as a new druid switching over from necro, i really appriciate this build. im going to see if dolmen stone and keep up if not im going to switch have over to bear slide. Keep up the good content brother!
First let me say this build works great. I’ve done 122 so far and haven’t completely MW my gear yet. The only negative I have is you NEED GAs to all of the important stats for this to function above 80-90. GA to DR on Tibaults and Insatiable Fury. The boots were the most expensive item to get (GA to both Max Life and Armor was what I settled on. The GA to armor was needed for me without elixirs). You need armor cap out of Bear form or you’ll get squished casting poison creeper in the higher pits. Without any armor resist all at lvl 100 I am resistance capped with the royal diamonds in jewelry. You need to follow the paragon board exactly to max them out. I wish I could work shako in, but doesn’t look like it’s possible unless I drop Insatiable Fury and put Maul on. Idk. Works great though just very gear dependent.
Hope this gets stronger in 1.5- Vasily and Insatiable could be buffed! Base Landslide is stonger, but Shepherd's will be lost. However, can move Changlings to ammy and have a slot open for another aspect like Retaliation.
I can’t wait for this build next season. It should be A LOT stronger. Ace was saying landslide is almost four times stronger (double damage and double the amount of pillars). The loss of Shepards isn’t even a big deal. It’ll be felt more in builds that used shepards on a 2 handed weapon and also used the 1 extra companion aspect (total damage 180%x). Here, the damage increase is only 90% because it’s on the amulet, which, as you mentioned, will be replaced by changlings at 55% x 1.5, almost a like for like change. Then we will experience a minor loss in whatever aspect replaces changlings on the gloves. Also, the cap on thunderstruck doesn’t affect this build either. In short, landslide should be significantly stronger, not even factoring in the great survivability we will have from not having to run all 3 companions.
Nice! Your video just got re-posted by Rob and listed as A tier for Druids. Great work! This is my favorite build this season (and I’ve tried way too many haha).
@@nicholass57 I was thinking about replacing the companion skills with both Earthen Bulwark and Debilitating Roar for extra tankiness and perhaps even Mending Stone on the Amulet. Could be strong in terms of survivability. This also gives higher uptime on Tibaults Will and Vigilance.
can you give me like a step to step which skill to activate 1st? I cannot keep up with the spirit..... even though my build is exactly like you. Thanks!
Having trouble building spirit with this. I’m too scared give up my basic skill. Can you explain how you’re keeping your spirit up. As of now all I see is spirit per sec on boots and lucky hit chance to restore all but it’s not reliable for me. Also do you think crit damage tempers would be better than damage to close or is close just better. Also, i see you’re on console. How the heck do you deal with enemies up close. Sometimes my character just ignores the enemies in front of me and targets them off screen lmao
metamorphisis on boots, dash procs tibaults will to maintain. Attack resets evade on boots = attack to reset dash, spam dash for spirit, attack, repeat
@@ZonosakiTV TY. Will try later when I get on. I’m missing attack resets evade and I haven’t used tibaults will becuase I desperately need resistances atm
The Survival Instinct legendary node only works with the original 'Werebear' tag. It doesn't work with Landslide when using the bear head. You can test it out.
Great build! Feels rly good for playing. I copied it, however I noticed it could be quite squishy/low life. Res and armor caps are quite challenging to get. What did you do to cap those? Also what elixirs/incense do you use?
To reach the cap, you should equip GA armour on the legs. It's not a difficult task. Replace Willpower gems with Ruby for health. I suggest changing the ring entirely because the stats are unusual. Attack and Crit would be better options. For tankiness, I recommend switching Earthen Might to Ursine Strength for the 20% health and reworking the skills. Unfortunately, he doesn't speak English, so communication can be quite challenging.
Search for "Slide Storm - Landslide + Lightning Storm from AceOfSpades." There should be a section you can click that says "Pure Landslide." It uses this exact build but with some changes.
@@lukebrady65 still doesn’t answer the res cap issue which is the only thing I’m trying figure out. I can obviously do all the things your are saying. But how is he achieving it? His guide he posted does not achieve it.
@@lukebrady65 I’m not claiming anything to be hard I’m aware I could put armor on pants or change aspects. I’m just trying to figure out what he is doing to make it work so well.
