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Ballistic Reentry vs Aerodynamic Reentry 

Scott Manley
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Demonstrating how spacecraft capsules don't just fall through the atmosphere, but can be flown using the aerodynamic properties of the design. Stock Kerbal Space Program doesn't quite do this, but a simple edit make it possible to emulate the real thing.

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22 окт 2018

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Комментарии : 455   
@thenotflatearth2714
@thenotflatearth2714 5 лет назад
Well looking at the accelerometer, it seems that the astronauts were not killed by re entry but by the parachute opening
@moosemaimer
@moosemaimer 5 лет назад
Col. John Stapp proved it's not how much deceleration you encounter, but how long it lasts. A few seconds at 12g might be bad, but a lot better than sustained 4g.
@edstirling
@edstirling 5 лет назад
so long as it doesn't snap your neck. hitting concrete after falling off a ladder will give you a few milliseconds of 50g.
@pluto8404
@pluto8404 5 лет назад
0.0000001 seconds of 200gs is probably worse than an hour of 4 gs
@lajoswinkler
@lajoswinkler 5 лет назад
Squad is refusing to implement RealChute for years, it's so annoying.
@_Leouch
@_Leouch 5 лет назад
Pluto : nope, it is not. 200g for 0.0000001 is 2*10^-12m so it is not possible to notice
@RobertMilesAI
@RobertMilesAI 5 лет назад
You've played KSP for 91 days and 5 hours
@Ph0n3numb3r
@Ph0n3numb3r 5 лет назад
I have some one on my friends list with around 24k+ hours on gmod. That is almost 3 years or 1095 days
@Tagson
@Tagson 5 лет назад
Phone he could of had it open for most of the time he wasn't playing ... which iiiss kinda cheating about the time
@Ph0n3numb3r
@Ph0n3numb3r 5 лет назад
@@Tagson He owns a server, and his GF also playes on the same account and they take turns moderating.
@Ph0n3numb3r
@Ph0n3numb3r 5 лет назад
@@Tagson anyways, you could say the same for scott, as he idles out all of the space traveling.
@peteranderson037
@peteranderson037 5 лет назад
The real question is: could we use Kerbal Space Program to solve concrete problems in AI?
@vinak963
@vinak963 5 лет назад
Ballistic Reentry: It's falling with style.
@vikkimcdonough6153
@vikkimcdonough6153 5 лет назад
1:11 - Also, real spacecraft usually don't wait _quite_ that long to deploy their parachutes.
@milvoid7287
@milvoid7287 4 года назад
Sean McDonough you can adjust to however you want mid flight in game
@rsha_norkb
@rsha_norkb Год назад
But it was about show how lift affect the capsule so he moved it to the runway first before opening parachute
@nicholasmaude6906
@nicholasmaude6906 5 лет назад
Apparently Apollo 11 did use the reentry skip manoeuvre to avoid a thunderstorm.
@Rower93
@Rower93 5 лет назад
i could be wrong but i believe Apollo 8 did as well.
@gallum4083
@gallum4083 5 лет назад
wow how long has it been since he's used the ukulele intro? I feel like it's been forever since I've seen it.
@DanSlotea
@DanSlotea 5 лет назад
September 24
@gallum4083
@gallum4083 5 лет назад
@@DanSlotea holy shit really?? Well I missed it lmao
@Kumquat_Lord
@Kumquat_Lord 4 года назад
He uses the ukulele intro for his KSP videos, and the other one for his real science ones
@planetaxolotl4398
@planetaxolotl4398 5 лет назад
And of course when he opened the parachutes it maxed out at 12 Gs
@Ender240sxS13
@Ender240sxS13 5 лет назад
yeah KSPs parachute simulation leaves much to be desired.... that's why RealChute is great!
@jdfox37
@jdfox37 5 лет назад
not sure how, if I try the same thing my parachute rips off, I have to arm them much higher up so they open early and slow me down before opening fully.
@Ender240sxS13
@Ender240sxS13 5 лет назад
you're not using any mods?
@jdfox37
@jdfox37 5 лет назад
its been a while, so I went and tried it, and it didnt rip off, but it smashed me right into the ground for waiting that long. no mods. vanilla only.
