Not gonna lie, I just need a break from the SLRs, the Fedorov Avtomat practically lets me use an S Tier version of a weapon class I would rather be using.
@@professormemsclass imagine chilling in your trench, you haven't eaten anything for 5 days, you're stuck with a rickety bolt-action which barely functions because it's constantly getting muck stuck in it and then a dude with infinite stamina and regenerative health sprints towards your position with a weapon that pretty much operates like a modern automatic weapon
The Fedorov-Avtomat is actually one of the more historically accurate medic weapons. It actually saw some limited use by the Russians, and continued to be used during the Russian Revolution.
Yeah, I use the optical to not feel SUPER cheap, but being a medic usually is closer quarters, and with all the 10A hunters, SMG08s, and Parabellum LMGs I deal with, I think I earned a easier break. But my personal fav is the Cei Rigotti for all round, its balanced, the range, kick, and selective fire suits my approach.
Because in BF, people like to gravitate towards stuff that gives easy kills. Because the General Liu takes some modicum of skill, people tend not to use it
@@professormemsclass nah perfect timing as I gave up and went to my home page this video was the first one in my face like a true hero ps: a great video btw keep it up
I've grinded out almost every single primary weapon assignment in the game except the C93 Carbine and getting the Selbstlader 1906 Sniper was the hardest by far, I just do not like that gun at all lol
Today i saw this video and didn't know that the liu can become a bolt action, so I grinded it and gave it a shot. New favourite gun so far (I main sniper with infantry variants that hold 30 rounds in total, so seeing a bolty with 70 rounds was insane)
Being a nerd, the RSC and Mondragon are my favorites. The RSC because it saw the most actual combat and use out of all the medic guns, so it’s the most historically accurate, and the Mondragon because although it was mainly used by German pilots, it was produced and used in high enough numbers that it wouldn’t be too far fetched to be seen in the hands of a German soldier.
Getting the 300 kills for the S 1906 sniper is indeed a pain, however, once you do, oh are you rewarded. A little advice would be to avoid close range as the 1906 is 100% a long-range medic rifle
@@Ghost88320 I will also add for those who use a controller in the crowd that long range is better with a mouse. I found in my use of the Selb 06 that midrange is better on a controller. The aim assist allows you to get away with being closer until you get the sniper variant. I like to use the Selb as a sort of Overwatch role similar to an aggressive sniper but closer and heavier on the aggressive. I agree, up close and personal is a death sentence due to limited ammo and the shot spread from the hip, but if you’re on Fort Devaux, for instance, and you’re at the back shooting down a hallway it performs well. Same goes for shooting down streets in clusters of buildings. TLDR: Use the Selb as an Overwatch rifle in tight quarters (especially if you’re on a controller) stay towards the back of the line and you can cover the distances that are too short for bolt actions and too long for SMGs and shotguns. Of course an LMG will also cover this role so it’s not exactly practical long term but it does make grinding out the 3 service stars more bearable for the sniper variant.
I can broadly agree with this, honestly. I think I would put the Cei Rigotti a bit higher, but other than that, solid list. Although honestly, I find it strange that they gave Medic… mid-long range weapons. A class meant to be close to the fight in order to actually heal and revive people. It just seems counterintuitive. I can’t wait to see your review of support weapons. I’m incredibly excited to hear what you say about the Burton LMR… just… don’t use the optical variant. It’s literally useless. The accuracy is literally one point higher IIRC, and all it’s spread stats otherwise remain the same.
I keep coming back to the cei rigotti no matter what else i use.Sadly he did not notice that the factory version is the most accurate.(i can kill snipers with it)
I think they should have given the Medic class pistols. The sidearms in BF1 are powerful enough to be primary weapons, and could always be buffed slightly if that were the case. Plus, it would be logical both in terms of gameplay and historical accuracy.