Do u have a link for a wind shear 130+ pit clear I can’t find any build do 130+ except this 1 and a storm slide which did 131 I don’t see any wind shears or werenado clear higher than 128
maybe stupid question, but how do you spam poison creeper? It happens on some runs of mine, but how do you do it consistently? I would love to know what i am missing. What procs this?
As far as I know there are werenadoes clearing 135+, so probably better clears out there! I think for pure landslide build havent seen higher tier than 133 at the moment
@@kevinestoque9321thanks for your reply. I’m currently trying pulverize but think I’m going to switch to this. Assuming that the screenshots of the gear in your Korean guide is your own gear, you have some really nice stuff. Out of curiosity, how well do you think this will perform with only 1 GA items? I don’t have any good double or triple GAs at the moment. Could this still clear 120-122 range?
Thanks! I just switched to it a few hours ago and am loving it. Strongest Druid build I’ve used yet. In the lower 100s in the pit, sometimes one single poison creeper kills all 3 elites.
Tbh, I just tried it and I don't understand how you survive.. I was doing pit 115 with pulverize and with this build I get one tap in a 100 ND.. my armor is maxed out and my res too
This is a PURE PIT built, I wouldn't use it to level or Boss with it. Otherwise ok built, very gear driven and yes no MAX armor, and lacking of at least one Inmunity issue. I have the built running and yes I can clear a few PITS with it, but My ANDY Rogue outperforms this built by light years, and so does Bob's Bleed Barb.
dude of cause bleed Barb and rouge out perform it Druid is the weakest class they just won’t give it the buff it needs instead they keep buffing Barb which needs a big nerf
I tried this. I keep running out of spirit. I find the s-tier landslide build on mobalytics works hella better for me. Maybe I just don't have the gear but I don't see how you keep your spirit up at all.
I’m lvl 86 with mainly 8 out of 12. Masterworked gear and I have almost no spirit issues u just need a earth breaker ring with ga resource cost reduction and get the masterworked on that and it should mainly fix the spirit issue
More GA = more power! For masterpiece, The most important stat is Envenom. +% willpower on Earthbreaker, Double cast landslide temper on weapon, Damage reduction while fortified on Insatiable Fury, Damage reduction to close enemies on Tibaults. These are the top priorities when masterworking!
@@kevinestoque9321 i don't understand why you've put the sheperd aspect on amulet and aftershock on 2hander. Shouldn't it be more effective the other way around ? Also, why no retaliation instead of Changeling debt ? I think that the later is only additive damage while the other is X Thanks again anyway for sharing it with us ;)
@@guitaristhenx202 The main dps comes from subterranean aspect. The landslides coming from subterranean counts as one landslide cast, and each hit is multiplied by aftershock aspect. -> Crazy damage output like 10~12 times of original landslide damage. So if using subterranean aspect, definitely aftershock should go to 2H! Also changeling seems to count as multiplicative! Definitely stronger than retaliation!
@@guitaristhenx202Shepherds is also multi and with 6 companions (no stampede) in the amulet it gives 90% multi. Changeling in the amulet gives 82.5%. Small difference in the end but then changeling will apply only when in bear form against poison - this is quite constant in this setup but not 100% of the time. So overall sheps on amulet makes sense.
I just made this build on my level 100 druid current gear is mostly 2 ga with the proper temperaments. But I can barely do a level 94 NM dungeon. I must be missing something I feel extremely squishy and no max res? Is this normal?
You should be able to get near max res or focus main 4 with specific gems. I switched at 85 and can do t100 nmds. No GA gear and tbh my gear is average. It is a bit glass cannony until you build up fortify. Just keep sliding
Would it make sense to change close dmg to earth skill crit chance? And the passive to the bear passive because then you have more dev and 30% more dmg
Yup also will work! The reason I picked the earthern might passive was the passive itself and primal landslide have a guaranteed crit, so you dont have to focus on critial chance at all! So you can invest into more core damage stats!
Are we sure that this is the structure used in this video? Even though I have the same items, it is impossible for me to survive even in 115pit. What am I missing? Any chance of you helping?