You know I think I just figured out why we like this area so much vs being in the city. When you first get here you're really cautious about where you go because you know everything here will end your little adventure quickly. As you get more brave you start to wander around into the more dangerous areas with the BIG vine blights. Once you get to Baldur's Gate, it's too easy, you're in the city and can just wander around wherever you want without trouble. You felt true danger in the shadowlands and that's what made it fun. Being in the city is like.... "Sure guys let's go shopping". There's just too much freedom, and you have to literally look for stuff to kill.
A lot of people talk about the dangers of the Shadow-Cursed Lands. The thing I always think is: it is a place frozen in time. Frozen after its death. Nothing really lives at the center of it anymore. Nor can most things survive long enough to do anything to it. No storms. Hardly any weather besides the odd wind gust, no day, no night. There's just a complete lack of motion and activity. Nobody to put away cloths, tools, dishes. Nothing. Anything that DOES continue to move only does so in a sort of clockwork motion. They have no hopes, ambitions, they are trapped in a moment doing the same thing they've always done.
I really loved Act 2 just for the ambience of the Shadow Cursed Lands, the music reminded me of some of the areas in the first Act of Diablo 2, like I was wandering through the Rogue Monastery, tainted by the presence of the demons within.
Thanks for adding this piece, I wish it was part of the OST for Baldur’s Gate 3 and maybe one day it will. Please credit the composer, Borislav Slavov, in the description. ❤
I used this for my first ever dnd campaign, I had a location called the Umbral Rotwood, more commonly known as the Shadowlands. The party had to accompany a caravan through it. They were stalked and followed by creatures called Spawn and Accursed. They had to follow a path of Moonlight Ember torches. In my world, the Shadowlands is darker than one could imagine, darker than the Shadow-Cursed Lands in BG3. The only source of light that can help one travel through is Moonlight. Or Moonlight Embers, which are powerful embers graced by the Goddess of the Moon.
Thanks so much, I was looking for this because of the progression at 5:54. Btw. I couldn't find this track on the BG3 OST, do you happen do know the name or are the ambient tracks just not included anywhere?
It’s not on the OST, unfortunately. Maybe one day it will be added, like the Streets and Taverns album, that contains tracks previously missing from the soundtrack.
No one added this one anywhere else and this what I've been looking for too. This track plays when you're in the DEEP shadows over near the east. It's crazy how overlooked this piece is.