I'm playing as the psychopath brewing beneath the surface. Having my party members miss all the obvious red flags because the majority of my decisions are good, I just have some extremely twisted moments, but they're getting more and more frequent. I wanna see how/if the characters react when the mask slips.
Being a serial killer, straight up maniac, but choosing to save the fate of many with heavy decisions would be such a fked up thing. Many would remember your name in glory, but anyone who suffered through your path would curse upon anything you.
With the origin characters it's difficult to be strictly "evil". The reason being is that this is more of a survival story than a hero's story. It's more accurate, at least me personally, to pose the question: what are you willing to do to save yourself.
"So you mean I get to ruin my reputation, alienate my only allies, AND make an obscure and one sided deal with nefarious forces beyond my mortal comprehension? Sign me up!"
The thing is, in the act 2 spoilers from the panel showed that even evil got layers of how evil you want to be. Like if you joined the bad guys you can still be merciful sometimes. Oh and they showed some faction betraying options too.
The problem is it doesn't do that well in the early or late game. BG3 has good "middle" game but with the goblin camp and ending it really rail roads the player into black and white outcomes.
@@Veldazandtea What's wrong with the goblin camp? After convincing the goblins to start a siege and then betraying them in that siege so I could take out the generals with some backup and extra defense was the moment I decided to put 100 straight hours into Baldurs Gate 3. Act 3 is even better with how much choice we have at engaging with the two antagonists. Not even Gortash is a black and white villian character. He just wants to be seen as a hero to the town
The thing with evil playthroughs is that in most games it feels like chaotic stupid type of evil. If I could pull of stuff similar to how MC in Tyranny worked, I'd check out the evil path. Being evil for the sake of evil is just boring. Attacking the grove as an example doesn't makes much sense to me even if I was supposed to be evil. Hell defending it doesn't either. There are better ways to get loot than joining a battle on one side or the other. I have a feeling that embracing the Absolute may be actually a good path for an evil character that will want to conquer, not destroy. A tempting option!
Bg3 handles it in the chaotic stupid fashion. It will really show clearly in the main evil ending too. It's so forced. As is the "good" ending. We basically get shafted with Mass Effect 3 endings with different flavors.
@@Veldazandtea Shame byt I wasn't expecting much from the finale. Most rpgs, especially of the epic variety have troubles with proper endings. Smaller, less grand or more strange stories(like the one in Planescape: Torment) tend to have far more satysfying endings for me.
@@kitnal4143 No origin character is locked to a certain alignment, you choose whatever you want. You can even play a lawful good dark urge, by constantly resisting the urges. But if you choose to "give in" to the urge, then it is definitely a chaotic evil run.
Lawful evil is really fitting for a warlock of devil or old one. You got this power because you wanted power and were willing to go the correct routes to get it in the shortest amount of time possible. You sacrificed some things along the way but the ends justified the means.
I guess my biggest problem with evil playthroughs in games, and it's like this in Baldur's Gate 3 as well, is that you get severely punished for taking an evil route. I don't mean like oh good guys will hate you. I mean you miss out on literally half the games quests and a ton of vendors and other problems. And I don't even mean that oh you killed them so they aren't around later. I mean if you make even slightly evil decisions, none of the tiefling show up later, several of which have some of the absolute best items in the game. And in most cases it's not like there's even replacement quests on the evil side to make up for it. So being evil is just as strictly worse playthrough because you get far less stuff to even do, rewards aside. Even the evil companion you don't even get until the end of act two and even when you do, she has so much cut content she's barely more than a hireling you get from Withers. And that's in exchange for a path where you give up three good late game characters and at least two early ones and probably Gale as well. Not even the original Baldur's Gate games hated the player this much for playing an evil route. Not even being a murder hobo! Just even anything other than extremely good.