@TlalocTemporal
@TlalocTemporal 4 года назад
Momentary Gs can go to 14 before death.
@whiterook6
@whiterook6 5 лет назад
This was a very well explained video. I enjoyed being led through with examples and numbers and side-by-sides. Obviously lots of planning went into it.
@olmostgudinaf8100
@olmostgudinaf8100 3 года назад
Likewise. I had no idea about the deliberate centre of gravity offset to generate uplift. Kewl!
@frederf3227
@frederf3227 5 лет назад
Want to decrease drag, increase lift? I have this new aerodynamic engineer's trick called a change of reference axes!
@lordgarion514
@lordgarion514 5 лет назад
I'm at a loss, how is an ax going to help?
@confuded
@confuded 5 лет назад
Explain please.
@matt309
@matt309 3 года назад
@@lordgarion514 axe makes you smell better
@makarlock
@makarlock 5 лет назад
Although I do really enjoy the science videos, a KSP video is welcome surprise too
@faurana
@faurana 5 лет назад
it's a KSP video explaining the science of a rocket failure thing. best of both worlds, no?
@Gremlins422
@Gremlins422 5 лет назад
regardless of the fact that KSP is mostly unexplained rocket failures ;)
@genaddi1234
@genaddi1234 5 лет назад
forgetting the fact that this channel was mostly forged around ksp
@HuntingTarg
@HuntingTarg 5 лет назад
This one isn't exactly as much rocket science as flight science.
@hectorfernandez4098
@hectorfernandez4098 5 лет назад
A surprise, to be sure, but a welcome one.
@Slarti
@Slarti 5 лет назад
Thank you for the video. I was one of those who asked what a ballistic re-entry meant. This video really helps me - I still don't fully understand what is happening but now you have shown me in an animation what happens I can replay it in my mind until I understand what is happening. Based on what you have shown it sounds like one of the main factors is the altitude, since the re-entry vehicle is moving at a high speed in a still relatively high density atmosphere the deceleration(acceleration really) is higher than if it was re-entering the atmosphere from 'space' where it can decelerate at a slower rate due to the atmosphere being less dense.
@Ender240sxS13
@Ender240sxS13 5 лет назад
sort of got it. What ballistic re-entry means is that the capsule is not doing any maneuvering to try and control it's decent, instead it "flies as it flies", it is un-controlled (which sounds scary hence why they say ballistic trajectory or ballistic decent), doesn't matter what altitude it is descending from. What Scott is showing us is WHY you would want a capsule to normally control it's decent (because it can reduce g-loading), he is also showing what can happen if the capsule tries to control it's decent improperly (the super fast and steep entry that resulted in really high g-loading). He then showed us how a ballistic sub-orbital reentry could be harder on the crew than a nominal re-entry from orbit (this is due to the altitude, as you said, even though returning from orbit means you start off going faster).
@davejacobsen3014
@davejacobsen3014 4 года назад
When I studied space dynamics as an undergraduate that was one of the concepts that I really found surprising. That you could fly the space capsule into atmosphere.
@madcourier6217
@madcourier6217 5 лет назад
I'd love to see a video discussing Max Q and how to deal with! Keep up the good work Scott!
@WestOfEarth
@WestOfEarth 5 лет назад
Brilliant. Seriously. Never seen this explained so thoroughly and at a level I could grasp.
@LaunchPadAstronomy
@LaunchPadAstronomy 5 лет назад
Thanks for the demonstration. I wasn’t clear on the difference so this really helps. Cheers.
@phroughyify
@phroughyify 5 лет назад
Your ability to explain this stuff in understandable ways is commendable. Keep up the awesome work!
@Dumb-Comment
@Dumb-Comment 4 года назад
holy shit Scott actually maneuvered the damn thing toward the runway
@ale131296
@ale131296 5 лет назад
I already knew the difference but it's wonderful to see you explaining it so clearly, it makes other people know it very well and that's really great.
@chris-hayes
@chris-hayes 5 лет назад
Fantastic explanation. Using ksp to show what's going on was super helpful.
