Тёмный
No video :(

Battlefield: Bad Company 1 - All Weapons and Equipment - Reloads , Animations and Sounds 

Hectorlo
Подписаться 177 тыс.
Просмотров 9 тыс.
50% 1

Опубликовано:

 

19 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 45   
@Hectorlo
@Hectorlo 4 месяца назад
- - - - - WEAPONS - - - - - 00:00 M9 00:23 MP-443 00:47 MP-412 01:12 T194 01:47 870 MCS 02:21 SPAS12 02:57 NS2000 03:40 SPAS15 04:04 S20K 04:27 USAS12 04:51 PP2000 05:15 UZI 05:37 UMP45 06:07 XM8C 06:32 SCAR 06:58 9A91 07:25 AKS74u 07:49 M416 08:18 M16 08:45 XM8 09:11 AEK971 09:39 AN94 10:06 F2000 10:29 AUG 10:58 XM8 LMG 11:39 MG36 12:20 MG3 13:05 M249 13:51 M60 14:34 PKM 15:19 QJU88 16:05 VSS 16:32 SVU 16:58 QBU88 17:24 M24 17:56 SV98 18:33 GOL 19:11 M95 19:56 M203 20:14 GL1 20:28 XM320 20:46 GP30 21:04 RPG-7 21:23 M2CG 21:45 M136 22:05 KNIV-1 22:15 MTN-55 22:32 LIFE-2 22:41 MDK-132 22:55 PWR-200 23:16 TRCR-357 23:29 LZ-537 23:53 MRTR-5 24:03 HG-2 24:22 ATM-00 24:43 DTN-4 25:13 END
@mysterious_559
@mysterious_559 4 месяца назад
I always forgot the first game was a console exclusive
@Plxiity7275
@Plxiity7275 4 месяца назад
Battlefield when the bad is company (idk i never played the game)
@phucletran2860
@phucletran2860 4 месяца назад
“Battlefield when the bad is your company”. There i think i fix it for you.
@ChadSpittingTruth.
@ChadSpittingTruth. 4 месяца назад
That EA for ya.
@warhawkfan1234
@warhawkfan1234 4 месяца назад
It was like bfbc2 except with an insane ttk and every assault rifle having a 60 round mag by default
@Aurik-Kal-Durin
@Aurik-Kal-Durin 4 месяца назад
It's stupid that they removed these games from digital storefronts. Can't we at least by the games for the single-player?
@jacobxiaolong9104
@jacobxiaolong9104 4 месяца назад
Remember, BC1 and BC2's delistings (along with many others) are reasons why people aren't interested in a digital-only future.
@Bizargh
@Bizargh 4 месяца назад
Absolutely. Which is why it still puzzles me as to why Electronic Arts had to delist the games entirely (The only licensed music I know that either games made use of was Milt Buckner's 'The Beast' for Battlefield: Bad Company, with the rest accompanying the official soundtrack being royalty-free music packs if I'm not mistaken, so that doesn't seem a likely reason to remove both games from sale). You can even play the Xbox 360 versions on One/Series systems via Backwards Compatibility, so I don't see why Electronic Arts couldn't just provide an "online services no longer available" disclosure, shave the price off and make a little back catalogue dosh from what appeal the single-player modes may still attract (They really aren't the best that you could find, even for their time, but the first one did it with *personality* and despite BFBC2 reducing much of it's humour to Modern Warfare 2 pot-shots, enough peeps still miss the Bravo One Charlie bunch). Still, if you can find disc copies of the games for Xbox 360 & PlayStation 3, their single-players should be just as playable as they were before (You'll have to go hunting for whatever keys for Steam or EA App remain for the PC release of Battlefield: Bad Company 2, unless you know where upon the seven seas to go sailing or get the officially-available Deauthorisation Tool to deal with the SecuRom DRM of what PC disc copies can be found, but the EA Account requirement only goes as far as the now-shutdown Multiplayer, so there's no universal Online-DRM to contend with). It also looks like that the RPCS3 & Xenia emulators are getting at least the first game to play nicely with them ('Mr. Magoo' has a playthrough of BFBC running on RPCS3 at 2160p & 60fps with a Higher Field-of-View mod with only a few, occasionally occurring audio & visual issues that may or may not have been cleaned up since then).