Hey, just to let you know, I really enjoy your style of videos. I think you've got a great sense of humour that really comes across well. From what you've shown in the co-op one, those look really fun. I wonder if you would consider maybe posting some of those (particularly when the full game is released). I think they would do well, you and your friends have a nice chemistry going on. Keep up the great work
Raphael and Ethel are my favorites in bg3 so far. Being evil doesn't mean you have to side with absolute, it also doesn't mean being a psychopath killing everyone.
im going dark urge for my first playthrough . I always wanted a solid story for my custom character. I dont think murdering everyone is the way to go . Every NPC in this game has something to offer , and i want to explore all of it .
I just got inspired to make an evil drow who pairs with Minthara. I have to say it's left me feeling like a massive d-bag, having to wipe out the grove with the largely wholesome Tieflings, and the druids. You really don't ever get any quality relations with any of the goblins. For the most part they still don't trust you much or give you different quests. As a Drow they are very timid and partially subservient to you (out of fear most likely), which was nice for variety. Just for kicks I ended up killing Minthara halfway through the raid (SPOILERS - this aggros the whole Goblin Fort on you when you return there). It seems like evil is already set up with numerous divergent paths of corruption through different power structures/deities all bidding for your sole commitment. Are you going to follow the Absolute, or Shar, or endulge the tadpole, or get corrupted by a devil? Like you said in the video, it does feel kinda hollow killing everything and leaving big empty areas of dead bodies with no friends or vendors in sight. It was pretty anticlimactic one-shotting Wyll during the raid, when I never even talked to him in this playthrough. I was a bit surprised in the reveal how they had Shadowheart playing solo through content, protected by Shar. Suffice to say, I think I will get my fill of evil before the game comes out and play the first run with my own morals, give or take a little acceptable meta-gaming.
I just know I'm gonna play dragonborn vengeance paladin with The Dark Urge. I don't want to play him fully evil, more as someone who fights with his evil side while trying to serve justice.
As what I myself seen playing Evil in BG 3 is really intresting and can become really dark! A viable choice now. Either way you go there is story and reactions. Love this!
In my opinion the best evil character to play is the one that doesn't just go around killing everyone its the one making other people's life absolute hell and some torture doesn't hurt either 😆 can't wait to play the dark urge
Fr, avoids the “empty” feeling from all npc’s being dead, and there’s more story in an evil dialogue or set of decisions you make to be a jerk rather than just assassinating them from the shadows and boom they’re gone, boring
In my first run I want to make decision how I really would (if I were a magical badass) which is kind of a mix of chaotic good and chaotic neutral (depending on the situation). The second would be a fall from grace where I start as a hero and slowly become a villain. I am very interested in the worlds (especially my companions) reaction to that.
I will be good or neutral good the majority of my playthrough because I can't physically and mentally be mean to people lol. I tried it on Mass Effect and Dragon Age and I felt so bad choosing the mean option unless the character is mean to me from the beginning.
I definitely am gonna play as Neutral or Chaotic Good my first play through, as that's closest to the alignment I personally have... but after that... I'll probably never go full evil. I just don't have it in me 😅
Same, wish I did, but I'll leave that to watching others lol. I've REALLY tried to before in all kinds of games that let you... but I just feel upset and ill afterwards
Just remember theres no alignments in this game, you just play it however you want. IMO its better to do an evil playthrough as your second or third play through the games, especially more so with the evil origin character thats in the game, the first time just play whatever class / race / however you want without guides and explore everything you can find.
Kinda hope they do evil right. Evil is about gain. That’s why people are evil. They can’t resist the temptations. Sure some are just psychopaths but most do evil things to get something. The choices should be between getting gold, items, power - or doing the right thing. If evil is just ”Well, now you just get punished for it” it’s not fun.
I tried doing an evil playthrough so I could get Minthara, but you really can't in Act 2. The story forces you into a certain path, and even Minthara rejects her wicked ways. Although it's not all bad. Even my "good" playthrough turned into a murderhobo by the end.