@indylovelace
@indylovelace 5 лет назад
I'm continually amazed at the speed in which you crank out new content...the amount of detail...and your breath of knowledge on the subject matter. Makes me wonder if I could sufficiently explain the use of a toilet paper roll to the sophisticated audience you have developed and their expectations of your content. You have set the bar high. Well done.
@philadeosincognito9701
@philadeosincognito9701 5 лет назад
Well put. That certainly clarifies things.
@clintcarpentier2424
@clintcarpentier2424 5 лет назад
Loved the crew cams!
@ekstrajohn
@ekstrajohn 5 лет назад
Great topics as always Scott!
@freesaxon6835
@freesaxon6835 5 лет назад
What a fountain of knowledge you are Scotty
@randommartian249
@randommartian249 5 лет назад
İ just completet my first mun mission and then i was going back to kerbin but during the reentry i realised i forgot the parachutes on the lander! But my professional piloting skils and the landing asist engines on the lander saved 2 kerbals in that day. ( sory for my bad english im Martian )
@randommartian249
@randommartian249 5 лет назад
NEXT: DUNA lander without parachutes :)
@michaelbuckers
@michaelbuckers 5 лет назад
I could understand this. After all, you guys don't use parachutes on Mars.
@Patchuchan
@Patchuchan 5 лет назад
I did something similar thought about leaving them in orbit and sending up a rescue mission but noticed I had a stage with a 1/3 tank of propellant and a thrust greater than 1 to 1 so I decided to come in with the stage still attached and try to land with it.
@Jixijenga
@Jixijenga 5 лет назад
I cannot seem to effectively control rockets via keyboard so all of my reentry is done with a launch vehicle that took off from a runway.
@Tomwesstein
@Tomwesstein 5 лет назад
Forgetting parachutes, we’ve all been there my young grasshopper
@Mr.Deleterious
@Mr.Deleterious 5 лет назад
Will you do a video on the differences between ablative materials for reentry as opposed to ceramic thermal tiles and how each one is best suited for what kind of vehicle is used to reenter the atmosphere? That would be interesting, at least in my opinion lol. Bill & Bob Kerman both want to see it as well...so thats always nice. 😁
@scottmanley
@scottmanley 5 лет назад
It would be.... now I need to do research.
@AzisaN
@AzisaN 3 года назад
so this is where the heat shields video was born
@cokeforever
@cokeforever 5 лет назад
I believe the details on how soyuz capsule controls roll-pitch-yaw during re-entry (shifted CoM) may confuse those who are unaware of the difference between controlled and ballistic trajectories - the main idea of the vid is right on point: at that alt you do not need to control capsule - so after abort sequence they let it fly as it flies - and call that ballistic trajectory (which actually means 'let it fly as it flies')
@ale131296
@ale131296 5 лет назад
It kinda makes sense. I imagine the astronauts when thinking about performing the ballistic reentry "Huh... we just had an abort due to a booster failiure... let's just keep this thing doing what it has to do, better if we don't try space cowboy with it".
@ewthmatth
@ewthmatth 5 лет назад
"you do not need to control capsule" Well you have to spin it. Not sure if you missed that or if you're trying to simplify.
@cokeforever
@cokeforever 5 лет назад
@@ewthmatth you do not... Once it sits in air flow stream its shape does it. There is no control. Again, at higher altitude you can control it, at altitude/speed they've aborted there is no such possibility. It's not a choice its posr-factum name for 'letting it fly as it flies'.
@peter4210
@peter4210 5 лет назад
I always put a service module(the one with the door) under the command module with science stuff and extra rcs fuel then the heat shield and I offset the center of mass with how I arrange everything, and I also use 2 small side parachute offset to the side so In case I have a heavy load, like full science equipment and extra rcs, the Impact will be on a corner and allow the craft to roll out extra speed. I have been using this design for as long as I remember the service module being in the game and it never failed me, even reentering from a free return from minmus with steep entry
@flare2000x
@flare2000x 5 лет назад
Informative explanation. Thanks Scott!
@watchfordpilot
@watchfordpilot 5 лет назад
Another gem of wisdom passed on - thanks.
