Get those 777s of my sight, I do not want to relive the trauma, pain, and insanity I felt when Splatoon World Champions Jackpot was outed for being racists.
Kasli the Bane is a very powerful unit when it comes to stats. The combination of high health and 5 knockbacks leads to her staying alive for a long time when summoned. Thanks to the powerful Surge, she is also able to deliver high and consistent damage to midrangers and backliners, such as Le'noir and R.Ost, while also intercepting incoming peons and keeping enemies that are extremely easy to knockback at bay, such as Gory variants, Brollow, Rain D. and Mr. Puffington. Lastly, she can even be used for "base trapping": if you have her hit a base and trigger a boss wave, her Surge will instantly hit and severely cripple anything that comes out, sometimes making a massive difference. Just remember that due to her blindspot and most of her damage being concentrated in the surge, she will not perform too well against Zombies, short ranged pushers like Bore or One Horn, as well as surge-immune enemies. However, a tanky unit can cover her blind spot, making her usage even more viable. Damage isn't all she has though: her Curse ability lets her disable enemies' Knockback, Slow, Freeze, Weaken, Warp, Curse, Dodge Attack and Toxic abilities. Since it has good uptime, this makes her even more useful against enemies with annoying abilities like Super Metal Hippoe, Li'l Doge, Crazed Axe Cat, Henry, Winged Pigge, Gobble, Heavenly Herald Papuu, Bakoo and all Relics. There are, however, rare instances in which her Curse ability can be counterproductive, such as against some units with Warp, who would become unable to warp any attackers they reach to safety. This is most notable against Final Boss Giga God. Her immunities to Wave Attacks, Warp, Curse, Weaken and Surges further help her with the threat posed by such abilities, especially in Uncanny Legends, Cats of the Cosmos and The Aku Realms where they are prominently active. Overall, she's an extremely powerful unit that holds her edge all the way into the endgame and has almost no drawbacks.
@@TheGoatedAer well you see Kasli the Bane is a very powerful unit when it comes to stats. The combination of high health and 5 knockbacks leads to her staying alive for a long time when summoned. Thanks to the powerful Surge, she is also able to deliver high and consistent damage to midrangers and backliners, such as Le'noir and R.Ost, while also intercepting incoming peons and keeping enemies that are extremely easy to knockback at bay, such as Gory variants, Brollow, Rain D. and Mr. Puffington. Lastly, she can even be used for "base trapping": if you have her hit a base and trigger a boss wave, her Surge will instantly hit and severely cripple anything that comes out, sometimes making a massive difference. Just remember that due to her blindspot and most of her damage being concentrated in the surge, she will not perform too well against Zombies, short ranged pushers like Bore or One Horn, as well as surge-immune enemies. However, a tanky unit can cover her blind spot, making her usage even more viable. Damage isn't all she has though: her Curse ability lets her disable enemies' Knockback, Slow, Freeze, Weaken, Warp, Curse, Dodge Attack and Toxic abilities. Since it has good uptime, this makes her even more useful against enemies with annoying abilities like Super Metal Hippoe, Li'l Doge, Crazed Axe Cat, Henry, Winged Pigge, Gobble, Heavenly Herald Papuu, Bakoo and all Relics. There are, however, rare instances in which her Curse ability can be counterproductive, such as against some units with Warp, who would become unable to warp any attackers they reach to safety. This is most notable against Final Boss Giga God. Her immunities to Wave Attacks, Warp, Curse, Weaken and Surges further help her with the threat posed by such abilities, especially in Uncanny Legends, Cats of the Cosmos and The Aku Realms where they are prominently active. Overall, she's an extremely powerful unit that holds her edge all the way into the endgame and has almost no drawbacks.
@@ThisIsAHandle-xz5yo but still Kasli the Bane is a very powerful unit when it comes to stats. The combination of high health and 5 knockbacks leads to her staying alive for a long time when summoned. Thanks to the powerful Surge, she is also able to deliver high and consistent damage to midrangers and backliners, such as Le'noir and R.Ost, while also intercepting incoming peons and keeping enemies that are extremely easy to knockback at bay, such as Gory variants, Brollow, Rain D. and Mr. Puffington. Lastly, she can even be used for "base trapping": if you have her hit a base and trigger a boss wave, her Surge will instantly hit and severely cripple anything that comes out, sometimes making a massive difference. Just remember that due to her blindspot and most of her damage being concentrated in the surge, she will not perform too well against Zombies, short ranged pushers like Bore or One Horn, as well as surge-immune enemies. However, a tanky unit can cover her blind spot, making her usage even more viable. Damage isn't all she has though: her Curse ability lets her disable enemies' Knockback, Slow, Freeze, Weaken, Warp, Curse, Dodge Attack and Toxic abilities. Since it has good uptime, this makes her even more useful against enemies with annoying abilities like Super Metal Hippoe, Li'l Doge, Crazed Axe Cat, Henry, Winged Pigge, Gobble, Heavenly Herald Papuu, Bakoo and all Relics. There are, however, rare instances in which her Curse ability can be counterproductive, such as against some units with Warp, who would become unable to warp any attackers they reach to safety. This is most notable against Final Boss Giga God. Her immunities to Wave Attacks, Warp, Curse, Weaken and Surges further help her with the threat posed by such abilities, especially in Uncanny Legends, Cats of the Cosmos and The Aku Realms where they are prominently active. Overall, she's an extremely powerful unit that holds her edge all the way into the endgame and has almost no drawbacks.
No matter what even you reply or yapp more I want to say is "Lucifer's Victim" idc if you're going to yap that again but in the end I won because the only last reply is for loser see you loser accept it. This doesn't count as a last since it's my comment Damage Lucifer>>>>Dasli Real Lucifer>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Dasli Won? Me>>>>>>>>>>>>>>You Accept the Facts "reality"
Thx for the video! I just beat the stage but since I don't have cactus yet I replaced it with gato amigo. I also used Wicked Flames and Bad Guys for the cat combos. I'm not sure if I would recommend this strat though since I got really lucky that lasvoss got a strengthened + savage blow hit on Kawano which made it way easier to finish him off
I'd still pick gao over kenshin. Not only he has higher stats (especially range and hp), i find wave immunity more valuable than surge immunity against normal traitless enemies. And klay is just bulit different lol
@@Darktanyan Yeah true, there's much more wave than surge enemies among traitless, but you do also need to consider his double typing, which is incredibly valuable in mixed stages
I cleared this stage with only Kenshin, Dasli, Lucifer, and some meatshields w/o cactus! - rock, tea master, radical cat and manic eraser. I won't ever forgive kappy for using 56 of my rich cats
40 rare tickets and 5500 cf with discount. Yup, mid-game is destroyed with this one. My 3 month grind is worth it knowing how good these collab ubers are.
I'm so retarded that I pulled without guarantee cuz I didn't checked and don't have cat food for other one lol. And I still need to think something about Kappy Kawano final stage
If you have the Lasvoss or Himeyuri combo then replace BioBone for that instead. Do note that Rock becomes slightly more spammable which may affect your cash management.
okay yeah ponos make this guy just after I get cone cat without him thank ponos thats really cool yeah im not mad im not salty yeah only took me 10+ hours of in game attempts yeah not angry at all