how am I supposed to play this game if it doesn't have overpriced skins, no developer apology letter, no battle passes, no xp boosters, no tick tock dance emotes
Michaelwesten4624 - I'm seeing a lot of me me me fuking me in your comment you sound like them seagulls from finding nemo mine mine mine We Get It Stop bloody moaning
" You can pick anything up and throw it at someones face, we've seen people knocked out with boots and stuff, you can pick people up and just throw them off cliffs. " I've never been sold faster.
@@randir14 Good, thank you. From all that I've seen about this game, if I ever play it I'm going to have to kill most if not all of the companions as from what I've seen they make Noober or Tiax look like welcome party additions. I'm waiting on more reviews though... lots of bug reports right now, and basic features are still missing, as noted in this video.
@@DRourkHuh? What features are missing? Text chat (only relevant for multiplayer without voicechat) what else? This game is very feature complete in my opinion
The one thing that seems to have gone unnoticed and Larian should be praised for, is the fact they developed completely different UI's for keyboard/mouse and controller use. They did the same for Divinity Original Sin 2 as well. I can't say I've noticed too many developers prepared to do that, Kojima could learn a thing or two from them.
@@johnryan3940 I do know it's coming to console, but it's rare for a game to have completely different UI's for different input devices or even different platforms for that matter, at least in my experience anyway, usually it's just remapping keys or buttons, but this is a total redesign, you'd be excused for thinking it was a different game. Look at Metal Gear Solid 5 Phantom Pain for example, it was made with a controller in mind, and you can't even use a mouse in the menu's and inventory, so colour me impressed.
Best thing about this game is the devs. Heres what Larian said about in-game purchases and microtransactions : “No, there are no in-game purchases in our game. We believe in providing a complete and immersive gaming experience without the need for additional purchases. Enjoy the game to its fullest without any additional costs or microtransactions.”
@@charmingpeasant9834 That's how I take it, it's a shame we've gotten to a point where the devs can garner such praise for saying they won't have money grubbing micro-transactions (like a lot of games), but at the same time have more options and selections for your characters genitals than voices for that same character.
Swen also told Microsoft to pound sand when they presented an acquisition offer for the studio. He basically said "We wouldn't be able to create the games we want if we had a big name publisher to answer to".
If trading works like in Divinity, it makes sense that only one person can interact with a trader at the same time, what if the shopkeeper has limited supply of each item including gold? Then it would just be constant yelling at each other that one player has bought out xy item that is no longer there, or the merchant ran out of gold. Taking turns is probably the only reasonable way to avoid these conflicts.
By the same virtue, what if the one person who is interacting with the merchant buys out everything you want and you can't do anything about it? Same sort of arguments would stir up. If people argue, it's just a party composition issue and you should probably find better friends to play with. It shouldn't really be the devs' responsibility to try and control that.
@@TheMartyandy The thing is that the shops should actively be updated ever purchase for all players. I can imagine that can create some serious complications.
I think most parties (at least the ones I did) in Divinity 2 would just nominate a banker who would interact and gain favour with merchants. Players would then send the items to that one character to sell. The banker can inform the group what is in stock and purchase it with the combined group gold.
@@florisbackx1744 And the question is why? In group of 4 players you can just create 4 different characters and each have their own gear setups one uses light, other medium, one goes heavy armour and the 4th might be naked barbarian. Easily splitting the gear you recieve depending on type. weapons also have prficiency depending on your class/race so shouldn't be too much arguing between them. Diverse group is also best on the field when you can do a lot of different actions!
While my friend is buying from the trader . . . my rogue can pickpocket the trader at the same time. Its a perfect distraction. The other two players can go do something else . . . the party can split up.
It was a wild magic surge that exploded fire onto him, the scroll did nothing essentially, you can even see the 'target is blocked' tooltip when he's hovering over the spider.
also that's the game being lenient, that surge usually does a whole fireball's worth of damage and is known for wiping entire low level parties in an instant
I think I found the issue with my stuttering which happened every hour or so for a few seconds. I played a session today in 1440p and took off Vsync and it ran great, very smooth at 90fps, no stuttering at all. When I tried to capture footage it now gave a little stutter every now and then, again nothing major but it did stutter so I think it was more due to the capture than playing the game.