@nobodynemoq
@nobodynemoq 5 лет назад
I'm not a big fan of KSP videos, but you somehow managed to keep my attention till the end of video :) Good job!
@elopeous3285
@elopeous3285 5 лет назад
Just when I'm about to go to sleep. Thanks scott
@WilliamAndySmith-Romaq
@WilliamAndySmith-Romaq 5 лет назад
Can't get enough! I love these videos explaining the launch failure. It is not a good thing this happened, but the silver lining is the education of how things work on such a failure. And, of course, the education part of, "Space is NOT a nice place, and getting out there is REALLY freakin' HARD!"
@thomascharlton8545
@thomascharlton8545 5 лет назад
Hi Scott, Another great presentation as always. Back on April 19, 2008, So-yeon Yi, Peggy Whitson and Yuri Malenchenko, aboard Soyuz TMA-11, are said to have suffered through up to 10 G’s during a ballistic re-entry. Whitson said "I saw 8.2 G's on the meter and it was pretty, pretty dramatic," Also the ballistic re-entry caused them to land about 260 miles short of the targeted landing site. Regards, Tom Charlton
@philb5593
@philb5593 5 лет назад
They came from orbit. MS-10 was a launch abort
@DanSchlossberg1
@DanSchlossberg1 3 года назад
Great explanation, I thought in The Right Stuff the overdid the reentry of the suborbital flights but now it makes sense.
@ThomasGrillo
@ThomasGrillo 5 лет назад
Thanks for this demonstration. Very cool. :)
@kenanjabr1992
@kenanjabr1992 5 лет назад
I've always wanted Squad to add in modules with offset CoM, but I've never thought to just do it myself. Thanks for the video!
@lescarneiro
@lescarneiro 5 лет назад
This makes a lot of sense! Great video!
@tetsujin_144
@tetsujin_144 5 лет назад
5:16 - OK. "There's a computer failure."
@nawack1
@nawack1 5 лет назад
Wow thanks a lot. I thought i got the point when i first heard about these two terms but you just prooved me wrong. Thanks for that
@GeneralJackRipper
@GeneralJackRipper 5 лет назад
I think you nailed it. Nice video.
@Appalling68
@Appalling68 5 лет назад
Well ok this video was freakin AWESOME!
@SomeDick51
@SomeDick51 5 лет назад
Thanks for the video scott! I can always trust ya
@ericyt7589
@ericyt7589 4 года назад
6:10 that flip from nose-first to tail-first has got to be brutal on the crew.
@rdooski
@rdooski 5 лет назад
Great stuff! Not sure if anyone here watches the Mind & Machine channel but they had Naveen Jain on today. He discussed his plans for the moon, and mentioned his company became the first private one to get fully licenced to land a space craft on the moon. Pretty cool stuff.
@markusdaxamouli5196
@markusdaxamouli5196 4 года назад
Brilliant! Love to see same with Mercury Capsule management..rotation alone with center of gravity was controll of shallow or skip.
@lake258
@lake258 5 лет назад
I believe what doesn't kill you, simply makes your re-entry ballistic.
@darioinfini
@darioinfini 4 года назад
I'd love to see a video explaining the bizarre aerodynamics of the reverse shuttlecock shape. I saw another video of someone shooting this shape out of a gun and it was in fact stable. But it seems counter intuitive somehow and I'd love to see an explanation for why it is. In the video of the guy shooting this shape he was also surprised and tried shooting the shape out in the more intuitive pointy end first. That turned out to be unstable and it tumbled. Fascinating but I don't understand why it works as it does.