The probably didn’t want to give the class with healing melee grinders weapons like in bf4 were ar were the best gun type on a class with healing. Assault is still strong in this game but at least the guns affective range is caped for most of its options
@@ExtantPerson Especially considering there are already a lot of really interesting carbine versions of the sidearms given to the Tanker class in game that could have easily been used by the Medic.
I remember on launch it was considered "The" Sniper variant because a lot of the guns that filter into the higher tiers were added in DLCs. I don't think the Mondragon was a launch gun, and might have been added later, but don't quote me on that. However, since most people getting into BF1 are probably doing so via the Revolution Edition which contains all the DLCs, that makes sense they would all be treated on equal footing.
@@richardgeiberger925 I think I got it mixed up with the Selbstlader 1905. Looking back, I definitively remember a lot of "What's the point of this gun?" type posts because the 1905 is the Medic level 10 gun.
I respectfully disagree. While it’s painful to unlock, I think the 1906 sniper variant is way better than the factory. It’s like a more accurate and powerful auto loading marksman IMO
I myself unlocked the Federov Degtyarev and you're honestly not missing out on much. The recoil is minimal but it has even more spread than either of the variants. The bipod doesn't mitigate this issue and successful use of it past 50 meters is non-existent. I was honestly hoping for Ribeyrolles bipod performance but it struggles just to get by.
Ive been trying to unlock the Liu storm variant for a while now and im so glad that others see the difference of potential that can be used with this weapon
4:20 dude you cannot just drop a joke like that, you made me laugh so hard I woke up my neighbors and they got pissed off and knocked at the wall real hard
Every time you post one of these, I have to go and play BF1. I really enjoy using all of these...except for the Farquhar Hill. I think you nailed it, with the wonky iron sights. Can't wait for support!
As someone who took the time to unlock the Selbstlader 1906 Sniper, I can say it was a journey. I don’t even use the sniper variant, just wanted it for completion. I mainly prefer playing more aggressively as Medic. Not to hunt for kills, but to revive my team. The Cei-Rigotti and the M1907 SL were my first weapons with Service Stars on them, and especially the Cei-Rigotti is just so satisfying to use. Anyways, great list, and great video as always, keep it up :3
Farquhar optical is my favorite gun in the whole game, with the little dot reticle it just feels very accurate like a laser beam mid to longer ranges. No other weapon has the same feel
I really enjoy these ratings so far even when I disagree with a few placements. It's interesting to see different points of view that I can understand. I'm looking forward to your review of the support class next since it's my least played class and would probably help me out. Keep it up!
It is pretty unwieldy and awkward, I think if you reloaded with 1 shot left and it just got popped out it would help the Luger immensely. And the sniper varient IS really good, but its a task. But it was easier of a grind then getting the Martini Henry sniper unlocked I can say that much. Ooof. I don't care for sniping.
@@leonsjacketre4 I'm honestly not sure that would be possible with that action but then again the gun itself is a prototype that I believe was luger's last project before his death
@@raptonsoul2557 I don't see why not. If theres one round left, your character can just pull the lever back to release the last round and put a new clip in. With the General Liu you see this happen.
Every time I watch these it feels like I am being slowly brainwashed into buying Battlefield 1 for my PC to relive the glory days of Battlefield 1 on my Xbox. Keep it up!
Imo the Selb 1906 shine the most when you spam it. Lots of visual recoil, but not that much actual recoil. You just aim at the target and click as fast as you can. Anyone in your sight will melt. Have faith in the gun, and it will guide you to that fast kill.
I’m honestly curious about the scout rifle ranking video. Frankly, I’m curious about the rest of the tier list videos all together. It’s always a good watch
I love your videos, man! This is exactly the kind of Battlefield content I've always wanted to watch. I've been watching your videos for a few months now, and I don't think there's any other channel quite like yours.