I mean to be fair this is literally the one and only setting where it makes actual sense. Druids can morph into a fucking bear dude, some skinny white middle class American guy who wants to LARP as a lesbian isn't that big a stretch at that point. It's not actually out of the setting either "I cast a spell to turn into a beautiful woman" is the thing you can get in no other setting. Hence also finding more open degenerates like furries in this stuff, because like you can't have cyberpunk or space fantasy with some pretend cat woman thing.
Lets hope other companies.....what?!?!?! No no no wrong wrong. Ok, the sentiment isn't wrong, but when you can pump out CoD every year filled to the MAX with micro transactions and the moronic public is so full of extra $$$$ that they just buybuybuy, this game wont teach anyone, anything.... (Hate to say it though)
Maybe after we stop buying their games but if people keep buying then nope. Let's hope BG3 is a wake up call to people and we all become more stingy for proper games and the old industry back
Well, Idk you guys, but I just don't buy shit with all you listed. So if you want them to stop doing that, just don't buy games that do that, is so simple and yet I come across with many people complaining about a game they paid for...
Yea SSD's are now pretty cheap, and of course you can still partition 200G of a 1TB for the OS and the rest for a game drive, jam the games on that benefit the most.
Yeahhh warhammer 3 is straight up unplayable without an ssd. Tried playing a co op campaign with a friend on some ancient hdd and the loading was talking almost ten mins to get in each battle…
Loving the game so far. As a complete DnD noob, I decided to punish myself and be really strict with reloads on my first playthrough. Basically haven't manually reloaded at all, but I've made so many mistakes my party is falling apart lmao. 10/10 would recommend.
Thats how you play such a game ;) No save scumming, just deal with the consequences. After 24 Hours playtime my party exists of 2 from the "starting" companions. The rest left or died because of my decisions. And i love it xD
when I first played the early access I save scummed a bit (had a team wipe pretty early on and whenever things took a bad turn decided to start again) but in my current play through I've done the same and it's been quite fun even if it's not going "perfectly" :D seems a lot of my companions don't like me even when I'm trying to impress them too lmaO
@@lyndina8492 Hahaha fair, here I made them all leave with anger after me "Evil" decisions. What do you mean murdering out some innocent people is bad? Pfff Though for people who don't want to lose companions cause of the evil decisions!! You can actually recruit some villians as well and they have full stories too etc so don't hold back on being evil. 😈
I was trying to play that way too, but I did reload once when I accidentally hit someone in a village when I didn't mean to and they all came after me. I only reloaded that because it wasn't a choice error or anything. It was just a miss click.
@@abraxis59 Yeah of course...when a fight fails or some mistake happens i reload too. What i meant with save scumming is to reload when a dice roll fails.
@70mavgr Nah. If it was a first or third person ARPG with well designed combat, amazing open world and exploration design, with the quality writing of the best CRPG's and with seriously toned down millennial writing you get these days then you would have a generation defining RPG. This is actually an inferior version of CRPG we get from time to time these days at least compared to true greats like Baldur's Gate 2 and Planescape Torment.
@@gamersinger5118 me thinks that you expected a Skyrim. That's not how Baldur's Gate and DnD work. Not how tabletop DnD adventures work. As far as world building, narrative and player choice goes BG3 has no equal.
@@70mavgr No. Baldur's Gate 2 was vastly superior in the player choice category and narrative. My point was that CRPGs have been around for quite a while and far better written ones than BG3 for that matter. BG3 is just a modern CRPG. Nothing more. Nothing less. I am just saying that if a RPG really wants to change something it needs to be a jack of all trades and at least come close to mastering just about everything it sets out to do and if an actual first person action RPG can do that, which to this day none have, then it can be considered a generation defining RPG. I can't help but laugh if you think BG3 has no equal in player choice and narrative. You should play Planescape Torment some time. Baldur's Gate 2 was vastly superior as well in those areas. And world building is better in certain open world games compared to isometric RPGs. And no I never thought or expected Baldur's Gate 3 to be Skyrim. That is just a silly thought. I was hoping it would be a great spiritual successor to Baldur's Gate 2 but it is more like Divinity Original Sin 3 rather than Baldur's Gate 3.