So I've got this one sorcerer that I just started. He's not "evil" persay, but his whole thing is that his innate magic, the flames that took everything from him when he was young, are also the only constant in his life anymore. The flames may burn all around him but they are always there, always willing to warm him, to comfort him, to defend him. The flames are all he has. But I'm not sure how to translate that into his choices in-game. I feel like his loyalty would just lie with whoever asks for it first, as his own goals are just to grow his power. He doesn't care who/what he burns, he only cares that he DOES burn. He has no reason to enter the politics between these two groups outside of power. Suggestions would be appreciated! Its kind of hard to get into this guy's mindset.
Not sure if you managed to get into the mindset better, but it strikes me that a person that lost everything growing up would be incredibly lonely, insecure and push people away, only to become clingy to people who offer him any affection in his life. Maybe after losing everything he would only want to grow power so that he can never be hurt again.
I mean there is reason why most people statistically don't actually play evil playthrough when given a choice, and it isn't just because good playthrough in most games is what devs focused on :'D
Playing evil in most games just isn't satisfying. You always get shoehorned into the same role as the good guy by the end and they rarely ever let you do anything truly fucked up. Evil story lines require a lot more nuance. Simply being able to go around killing everybody doesn't cut it.
@@morgan5941 I mean, there is also that there is difference between "interesting option that requires morally reprehensible things to proceed" and "the choice that allows you to do something insanely evil just for sake of it even if its self defeating for character's goal" Plus as said, even if you can have evil route where you do evil things without being forced to be a hero, most humans genuinely don't like kicking puppies :'D
I’m on my second playthrough, this time I’m doing couch co-op with my cousin who’s never played before this. We’ve left no survivors on our war path to Baldur’s Gate.
Im already practicing by killing Laezel and Shadowheart with two different characters. Killed Laezel because i wanted to get on shadowhearts good side... killed shadowheart to get the artifact. Now Im aiming for Wyll and Gale, but not Astarion... Astarion can stay
Seeing how evil Shadowheart just pulled low tier god 3 times and managed to get away with it each time, yeah my second playthrough is def gonna be evil.
Evil Shadowheart feels like the "right" Shadowheart, at least imo. I kinda reminded myself that she worships the same goddess that scissor-hands doctor was.
@@nickrubin7312 I don't know too much about d&d lore, but are all sharans as messed up as that scissor-hands doctor? I sure didn't get that vibe from shadowheart.
I attempted to start an evil playthrough and found myself being too nice, so i decided to change, and start playing like my character was merely being "nice" to get the max personal benefit from each situation, and then changing the tune after i get what i want, so i slowly become more sinister
The biggest problem with being evil in BG3 is that you lose so much and gain almost nothing to replace it. If you stay on brand and either side with the villains or even just act selfish you’ll lose up to potentially 6 companions and gain 1. It’s pretty ridiculous. This isn’t even counting that the 3 that don’t leave have the highest chance to turn on you in the early game so if you’re not the forgiving type then you’ll probably off them too. It’s good for a mostly solo run though I guess.
You don't lose Astarion, Minthara, Jadeira (If you deceive her) or Minsc. I'm not sure about the rest, since I killed them immediately when meeting them. But I imagine you could keep Shadowheart.
@@zaegva That’s why I said potentially, you for sure lose Wyll, Karlach, and Halsin, you have to convince Gale, you have to trick Jaheira, and you can’t get Minsc without Jaheira. At the very least you’re trading 3 for 1 and that already sucks since Minthara doesn’t join until a lot later. Would have been neat if you could get all 3 of the goblin leaders instead of just Minthara. On top of that there’s a huge bug where Minthara’s romance doesn’t even happen so anyone who tries to do it can’t. Larian at least know about it now but they should have caught something that obvious before release.
