After the buffs and optimization in advance server he's a good pick. He's kinda like diggie. Not the play style but both of this heroes are meant to disrupt the enemies specialities
@@hendrixignacio his buff in advance server is good for me at least. Allows him to have more support in clash. But that's my preference though since I don't use him as a exp laner. I make him a semi tank with 40% cdr to have a huge help in team fights.
Badangs is a perfect partner for any tank with aoe stun like ruby , atlas , tigreal and khufra. If the tank manages to land a 4 man ult it's almost always guaranteed to be a wipeout ! Example : 10:45 XD
This is actually a solid update. Hopefully the devs would carry out more buffs/adjustments to other unpopular heroes, especially the Fighters. I was once a Minsitthar main.
This rework was near perfect , now I hope the devs also turn their focus towards other unutilized heros who're quite forgotten like minithar , carmellia and Minatour
I think a good buff for mino would be not getting canceled on his ult. Everytime i would use ult next to heroes with stun or push abilities it would cancel and be wasted with the wait time. Other than that tho mino is pretty balanced.
As a malaysian, finally he’s getting the recognition he rightfully deserves with the adjustments. I don’t play badang as much, but seeing this will want me to try him out again :3
You had to collect items with cooldown reduction. First Badang ability are too long to restore and you don't have previous cacheback on second. So, this is your main error here.
Here’s a fanmade hero of mine if you are interested. I left out some details to not make it too complicated lool Introduction Story: Madison woke up at a mysterious place. A place where people from the past can be summoned. He didn’t know where he was and what he found until suddenly glowing particles started to form and circle around him. They became more and faster until they encircled his head, granting him his past memories. He found out that he was a clone of himself who lived in the future, his task being to protect this sacred place from evil that’s spreading through the lands. A sword formed out of the particles glowing bright blue and possessing the power of time and speed. One day he is destined to find and connect to his past self. On the battlefield Madison uses the power of time to move at impressive amounts of speed. He is an assassin who possesses great potential, when the player is able to keep up with Madison. Madison - Protector of Time (he/him) Role: Assassin (Magic DMG) Spezialität: Charge/Damage PASSIVE (SpeedUp): Because of the powers he was granted, he gets a 25% speed increase each time he damages enemies or gets damaged (decays over 0,7s)(3s Cooldown). 1.SKILL (SpeedUp/Damage): Madison increases his movement-speed by 100% for the next 3s. If an enemy hero or monster is in range, Madison summons a shield which reduces the damage he receives from projectiles by 20%. After 1,5s or when tapping the skill again, Madison will throw the energy shield at an enemy in range dealing 340-640 base damage (+70% Magical Power Bonus). The damage increases to up to 150% when waiting for the whole 1,5s before throwing the shield. Mana: 95-155 Cooldown: 7s 2.SKILL (CC/Heal): Madison summons a big bubble made of energy at the designated area which, after a short delay, traps the enemy inside, who is closest to the center of the skill (lasts 2s). Other enemies will be pushed out of the AoE. The enemy inside the bubble is slowed by 60% and can’t damage enemies outside the bubble with basic attacks. If Madison comes in contact with the bubble, he regenerates 10% of his HP lost and gains 10-25p of movement-speed. Mana: 100-160 Cooldown: 10-8,5 3.SKILL (AoE/Blink): Madison charges himself up for 1s while slowing enemies on his path by 90%. After the charge Madison will run at lightning speed forward and back, dealing damage to enemies on his path 360-720 (+110% Total Magical Power, per hit). When hitting an enemy with the first attack, the damage of the second attack is increased by 100% to that enemy. If Madison doesn’t hit an enemy, this skill performs as a „dash“ and 50% of its cooldown will be refunded. Madison is cc immune during the process and has 35% damage reduction. After this skill, Madison gains 15% movement-speed for 1,2s. This skill deals 200% damage to monsters. Mana: 80-125 Cooldown: 14,5-13 4.SKILL (Blink/Damage): Passive: Madison applies stacks to enemies he hits with skills (up to 3). Each stack increases his penetration against the enemy by 10% (last 10s). Active: Madison consumes all stacks of the enemy and throws time portals at them (amount = 1, +1 per stack). After a 2s delay Madison will open the portals around the enemy and teleport through them while attacking the enemy after each teleport, damaging them 230-270 per hit (+35% Total Magical Power). Madison is damage immune during attacking but he can be cced while piercing through the enemy. Mana: 0 Cooldown: 36-28 Thanks for reading!
I think what gave me some betterment from old badang is the shield on s2. And maybe a little of the s1 charge system. Now badang can trade with opponent and negate their damage with the shield, kinda like a paq playstyle but more AOE with ult
Sometimes when i use badang i use flame shot to make them unmove when they start to moving after the stun is over ( 2 1 SS FLAMESHOT 1) remember the flame shot CD is low so you can use the combo and its great for team fight for stun
Very Nice...Hope they could fix Camilla Too 💕. I'm a Camilla User (not Main) though the gameplay is good, what I need for her is the range of her second skill and more buffs etc so it could make her more useable 😃. Also good Video!
@@johnleonard8309 Indeed, his first skill should remain the same, I think it was more of a nerf instead of a buff. I prefer the old first skill, because now if you waste your 2 punches in a battle you are pretty much screwed...
really? damn it! knowing moontoon he would probably lower his shield being activated from 5s to probably 3s in exchange of lower cd which I don't like lmao
I tried badang for 15 matches, i think his second skill was a big nerf, first skill originally had very low cd but now quite long(2 times is not enough) but badangs ult is a big buff. Overall i think he is pretty balanced. Most fighters in game are pretty balanced only some like paquito, esmeralda are still not balanced.
Totally agree with paquito being broken he was already strong before the buff he received recently. He’s a nightmare to deal with can’t chase him alone when he’s low easy outplay for him, insane agility, very high burst idk what moonton was thinking buffing him.
Badang gets buff only because of saint seiya skin. For sure once the saint seiya event is done, he will receive nerf just like wanwan and ling when they got buff before then nerf after 515 event
At first i felt it is a nerf, but after couple of games i saw what happened he is now more versatile has now better laning capabilities, also he can stun lock multiple enemies if u sacrifice some of your ulti damage doing 2131 combo then basic attacks. He is great as he is now. I am really happy they optimised him without changing him or breaking him "wanwan", hope more get the same treatment.