I've played since release on PC, and have used the Auto Loading 8.35 Marksman since almost day 1. I'm over 20,000 kills with it. It's a fun gun to use compared to the high mag SLR's that aren't accurate. I love killing SMG 08 sweats up close with it, and I can take out snipers at range before they notice me. If you practice with it, it can be a monster. To me, it's an S tier weapon regarding the whole game
As a medic main I basically only use the General Liu. I remember when I first unlocked it on a whim and fell in love with the bolt action mode. Easily one of my favorite weapons in the series.
Commenting twice because i can and boosts the algorithm anyway. The Cei-Rigotti is my favorite medic rifle, i use it semi auto but always toggle the full auto fire in case i need max rpm. The sights, the sound and the slightly impractical reload make me love it (and yes i have a soft spot for it and the 5 rounders for some reason) Selbstlader 1916: 26 rounds and 3 shot to kill at any range, lets you mow down 8 people theoretically with one mag and is magazine fed, it’s the strongest on paper but it’s so damn inaccurate. Bullets go wherever they feel like and the gun is bouncy, definitely not my favorite. Bonus points for the receiver shape and the lever action magazine release. Definitely got a glow up in V. 1907 SL: wasn’t a fan of it due to the Sweeper variant, but i came to like the trench variant. More controllable and has the bonus hipfire spread which suits the gun’s playstyle well. The rechamber method is unique and i much prefer the bf1 to the V one because in 1 it looks like it has a strong spring pushing it back, while on V it almost looks loose. Mondragon: probably my least favorite. Accurate but the playstyle behind it is too slow for my taste, and to me it always felt like an accurate Cei-Rigotti with a faster reload. Autoloading 8: the .35 variant is not optimal, though it’s the fastest killing medic gun, but as mentioned before i have a soft stop for the 5 rounders and this one is my favorite out of the two because it fits my combat medic fantasy the most: prioritize heals and revives and use the gun when needed, shoot til empty, reload and so on, not optimal but fun. The .25 to me is the 1907 but better. Better looks, better reload (bonus point for the secret reload) and lower recoil meaning it’s easier to use and spam fire. 1906 the biggest Luger, definitely one of the weakest but the most accurate too. Great irons, cool reload and almost no deviation. And again, it’s a 5 rounder so it’s impractical and cool because of it. RSC18: strong, a nightmare to face in hardcore, clunky but chunky. It’s an en bloc clip so reloads fast despite the low capacity. It’s like they took the Moneragon and made more fun to use. Fedorov Avtomat: probably the one that compliments the class the most, an LMG for the medic class which allows medics to be in the action and be more efficient in healing and reviving. The sound is satisfying and despite the low damage is definitely the most forgiving rifle in the class. The Degryarov variant leans more in the LMG role with the bipod and better iron sights, though it has crap accuracy. General-Liu: started as a round of the mill long range semi auto but got updated with its unique bolt/semi auto hybrid. If the Fedorov was the medic LMG this is the scout for medics and definitely is as fun as one despite being less accurate (firing faster in return). Farquahr-Hill: drum mag? Hell yes. Generous rate of fire, unique looks and and endearingly clumsy iron sight. Love this fella, the firing sound is also great. Howell: i have a soft spot for it because when i was doing possible variants for the base 4 guns, the Howell was the “SMLE Experimental” so when they added it i was really happy. The sights are also endearingly weird though unfortunately not good, it has the quirk of being the only slr with AA sights. Though it has Selb 1916 levels of accuracy which makes me not consider picking it up that often.
Have you tried out the Farquar Optical? It fixes many of the visibility issues you have and is generally considered one of the best SLRs in this game for its consistency and high mag size
The Farquhar’s one of those guns that is solely held back by BF1’s cartoonish disparity between visual and actual recoil. It’s a solid A-tier weapon if you can consistently maintain screen center.
While there's no evidence that the Winchester 1907's were officially converted to full-auto by the French government, I would not be surprised at all if armorers at the company or battalion unit level modified the ones they got their hands on. It really wouldn't be that hard. The world wars were a bizarre time for improvisation in the field, and taking a weapon that was used historically by a couple thousand people, and having a version that shoots full auto in-game isn't nearly as absurd as the six cases where 2 marines kitbashed an airplane machine gun, an M1 Garand, and a BAR together for infantry use.
