"Oh no, I just changed the armor locations ahah. Now they're easier to find. Armors and weapons are by the Dragonborn girl that works for the Blacksmith and the Blueprints are by the Guild kid." Lykon(the mod creator)
@@kevinlajos7951if it's an act 3 location like the other I assume the kid in the thieves guild is what he's talking about. Can find it in the sewers in act 3
hey, just wanna say THANK YOU OMG. i had been so hesitant to try modding the game, but didnt wanna go mucking with the files and royaly screw up my game lmao, but your tutorial at the end showed just how easy it actually was. so again, thank you my good sir
Nice video, when importing mods you don't have to unzip. Importing the zipped folder works as is (it will recognize the pak inside). And the override part: some mods (mostly ui) have to be there, so if they are not move them there.
Flash of genius is broken at the moment. It will trigger the reaction multiple times per turn. I turned off that reaction to speed up gameplay and keep things balanced.
Really hope someone sees this now a days, so with the Steel Watcher Schematics can only the other artificer subclass can summon it? Cause I bought the scroll but I couldnt summoned it in battle like it says
Was just having this problem and came here looking for the solution but it was a pretty easy fix I’m just dumb lol! All you have to do is open your spell book, under the common tab. It then should be underclass actions- just add it to your hot bar and enjoy!
Oh no, I just changed the armor locations ahah. Now they're easier to find. Armors and weapons are by the Dragonborn girl that works for the Blacksmith and the Blueprints are by the Guild kid.
Very cool class and different from anything else, would love to see Larian put this on consoles once the small bugs are fixed with their upcoming mod support patch.
The game is +- a year old and you already made this 11months ago? Thats an accomplushment sir! Do you think people wil make new levels and story for bg3 with modding? Too bad Larian wont make expansions etc
I was thinking this as well. A NG+ balanced around a level 12 party would be dope. But probably not worth the effort for Larian; maybe a mod can add it someday
Does the replicate magic item feature have any divine intervention esque drawbacks. It seems it would really OP if you could just constantly craft those items
hey thanks for the more in-depth guide. I'm playing artillerist rn, do you have some gear recommendations for act 1+2 by any chance? and which stat distribution would you take?
Hey I wanna make my own class mods but I’m having trouble getting started could you link some videos on how to make a class mod with subclasses and add thing’s like spells attacks and making custom spells/attacks and maybe possibly how to make custom races please
Some vendors will have the base pistol and the monocle in all acts. They are expensive, have someone with high persuasion talk to the vendor. If you need 2 pistols level up next to the vendor after you buy one.