I haven't had an old fashinoed HDD for about 12 years. SSD is an absolute must, and should be the first thing you upgrade to on any PC rig. It's cheap too.
Lol yeah also character creation goes too far? You can make a half-orc with the ability to shapeshift into a bear, but being able to make a character with tits AND a dick?? Well now my feelings are hurt.
@@Shredmoreroy Character with T & D would be great if there was a plot where there was some sort of Chaos Curse that spreads through the natural order in Faerun, corrupting humanoids into unnatural perversions of their actual forms. Otherwise, that sort of nonsense has no place in a D&D game.
@@Shredmoreroy The fact that the idea needs to be protected via shame and threats is a good indicator of how bad the idea is. Believe it or not, 90% of the world is against this nonsense. Personally, I'm ...ok...with it being possible, i'm more mad about mods for removing such things being banned, because some people don't want that nonsense and some of us game with our kids around. It does seem that the game isn't as forceful about it as some pundits like to scream about, and is a bit more forceful about it than other pundits seem to scream about. After being frustrated by the incessant reeee-ing on both sides on this game it's refreshing to see Mack able to like the game while not liking a certain aspect of it.but
@@MrShadowfax42Why? Surely DNA in most DnD settings will work the same as it does in our world. Hence there is the possibility some people are born with the incorrect set of genitalia. This is apart from the fact that some people want to present more masculine or feminine regardless of their genitalia.
Cheers Jody, I missed this comment when you first posted it but RU-vid have now added a button (that I just pressed) that takes me to all "Super replies" so now I can easily find people like you to thank. Much appreciated.
I was SO skeptical about this game. I bought it and have NOT a put it down. Absolutely incredible, I have never played these kinds of games before but I’m so so glad I took a chance on this.
when the major complaints in a review can be summed up to small inconveniences and 1 missing communication item that can be easily added, you know its a good game. throwing enemies at other enemies is how a barbarian do.
@@fernandonavia8804 until the mod gets taken down. Besides, modding the ESG out of it still leaves the issue of financially supporting this shite being put into games.
The voiceover and the writing in this is just so good. There was one interaction with Astarion which would have been Oscar-worthy, had it been in a movie. His speech about not going back to SPOILER or something, IIRC. The emotion in his voice actually made me understand why Astarion is the way he is. Prior to that, he seemed flippant, casually cruel, and I disliked him. After that speech, I actually started to respect him and actively steer him to be less... well... evil. And it's rewarding how you can do that as well. P.S. Though I guess you played all coop, so you probably missed that. LOL
He is my go to finisher , put some unique armor and spells and the right kind 0f blades along with long bow, this game is amazing with all the Different strategies , I’ve gotten pretty good at trapping the stronger enemies having them so confused and leaving traps in there paths.
I been waiting for Mack to but...I still aint sold. It just 'looks' boring... Now I should try it to understand but 50 quid? Hmmm I will wait. Wish listed..... .unless I get drunk n buy it.
@@pin00chI felt exactly the same when I saw his review for Divinity original sin 2. Everyone praises it, but it looks so dull and slow. There is no spectacle really. But I decided to give it a shot, and it ended up being one of my favorite games, and so far this is shaping up to be as good if not better. But of course it might not be the same for you.
One thing I don't see many people talking about is the fact that none of your companions/friends characters can have any input in the conversations! Really sucks the fun out of dialogue when I have an entire party of characters vanish from existence during conversations and not being able to have any input.
@@thekotabear3262 yeah the cutscene near the start when one of your companions takes a knife to your throat was so strange as my 3 friends all disappeared!
@@thekotabear3262 No they can't you can't swap to a different character in a conversation to try to convince the person you're talking with about something. This is something you'd automatically do in Dungeons and Dragons, so why isn't it an option here? Like it's deliberately done because it'd be very easy to implement.
