I've returned to the game weeks ago after a couple months break and these clips were recorded in 5 or 6 games of the new RBF mode. This pretty much shows the current state of post rework awakening mystic. Even with 305 kutum i am unable to get fast or even kills at all in the current meta, because awakening mystic simply doesn't deal enough damage with all the pvp reduction PA threw at us. Also needing a full combo to try get kills, being more than half unprotected. The new kick skill, earth splitter, is great but sadly is unprotected. Making awakening mystic even worse in massive mode. Hoping PA take a look again at awakening mystic rework and show some love. Even if they doesn't i'll remain playing with it because it's the classe i enjoy. Have fun! 😁 Eu voltei a jogar recentemente depois de alguns meses de pausa e esses clipes foram gravados em 5 ou 6 jogos nesse novo RBF. Esses clipes mostram muito bem o atual estado da mística despertada após o rework. Mesmo com 305 Kutum muita das vezes sou incapaz de matar rapidamente ou até mesmo matar um player nessa meta atual, simplismente porquê a mística despertada não está dando dano o suficiente com toda essa redução de pvp que adicionaram as nossas habilidades. Precisando de um combo estendido para conseguir matar sendo mais da metade desprotegido. A nova habilidade de chute, Colapso da Terra, é bem legal mas infelizmente é desprotegida. Deixando a mística despertada ainda pior no massivo. Espero que a PA dê uma outra olhada no rework da mística despertada and melhore algumas coisas. Porém, mesmo que não façam nada ainda continuarei jogando com a classe, pois é a classe que gosto. Divirtam-se! 😁
Personally I think awakened mystic is one of the most balanced classes in the game currently, but that says more about PAs lack of following a set philosophy with the other classes. The issue isn't really that she does no damage, its that all of the other tank/bruiser classes deal assassin levels of damage and thus you feel weak, but the reality is they should all be balanced the same way awakening mystic is. All of them are extremely tanky compared to normal classes and don't have any trade off for it, only mystic does. It is simply not balanced to have a class deal comparable damage to everyone else and be drastically more tanky. Imagine taking tanks in LoL and giving them all the same damage scaling as carrys. Even the full on glass cannons in BDO like ranger or DK only deal marginally more damage than other assassins and are significantly squishier in trade. Meanwhile you have stuff like valk which can kill people in 2-3 very quick skills whilst being extremely tanky, able to counter evasion, having SA block, tons of group utility, healing and a busted 100%. Damage in general is too high now for sure and it makes anything outside of 1v1 not fun. But my biggest issue with BDO right now is how insanely fast you die to classes which are pretty much impossible to one combo at high gear levels. Those same classes can kill you effortlessly and can make a ton of mistakes and not just get instantly 1 tapped like everyone else, in fact even taking a full combo most of these classes have a high chance of getting up. Then you have all the non-tanky classes... If you get caught you wont ever survive it in this meta, one mistake and you are done. For me there are 2 solutions. First is give awa mystic a slight buff and then nerf all other tanks/bruisers down to that level of damage. Second option is to normalize all base stats, hp pools etc and give us selectable passives (limited number of points to spend but access to every passive that exists ap, dp, hp, accuracy etc) on every class so you can build however you want on any class. Bruiser DK. High accuracy sorc. DP meme tamer. The bottom line is the uneven base stats and passive scaling is a massive detriment to the game currently and just makes an already terrible balance team even worse at their job. The new arena really proves this because even at that lower equalized gear level the tankier classes are extremely difficult to kill in there compared to everyone else.