ARE THERE OTHER COMBOS I SHOULD TRY? Definitely let me know in the comments, hopefully I will remain somewhat sane as I smash through all this AP (GG LOL). Subscribe with notifications on so you don't miss a video discord.gg/chisgule
If you suffered through a tough kvk and you don't have enough Calvary to make 5 to 7 Aethelflaed/Caeser/Honda make a great mixed troop peacekeeping march. Normally you would think there is no sustain, but Aethel is one of the rare that gets a healing boost in all of her talent trees making the top heal in the peacekeeping tree work. Additionally, 1151 moctezuma is also fast with a hill, and has two of the three geal boost talents of 3 talents of Aethel. Moctezuma still works, because unlike Aethel he has a heal in his third skill which is also conveniently the same skill that gives march speed.
Oh I forgot another trick to get all troops to move at the same speed (or the tank faster) is to select the slowest march (or tank) and use T4 cav only. This is really important in the home kingdom too if you want the highest score in Race against Time.
Off topic but I'd like to see a city defence vid for 2024. I see your Garrison videos but they don't include city defense, which seems like maybe it's a little bit different
I've been playing Rok for 1,888 days and I'm still interested in videos like this! Please continue to sprinkle in efficiency videos with kvk and livestreams
My marches for marauders: 1) Aeth/CC: 113,2% marche speed, 176,8% barbs dmg 2) Diao/Joan Pr.: 112,2% marche speed, 100,4% barbs dmg 3) Boud/Nev: 112,7% marche speed, 101% barbs dmg 4) Keira/Huo: 113,5% marche speed, 110% barbs dmg 5) Lohar/Will: 112,8% marche speed, 113,8% barbs dmg These marches are able to be maintained on the field for the two days of the event with full health at all time.
There is also guan yu that give heal everytime you leave combat, same as lohar. He can be paired in secondary and deals great damage even do he loose half his first skill damage.
I havent barbed in 2-3 years because it bores me so much that I just end up closing down the game. I have like 2.7M AP and I really want to use it because of what I can gain from it but waht can I do to maybe make it a bit more fun?
You mentioned Diaochan as "early", but keep in mind that she cannot be obtained any longer. With that, Lu Bu effectively doubles Diaochan's heal if paired with her (if you have him). Damage factor goes way down, but the sustain goes way up.
Hey Chis. If you had Martel/Richard expertised already at the end of kvk2 , and only enough gold heads to expertise one infantry commander , who would be? Scipio or Liu Che? And how would you pair him? I also have Ysg expertised
I have reasons to believe that trophy hunter talent doesnt work can you look into that? Because you can use a non peacekeeping commander and get the same results with or with trophy hunter
I'm one of those completionists. I always set a secondary to a commander to someone who is not level 60. All of my commanders are 4 star and you can gain experience past their level 40 max. Once you reach level 60 experience you can star them up for some bundles. It's slow, but the exp adds up.
Pair Diaochan with Lu Bu and double the heal on Diao... Doesn't really matter that the Lu Bu damage is low, bonus attack + bonus troops. Wu Zetian (if you won KvK 2 twice, are a completionist, etcetera) has a good heal, decent, and universal stats. Just attach her to a faster march as she brings no match speed.
Since both of the commanders are legendary the thing shows 2 gold helmets. If you skip to 9:38 you see that those helmets are now purple and gold because Lohar is an epic commander and Minamato is a legendary commander.
Infa: Lohar Alex, Dao Chan Scip, Cav: CC Nev, Mina Freddy, Archers: Athel Boudicca. You can put certain T4 and T5 troops in a march to slow them down, plus you can alter formations, change talents etc you have to play around & test out their march speed like Chis described in his vid. For my lineup my CC Nev is super fast (it has windswept & flag) so i put 1 T5 infa troop in that march to slow it down & and it normally hits 1st just before my Lohar Alex.
Should have titled this video "A whale who hasn't farmed barbs in 3 years finds out all the things f2p and low spenders already know"😂😂😂 (about march speed inaccuracy as well. And the answer to it is simple - the "more speed when you exit the building" talent. For some reason, instead of showing the calculated time it would take for the troops to get to location, the developers decided to 1st show the time it'd take COUNTING IN the speed boost exiting a structure gives you - and then 20 seconds later (if i remember correctly), when that speed boost is done, the time recalculates and literally starts to show more time😂. You literally get 3 different times: 1) before you send the march 2) a different time (less) when it exits the building 3) a different time (more) when the boost is gone So for commanders that have this boost, you can never tell exactly, in irl time, how much time it'd take for them to get somewhere ‐ the only way is to send them out, wait till the speed boost is gone - and then the resulted time will be true