@dukecraig2402
@dukecraig2402 4 года назад
Center of gravity, it's the same reason that when you throw a dart backwards it turns around in flight and sticks in the dartboard as if you threw it normally. And with bullets it's because the center of gravity is more towards the rear of the bullet that rifles have rifling, by spinning the bullet it stabilizes and doesn't tumble end over end from trying to turn itself around in flight due to the CG being towards the rear. The longer a bullet is compared to it's width the faster it must be spun to stabilize it, the first rifled guns were firing balls, they have rifling that only makes one twist in around 30 inches or so because the projectile is as wide as it is long so it only takes a small amount of spin to stabilize it, modern rifles that shoot bullets that are much longer then they are wide have a much faster twist in the rifling, usually around one twist in 12 inches. Nowadays barrel makers are making barrels with much faster twists for long range shooters, heavier bullets are best for distance shooting, making a heavier bullet to fire out of the same gun means you have to make it longer to add weight since you can't make it wider, years ago before these faster twist barrels were being made long distance shooters wouldn't even bother checking their grouping at 100 yards when testing different loads because the bullets weren't stabilized yet at that short of a distance and they would "key hole" through a paper target nailed to plywood because they would up-end and pass sideways through the target after the nose of the bullet hits the target because of the wobble they still had from not being fully stabilized yet, back then most distance shooters wouldn't even bother testing unless they had access to a shooting range of at least 300 yards. Years ago a ballistician that designed heavy artillery guns theorized that when the projectiles came out of one of those big guns they wobbled at the beginning of their 10 mile journey, everyone else in the business dismissed his theory until the 1920's and the advent of high speed film that could be slowed, turns out he was right.
@ShiftingDrifter
@ShiftingDrifter 4 года назад
I guess that explains why you can hear Alan Shepard's voice shaking during re-entry - the Mercury sub-orbital descent was apparently a rougher ballistic-style ride.
@devikwolf
@devikwolf 5 лет назад
I emulated this in the past by positioning about .5t of mass off-center from the capsule, but this cfg trick is an even better option. BTW, I HIGHLY recommend the Command Module episode of the "Moon Machines" documentary series for even more detail about how the CM navigated to its target landing zone while flying through the atmosphere.
@sophrapsune
@sophrapsune 5 лет назад
Well explained, thanks!
@FnShiftend
@FnShiftend 5 лет назад
nice to see another KSP video again
@eddievhfan1984
@eddievhfan1984 5 лет назад
Just a brief historical point, the single-skip reentry profile WAS (partially) used once, by Apollo 11, due to a storm front moving in on the original recovery zone. The spacecraft did not fully skip out, but it did get a little extra range during the "up-control" period.
@user-tw5mx5on1j
@user-tw5mx5on1j 5 лет назад
Nice, nice channel. Every time is very interesting theme of the video. Questions I ask myself. Nothing like this in my native language, and in English, too, have not seen anything.
@ErrorAcquired
@ErrorAcquired 5 лет назад
Awesome video
@robertwest7633
@robertwest7633 5 лет назад
Your ability to align real nerdery to KSP is astounding.
@TheSuperGamerFail
@TheSuperGamerFail 5 лет назад
Flat bottomed capsules make the rocket world go round.
@GTalon5
@GTalon5 5 лет назад
I accidentally have an offset CoM on some escape pods for an LKO rescue station. Actually worked out pretty good for steering since, just like the real thing, there's only enough power for rolling. Not so good for the deorbiting burn though.
@GrimJerr
@GrimJerr 4 года назад
Nice, thanks for that COM offset tip. 🤓👍
@fridaycaliforniaa236
@fridaycaliforniaa236 3 года назад
Scott, speaking of controlled semi-ballistic reentry, and CoM offsets, could you speak about the little weights added on the sides of some Mars rover heatshileds ? They were dropped just before opening the supersonic chute if I remember correctly =)
@RCAvhstape
@RCAvhstape 5 лет назад
Correct me if I'm wrong but my understanding was that Apollo's use of a lifting reentry upon return from the Moon was required in order to be survivable; a ballistic reentry at translunar velocity would either destroy the heat shield and/or kill the crew by excessive Gs. For a LEO mission, ballistic reentry was a fallback option, say, from a Skylab mission.
@JoaoPedroTiago
@JoaoPedroTiago 5 лет назад
i just saw a few days ago the video u took in entrace diagram from. love does videos as much as yours
@jacksnake2443
@jacksnake2443 5 лет назад
Wow! Great video Scott! Well done. How many G's did the Soyuz experience in the abort re-entry?
@kargaroc386
@kargaroc386 5 лет назад
Finally, the return of the blue intro to mark KSP videos!
@AxVapor
@AxVapor 5 лет назад
Well Explained!