@@SuperEffector That is true, but although the trade-off doesn't seem fair, the other companions are not neccessarily worth it, since they will stay in a camp anyway. I agree that Minthara doesn't really have content compared to other's, but Astarion, Jaheira (and Minsc) have a lot of stuff in act 3. Also the option of being a double agent / evil mf, can be more valuable as a gaming experience than trying to romance Karlach in act 1, 2 and 3. I also succeeded in romancing Minthara without problem. I'm also trying a new way of not betraying the grove, but leaving Minthara alive to recruit her in a future, but let's see (I don't think I succeed).
@@zaegva Considering they literally just hotfixed Minthara's romance today I'm going to say whatever you thought was her romance was in fact not it. Before the hotfix you could only get a scene in Act 1 and mention it again in Act 2 but after that it would just end.
any game that allow me to be evil, I doing it alway like Fable, Star Wars Knights of the Old Republic Mass effect 1 -3 and now Baldur gate 3 I love how you had a choice to either defend the grove or help them attack it and the fact you actually kill the character there and even one of your party member leave after the battle I hoping game allow you to do brute evil
My first playthrough of anykind of these games are always a Lawful Good Paladin, which makes my evil playthrough all the better when I know what the opposite of my last choices are
Ah, the sweet allure of darkness! Once, I walked the path of righteousness, but now I dance to a different tune, and it's a melody that fills my heart with wicked glee. I've shed the shackles of virtue and embraced the liberating embrace of evil Gone are the days of rigid codes and tedious moral quandaries. Instead, I revel in the freedom to pursue my desires without restraint. The power that courses through my veins, fueled by malevolence, is intoxicating. It's as if the very universe has conspired to grant me everything I've ever craved. This face, once bound by the constraints of honor, now radiates the exuberance of newfound wickedness. I've cast aside the weight of responsibility and traded it for the thrill of chaos. In the darkness, I've found liberation, and in liberation, I've found true happiness. Join me, if you dare, for the dark side has never felt so exhilarating!
I'm playing Dark Urge as a lawful good paladin starting to shift towards chaotic good because of Karlach (she lost her oath ambushing the fake paladins, kinda wish the game checked to see if your character had a valid reason for an ambush before deciding you're an oathbreaker tbh) honestly it's one of the most interesting stories I've ever seen when you play that way, I highly recommend it; seeking redemption and trying to cast out an evil spirit possessing you while trying to protect the people it wants to kill is just so interesting and tragic. spending the entire run mourning Alfira and trying desperately to save the rest of the refugees is an insanely interesting hook
I am playing that way. Not as a paladin, but following a similar moral code. With Karlach, Wyll and Shadowheart in my team. Such an intense experience so far... just wow.
im currently playing a drow bard whos doing he best to suppress his evil lolth urges, its fun because as a bard i have sown ties with every single faction in the game, so i can choose to betray them all or help some. I definitely am looking forward to seeing what happens if i just outsmart everybody.
I was worried you would only acknowledge the murderhobo kind of evil, but you did get into all kinds! Including the more subtle versions, or the ones that feel more...focused than just taking out everything that moves
Being evil cuts out so much content that its not even worth it when it comes to the main options. You miss like 50 hours overall if you go completely evil.
Being evil gives more experience. First you do a quest, then kill the quest giver for extra experience points. Sweet talk people to win them over, then stab them in the back.
I practically killed my whole camp and murdered everything I could find and when the game gave me dialogues for being evil… oh boy I have used all of them, but sometimes I did make they think I was innocent like killing Isabel and then saying for her people that the armies from the absolute have killed her just for kill the ones that trusted me later 😂
I always say I'll be totally evil but I never do. Especially when I get attached to a specific companion after a good playthrough. It's like Swarm that Walks in Wotr. I'm sorry but I just can't eat everybody and be cool with it.
Played as a Warlock who started out as someone who wanted to use the powers of their patron to fight the Absolute at first but began to walk down the path of corruption by embracing the powers of the tadpole, justifying it's vile use as a means to destroy evil. What started out as a quest to vanquish the absolute turned into a wicked hunt for power. This story really made my gameplay more emjoyable lmao.