I haven't played BG3, but i do remember the old times in the old country playing BG1 multiplayer and i think the most time spent in those games was being told "you must gather your party before venturing forth"
Attention to detail. I revived vampire dude after we almost party wiped. At the campsite I talked with him and his face looked like it was hit with a hot shovel. lol
The chat box not being there is becoming an industry-wide thing. Creative Assembly did the same with old Total War games. They do not want legal responsibility for anything said or done on hosted servers so they're leaving it to you to set it up through discord or whatever.
Some twenty years ago I fell in love with a game called "Divine Divinity", at the time it was called a Diablo clone, but in reality was far from it. A little brilliant 2D open world, far from perfect, but with a great personality and deliciously hand made. After that I followed religiously everything made by Larian, and game after game it came Original Sin, a love letter to the original game, but enhanced in every way. Then OS2, a masterpiece. This is the biggest project they have done so far, I can't wait to get my hands on it. If there is a studio that deserved mainstream success it was definitely Larian.
Their customization options suck, and unnecessarily so because they used customization tools to make the few presets they allow you. So why not make those same tools available to us? The answer is apparently because they didn't like the characters we make. Too "boring" whatever that means, as if that's any of their business.
Entire game is motion capped genius, how are you gonna mocap a face that's sculpted versus one that already rendered? Goes to show you don't know anything about how video games are made and that you're just another entitled gamer.
You’re actually just lying for no reason, you can’t customize your facial structure because they had to mocap each individual face. They also never said it was “too boring” they just made a joke about the fact that the average character is a basic looking human, when there are crazy fantasy races available. Stop trying to be a victim
How? How can a PC user, who does reviews none the less, not have an SSD? It makes PC use on general soooo much better. Update: WAB and any others who don't believe an ssd is worth it. A quick internet search and you can find a 1tb m.2 nvme ssd for roughly $50. Get one, install it, and use it then come back and tell me it's "marketing bullshit"
It's because I don't fall for marketing bullshit :) When I say a game runs bad you will notice it run bad for pretty much everyone else. I tested BG3 tonight in 1440p and got 90fps and it ran great, the stuttering turned out to be the video capturing, I also think it has a memory leak, when I just play like most people without capturing it ran great so SSD is not at all beneficial to me in BG3.
@@gdgd5194 yes because cut scenes arent essentially little loading points in the game and its where he is seeing bugs. HMMMMM. zero chance its cuz he's using HDD instead of SSD ??
As much as i love this game already knowing what you told us Mack, im not a big fan of "look from above" games myself. But will give it a go just to experience that freedom. But i would pay good money for a proper TPP RPG game, Gothic/Witcher style with that amount of deepness in it and details.
Running it on an HDD only means you'll have slightly longer loading screens and maybe some blurry textures right after those loading screens. The rest of the game is pretty much not affected as far as I could tell.
that's becoming less true, developers now expect the user to have a SSD so how game engines and developers load textures and scripts are designed for that much faster speed. You'll start to see more texture and bugs I suspect the text bug Mac experienced is a direct result of using a HDD. This game (BG3) does have an option to allow the game to load into RAM if you're using a HDD instead of SSD which might solve a few of these bugs.
so they have a whole section in character customization meant to please mentally disabled people but they dont have a very common feature of chatbox that can help people with hearing impairment
I was playing against some Goblins, I called in some backup with an ability and the Goblins surrendered!!! Started offering info in exchange for survival. I had 4 dialogue options but then another battle started because of a nearby Goblin.... So the cut scene ended but they all ran off! I reloaded and tried again but they never surrendered again. I tried 3 times. So it really is random.
Character creation can never go too far! (I think you an I both agree on the topic you avoided.) Give us all the options though. I wish my beard could be a different colour to my hair colour though.