@carlatteniese2
@carlatteniese2 Год назад
Scotte, ee’m oonly seeing this nooow, end mæn, eet’s a kiiler! Thanks!
@WWIflyingace62
@WWIflyingace62 5 лет назад
Hi Scott, have you thought about doing a higher maths video for the older kerbonauts among us? Being able to relate calculus, differential equations, and linear algebra to KSP would inspire a lot of kids to pay attention in maths!
@brucegoodwin634
@brucegoodwin634 5 лет назад
Mr. Manley: I am a big fan. Please keep going with your excellent work! May I please make a suggestion? This Ballistic Reentry vs Aerodynamic Reentry vid may have benefited with a quick graph/math? For those who do not want to see the Cartesian graph/calculus, nothing lost. For me, I would learn more about the application of the math to the relevant "rocket science". P.S. I studied some physics as an undergrad.
@kantarellgubben2090
@kantarellgubben2090 5 лет назад
Really Good video!
@thecapacitor1395
@thecapacitor1395 5 лет назад
I just clicked the like button and it changed from 3K to 3.1K :O
@user-rf6fd4vs5s
@user-rf6fd4vs5s 5 лет назад
do it on my channel :D
@BobKermanPlaysGames
@BobKermanPlaysGames 5 лет назад
Mr.Nuclear BG this is a combination of cringe and sad
@lolTravis
@lolTravis 5 лет назад
The more ya know! Thanks!
@rockspoon6528
@rockspoon6528 3 года назад
I will have to start using this knowledge to land on the VAB more often...
@Lolaandcassidyadventures
@Lolaandcassidyadventures 2 года назад
Love orbital dynamic.:)
@maxlewis8271
@maxlewis8271 5 лет назад
Good explanation
@Brixxter
@Brixxter 5 лет назад
The devs should add this as a function in the stock game
@Ender240sxS13
@Ender240sxS13 5 лет назад
*shrug* I mean the stock game is set up the way it is to make things easy for people who don't understand these things to get their feet wet. This kind of extra realism is the realm of mods in my opinion. As long as they keep their game mod-friendly and easy to mod, and I can create my super-realistic space program sim, then I am happy
@notsoancientpelican
@notsoancientpelican 4 года назад
Very interesting video. Thank you. Please post (or commenters supply) information on how the Apollo CM attitude was controlled during the re-entry atmospheric descent phase. This is the first time I ever heard of it and am most interested-I always thought that the point/timing/attitude of the retro burn at given orbital height was the last time a “control input” could be made and after that, you were just along for the ride. Looking forward to any inputs, Thanks In Advance.
@dsdy1205
@dsdy1205 2 года назад
1 year late but there's a good video by AIRBOYD called Apollo - Atmospheric Entry Phase. Shots from the video appear several times in this one.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 5 лет назад
4:58 As I recall, the main reason why Apollo flew an aerodynamic re-entry (with an offset centre of mass) was it gave them a wider range of incoming angles, and hence a wider safety margin. Otherwise the tolerance on the re-entry angle would have been very tight, and the risk of missing it (with consequent loss of the astronauts) too high.
@denisewildfortune4058
@denisewildfortune4058 5 лет назад
Scott - When you talk about g-forces are you including roll as well as decel? Can you tell me what a typical roll rate might be and what limits shouldn't be exceeded to keep the crew from being incapacitated? Love your videos!!!
@scottmanley
@scottmanley 5 лет назад
The roll rate wouldn't be enough to matter compared to the deceleration forces.
@garychisholm2174
@garychisholm2174 5 лет назад
Brilliant.
@spacecoyote7706
@spacecoyote7706 5 лет назад
Hey Scott! I think you’d love this game called Space Simulator. It does simulate aerodynamic reentries and I think you’d like it.
@scottmanley
@scottmanley 5 лет назад
I already played it on NASA’s twitch stream. Its’s not as good as simple rockets.
@spacecoyote7706
@spacecoyote7706 5 лет назад
Oops. Nice video though, you did a great job explaining it :)
@RaysAstrophotography
@RaysAstrophotography 5 лет назад
I would really prefer if there is a way out there to completely slow down the re-entry!!!
