@@SuperSayajim yeah the W-bind is usually the "move forward" key, so they run after me. Usually a "W-warrior" is someone who just pushes and never sits back
The amount of comments providing helpful tips and keybinds really goes to show how much love there is for this game. Everyone just wants to help each other out and make sure that other players can enjoy the game to its fullest
When in the spawn screen you don't actually have to click exactly on who or where you want to spawn. It will pick the closest available spawnpoint from your cursor when you click
another tip i want to throw in there for people who have not noticed, but SPACE in vehicles helps them to slow down/break. took me a while to learn this and i always thought the LAV and BTR didn't have breaks installed at all... but nope its just bound to SPACE.
8:41 that line that shows the nearest point (in relation to the mouse cursor) you can spawn at, you dont even to move to the mouse to that point (teammates, Radio or objectives) you can just click in empty space and it will auto select it that point for you to spawn at.
Yes. Thanks for spreading the news on pinging. It can completely counter an incoming flank maneuver if everyone knows where they’re approaching. Don’t just wing it, ping it, BROTHER
If you're unsure how exactly your weapon will sound, how long it takes to reload, or whatever, you can test fire immediately in the loadout by right clicking the rifle and clicking reload to check. Also turn off screenshake in the settings for easier aiming.
A cheeky tactic ive learnt is that if you place down a fortification, lay down with an LMG while you're aimed in you can build and rebuild the fortification. Great because you can literally give yourself cover then remove it to shoot people
Here is a tip people don't know or kept quiet about. Usually there are 2 big green repair n resupply crate at base. One near helipad, one in open space. If you park your vehicle between the two boxes, they will repair and resupply twice as fast.
Another tip is that you can zero in your sniper scope to account for the bullet drop using the default keybind Alt + Scroll so that the bullet can be placed at predictable impact position within the crosshair, rather than guessing vertical adjustments. You need to begin calibrating the vertical adjustment on the SV-98 for targets distanced at more than 350-450 meters away, because that's when bullet begins to drop. You can make your life easier by zeroing in the rifle in a case where -- say the target is 450 meters away, to 400 or 500 meters, so that the bullet hits exactly where your crosshair is placed. The maximum zeroing distance for the SV-98 at least, is 1000 meters. I haven't use any other recon weapon so I wouldn't know.
Some good tips, but I'd actually recommend to reduce the marker size because often times the marker on a enemy will actually overlap your view of the enemies character model
Angles and flanks turn the tide of the battle. I learned that after getting the nastiest angle on the enemy side and rocking everybody and their mother with an AK15 with an ACOG. My spot I was in was so small, they would have to thread a needle to hit me. They could see a tiny bit of me, but I could so A LOT of them.
You can swap the reload mechanic between tap and hold for tactical (fast) and administrative (slow/ retention) reloads. I find it helpful to set fast reloads to tap and slow reloads to hold (you can also set the time to count as holding). This makes it slightly easier to reload in a firefight when seconds count and when things are calm, you don't have to worry about picking up the mag off the ground.
4:22 Quick note. When you drop the Health Kit for others to use, you as a Medic don't get any Healing points. If you want to be a team player, it's more beneficial to drop it, if you are after leveling up, spam the "Heal Ally" button and hope for the best for them.
Oh, you get a like and a sub, ill even share with the boys i play with. 3 of these are super useful to me personaly and i actually didn't know/think of doing. For me the tips where - 1. Medic revive+drag bind is super smart (why i didn't think of doing that no idea). 2. - killing empty enemy vehicles give a lot of points, i figured if its empty its useless (so many points wasted... Nooo!!!) 3. Dropping med kits, I'm ashamed to admit i got to level 60 without figuring that one out....
A little movement tech tip for windows like the ones on the bunkers in Wakistan that you cant vault into, jump prone is the best way to by pass those especially if youre trying to stay stealthily
You totally forgot to mention the zeroing binding key which everyone has to bind and binding them to the mouse side buttons is better if you have them. Works for other weapons than the sniper rifle for long range shots
Tip! Use fortifications!! You would not believe how many times I've had to get on voice chat and remind people they can place sandbags. It's pretty cool when like 30 people are in a building right next to a point we are fighting to take and I yell into chat "turn this place into a fuckin fortress! Go go go!" And then like a minute later every window and wall has sand bags and the fire fight reaches new heights.
