suspense really makes me feel the dimension of dread one would feel in such a hauntingly hopeless situation.
Pst ✡🔶🐢 - Hopi have an old story: says something along the lines of we are given a choice. Take the Path down, or keep doing as we have been. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZbZ4XGKCBf4.html They say if we don't take the path down, the floor will end up disintegrating beneath your feet. People would then fall back down to the Earth - No clipping and found footage predicted.
2:41 This was my favorite scene from this video. I love the background music and the overall cozy vibe of this hotel, and there's something that feels really nice about imagining myself walking through empty, yet fully lit or functional places like this. I'm really curious as to what that thing was at 2:55 though...
Kinda looked like a empty cart a hotel bellhop would push around for bags wizzing passed the exit from another corridor off to the side into another one out of view.
Definitely one of those carts. I assume it must of been either thrown by an entity, or maybe, one of the exits into the snowstorm level (most likely level 93), blew open and blasted the cart away.
Given that said cart was upright, I’d say it was pushed/shoved, like really hard given the speed it was going, like GEEZ! Definatly by an entity but what, who knows.
3:00 just walking through that hotel looking place alone with that creepy music not knowing if something is gonna jump out of a blind spot or a corner, so eeriely terrifying
2:36 was a recurring nightmare as a kid and i never swam in lakes or open water because of it. Youd have to kill me before i got in a body of water that had a Hydroelectric dam anywhere near it. Seeing that sparked up some serious memories man good job and very convincing
I remember fearing for my life when I got too close to the hydraulics at the end of a wave pool thinking ill get sucked in. This one definitely triggered that memory
I just love everything about this found footage series. The feeling that you are always in danger, random jumpscares, and just the realisticness. When those three are all put together, it creates a masterpiece of horror. Keep up the good work man!
Your intake on the water levels in the backrooms r outrageously skin crawling but I like it. And then the winter backroom is something new. Can’t wait to see your making of it at some point 💪🏾
3:52 what you see when you try to explain to Waternoose that Randall was forcefully extracting screams from children using an elaborate scream sucking machine but it turns out they were in cahoots the whole time
Up to the first minute, I can say that I've been in a place like that before, in a bank data center. The way it was guarded and the idea that any mistake you make will cost a lot, made me really phobic of these places. I also remember passing one of the rooms and seeing huge screens on the walls displaying some sort of monitored data, and that alone was scary as well.
3:50 Why in the hell woudl anyone willingly walk out into a blizzard wasteland like that? The only reason I would even think about going through that door is if something was chasing me.
The interpretation of the run for your life level here is literally fantastic. The way you captured how spontaneous and horrifying it is, is amazing. Good work 👍
I love frag's look on the Backrooms horror. The way they show us the inside of everything instead of going into lore aspects like Kane or making random short clips as a one off video project like most creators really shows the amount of dedication and hard work he's willing to put into making enjoyable content for viewers like us. Thank you frag, from behalf of everyone we appreciate you! Edit: Wow these are terrifying, and I love it!
I like these but Kane's are better. The "wiki backrooms" just ruined the backrooms. Kane goes with the original idea and expands upon it in a different way the rest of the fanbase has. It's basically SCP at this point.
@@elnachosimio Fair point, although frag's view on expanding original backrooms is extraordinary and fits the idea anyway. 90% of wiki's levels are afwul though
Lore is essential for a good fictional story. It is one of the major parts of stories and movies that taps into our curiosity and drives us to look deeper into the narrative. A fictional background with bad lore will impact the viewer's experience more than anything else. That's why I like Kane Pixels's take on the Backrooms.
@@jasonchiu272 @El Nacho as much as I agree, I still have to like and appreciate frags look on it. As much as it isn't original per say, it's still a good look with well made horror aspects. I genuinely enjoy watching them both, just to see how many possible views on the backrooms exist, as well as every option for creation in the backrooms topic.
Never really thought about the *ambience* these sorts of spaces could have that wasn't just... the sounds of the scenery itself. Those weird chimes in that almost Cathedral area of the Poolrooms, and the lobby muzak in that red-carpeted area. Almost lulls you into this weird sense of security - there's noise to distract you from sounds you might imagine yourself. Nothing to say of an *outdoor* liminal space: a snowy mountain surrounded in what may be a perpetual blizzard. Are there even limits or borders to that level? And that huge torrent of water, along with that turbine that nearly pulled our unknown explorer in. It's interesting to think about what features different levels intersecting with each other must create. There's probably multiple oceans' worth of water in those poolrooms total, and it's clear some structures in there move the water around. You'd be treated to truly unique sights, ones that would otherwise require almost pointless levels of intense construction to create, here "naturally generated", or driven by whatever strange processes mold the Backrooms. Your focus on super unique environments, and the Entities - those known and those unknown - is really interesting and super creative. Feels less like some institute like ASYNC studying this place, but some underground community on the early internet or something sharing what they find, coming to their own conclusions (assuming their curiosity doesn't send them into the clutches of an Entity, like the one we see here)... Well done indeed!