I think some of them are purely just for window-dressing... especially the genitals (0% impact on immersion in any way). But i guess people like "choices" for whatever reason, and I'm okay with any ridiculous customization as long as it don't put the devs into a needless crunch. I mean, the devs put long hours to implement all the detail which probably has 0-1% added immersion to the game (let say: Forza Horizon 5 house detailing, The Last of Us game filter, and of course Cyberpunk genital size). If devs can prioritize their time into optimizing the game instead, why would they even bother on useless character customization? Oh wait, because player demand these kind of ridiculous things for whatever fucked up reason or just pure shenanigans.
really? I'm surprised it wasn't the power supplies, there were some really bad ones back then. Did you miss out on the AGP motherboard bad capacitor era?
@@sinephase Yup. Those old IDE drives had more head-crashes than I did (acting like a nobber) down at the local rave on the weekends. The MTBF stats between a SSD and a HDD (even today's HDD drives) is at least an order of magnitude (moving parts VS solid state). I had a couple of HDD crashes in the ninetys/naughties on my personal rig, which can totally ruin your day (full OS & all Apps need reinstalling) - So I was an early adopter of the SSD (I think I had a 60gb SSD round about 2010ish running XP). From a reliability & peace of mind point of view a SSD makes total sense as your boot drive but I can understand why a game reviewer who may install hundreds of games would want to use HDDs (games are frigging big these days & generally its mostly initial load times that will be noticeable).
Just want to clarify my hard drive situation as so many are having a melt down lol. I have a 500 gig M.2 drive as C: which I use for my applications such as video editor as they really benefit from the speed, also booting up is almost instant. I have HDD WD Caviar black drives for gaming which runs all the latest AAA games fine, I ran BG3 tonight in 1440p at 90 fps no long loading times at all. I will run Starfield on the same drive and I bet it works fine, if not I will grab an SSD and drop it in, I have room for another drive or two and will designate my HDD for storage. I won't be buying an SSD because the internet says I must in order to run games as thats just utter rubbish they said BG3 requires a SSd and that turned out to be a load of bollocks. stealthoptional.com/news/baldurs-gate-3-requires-an-ssd-and-a-boatload-of-storage/ lmao
SSD just shortens the time of load screens a little bit and reduces PC noise. Totally unnecesarry for games unless you play Rust every day. That's the only game that comes to mind where you actually save reasonable amount of time when joining a server.
@@gdgd5194Some games benefit from it more than others. I'd argue that it shortens loading times by more than "a little bit". I mean even 10 seconds shorter is a decent reduction when your just staring at a loading scree. It's a cheap upgrade and I've never seen someone argue that it's marketing bullshit. I just assumed it was accepted fact that ssds shorten loading times and on some games reduce stuttering
Wow that article is hilariously bad. “PC players will need to have 150 GB of free space and an SSD just to run the game.” A few paragraphs later… “While the game will work on a HDD, or a hybrid drive, those who use the aging storage technology may suffer from issues.” LOL. Anyway, a good quality and fast HDD like the caviar black you have is flawless 99% of the time. If there is a problem, and testing confirms that the bottleneck is with the HDD, so be it, pop an SSD in no big deal. I don’t see why everyone is having a meltdown.
Did you listen to the review? He gave evidence that Larian has been quite lazy indeed. They were too busy drawing penises and scripting ogre buttsecks scenes to put text chat in the game. And that wasn't the only basic thing missing.
@@conyo985 It's really not saying much to say BG3 is better than other modern games though. You can favorably compare a poop soufflé to other recent AAA games. The gaming industry has been largely garbage for a long time now.
@@DRourk That really isn't the point. I agree the gaming industry is completely lacking. But, there is no need to bring down BG3, if anything it's a reason to prop it up high and show how a game is supposed to be made. It's the same reason triple A studios tried bringing down Elden Ring. A good game should be praised, because if we don't, all of these other so called "industry standard leaders" aren't going to get the picture that we want games that are actually good. There is already industry leaders trying to bring this game down, telling gamers not to "expect BG3 to be the standard and to set the bar" as they classify this game as an anomaly and "unrealistic". When in reality, they classify it as an anomaly because the game didn't launch with 100's of issues, micro-transactions, and all the typical stuff you get from a "triple A" title nowadays.
