Francis: I'll just put this visco gel blob over the exit tile to prevent the bleach stone from offgassing 😎 Me, knowing why there is a "hopper" part in the building's name: Oh no! 😁
I realize the reason it take me more cycles to get stuff done is I excite everything then start doing large busking projects rather then excavate as I need the buildings.
If you use a door/metal-tile/radiant-pipe heat exchanger, you can do much more precise control of temperatures and not worry about aquatuner control lag. Just run your sueprcoolant loop at minimum temperature (remember, a bigger delta transfers heat faster!) and use the door to control whether heat's moving from the chiller chambers to the loop. The metal tiles are just to keep the gases in; a second door kept locked works equally well except that you are limited to steel rather than being able to use aluminium for even faster transfers.
With the cooling the gas, I usually have the pipes hit the liquid first, then snake up through the gas. That way the warm part is at the top. Otherwise, you're kind of warming up your liquid hydrogen.
Interesting design here is to have one big cooling tank that both gasses flow into, you then move the solid oxygen out of the tank with an auto sweeper and counter flow it on the rails vs the incoming hydrogen so it melts into your oxygen tank, allows for a much simpler electrolyser setup.
It's easier to get the hydrogen to liquid state if you pre-cool it by having the radiant hydrogen gas pipe going through the -215° oxygen ( way cleaner if you use metal tile instead of insulated and get the pipes to go inside the tile surrounding the liquid oxygen).
For the Space SPOM, why not plug the Atmo sensors into the doors. Instead of turning on/off the gas pumps to pump the oxygen around, they can open/close the doors to vent into space.
14:34 Is that tempshift plate made of ice? In the oxygen tank, second from the bottom. 15:34 ice tempshift plate is still there after the time jump. 30:10 Idle biobot wandering into the hydrogen tank. Try replacing the two horizontal ladders leading up to the door with fire poles. Apparently, biobots cannot climb fire poles, unlike dupes. Haven't seen if this will remove their access.
Next time, try making one Rodrigo with 2 rows of electrolizers. And two gas pumps at the top instead of one same amount of gas pumps at the bottom with open doors
10:32 I had to do a double take because it sounded like you said S-b0mb. was like "wait what?" 12:53 both makes sense and doesn't make sense when you think about it lol. Makes sense from a gameplay POV, but yea. 14:29 "We're gonna freestyle it" (proceeds to make the same design you've always done more or less lol) --- though to be fair, it's not like there's much room for innovation in LOX and LH2 builds. 16:57 What dupe earned their Darwin Attempt Badge this time? (Trapped) :P 26:29 Maybe the pink tile is better at hiding it than the blue? lol 27:30 Remember that there's a 2-3 degree buffer for state changes, so you can probably set it to it's freezing point and be fine. With the buffer space between the sensor and AT, it might be better. "In theory." to borrow your own quote :P (Theory confirmed @ 29:23 I think) 28:53 Maybe pay the power cost to filter out hydrogen from the O2 line so you don't have to deal with it? Y'know you're gonna forget about it and then come back and be like "Why's there (L)H2 in my LOX!?" Hahaha 31:48 is it flashing back to gas? (Yea it is 31:57 - IDK why though) Don't forget you have that hydrogen vent. You'll have to pre-chill it since I think it comes out at 500C but I think you've knocked out temperature control on this map. Also, I love your Caribbean build montages.
I just finished watching your oasis playthough, and you should totally do another fancy pant mobility tunnel, unless you did one, but I haven't finished the episode just yet
why do you even bother with that bleachstone hopper there... stuck it somewhere seal it, and let it run wild - you need liquid chlorine anyways, so let bleachstone offgas by itself.