Ah yes. I sure do love drowning with John Moth. In all seriousness most of this play-through was John running around like an ape while we stabbed him to death.
8:15 your classical re-wiring of whole sub… ahh, shit like these make fair captains ask their engineers to manual reactor, and as a person, who once at RP server was on a manual reactor that intentionally was radioactive for 2 hours straight and still once had to leave reactor room since our ship was basically 2 shitty coils on the top, and enormous fast-firing laser, that ate my rods like it is candies, so when we got owned by tiger thrashers and lost 80% of the crew I had to leave it, for some dumb ass get radiation poisoning because as it turned out shouting for the first 30 minutes of the round that radiation is goes through hatches is not enough
@@ARMOK. radiation only exists on reactor explosions (and a few weapons/ammos), at least in vanilla. There are 2 different reactor mods, of wich one adds radiation when the reactor is damaged (named hazardous reactors)
The haha funny friendship man who has caused at least 4 3000+ message “discussion” (argument) threads and has made maintainers nerf many a staratagey is back at it, this time he’s 30000 feet under Europe instead of in space and NOTHING has changed (the clown is coming)
Thank you! I am shooting to make the next video more unique, while still having a similar feel to that type of content. I enjoy the style of videos they make but don't want to come off as a clone or anything in the long run
Ah, Barotrauma. One of my other most played games. *who the hell made John Moth a secoff?!* (in all seriousness, it's very nice yet very strange to see so many familiar names in both SS14 and Barotrauma.)