@@SpeCifiC0507 I have zero loyalty to any studio and will give credit where credit is due. I do not see Larian as having deserved much credit. While it's too soon to pass final judgement, as I (and pretty much everyone else) does not have all the info about this game that there is to know, there are definitely design decisions I think are very poor, bugs, and other things that lead me to think that this game will not be well remembered. But again, too soon to say with 100% certainty. While I know it means nothing to you, I do have a pretty good track record of predicting such things. There are telltale signs. All that said. Even if Larian (or someone else) produces the most awesome game ever that will not positively influence the other 'AAA' title producing companies out there to make better games. They do not know how. They only know how to wring the consumer for money. This is true of all global corporations across all industries. You're wasting your time if you think you'll convince the likes of EA, Blizzard, et al to make a better game. Ugly news for you.... Larian is in bed with two such evil companies: Hasbro and WotC. That's just one major reason I think this game is not going to be a classic like it's predecessors, nor positively influence the gaming industry. Unfortunately most of that industry has been bought up by the greedy. Hence it's so rare that anything good is ever released anymore, of any genre.
overall its a super good game - really. the good things: - really well done artstyle and visuals - great work in terms of voice overs as mack said - an amazing amount of races, classes, sub-classes and spells to choice from - a implementation of the 5th edtion of Dungons & Dragons (with some homebrew rules) so good, that is a good way to learn the system - orgin stories are interesting and offer cool adtions to the game - (minor spoiler) playing as a paladin, if you as a player dont do good and lawful things you can be come a oathbreaker. Essentially you become someone that have joined "the dark side". What is super cool about this, is that it means you change your whole class just by your player actions (!) this is something that i have never seen in a game like this before, and really wish they do more of this for a definative edtion; like adding the hexblade for this. - there are ways to upgrade and improve your character, besides the normal way of leveling up. Its closely connected to the main story in the game, but i will not spoil how :) the things that could be better: - who talks in dialogs is based on proximity, and only to a lesser extent player choice Dialogs with NPCs are started by not the one that have the highest charisma, but the one that are closest to the NPC. This really not good for a game that focus on story and choice as this means that without your choice, it can be your super aggresive warror with zero people handling skills that have to try to persussade someone that is vital for your quest. Its problerly the largest weakneess of a very good game. Other games in the same genre handle this better: in Solasta: Crown of the magister, once a dialog is iniciated everyone in the party can join in and have their say . Even if the dialog is more scripted in that game, you do still have some choice in who says what. Larian have said that you can some times quit a dialog, and return with the one you want to do the talking, but its still not a good way of doing it. I hope they go back for a definiative edtion and implement a way of giving the players more choice in how is "leading" a dialog. - there are are certain actions from dnd that are missing that games with a lesser budget have implemented well in their games: there is no Ready action (esseally overwatch for anyone that have played Xcom - its the abillity to use a action and attack a enemy if they come into attack range) The lacking of this is pretty huge for range classes like the ranger, as using the ready action to setup a attack on the enemy turn, can be a good way of defending the rest of the party and killing of the enemies. There is no dodge action either, which makes you more able to dodge enemy attacks for one turn. - the trading system and the inventory is not always the best. But not for the same reasons as mack have said its. Its more that in divnity orginal sin 2, you had this system where you could add item to "wares" and wares was in a sub-menu you could find quick an easy. The good thing about it in divnity orginal sin 2 is how this made you able to transfer wares between characters. The greatest thing BG3 could learn from solasta, is having a system where a faction goes in and gets all the loot from a area from you in exchange for a little gold. This as a big quility of life feature, so you dont have to do the hassle of going backwards and forwards to sell all the stuff. a big quality of life feature i would like to see: remind the player if they are about to cast a concentration spell, while they already have a concentration spell active! concentration spell, is a spell that requrie so much focus and mental powers of the caster, that they can only have one active at a time. What the game could make more clear with a small pop up or a UI prompt, is a reminder if you cast another concentration spell, then it will cancel out the effect of the one already active. Even someone that have been a dungon master, done the Table top version of Dnd, i can forget this in the middle of battle. But dont hold back if you dont know about all the rules of Dnd or falls into the critism of "oh this is just divninty orginal sin 3" or " i dont like turn-based game" - really, try it first! this is game of the year material!