1:27 this is probably the scene that weirded me out the most, makes me think this was actually how the Poolrooms were created, as we seen on the shifts video, the Backrooms (atleast in Frags canon) can shift and update themselves, makes me think that this doesnt just changes the layout of the levels but also adds completly new places and probably even entities And since theres no particular time order of the tapes (that we know of) this could probably be the first person to ever be in the Poolrooms
I love how it seems like multiple people’s perspectives within the Backrooms at the same time rather than just one over a period of time. It looks like this “event” that was triggered altered the states of different rooms. Some are helped while others are hindered. However, some are completely unaffected, for it does not alter their current form of suffering.
Pst ✡🔶🐢 - Hopi have an old story: says something along the lines of we are given a choice. Take the Path down, or keep doing as we have been. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZbZ4XGKCBf4.html They say if we don't take the path down, the floor will end up disintegrating beneath your feet. People would then fall back down to the Earth - No clipping and found footage predicted.
i especially like the first zone, and the red hotel hallway-looking zone you presented here. the trick to liminal space horrors is to have it *seem* like a normal place you would walk through in certain occasions, like going to the hospital or walking through a parking garage, but it just goes on for way too long and eventually that sense of normalcy fails and becomes unsettling. very few people manage to nail that feeling, and just seem to opt for "make a big maze" rather than making it look natural. so good job!
Pst ✡🔶🐢 - Hopi have an old story: says something along the lines of we are given a choice. Take the Path down, or keep doing as we have been. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZbZ4XGKCBf4.html They say if we don't take the path down, the floor will end up disintegrating beneath your feet. People would then fall back down to the Earth - No clipping and found footage predicted.
That turbine at 2:35 was unexpected, I wish you would've added a part where it sucks in all the water and A) the guys gets sucked in too or B) he barely manages to escape and looks back at the whirlpool. Btw hope you make future backrooms footages with more entities, those things really get the heart pumpin even tho they a little blurry and obscure sometimes
honestly i love this, no doubt about it. some constructive criticism though, the filter was super extreme and it looked a lot better in the previous videos and the reflectiveness in the first part was way too high. other than that, it was great. i loved the part in the hotel looking place. keep up the good work man, love your stuff.
Pst ✡🔶🐢 - Hopi have an old story: says something along the lines of we are given a choice. Take the Path down, or keep doing as we have been. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZbZ4XGKCBf4.html They say if we don't take the path down, the floor will end up disintegrating beneath your feet. People would then fall back down to the Earth - No clipping and found footage predicted.
@@crab861 nonono if you look at his other videos you can see its not as bad as it is in this one. also no need to get mad its just constructive criticism.
This is hands down one of the best backrooms videos I've ever seen! The different types of levels and entities bring a whole new element of reality and horror to the backrooms. Keep up the great work man
Check out Kane Pixel's his channel, he has like Hollywood quality and lore to the backrooms. Its different from the Creepypasta tough. Not like 100 different levels.
1:12 imagine if that was how you entered level !. You didn't noclip, the room you were in just transitioned to a long, red hallway, and all the people would disappear after the lights flickered.
16 years old?! Dude, I'm 17 and I can't imagine myself having this much skill in animation and digital editing… This is superb!! Please keep posting! Your vids are awesome 🤩 Literally otherworldly experience!
I like how the hotel building is normal at first until you get to big empty space and then everything turns red as the lights flicker. I also like the addition of the alarm too. Great work!
The work you are doing is AWESOME! You know, I like the proposal to create an origin for the backrooms that Kane is bringing. But it kind of breaks the air of mystery that infinite-room complexes are supposed to be. An explanation is not needed. It's much more terrifying to think that each level is a universe that has shaped itself from the liminal spaces of our reality and that permeates space-time. Uniting different realities. makes Backrooms more unpredictable! And you convey these sensations in your videos! Congratulations and a hug from Brazil!
@@chaoz7370 It's a good point. Since, in the videos, the researchers seem not to understand well the structure and the possible dangers of entering The Complex
Yea, I don't think A-Sync made it either - they stumbled upon it, which is why they have expeditions - they don't know what it is. I think any lore should never define what the Backrooms is - keep it open-ended indefinitely.
I like kanes videos a lot better than these ones. I think Kane had thought a lot more about the lore and the story he wants to make than frag has, and I enjoy his videos a lot more, as they seem so much more purposeful.
By surviving that entity at the end of the found footage: honestly there's no way the wanderer can escape the entity the reason why is because the place is closed area. Even if the wander can escape to an open area, we still have no idea of how fast the entity, by looking at it i'm gonna guess it's faster than a human, so there's no way the wanderer can survive this entity attack.
Plus the entity is crawling it’s probably use to moving like that where the wonderer is already tired and now has to be on his elbow and knees not a good position to get caught in, never put yourself into a corner in the back rooms take a look at corners but never walk down a dead end
I love your work man! You've found a method to combine the liminal horror with the Backrooms in a manner that doesn't take away from either, but enriches the overall experience of both. Love the music accent in the hotel hallway section. It gives you that uncanny feeling, since as much relaxing and familiar it is, there's no human that put that music through those speakers. It's just on by default, as if just one more property of that space.