@jacobxiaolong9104
@jacobxiaolong9104 4 месяца назад
@@BizarghYeah, i agree. It would be a national tragedy if SEGA delists Persona 5 Royal/Persona 3 Reload or the Yakuza games in the future due to a few expired licensed songs.
@Bizargh
@Bizargh 4 месяца назад
@@jacobxiaolong9104 ​I'd reckon the chances of that happening for those games aren't as high as it is for other games, especially as most Like a Dragon games already replace the licenced music usually used in the opening videos for international releases (JUDGE EYES:死神の遺言 / Judgment a notable exception, but that game already endured a domestic halt of sale & patch prior to it's international release after one of it's voice actors & character likenesses tested positive for cocaine use, which in Japan that is strongly frowned upon, perhaps to the point that companies will disassociate themselves from any "offenders" as thoroughly as companies will disassociate themselves from accused sex offenders in North America and/or Europe) and the remasters have already had certain product placements removed due to expired licences or similar reasons (Or changed the voice & likeness of a character whose performer left the industry for similar controversies, despite reportedly testing negative). Regardless, SEGA and Atlus are presently more likely to tend to properties such as Persona & Like a Dragon to keep them on market (They did finally find a way of navigating around the legal minefield that Sonic the Hedgehog 3 long remains in, leading to Sonic 3 & Knuckles at long last getting a "Retro-make" for Sonic Origins) similarly as to what Rockstar Games does for their older Grand Theft Auto games (Disregarding their wealth, their lack of love for them & the hostile treatment community efforts in maintaining them are often treated by Take Two Interactive) rather than entirely pulling them off of the market as casually as 2K Games did for Spec Ops: The Line rather recently (Presumably due to a good list of licenced music tracks that they weren't willing to renew the licences for) or as inevitably as Bandai Namco has done so for digitally-released Ace Combat games due to expiring or complicated aircraft licences (Ace Combat 7: Skies Unknown might have an aircraft roster that's at less risk of this happening or the upcoming Nintendo Switch port is a sign that the licences are in no danger of expiring anytime soon, but I'm not assuming anything). In any case, I just don't see that being the reason that Electronic Arts entirely pulled both Bad Company games from sale. I think they just couldn't be bothered to provide the necessary disclosure of their online services no longer being provided, if not were just looking for any excuse to remove them from market entirely (Electronic Arts is one notoriously known for killing games, with Titanfall perhaps the only one with any agreeable justification as the cyberattacks Respawn Entertainment games were/are enduring rendered the game almost entirely unplayable before Electronic Arts pulled the plug as a result). They've done this to all past Battlefield games as well, despite every game from 1942 to 2142 having offline bot-play or community server providers picking up where GameSpy left off (I know at least Battlefield 2 had a Steam release, with the rest being available via Origin or EA App, with PC-Disc copies being the only surviving legitimate availability for them).
@Bizargh
@Bizargh 4 месяца назад
I'd reckon the chances of that happening for those games aren't as high as it is for other games, especially as most Like a Dragon games already replace the licenced music that's usually used in the opening videos for international releases (JUDGE EYES:死神の遺言 / Judgment a notable exception, but that game already endured a domestic halt of sale & patch prior to it's international release after one of it's voice actors & character likenesses tested positive for cocaine use, which in Japan that is strongly frowned upon, perhaps to the point that companies will disassociate themselves from any "offenders" as thoroughly as companies will disassociate themselves from accused sex offenders in North America and/or Europe) and the remasters have already had certain product placements removed due to expired licences or similar reasons (Or changed the voice & likeness of a character whose performer left the industry for similar controversies, despite reportedly testing negative). Regardless, SEGA and Atlus are *presently* more likely to tend to games such as Persona & Like a Dragon to keep them on market (They did finally find a way of navigating around the legal minefield that Sonic the Hedgehog 3 long remains in, leading to Sonic 3 & Knuckles at long last getting a "Retro-make" for Sonic Origins) similarly to how Rockstar Games does with their older Grand Theft Auto games (Disregarding how well they in particular go about this) rather than entirely pulling them off of the market, at least as casually as 2K Games did for Spec Ops: The Line rather recently (Presumably due to a good list of licenced music tracks that they weren't willing to renew the licences for) or as inevitably as Bandai Namco has done so for digitally-released Ace Combat games due to expiring or complicated aircraft licences (Ace Combat 7: Skies Unknown might have an aircraft roster that's at less risk of this happening or the upcoming Nintendo Switch port is a sign that the licences are in no danger of expiring anytime soon, but I'm not assuming anything). In any case, I just don't see that being the reason that Electronic Arts entirely pulled both Bad Company games from sale. I think they just couldn't be bothered to provide the necessary disclosure of their online services no longer being provided, if not were just looking for any excuse to remove them from market entirely (Electronic Arts is one notoriously known for killing games, with Titanfall perhaps the only one with any agreeable justification as the cyberattacks Respawn Entertainment games were/are enduring rendered the game almost entirely unplayable before Electronic Arts pulled the plug as a result). They've done this to all past Battlefield games as well, despite every game from 1942 to 2142 having offline bot-play or community server providers picking up where GameSpy left off (I know at least Battlefield 2 had a Steam release, with the rest being available via Origin or EA App, with PC-Disc copies being the only surviving legitimate availability for them).