Clicked on this video scrolled to the end. 9/10. There is hope. Had a terrible feeling Mac was gonna say it had X-ray Vision and sticky jumping. So glad Mac found a £50 game in 2023 that wasn't shite.
Fully agree with your points mac. Been having a blast on this game, but if they’d spent half as much time on the basic accessibility / QOL options as they did on the sexual customisation then it would be perfect. The hot bar and UI needs some real work, can’t even resize anything or increase the text size at the moment!
how the fuck people are still using HDDs in 2023 when SSDs are cheap AF. Like I understand having one for content creators to record every second - but still, should be used only for media storage.
Mack on trading with a group, me and my mates just sent everything to sell to whoever was talking to the trader and the rest of us just explored whichever hub we were in. Though ill admit, if you don't trust the people you are with to not put the group's needs over their own that could be a problem. Great video as always been waiting to see what you thought about the game!
We did the same, I was the mule due to my stats, I got the best prices. Still was a pain in the arse waiting for 4 people to see what was on sale and compare to others.
I have seen devs saying "don't think of this as the new standard for games, this is an anomaly" because they are utterly bricking themselves that a brilliant game doesn't need microtransactions, battle passes, skins, have to be always online etc. I have 33 hrs, as of typing, in single player since the release just over 3 days ago and have only had one crash due to vulkan and have had a few tiny bugs such as doors visually closing as soon as I open them but I can still walk through. My two biggest niggles are: 1. The pathing of friendly units in real time mode. If, after a fight, there is still an active AOE (poison or blade storm or whatever it's called) they run right though it to get back to the main character! So after combat I have to hit the turn based mode again, break the party up into single units and bring them back one at a time. 2. Not instantly going into turn based mode when a trap is detected during a movement. This usually ends up with me wondering where the fuck it is as my party show me by standing on it. Other than that this is bloody brilliant. Larain have knocked it out of the park. Heck, out of orbit! I am not too fussed about a few rule tweeks for the sake of making it a bit more crpg friendly. I have been playing pen and paper AD&D (and MANY other systems) since 1979 and any good DM knows that the rules are there to be broken or ignored if it makes for a more fun experience for the players. Right, enough typing...BG3 calls.....
Not one bit pleased with the shite offering of full priced games, I don't count remakes as they are not new games they are old games, so aside from BG3 and maybe Hogwarts where are the great full priced games? I have had a load of great indie and AA games, well pleased with some of them so far, I just hope the remaining 5 months bring us so brilliant AAA games.
@@WorthABuyreviews so far? Well some upcoming ones might just take the cake. BG3 (obviously), Armored Core VI (from the makers of Elden Ring), Starfield, Space Marine 2, Stalker 2 (although that is probably coming in 2024). Rogue Trader, and few others I cant think of, off the op of my head...
I noticed in my play time that there may be some kind of memory leak going on. The longer the game goes the slower it gets, to the point it is consistently choppy in light areas. Restarting the game fixes it for another several hours.
My biggest gripe so far, and only a minor one, is the dialogue camera and the silent protagonist. I think it looks stupid when the camera points to my character and he stands there like a mute, lips sewn shut. I don't mind the silent protagonist, and I understand why they did it, but just fix the camera to over the shoulder when my character speaks, same for cut scenes too I guess. I'll keep an eye out on the Nexus and keep my fingers crossed.
I don’t mind. My lad gas plenty of facial expressions, he grins or raises an eyebrow, that sort of thing, and voiced protagonists are awful and would be unfeasible in this game considering its reactivity
712,281 all-time peak 2 hours ago Thanks for your comment, that's very interesting that the co-op still has a few quirks. But I'll try it out anyway will certainly fun ;-) Thanks for the video and have fun playing.
They give you the option to toggle off nudity in the very beginning of the game, which completely removes the genital options. Mack chose to leave it on so ¯\_(ツ)_/¯
Yes but can you place a lady garden on the face of your beefy male warrior? Instead of a nose? That is what a truly inclusive character creation screen would provide in 2023.
