Also, when that destroyer rammed the submarine, I think it gave it a speed boost. The submarine at first traveled 33 knots, but when the destroyer hit it, the submarine went 36 knots. LOL
4:10 Were catching up to the sub sir. Good. Sir I think it is rising. Fine. We will destroy it. 4:29 Fire everything! Sir we can't fire with our guns we will use torpedoes. 4:30 Sir she exloded! But our torpedoes can't hit her. The sub hit us with her back! We are connected and under fire upon enemy shells. 4:45 Fire torpedoes! We can hit her because our AI thinks we can hit it! No hits. Sir the sub is over shooting us! Good. At least the game developers are on our side. 5:01 ARRGH F*** IT BOARD THE SUB! KILL EVERYONE! But sir you can't do that because the developers of this game doesn't make the board thing I tried to tell them but they never said anything. 5:05 I'm retiring because I hate this game because they didn't add the board command in time. But sir you can't also retire. (In the end they exploded) The talkers are Caiptain ifjengrb cuhrbxdb and unknown person who was added in the last update.
this game is sooo stupid. STARTS combat inside of 2km?? that NEVER HAPPENED. that is not how sub combat is supposed to work. rapid fire torpedoes? torps are NOT guns. ships sinking on top of you? wtf?? it's like watching a cartoon version of a proper game. *sigh* still waiting for a good naval combat game, and it's now 2018. WoWs sucks, Atlantic Fleet was really just a mobile game, Steel Ocean sucks and is basically the same as WoW with lesser options. why the hell can't someone make a good naval warfare game??