Was anyone been able to confirm in the Battlefield 5 open beta whether bolt-action rifles once upgrade can be fired accurately while moving? You know like the Team Fortress 2 Sniper or Overwatch Widowmaker or snipers with no movement penalty because that is what it seemed like after the bolt-actions were fully upgraded. Didn't mess around with the DMR during the beta because I used it previously at Gamescom but if it has similar upgrades then it would be even more OP.
Thank you for the feedback and responses on the last video it reinforced some concerns I've had and brought up other issues I had not known about.
Since the beginning when they first announced the game and its features I've been worried how regular gameplay will play out. Because of those changes to classes and "class fantasy" along with resupply boxes and animations I still strongly believe it will hurt the game overall. It will especially affect casual or new players that don't have other people/friends to play the game with as this another Battlefield where it's not really enjoyable to play alone ( BF4, BFH, BF1 ). I'm fairly certain forcing classes to have at least one of their class mechanic gadgets equipped no matter what along with taking out frequently performed animations and resupply stations would address a significant amount of issues. What I mean is for example a medic would be forced to carry needle or med/health pack, one always has to be equipped. I'd also remove the small med pack because forcing players to use the big one ( change it to auto heal within proximity ) would bring gameplay more inline with older Frostbite Battlefield games like BC2/BF3 where those packs would be frequently tossed out for everyone to run to and heal or get ammo in the case of the support class. You could also keep the small packs in however I'd change them to be more like BFH's take ammo from a friendly support player.
The major animations like reviving are counter to the gun play system currently used in BFV. Realism and immersion are not legitimate reasons for those kinds of animations. Those animations are counter to the idea of what Battlefield has been in previous titles which is a sandbox arcade shooter and nothing takes you out of immersion faster than a quick time animation that takes control of the character out of the player's hands.
Resupply stations and buddy revives are features that drive players away from playing the support and medic classes, drive players away from "being the support and medic classes". Now you are selecting a class based solely on their primary weapons. At this point they might as change it so you create your own soldier and equip whatever you want from any class because it won't change much in this game.
Please note that other changes that many people have suggested while yes they would improve the game they won't fix the problems that cause casual and experienced players to not find much enjoyment out of the game when playing alone.
7 сен 2024