@@cozzy1350 I've been holding it long enough to pick up the mag again. So I just have to literally tap it a second time? If so, you just did me a solid. 🤗
turning off screen shake in settings makes a big difference support players aren't armored in the legs c4 blows up quads/humvees in 1, 7m/browning in 2, btr/lav in 3, abrams/t90 in 4 underhand grenades are slept on but are super useful for ledges, walls, and cliffs if you don't like a map try playing it at night, some maps are better matches at night vs day ammo box points tell you how much ammo is left in that box specifically
Fun tip for snipers that Stod has mentioned before! All scopes above a 4x zoom level has a glint, making it easier to be spotted. Anything lower has no glint, allowing some sniping to be more secretive ;)
1:58 this is a myth. A popular video said this and now people believe it but no, vaulting does not reduce fall damage at all. Like you said it can be used to turn one big fall into several smaller falls, but there isn't a way to fully negate fall damage by vaulting.
Tip for recon enjoyers: you can zero in your scope by holding alt and using the mouse scroll wheel. If you see an enemy who is 200 meters away and you zero in your scope to 200 meters, your bullets will land straight in the middle of your scope's crosshair at that distance. Very useful for getting super long range kills (some guns have different maximum range for zeroing in)
Alt + mouse wheel to range a weapon. Usually good to have atleast 100m set. Any engagment under 100m it probably won't matter if you are a little high, might even help if you are a chronic centre mass aimer like me, anything over and you likely will have time to dial it in.
The biggest tip i think he gave was, and i quote, "...beat off the men chasing you." It is a little known fact that that will put the men in a state or torpor, allowing you to line up the head shot.
Happy ur spreading this. Until I had a reasonably angry trámate explain it to me I drove a couple of those off into battle . Unintentionally sabotaged my team a couple games
Mines dont dissapear when you die, but they have a limit of 5 max you can place. You can easy test this as support by placing down 5 mines, re-supply and place a new one and old one will dissapear.
tip for sniping, go to key binds and bind zeroing to a key and you don't have to use half of your scope for far shots, extremely useful with range finder.
Medic's Can revive thought thin cover and if your on first floor and a player is down on 2nd up stairs and it would be risky to move up stairs just go to them on your floor even tho there on 2nd you can still revive them thought the floor and it brings that player to you on first
A couple tips for future pilots. Swap the rotor controls from A & D to Mouse Left & Mouse right. If you want to pilot it,its best to set a timer and compete for it. When you pilot a helicopter (specifically the littlebird) ALWAYS run support for the extra armor. As you are squishy in that cockpit as it is. The extra ARMOR HELPS.
Battlebit is exactly what I’ve wanted for a while a non competitive (got plenty of those) game where I can just hop in and blast some shit without having to worry or grease my ass off
Same here man. It's just battlefield 3/4, but faster and crazier. I'm absolutely loving it, really shows that all we want is good gameplay over everyhting else. Hopefully other devs take note of battlebits success.
@@cozzy1350 I’ve noticed as soon as a game is competitive or has skilled based whatever it gets super toxic in my experience nobody cares if we win or lose in battlebit it’s just a game after all
@@a_catfish5180the problem is that all the streamers playing this game are already creating this atmosphere of sweat. Casual players can't think for themselves and must only do what the streamers do. It's a sad world.
The ping system is not as simple.white mark only can be seen by your squad. The red can be seen by every ally Don't increase ping height because he cover the enemies
Pro tip by me, smaller the size of the flags, cause on default settings when the squad leader marks a spot it was big as F*** and I could not realy see whats behind it.
Okay guys so see here that "TIP" is called a Square and this other one is a Triangle, but whatever you do don't point this Cylindrical one that... *BAM* oh no we lost another one!