most easiest way to finish puzzle 1 is to let the first colour get into center and then proceed with the order, top 1st, 2 3 4, Puzzle 2 - after check process, you get 4 digit number on scree, replicate this on those cube. The stellagia will absorb when you ask whatever coloumn to transmit the energy etc. tell Stellagia you want to move into 1,2,3,or 4th coloumn, replicate the numbers you had early by transmitting the energy until you get it.
got stuck on " The Olun" quest big invisible wall stopping me from going to yolu's Mane and thats ironically the only part of the video you fast skip gg
Hocam sana ufak bir önerim var. İngilizce paylaşımlar yapmanı anlıyorum. Fakat aynı dili konuştuğun insanların bu tarz bilgilerden faydalanmasını istiyorsan lütfen puzzle ayrıntılarını açıklamalar kısmına da eklersen çevirisini yapabiliriz. Teşekkürler.
can this questline only be done once per family? or can you do it on multiple characters and get rewards? because i started it on my woosa and now on wizard it wants me to do the first 2 dungeons again
@@austorious Because you need to do the main questline up to a certain point in order to remove a wall in the Ancient Stone Chamber to be able to enter the Dungeons in the first place. It's super weird how they did it, but yeah, that's the main reason. Another one would be for progress towards Rulupee's Journal.
Friend, I really don't mean it offensive and I appreciate your attempt to help people but... your explanations are really horrible. The puzzles that are somewhat confusing for someone who does it for the first time, are the ones that you explain very poor. I understand there might be a language barrier, English is also not my main language. But you can easily do better.
@@Quendya As I said, I don't want to just sound rude, since that's not my intention, therefore I'd like to be more constructive and give a few examples, explaining why I think the way I think: Puzzle #1 (3:40): Here are two main informations you want your viewer to know and understand. 1. All orbs are moving at the same time but this can be stopped. 2. The colors on the pillar shows you the order of the orbs that have to arrive first (from the top to the bottom) I would have explained it this way: The pillar sucks all the orbs in, which can be prevented by stepping on the platform below (and next to) the orbs starting position. Standing on the platform stops the orb as long as you are on the platform, but that's more than enough time. The goal is to move the same color of the orbs first to the pillar as it show you from the top to the bottom. In this case you want the orbs to arrive in the following order: Blue -> Green -> Red - Yellow (If you want to make it ultra noob safe, you can add this) This means you don't step on the platform of blue and start at green but only for a very short period, then you keep switching between red and yellow, while you will be standing on yellow most of the time because that's the orb that has to reach the pillar as the last one. Puzzle #2 (20:25): This was the reason why I even decided to leave a comment. This riddle is so easy but as most people I just turn off my brain and try to follow a guide/walktthrough because I don't really feel like putting in any effort. The core points here are. 1. The quest is only doable if you are using an ancient weapon (monster/mob/vehicle you obtain from the scroll) 2. You have 4 pillars and a random number of them will be charged with powers. 3. You can absorb the power of max ONE pillar and transform up to FIVE blocks to the neutral-absorbing-pillar (or we can call it stellagia npc) 4. The number will always have 4 digits because it's 4 pillars you need to charge with power. 5. You need to charge the pillars according to the number. So, I'd explain it like this: You first need to use a scroll in order to summon an ancient weapon (mob/vehicle) to obtain the quest. You will have 4 pillars in front of you with a different amount of blocks (3, 4, 6, 7), some blocks are glowing with a power. We call it charged. There is another, small, pillar with 5 small blocks. This pillar is used to absorb up to max. 5 powerblocks and charge it somewhere else. You can't absorb/charge more than 5 blocks OR more than ONE pillar. But you can have, let's say 5 charges, and charge pillar #1 with 3 powerblocks and still have 2 powerblocks stored and use it for a different pillar. After starting the quest, you can click "check process" and this will give you a random number of 4 digits. For example: 3057 The place of the digit is the place of the pillar, the number itself tells you have many blocks need to be charged on this pillar. In this example you want to have pillar #1 charged with 3 powerblocks, pillar#2 should have no blocks charged at all, #3 needs 5 charged blocks and pillar #4 needs all blocks charged. After you sorted the powerblocks, talk to the small-charing-pillar-npc and click "check process". A small cube will appear and you can finish the quest.
I agree buddy. I also appreciate the overall effort, but I lost 30 minutes trying to figure out why he transformed into the rhino, why he charged the barrier and what he needed t ocombine in order to pass that blocker. I recommend watching Chris Poli guide as it details every step.
Can't express how disappointed I am with the music in the game now. It's so painfully jarring hearing something out of place with the old music then all of a sudden there's straight up heavy metal. Along with some of this new soulless Hollywood style orchestral garbage.