@stevemc6010
@stevemc6010 4 месяца назад
footage of the F2000 👀
@namelessking7101
@namelessking7101 4 месяца назад
Ah one of the best games I played, I missed playing this, anybody else?
@MrComplainer
@MrComplainer 4 месяца назад
Yup
@luger700
@luger700 3 месяца назад
Love the weapon audio in this game, sucks so many guns share reload animations though!
@oodie6284
@oodie6284 4 месяца назад
Those shotguns sound so meaty
@FrenchVanillaMilitia
@FrenchVanillaMilitia 4 месяца назад
I can't be the only one that wants these chunky, clunky animations back. Such a sense of weight and power to them. Also, I'm one of those weird ones that like mirrored weapons.
@datpieceofbread9570
@datpieceofbread9570 12 дней назад
the models and ammo counts are so cursed. Not to mention the fact you can't actually ADS the PDW's/Carbines and shotguns
@cowboy_na_otpuske23
@cowboy_na_otpuske23 2 месяца назад
it's bad that the developers removed the shutter cocking animations in the second part
@Alatzas1
@Alatzas1 4 месяца назад
It's ridiculous that they cut some weapons from BC2, but what especially bugs me is that in BC2 they cut cocking animations from most weapons for no good reason. Just... why? Also, they should've stuck with BC series, this game was fun, funny, had comedic but at the same time quite dark atmosphere and memorable characters.
@phucletran2860
@phucletran2860 4 месяца назад
Well i think in their mind only “no fun allow, only profit” then “rush this out for money, develop later”
@Bizargh
@Bizargh 4 месяца назад
There's likely a very simple reason: Why entirely reanimate your view-models, especially while reusing their models, textures & audio for the faster reloads when you could just shorten the existing ones and have your animator(s) work on something else instead? That's just called efficiency. Do not get me wrong, I really missed the full animations from the first game as well, but it's a very small trade-off for what Battlefield: Bad Company 2 released with two years after Battlefield: Bad Company.
@Alatzas1
@Alatzas1 4 месяца назад
@@Bizargh They already had those anims done, they didn't reanimate them, they are exactly the same but with cocking frames cut from them. If they wanted to save time, they would've just leave them the way they were. But instead they spent time to cut them from some of the weapons while leaving them intact in others for some reason. My theory is that they just made several options for full/empty reloads to begin with, later decided to use full option only for BC1. Then just mistakenly picked some of the optional variants for BC2 and nobody gave a damn. Or if someone even noticed, they just didn't bother fixing them because of the deadlines or just EA's unwillingness to pay for extra hours it would take to fix them.