I will absolutely say that there are some things that they should make more openly known. For instance, when I started early access years ago, I didn't know how to level up. I didn't understand how i was supposed to possibly beat all of these various enemies on the map when they were 1-2 tapping my party. It was nuts. I was so frustrated and i nearly gave up. It wasn't until I was just raging and smacking things on my mouse that I accidentally learned I had to click on the arrow on my portrait in order to level up. Once I did that, a massive world opened up to me at that point. Another issue I had with the game is that I don't play tabletop games so I didn't understand any of the rules that were being required for spells. I understood that using that spell or ability would use up that spell slot, but I didn't know that they don't regenerate. I was trying to use druid for the first time and I couldn't understand why anyone would play anything other than a fighter or rogue since you only got 3 spells you could use before you needed to figure out how to get those spells back for usage. So i was having a miserable time trying to understand how I was supposed to beat the game when I'm always low on HP and no more abilities could be used so I'm just auto-attacking everything. I was so frustrated so I just started randomly looking at all the settings and just touching buttons on the screen. Next thing I know is I'm at a camp so I go rest and all of a sudden I have my spells and abilities back. It allowed me to actually play the game. So I can definitely say that they should put in WAY more detailed and in-your-face tutorials than they actually do.
if you don't know what an arrow pointing up on or around your character or character's portrait means then should you really be blaming the game at that point?????
@@ysius There was no in-game tutorial like that when I first started. Just small little boxes that would pop up from time to time about how you can pause combat and other such things. There wasn't much to work on in the EA which I purchased day one.
@@Ascendancy- I have never seen leveling up be contingent on you pressing the arrow itself. Portrait? I haven't play a game where that's how you level up, but I thought of it and it didn't work. I tried the inventory and other such things to see if there was a tab for it- nope. There wasn't a keybind, nothing. So no, I don't think me not understanding they wanted the arrow alone clicked is a fault with my reasoning, but theirs.
I get your exasperation about no chat box, but in this day and age I also understand that design decision from the perspective that most people will be using Discord or similar for voice and text comms.
That literally wouldn’t make any sense considering the main plot is centered around baldurs gate and not whatever generic fantasy city divinity takes place in
And those preset faces are all the same for male and female and non binary lol which immediately begs the question, why bother putting "non binary" as an option lol
I think they used real motion capture for each face. It makes sense. You can't motion capture the types of abominations made in WWE or Chinese MMOs. It makes the emotional value of your character much higher. They seem more genuine and a piece of the world.
@@DANCERcow D&D is a WOTC brand, they are pretty much one of the worst company out there and one of the most aggressive in terms of pushing the message in their games...
@@emceeunderdogrising Until you're bloodthirsty half-orc barbarian speaks in a quaint British accent, because apparently they skimped on the voice actors too.
I love how the same guy who makes a great observation about accessibility via text chat....then has his world turned upside-down by the bloody character creation.
I’m loving this game, it’s a breath of fresh air! But the lack of chat text is unforgivable, I hope they’ll patch it in soon, because everyone should be able to enjoy this game
One of the biggest pros - no micro transactions, no cash shop - single player runs without the need to connect to the internet. Some of my best moments have been purely accidental just my warlock alive, final shot before death, blew the boss off the side :)
Out of 23 years, this is the character creator they give us? 4 penis options, 2 vulva options, each race has only 8 preset faces(mind you these 8 presets are all the same for the female, male and non binary) that are universal to all 2 gendered options and the third option here. No sliders outside of age and skin condition sliders. There is a clear push to go against identifying male and female body types lol this alone is not worth it!
Selling your stuff is a little cumbersome, but each character has their own relationship with the seller, which can affect prices. -- Certainly the merchant system could be streamlined. The game is fantastically deep/complex though! Also, I like to hear how players who are unfamiliar with D&D5E adapt to the mechanics.
@@shardlake Do you know if it’s ‘invite only’ coop games or will there be ‘match-making,’ or a way to join/help a random? I didn’t catch that in the video.
@@LCInfantry You can join others, just click multiplayer option loads of people in the list, you can also invite friends for a more private session, only tried it with 2 so far.