i love how when null goes insane as seen in his bossfight, he proves that he actually DOES have complete control over the game. he summons random objects and rarely, placeHolder to block your path and completely glitches everything. really good attention to detail imo.
@@ThatOneSuperine name one villain who would win if he realized the mistake AND actually fixed it while he still could. It's stupid but yeah, game rules.
It's crazy how far Baldi's Basics has came. I remember when this was just a simple joke game that was meant to cause rage. Then the update came out adding Null, which then started all the lore. After that, it was birthday bash and a whole ton of demos. The community died down and Baldi's basics + released. Simply an amazing game. Then we finally get to Classic Remastered. It's crazy on how much there is in this game and this isn't even the full game to Baldi's Basics. I can't wait to see 1.0 of Baldi's Basics +.
One of the things I don't like that they removed, is the; " Congratulations, you got all 7 notebooks, now all you gotta do is ESCAPE WHILE YOU STILL CAN... Ahahahaaa!"
Top 5 boss fight themes of all time: - Megalovania - Standing Here I Realize - New Super Mario Bros Wii Bowser Chase Theme - Live & Learn - *Schoolhouse Trouble*
Love how you can hear the school theme from the first game (altered a little) at the beginning of the song and playtime's theme (altered a little again) at the end.
I think this song is a good example of how it's not so much a song by itself that makes it significant but the placement of it. I've played RPG maker games with midis that go as hard as this, where it's backing gameplay of me throwing special effects at still images. but what makes this song significant are the associations build from it, where you're running at high speeds as the map pulsates to the beat of this song, grabbing whatever items the game would let you pickup all to chuck at the thing chasing you. all the while you'll have paths inadvertedly blocked by junk flying in place, and the pace of the fight and the song get's faster with each hit, as you get closes to winning you also get close to losing as the enemy will outspeed you, and you got to hope that you can reach that final item before he reaches you. and like, megalomania existed long before sans did but you didn't see covers of it until after that secret sans fight, where it got all the narrative build up and a hellish bossfight that goes as far as to attack you while you're menuing, megalovania is now a callback to that fight and all the emotions attached to it. whereas before all it was known for was being the theme of a foul mouthed bossfight in a janky earthbound romhack.
Unironically tho this song is such a banger it sounds like a bit of megalovania and earthbound at the same time with a bit of baldi music sprinkled in (I find really funny that this game started as a joke but later on turned into a game with such a banger of a soundtrack)
@@loldude2 *At the developer's office* "Ah, I see you found a note from the *developer*.." "This is what I think that-" *GLITCH* "Everyone else who tell-" *GLITCH* "Same lies!" "GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"
I love how the entire point of nulls bossfight is that its just a bid for control between 2 meta entities (the player, who controls the computer and Null who controls every aspect of the game)
Just imagine this; you are fighting an all power full entity and you have to kill it by throwing random objects at it, but instead of being alone baldi's crew comes and tries to help you in defeating it, yeah thats kinda the vibe im getting from this.
Who is stronger: A malicious file created by complete errors, able to break the game entirely and an file which is made of nothing, has the same ability to break the game or fucking potassium.
@@GameplayGameReal And what about some others versions adding the speed up and last part? you know, when you hit null the song speed ups and changes at the last one
Dialogs from null and here you go! Boss introduction: Null: AHA YOU IDIOT! Null: Do you think you can escape m- (*a wild tree hits the null*) Null: ARGHHHHHHHHHHH! AHAHAHA OKAY. You know what? Your really regret that one. AAAAAAAAAAAAAAAAAAAAAAAAAAAA Ending: Null:Ah, I see you found a note from the "developer." We- *Glitching* this is what I think of that- *Glitching* -everyone else who tell- *Glitching* same lies! GRRRRAAAAAHHHHHHH!!!! *Coughing* Gosh- I- *Glitching* Oh- *Glitching* Ohhhh- *Glitching* I need... To keep calm. *Glitching* One... Two... Three... Four... Okay. I know why you keep playing- *Glitching* -game. It's because you honestly think- *Glitching* is a game. You're not taking my- *Glitching* -arning seriously. Well let me spell it out for you: THIS *Glitching* A GAME. *Glitching* -I said it! Heck, you've probably never- Played anything that's- *Intense glitching* -t a game. Guess what? just because all you- *Intense glitching* -doesn't mean- *Intense glitching* ... UH- OOH- AAH- NO- *Intense glitching* OOGH- *Glitching* -AAH- U- AAH *Glitching* AUGH- *COUGHING*- *Glitching* NOOOOOOOOOO!!! *Intense glitching* and uhhh THAT'S IT! that's the dialouge
I've been playing Baldi's Basics + and classic since the beginning and I haven't stopped. But for some reason, this game just feels so nostalgic. It makes me feel like when we first saw filename2/null and how confused we we're. Showing that we still haven't learned that much about what he's trying to say until now. It makes me feel happy that this and Bendy and the Dark Revival are trying to gain popularity again. Granny and Hello Neighbor have been doing it, but those just aren't the same. Fnaf is always going to be special and I'm just glad Baldi and Bendy are coming back into the spotlights recently.
@@GameplayGameReal I also really like hello neighbor, but it just doesn't feel the same as it was in the alphas. I like the newer games, but I just like the alphas more for some reason.
@@GameplayGameReal Yo bro, looks like FNAF is going up while Baldi can't :( So, Mystman12 is here to make Baldi basics classic remastered so that he could compete. Maybe he tries to comeback but FNAF is leading.
@@GameplayGameReal Yeah, previously, Baldi was one of the popular horror game (not really horror) as some people uploads video which is made with baldi. But some people don't get interested and he switched to FNAF. This is why currently FNAF became the famous horror game.
This has to be my favorite video game music of all time. I just found out about the Null Bossfight today and I’ve been watching gameplay and listening to this song as much as I can. The gameplay is so awesome! I don’t think I’ve ever been this fixated on something from a video game I was obsessed with years ago. Still can’t get over how cool it is when Null has control over the school and the game mechanics during the fight. Overall, this was an amazing boss fight with an amazing soundtrack from an amazing game that has stuck with me through the years.
This is the biggest transformation in a game i've EVER seen. It went from a small indie horror game, to having actual lore, secrets, and an entire bossfight. I grew up on this game, and other small games like this.
Best bossfights themes that i've heard in my life: 1- Bowser vs Dark Bowser 2- Megalovania 3- Schoolhouse trouble 4- Hopes and Dreams 5- Figure door 100 song
yesterday i revisited markipliers's baldi video after years of not knowing about the game and it whereabouts, needless to say i went down a very interesting rabbit hole
TOP 5 MUSIC TRACK #1. SHOOLHOUSE TROUBLE #2.SPED UP CLASSIC THEME #3. SPED UP SHT #4. BALDI’S BASICS REMASTERED #5 ANY FRICKIN 8-BIT TO 32-BIT SONG Edit:SHT stands for school house trouble
“As you complete all the bosses in the game you have only 100 health and broken down weapons and you encounter the final boss of the game and he starts staring at you flying and glitching the game and you start to fight him not knowing wether you will win or not”