@blakewalsh9489
@blakewalsh9489 5 лет назад
Even more horrifying than a suborbital descent would be falling off a space elevator from a few 1000km up. From such an altitude the horizontal velocity would still be negligible but gravity is still nearly 1gee and there is plenty of time to accelerate, the elevator capsule would hit the atmosphere going at like 4000m/s, as it descends to about 50km the air gets thick enough to cause substantial drag and over the course of about 5s it comes to a screeching halt, exposing passengers to a max of about 60gees. If you fell of a space elevator from high up you stay in orbit or graze the atmosphere, if you fall off from under a few hundred km you can land on parachutes. From intermediate altitudes, you become jam regardless of the ability of how tough the capsule is.
@jerome1lm
@jerome1lm 5 лет назад
Hey Scott, great video. I'm a mechanical engineering student and very interested in spacecraft and was wondering if you could recommend any professional books about spacecraft design/ construction/ systems ? Thanks a lot.
@deadmeat1471
@deadmeat1471 4 года назад
@john smith I second that, but it has a narrow subject-liquid propellants.
@dylanwatts9344
@dylanwatts9344 5 лет назад
Been playing recently with reentry gliders to do tourist quests, using lift to slow my decent as the crew cabins are unwieldy for reentries that are capsule-like until I get the 2.5 parts.
@MarvinCZ
@MarvinCZ 5 лет назад
I'm sorry to be that guy, but it's "descent".
@masskilla469
@masskilla469 5 лет назад
Scott what would happen if you approached the atmosphere at a very very slow speed lets say 30mph would you just slip in the atmosphere and pick up speed as you enter or would you just skip along the top of it?
@matismf
@matismf 4 года назад
Have you discussed lofted trajectories and why they are not desirable for manned flights???
@patrickmalone1373
@patrickmalone1373 4 года назад
You should simulate Starliner re-entering after a completely failed orbital insertion. Would be interesting to see what sort of G loading would occur if Atlas V was all the propulsion they received
@Archaeopteryx128
@Archaeopteryx128 5 лет назад
Hi Scott! This video reminded me of an early set of scenes in First Man. What was depicted was Neil Armstrong "skipping" or "bouncing" the X-15 so it ended up going, unpowered, to higher altitude. The film definitely cast the managers of the program as considering it to be a goof on Armstrong's part. I know the film plays very fast and loose with history, but this is an incident I wondered about. May, possibly, be worth coverage in one of your videos, especially with the film having made the topic current. Thanks!
@scottmanley
@scottmanley 5 лет назад
I was going to make video on this.
@Archaeopteryx128
@Archaeopteryx128 5 лет назад
Excellent!
@117rb
@117rb 3 года назад
So basically what I got was this. The vessel has the same amount of drag and the same densities of atmosphere no matter if it's from orbit or a abort type scenario, but before the orbit reentry has a higher speed it takes longer to slow and thus you see less g forces applied?
@SocksWithSandals
@SocksWithSandals 5 лет назад
I remember wondering how, with a shallow aerobrake, a capsule could skip back out into space. Could you run this, Scott, from LEO and jump back into a suborbit?
@linyenchin6773
@linyenchin6773 Год назад
Can use of electromagnetic feild manipulation repel the plasma of re-entry, enough to negate 90% of the vehicle heating up?
@nightrous3026
@nightrous3026 5 лет назад
Hullo scott! Ive actually been wondering about this
@GoDamit1000
@GoDamit1000 5 лет назад
Should've shown the aerodynamic overlay during those re-entrys
@shelory
@shelory 5 лет назад
You are amazing! Love learning spacey things from you!
@Mike-tg7dj
@Mike-tg7dj 4 года назад
Looks like it wouldn't take much to skip off into the void of deep space. The big question would be, "Does the craft gain or lose momentum when it does bounce off into space".
@chrismusix5669
@chrismusix5669 5 лет назад
I've gotten into trouble in the early game in KSP with ballistic re-entries - not getting enough horizontal velocity to allow sufficient time and angle to decelerate in the atmosphere. Jeb has suffered more than one fiery crash from that.