Federov avtomat is an interesting weapon in reality. Was supposed to become a common infantry rifle for the russian empire then later soviets but suffered reliability and production shortfalls, and due to using 6.5mm arisaka was eventually cancelled in the 1920's. The ~3,200 that were made saw service in 1917 and were reissued during the winter war in the 1930's where they were all lost. Was one of only 3 automatic rifles at the time it was made.
Based Tier list, but I am a Selbstlader 1906 buff maniac. I literally got my best plays with it on small CQC maps and like 40 to 2 k/ds. Pair it with the Taschenpistole 1914 and you are a cqc maniac that can tackle 2-3 enemies at once with a reloading pause in-between. First I hated it but then come to love it.
One thing I'd like to add about the Mondragon is the (maybe a placebo effect for me, but I dunno) really quick per-stripper-clip reload; It's much faster then, say, the Cel-Rigotti or Autoloading 8.
The autoloading8.35 marskman variant is probably my favourite. I see a lot the sawed off shotgun in it, with quick actions followed by a fast recharge, I love the rhythm this playstyle give to the game. Plus, with the autoloading I can make it ranged. Wonderful.
Actually the damage change on the general li rifle makes sense. The rounds gas is all going down the barrel to propell the bullet instead of sacrificing some gas to cycle the weapon.
Ah, while it’s true that more of the gasses would go to directing the bullet, the change would not me extremely consequential, it’d be probably the same as the difference between firing a cartridge from a revolver cylinder vs firing it from a sealed action, it certainly wouldn’t contribute enough to warrant a roughly 50% increase in power.
@professormemsclass revolvers actually lose a lot of pressure between the cylinder gap and the barrel, which is why we don't see much difference in power. 50% of course is not an accurate representation though, of the differences. Clearly it's over represented in the game, as a means to compensate the slower firing rate with higher damage
For medic class, I main Federov and Farquar. Interesting to see they are at opposite end of the list. I usually take Farquar in less populated gamemodes and/or big maps. For mid-range 1v1s, Farquar feels just right with its reliable recoil.
Cool fact about the Autoloading 8, AKA the Remington Model 8. Mikhail Kalashnikov said that the safety switch on the Model 8 is what inspired the iconic AK selector lever. If you compare them, you can clearly see the similarity in both form and function.
You CAN get the BFV preorder guns tho, just have to get EA Pro subscription and add BFV to your EA library to get em, sadly once it ends you can’t use them anymore
They somewhat ruined the 1906 Factory in the TTK 2.0 Update, as it is no longer a 'Factory' variant, something which was amazing on a 300RPM 3BTK. For this reason, I have around 90 stars on this weapon, most of which were pre-update. The sniper variant is infinitely more powerful and is probably the best counter sniper medic rifle.
I remember having 10+ stars with the 1906 on PS4 before putting the game down for a while. When I picked it back up on Xbox It didn’t quite feel like the gun I fell in love with. This might explain it.
I’m sorry but putting the smg-08 in d tier and then putting the federov in s tier makes no sense. The federov is an assault rifle on a class that can revive and heal themselves in a game where assault rifles don’t exist… they’re easily the only 2 guns in their class and they’ve got a 4 tier disparity. Vibes wise tho I’d agree just not balancing wise.
I really wish they hadn't stuck to the 3 shot rule for all of the base game rifles. It particularly bothers me with the .35 Model 8, a gun that's very near and dear to my heart. They could have easily made it the short range brush gun that it is irl by making it a 2 shot kill at close range.