This is much more dynamic than the stale mazes we're become accustomed to, but I honestly think the animators can do good by outgrowing the backrooms "official lore".
yeah, the wiki's honestly drag this community down. they make it scp-like and remove a large factor of unknown, and to top it of they dont have the level of writing they need to add any more depth of scare beyond what the concept can
Absolutely ASTOUNDING work! This has to be one of my favorite backrooms footages out there! So realistic and easy to get immersed in. Also, 2:46 i need the soundtrack to this!
Pst ✡🔶🐢 - Hopi have an old story: says something along the lines of we are given a choice. Take the Path down, or keep doing as we have been. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZbZ4XGKCBf4.html They say if we don't take the path down, the floor will end up disintegrating beneath your feet. People would then fall back down to the Earth - No clipping and found footage predicted.
The water flooding in looked a bit too viscous - not enough foam. Kinda reminds me of the gels in Portal 2. That said, this is awesome, very well done!
This is just amazing man! This is EXACTLY what I have been looking for, seeing all the diferent levels is just something I have been itching to see in a video. Absolute magnificent job would LOVE to see more!!!!!!!
I like how this video explored the idea of “You can escape the backrooms, but you’ll be in extreme conditions back on earth with no clue where in the world you are.” On one hand, you’re back on earth but in incredibly challenging to survive conditions. But on the other hand, you’ll ironically have a better chance of survival looking for another exit.
he didn't return to the real world. I assume that is the old level 93 "the summit". Which consists of an Everest-like montain, with extremely negative temperatures!
Can anyone tell why all these backroom explorers don't bring any guns. one or two shots or even grenades can kill some entities when there's no way out.
3:54 imagine right here that you think you made it out of the Backrooms, and are now in one of the mountain ranges in the world. But you'll never find out because the weather is so bad and you'd be so isolated from civilization that you would die from exhaustion and hypothermia
This one more than ever before captured the dreamlike turning into nightmare scenario I feel. The environments are so beautifully rendered it gives me flashbacks to nightmares I had as a kid.
Fantastic animation!! I loved the part in the poolrooms level when the pillar/drill started turning. That's chilling to think you might get sucked in!!
I love how Kane does lore and stuff on the backrooms creation and what it's original purpose for was. While you on the other had focus more the entities and environments of the backrooms. Like a whole snowy mountainous region. That was so cool and that hotel hallway type are was cool too. It made me have a sense of nostalgia for some reason like Thanksgiving dinner with the family at some hotel with a dining room Love your stuff man
Loved that opening onto the snow, wow! The last one looked like a drained sewer system, could almost smell it. Colors and a great variety of effects. Thank you.
Man, this would be absolute peak VR experience. Imagine just a giant "back room" to explore; one area that just blends into another, all completely randomly located so that there could never be any guides about how to get to a certain area. Just exploration through an unsettling environment with no idea what to expect.
Not gonna lie this is probably the best backrooms footage I've seen so far! The grainy effect adds the perfect amount of surrealism without making it too tacky. And the texture quality as well is really good.
I love every new release for different reasons, this was awesome, I'm still so hyped from the solo exploration too, really really great work so thankful!
I love how the backrooms started as a simple 4-chan comment and has evolved into a collection of short films, web series, indie horor games, short stories, and so on. It’s like The Backrooms Cinematic Universe.
This may by far be the best video you've made yet, decently long and a lot of different scenes and scenarios to be in! I especially like the red hallways area, with the pretty chill music. Although still a somewhat false sense of safety with it all. It just keeps getting better though, awesome work!
That was so awesome! You are knocking it out the park, keep up the unfathomed good work , this community is awesome and I hope everyone who watched the premier and reading this has an awesome day/week!
Kane Pixels, you, Gibbson TV and Queve are my top favorite Backrooms creators. Amazing realism here ! Incredible to think this was created because the realism is insane ! Great job !
This vid gave me a weird glitch that cut off the display that shows how many views it got down the middle of the comma. It kinda made me feel like the vid was radiating backrooms energy. Great vid! The glitch only helped. (^^)
Only one issue with this video, the scary part is at the very end and on my a few seconds long, I feel like it would be better if there was a frantic chase scene and then once the person recording THINKS they’ve escaped, they turn a corner and the entity is waiting there, then the entity jumps towards the camera and the video cuts to a “FOOTAGE LOST” screen, then it ends.
What a great video about the backrooms. This is so vast and so well made, that I can't believe what I just watched. Congratulations Frag2 you are a great BRs creator!
Dude this is utterly terrifying, you have not only replixated what it wpuld be like to just walk around in the backrooms (just ending up in random levels unaware od what certain things do) and it just makes every single level 10x worse and you not only represented it well but made it well aswell, goodjob!!
I’ve watched your other Backrooms exploration videos and I have no doubt that is will be incredible and this is happening on my birthday too so two cool things in one day
I think these videos are better than kanes. The lore he does is cool and all, but I just prefer the enities and different levels from your videos. Keep making awesome content