I have been following ur tutorial for 24 days in a row and learner a lot about fusion 360 from ur tutorial videos. Before 1st March I was not really sure if I could even make it a habit..... And now it is a habit of getting up have some breakfast then start ur video and start designing. They are very explanatory and helpful vides..... I am now designing a robot and though I don't know fully how to design it, but I now feel comfortable enough to tinker around..... Waiting for your next 25th day video ❤❤❤❤❤
Hi Kevin. I completed your whole series, it was great, i have a question. On one video you showed how to switch between items that were highlighted when the mouse pointer was placed over the body. It generated a popup with a list of all the items under the mouse pointer and you could choose which one you wanted. I now need that on a project and I cannot find the video where you showed this very useful tool. Thank you
You click and hold with your left mouse button (or trackpad), while over the desired area, and it will show the list. You can then choose with your mouse or the arrow keys on your keyboard.
I am loving the videos, I skipped ahead to see which techniques are covered in later videos. I was wondering about how long of a turn around between each episode? Secondly, even though the fusion version will be different are your older videos for learning fusion still viable? or would you recommend waiting for the next 6 days? Thank you!
I typically release one lesson a week. The older videos do have the 'old' user interface, so that can present some challenges as to where to find things. However, all of the core concepts presented are the same, so there is still some value in them. Some folks don't (understandably) like the extra challenge of the interface changes though.
Congrats on the printer! Which one did you get? I have a playlist specific to 3D printing projects that may be of interest to you: ru-vid.com/group/PLrZ2zKOtC_-D-tWVOhy-8pg-yrZe0ZMyV
@@ProductDesignOnline I'm wishing you the best. You've touched a lot of lives here in a positive way, and I hope you know that although we look forward to the next video, you and your family and friends come first.
This one has been very difficult to follow. What is happening at 7:49? Are you clicking, dragging, or a combination of both? It's unclear when you are clicking on points or dragging from one to another.
Thanks for your feedback! The goal at 7:49 is to sketch 3 lines to fully define/close the sketch. You can do this in any order so long as you close it. For clarity, I sketch the line on the left and leave the line command active. I then proceed to hover over the right line's endpoint as a way to provide additional snapping points. As I move the mouse cursor down from the right line, you'll see it allows us to snap the line perpendicular to the other lines. We can then sketch the right line (straight up) without having to trim any sketch objects or manually add any constraints.
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2_zQyPWG42w.html. here is my problem how to get around it. Or should i start the planning of the legs straigth on sheet metal and then cut the arcs and set it to angel. I made it with loft tool on solid side. I wrote my problem on description.
You'll have to recreate it, starting with a Sheet Metal Component. Only sheet metal components can be turned into flat patterns. You can do lofts with the Sheet Metal flange tool now, which could work in your use case. Otherwise, you could create the standard bends with the flange tool. At the end, you'll create a sketch on of the side faces (or a construction plane) to create the arc shape A standard, Extrude > Cut will remove that part and not affect the 'Flat Pattern'.