Interesting list. Personally I find I do better with the 1907 factory than the Fedorov. The factory has better recoil recovery so you can spam it faster while staying accurate. If I'm playing good players I usually pick the 8.25 for the better TTK and if I'm dominating I use the 1907 factory for the larger mag and slightly better range. I don't see why I'd use the Fedorov over the 1907 tbh. I also tend to do really well with the 1916 marksman. If you control the engagements well and stay out of SMG range, you can completely dominate with good aim since no one can really out range you outside of snipers who you can suppress with the huge mag size. I always end up using the 1916 marksman for long range, the RSC optical for medium range or the 1907 factory for short range.
If I'm topping up the Selbstlader with individual rounds, I always switch to my pistol and quickly back to my rifle to cancel the bolt closing animation. I'm pretty sure it's faster that way.
Personally I think the reason they made the automatic fully automatic was because of the existence of the OVP which essentially they got two different companies to do essentially the same thing Beretta made the Beretta 1918 which was only semi automatic, and another company made the OVP, which had a dual trigger set up, which one trigger was fully automatic, and the other was semi. This feature would be carried on into other Italian SMG‘s, but the OVP did have an incredibly high fire rate. Ian over at forgotten weapons has a video or 2 on the OVP
Probably would've been nice to just have the Automatico outright replaced with the OVP, and we could even see a representation of it's charging method.
I understand not wanting to grind for the 1906 variant- but for the purpose of the video it feels strange to leave it out- I may be biased because i love the sniper variant though.. either way, not really a complaint- & awesome vid as always
It was a hurdle to actually completing the video that would have delayed it by days or maybe even weeks, since I likely wouldn’t have the endurance to work towards getting it every game every day, because again I don’t like the base 1906 anyway. A time investment that big for a very small return quality-wise.
The Selbstlader 1906, in my opinion, is a fun gun to play with. I love the risk reward factor you get with it, and how much skill and brainplay you need to manage your reloads and shots. You might not like it, and I respect that, and I can see why but after the game's lifecycle is over and I've pretty much finished everything I just want a challenge and this rifle offers that. Great tierlist as usual professor 🌙💜
I mained medic and for the longest time I couldn't find a gun I liked. Then I unlocked the RSC 1917, and I thought it was the best gun ever, especially since I barely encountered people using it. It and the Ribeyrolles were the only guns I have ever gotten a service star for.
Med class is the strongest overall in guns. Generally accurate and 3 to 5 to kill. And if you want a short or longer range gun they got it. They can dominate short and medium and challenge long ranges.
I'll advocate that the 1906 sniper variant was annoying as hell to get, but it makes the recoil and toggle lock issue be removed entirely. Its odd however, as since the velocity and damage stats are the same as the mondragon sniper, there's little reason to use it other then its for supposed accuracy. From what I've read, people that like the 1906 praise that tight accuracy, and I guess if you want the assurance that random bullet deviation won't fuck you over, there's that at a higher range? Puzzling.
A shame that the Cei-Rigotti doesn’t use the bolt release (you can see it in Gamespot video about bf1 guns shown by Johnatan Ferguson) feature when reloading, though the devs probably didn’t know about it since those rifles aren’t readily available and the only reference they had was Forgotten Weapons video which didn’t show the feature, I bet that would have made you like it more.
I will not tolerate this Farquhar slander. It looks great, and has the best firing sound of all the medic guns. It's nice and bassy, but what really makes it is that you can hear the ring of the bolt slamming home after every shot. If you have a problem with the sights, try switching them to buckhorns.