Foolish murder hobos kill everyone, truly evil ones plot, deceive, and trick people into the worst bightmares and situations. Where is the evil if no one is around to experience your evilness? That is like being the best player and no one tries to even do the sport anymore because they know they will just loose. No sport means no money.
'that one guy' put some fukn respect on HANZ GRUBER motherfucker XD ; RIP Alan Rickman , gone too soon , dude was/is a legendary actor ; so good in Galaxy Quest and Robin Hood 1991 ; cant wait till we get a 6 character party mod so we can actually have shadowheart/karlach/will/gale/astarion/lazael all together interacting at once , making a game like this and restricting the party size to 4 is honestly the singular decision i disagree with the most
Larian said it themselves at the Panel from Hell recently. Playing the evil path is NOT for the faint of heart. Like you will be able to do some majorly fucked up shit in this game and your character will enjoy it. I think we haven't even scratched the surfare yet with what's possible in terms of being the bad guy.
Whenever I get on board with something? I work to ensure that everyone gets their day in the spotlight, as equals. Be it the hero, or the villain. The anti-hero, or the anti-villain. The extremist agitator, or the subtle manipulator. I never make that big of a distinction between Larzang the Wise and Benevolent, or Gnazral of the Madness Made Manifest.
I really want to do the dark urge play through who also does everything evil takes control of the current baddie group and then at the end when he hold all the power disband it the secret good guy I think it would make an interesting ending
Problem with this is you lose content unless you play a origin character and they already have a disposition and it feel immersion breaking to not play them as depicted.
When a game gives me the choice, I'll typically decide be the glorious hero in my first playthrough and explore the villain arc in my second. !Spoilers for taking the Absolutes path in act 1! Baldurs Gate makes this path extremely tough though. Siding with the Goblins and wiping out the Grove was one of the hardest things I've ever set my mind to in a Videogame. Especially because I killed people, that I genuinely cared for in my first playthrough. Once I finally thought I was done, I went to camp just to find half of my companions hating my guts, two of them leaving my party forever and Shadowheart drowning her guilt in alcohol. I feel like shit and I'm not sure, if I'm emotionally able to finish this playthrough... Being evil incarnate in this game is definitely not for everyone.
Good video, just a minor thing, neutral evil is the most evil of the three-its the most undiluted one, evil for the sake of evil...chaotic evil is also about the freedom of not being bound by any moral code, while lawful evil is about the order working for you...aligment in dnd is defined by these 4 forces, lawful/chaotic being actually the more important one
Oh ill be evil, ill be the most evil and ridiculous character possible. An evil fairy tale princess maybe, beloved by all and fairest in the land. Who could resist?
I usually find myself playing a guy who tries to be good, but gets a little too upset when he sees someone being... not even evil, just petty or spiteful or maliciously short-sighted. Like, I know that merhant tried to screw over these poor refugees, and that's bad, but burning down his house, salting the earth, and then pissing on the pile was probably a bit much, my guy.
I dont know how ill play this game, least on the first playthrough i have no idea. I havent played EA much, only like 13 hours and i stopped cause they announced an earlier release date. And since its only a month i dont wanna play through it just to repeat it so soon already since the saves dont carry over. So since i havent played through much of the game, i hage no idea what i wanna do lol. So many options
When I was a kid, I used to torture bugs like grass hoppers or anything less larger than a cat. I think it was a fascination about dissecting a frog in one our science class that intrigued me about opening something up or experimenting how long it can live with all of it's legs cut off etc... Of course I grew out of it but I still have the tendency to think of something gruesome like we all do but never act upon it. When I saw the the dark urge as an origin character, I think I know what I will do now as my first playthrough as I was still conflicted about what I was going to play 1st. I initially wanted to romance shadow heart and appease whatever decision she wants but hopefully I can still romance her on my 1st playthrough as a dark urge. Very excited for this game.