@JP_Stone
@JP_Stone 5 лет назад
Well explained as always. Enjoy when you use KSP to demonstrate real world physics and recreate actual events. Would be interested in seeing a video ( assuming you haven't already done one and I missed it) about the danger of skipping off the Atmos like they talk about in Apollo 13. Was playing KSP yesterday and for the first time I think my Velocity was to high during reentry (3400 m/s) or my AoA was to low during renty and I initially rapidly lost altitude and speed but then before I could shed enough speed to bring Pe all the way down to the ground I started to rise again. Lucky in KSP it just put me round Kerbin again for another go at reentry at a slower Velocity but I know in real life there was a danger if you did not hit the "corridor" of skipping off the atmos and into deep space (not into orbit around the Earth) or burning up if you came in to fast and steep. Would love to see a video on that and maybe a demonstration in KSP. Appreciate yea Scott and love the channel. Be Well.
@LiquidDestruction
@LiquidDestruction 5 лет назад
I don't think skipping off the atmosphere has any danger in terms of flying off in to deep space due to the amount of velocity you need to do that. The danger lies in that their next orbit would be completely uncontrolled without any thrusters, so no fine tuning of their next landing approach or landing position. Because they had no control, their next re-entry might be too steep or too shallow again causing them to burn up or skip off again. Taking this is to account, the amount of time spent in space was longer than they had accounted for, with supplies running low, the astronauts wouldn't survive.
@abcdefgh-db1to
@abcdefgh-db1to 5 лет назад
There is absolutely no danger of skipping off the atmosphere and going into deep space, it would be like saying that if a ball fell from a table it might rebound and hit the ceiling. What is dangerous tho is that it makes planning your landing zone quite difficult and you might end up landing on a unwelcoming surface
@JP_Stone
@JP_Stone 5 лет назад
Upon further research this does seem correct. found a good article on it buy ESA if anyone might be interested. They even example a quote from the movie Apollo 13 and point out that it is flawed in it logic “Listen, listen, listen! They gave us too much Delta V, had us burn too long. At this rate, we’re gonna skip right off of the atmosphere, and we’re never gonna get back!”- Jack Swigert (Character) Apollo 13, the movie. Here is a quote from said article that corroborates what happened to me in KSP. Another example of KSP imitating real life. "If the entry angle is much too shallow, the spacecraft will not ‘bounce off the atmosphere like a flat stone skipping off the water surface of a pond’. A spacecraft generates little or no lift, and the outer reaches of the atmosphere are very tenuous. What will happen is that the spacecraft does enter the atmosphere at orbital velocity, but because it does not enter the denser atmosphere layers, it will not undergo much braking. It will therefore not lose enough of its velocity, and then it will simply continue on its orbit. As this orbit is slightly elliptical, the spacecraft will start gaining altitude again, go out into space and then re-enter the atmosphere after an hour (or more), as its trajectory again leads down - but then it will be at a completely different location than planned and its second entry will certainly no longer be within the ‘corridor’!" - blogs.esa.int/rocketscience/2015/02/05/the-facts-on-reentry-accurate-navigation-is-everything/
@JP_Stone
@JP_Stone 5 лет назад
Watching Apollo 13 and other movies and even docs about the Apollo program they always seem to make it seem like if they were to miss the corridor that they would burn up or be lost in space forever. I guess that is why I was lead to believe that was the case and I didnt do my own homework. It does make sense though that unless somehow they entered too shallow and came out the other side at a speed greater than the escape Velocity of Earth that they would just continue to orbit and eventually reenter the atmosphere again but in an unpredictable way.
@towers3372
@towers3372 5 лет назад
In Apollo 13, they needed to hit the atmosphere and land first try because otherwise the air in the capsule would of killed them before a second pass around Earth could be completed. I believe it is high CO2, not low oxygen which was what caused the air to turn bad
@sypher4912
@sypher4912 5 лет назад
Yay! The old intro!
@Aereto
@Aereto 5 лет назад
I have used that one on rare occasions, mainly if the speed would put too much reentry heat to the craft.
@macnutz4206
@macnutz4206 5 лет назад
At last, I understand why the capsules are shaped the way they are.
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