Amazing we're still getting great content for BF1 all these years later, now if only DICE could actually release a nonshit Battlefield to unite the playerbase again
Nah the 1907 in B tier is a wild placement. Easily A tier. It has such a generous 3 shot range, shoots plenty fast and plenty of rounds with its mag size The sweeper variant is such a monster for aggressive medics such as myself though I never mained the sweeper variant. I used the trench version for its crispy hipfire. The autoloading 8 in A tier is also a wild placement, I would knock both variants down to C tier. It is a niche weapon. Its TTK is awesome for a medic gun however it all comes down to magazine size and unfortunately unless you are a headshot god, the most kills you will be getting with body shots on a healthy person is 1 per reload. 2 tops if you can land only headshots on 2 healthy players. Which wouldn't be so bad if there weren't other enemies around the one guy you just duelled. It is a great duelling gun however for smaller game modes where there aren't as many players running around, giving you plenty of time to reload before your next engagement. A pro tip for this weapon is to never reload it round by round, way too slow. Unless you are at 3-4 rounds in the chamber, then fire off the last few shots and stick a stripper clip in there. The same logic applies for the CEI-Rigotti and other weapons that use stripper clips. However, it is a personal tier list so I will respect it regardless! Nice vid overall!
I have the Selbstlader 1906 Sniper, it is more like a long-range DMR, it is very precise and the reload doesn't matter as much because you use it from afar, I think I put it in C or low tier of B.
As someone who got the sniper variant of that garbage I’ll just say that the moment I saw the unlock on my screen I redeployed in the middle of combat and immediately took it off my classes. The snipers not as bad as the factory but I wouldn’t rank higher than C tier.
Farquar hill is only useable on optical variant and using it needs you to keep the 2 important rules of medic weapons 1. Do not spam rather spam 2_3 bullet then do it again or just tap fire 2. Be stationery Farquhar hill out of all of the medic weapons punishes you the most if you broke those rules
Medic with the healing pouches, the Fedorov Avtomat and the Auto Revolver is the most ridiculously versatile class in the game I swear to god, just a DM machine.
I completely forgot the Liu rifle had that bolt action feature. Shows you how much I used it. My most used medic guns on Xbox were M1907 Sweeper, Federov Trench, 8.25 Extended, M1907 Trench, Ffarquhar Hill Storm. So I definitely preferred aggressive medic/spam because I can't aim. But I do like playing close to heal teammates. And I spell Ffarquhar with two f letters because of ruddy Thomas & Friends
Ohh boy a lot to unpack here, i have at least 10+ SS with every SLR in the game with a couple at 100. (RSC and 1906, 50+ with AL8 varients) Medic main. First; RSC is the best SLR in the game, this is pretty much just fact. It's hipfire is good enough for the close up engagements and it's a 2 shot out to most realistic ranges. 3 kills in one magazine is what sets it apart from the other semi SLR's. 1906 beats it in fights over 35m pretty consistently due to its higher accuracy and faster followup shots however the RSC has just so much going for it. Federov - Overrated. Crutch weapon pretty much, AL8.25 is a better gun in all the situations that you would want the federov in. Arguably the 1907SL trench as well. Damage is average, it has high recoil. Loose to SMGs + shotguns up close and struggle against other SLR's and the better MG's at medium range + the Martini. 1906 - ohh boy. Ok 1906 quite frankly is the best long range SLR in the game. 1906's stats are not "Factory" even though it says it is, its actually "Optical" without the sight. This by itself is a huge advantage to it since it gets iron ADS speeds and arguably better sight over the glass ones. Only the 8.35 can kill faster but a lot less accurately. It can fire pretty much at 300 without penalty, and the Vreoil often ends up being hit 1 to chest and hit 2 being a headshot. The sniper variant is a better long range weapon than the Mondragon sniper as you can actually hit sniper range targets without the bullet variance killing you. It's close range performance is almost as good as the 8.35 so this makes this weapon supremely good all around. You have to use a good pistol with it however. Mondragon - This used to be the best SLR in the game before the DLC's and TTK update happened. Sadly it just doesn't keep up stats wise anymore. Farquhar and Howell does what it does better. And 1906 and RSC are better ranged killers. The sniper scope while helpful and probably the most useful variant suffers for pretty terrible variation. 1916 - Factory all day every day, those problems go away with the faster reset + low firerate. Liu - Unique weapon, What makes it good is it's sweet spot, in semi it's a worse 1906.