@Bizargh
@Bizargh 4 месяца назад
I reckon that you might be putting too much thought into it or might not really know how differently Battlefield: Bad Company and Battlefield: Bad Company 2 play, despite how many assets & much tech they share in common. It probably is as simple as the game designers were redesigning Battlefield: Bad Company 2 to play faster & closer to it's PC predecessors, if not Call of Duty as well now that it had become the "How to make a Shooter for consoles" playbook to take pages from instead of Halo (Of which Bad Company 1 was likely taking notes from, especially with it's higher time to kill, generous weapon spread & large magazine sizes) & E.A sought to directly compete with it, and they ended up saying "We need to make the reloads faster" with somebody else responding "We can simply shave off some frames off of our existing weapon animations & quickly trim their audio files and let the animators & audio crew work on what needs newly doing". Bear in mind that Battlefield 1943 had also been developed & released in between both games, and was used as something of a showcase for what engine-improvements Battlefield: Bad Company 2 was planning to bring to the table, so that might've taken time off of certain hands that weren't solely working on Battlefield: Bad Company 2. I can't say for certain. I've never done more than have a peek inside the games' files, let-alone be in any of the D.I.C.E offices at the time. But knowing what sequel games were like around the time (Just look at Mass Effect, Gears of War, Like a Dragon & the like), I wouldn't be surprised if it was as simple as that, or it became as such when considering what took priority in the development pipeline.
@Alatzas1
@Alatzas1 4 месяца назад
@@Bizargh I get that this is just my hang up, but I've hated when weapons miss bolt animations in games since forever. Especially when full price semi realistic games do it. It's like going to the bathroom and then leaving with your pants down, or leaving your car with the door wide open after you parked it - just ridiculous. I just never thought I would see such nonsense in a Battlefield game.
@surfinturf4620
@surfinturf4620 4 месяца назад
I need to play my Gold Edition of this game!
@HarryApps-Drsyn
@HarryApps-Drsyn 23 дня назад
M95 sniper rifle cool gun
@julianowyujie
@julianowyujie 4 месяца назад
They souldve make bc3
@comhaltacht315
@comhaltacht315 4 месяца назад
Absolutely no idea why they gave all the SMGs and rifles so much more ammo than in real life.
@phucletran2860
@phucletran2860 4 месяца назад
I think the reason comes from the battlefield 2 modern combat, this was the battlefield 2 for og xbox (dont remember if available for ps2). You can play this on xbox 360 too. Good luck finding a copy.
@steveman0420
@steveman0420 4 месяца назад
​@@phucletran2860 same preset could be but Modern Combat was built on Renderware and BC1 was built on Frostbite which is heavily modded Refractor , could be balancing purpose
@ayyyyph2797
@ayyyyph2797 2 месяца назад
Probably due to how the TTK was designed
@CodCodCod999
@CodCodCod999 4 месяца назад
After a few months I guess
@Wojciech-Wojsko-Przybylski
@Wojciech-Wojsko-Przybylski 4 месяца назад
Nice
@brandyrohrer4703
@brandyrohrer4703 4 месяца назад
Where gears 5 execution
@fluffycottoncandy1780
@fluffycottoncandy1780 4 месяца назад
never knew this game existed until now ;-;
@JerichoYeet
@JerichoYeet 4 месяца назад
BF Dev in 2021: Ok, we need to make a good game for the fans. Dice: alright, let's release BF2042, and do nothing with it a few months after launch. BF devs in 2010: Oh? You want fun? _boom_ *BATTLEFIELD BAD COMPANY 2 MATHARFAKKA!!!* And yes, I rip this off from Badger's Halo Reach quote.
@user-dx9oy1tr6r
@user-dx9oy1tr6r 4 месяца назад
Man, if only BC1 was for PC too.. EA is definitely genius at this, including how they killed enough games.
@gabrielsierro4758
@gabrielsierro4758 4 месяца назад
1 yeaaaa :D
@steveman0420
@steveman0420 4 месяца назад
Theres gold in the minefields !
Далее
Miyagi & Andy panda - minor (пародия Beatrise)
0:30
A GOOD Video About BATTLEFIELD 1™
26:22
Просмотров 862 тыс.
COD: WWII Zombies - All Wonder Weapons Showcase
15:29
Просмотров 229 тыс.
The Battlefield Campaigns Everyone Loves
27:17
Просмотров 375 тыс.
Squad 44 is the most intense WWII Simulator now
9:25
Просмотров 135 тыс.
КАК ИГРАЕТСЯ BATTLEFIELD 5 В 2021 ГОДУ?
25:22
The Worst Lore in Modern Gaming
20:46
Просмотров 1,6 млн
Battlefield V | Reload animations
17:05
Просмотров 48 тыс.