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"Before and After" - Halo: Reach Real-Time Visual Effects 

Bungie
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Halo: Reach was awarded top honors for Outstanding Real-Time Visual Effects in a Video Game. This reel showcases a sampling of the special effects team's spectacular work.

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12 сен 2024

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Комментарии : 360   
@Petmyhead
@Petmyhead 9 лет назад
I really feel that the pillar of autumn's take off scene is the most beautiful cutscene in any halo game to date. It just looks amazing
@JesuSoup
@JesuSoup 9 лет назад
six words give the covenant back their bomb
@XenomorphLV426
@XenomorphLV426 8 лет назад
I agree. something about reach just looks so cinematic and artistic. I love the single player as much as any halo or more.
@bosyogurtlight
@bosyogurtlight 4 года назад
@@JesuSoup that aged pretty bad. But if you are talking about Halo 2 Anniversary... Ufff
@watsupguise
@watsupguise 13 лет назад
Halo Reach's visuals are seriously the best i've ever seen. It's amazing
@JapanForSale
@JapanForSale 13 лет назад
Bungie, you've out done yourselves again. The 360 is almost 6 years old and you can STILL create jaw dropping graphics and effects with that little box. I still remember how awestruck I felt when I first laid eyes on the first jungle in the start of Halo 3, and now you've come and made the world look even better. You're doing what only a handful of Japanese studios have done near the end of the PS2's life cycle, and in turn you've helped made the 360 supreme this generation. Good job.
@lifequality
@lifequality 5 лет назад
I remember the time of these Vidocs coming out prior to the Reach release itself. I always loved these bungie videos. Back than having thousands of virtual particals at once was mind blowing, but only very few people realized that and valued it appropriately. Halo CE - Halo Reach, those games will never be forgotten.
@XenomorphLV426
@XenomorphLV426 8 лет назад
I love how the cinematics are real time . very impressive and immersive. 343 is all about rendered CGI, which takes away from bungie's original vision.
@andrewgonzalez3214
@andrewgonzalez3214 7 лет назад
you do realize that halo 5 was done all with in game models and halo 2 anniversary and halo wars 2 is done by blur for the cut scenes right?
@XenomorphLV426
@XenomorphLV426 7 лет назад
Chunky Franku Bungie's cut scenes always ran at real time, tho. It kept you more immersed. .
@andrewgonzalez3214
@andrewgonzalez3214 7 лет назад
XenomorphLV426 i guess but cant say it affected me at all.
@tsukopara2054
@tsukopara2054 6 лет назад
Chunky Franku Halo 5’s were done by the same team who handled the final Halo 4 cutscene. They aren’t in-game, look at the weapon models & visors.
@sean_mc
@sean_mc 2 года назад
@@tsukopara2054 There are only 3 cutscenes that aren't real-time - the opening Osiris scenes landing on the planet, the end of Mission 14 and the Epilogue. The rest are all in-game and real-time.
@TheKproductionsful
@TheKproductionsful 9 лет назад
Such underrated graphics technology.
@EskimoCanadian44
@EskimoCanadian44 6 лет назад
Still one of the best looking games on the 360. 7 years later and the graphics hold up pretty damn well.
@redalertsteve_
@redalertsteve_ 6 лет назад
The Great Red Spot halo 3 is another good lookin game
@guildmasteraq
@guildmasteraq 13 лет назад
Bungie is truly amazing. Not only are they one of the friendliest, funniest, and coolest game studios out there, they don't cut corners. They treat every second of their game like the Mona Lisa. For that, I thank you, and we thank you, Bungie.
@spiney199
@spiney199 13 лет назад
Bungie really know their design tech. The virtually simulated particles, very clever. Kudos Bungie, Kudos.
@scirrhia_kruden
@scirrhia_kruden 13 лет назад
Seeing the Pillar of Autumn taking off, leaving atmo, and later coming upon Halo was, I daresay, the most amazing experience in gaming since Killzone 2's campaign (which, to this day, stands as the most influential and complete piece of gaming I've ever played, second only to the Halo series).
@Nowise10
@Nowise10 13 лет назад
1:34 OKAY,I need to find out how to do that on my Jtag. that is really amazing, and the whole system Bungie uses is really just midn boggling.
@BungieStudios
@BungieStudios 2 года назад
10 years later, we finally have HEKs that let us do this. I definitely see Sapien being utilized with freeze game speed. Especially the rocket hog bridge battle from Tip of the Spear.
@SteremyJeele
@SteremyJeele 13 лет назад
Damn. I wish we could detach the camera during the cinematics like that. The screenshots would be incredible.
@BungieStudios
@BungieStudios 2 года назад
10 years later, we finally can.
@MrLAG95
@MrLAG95 13 лет назад
Very very impressive. I'm not a graphic gamer, so what I say may not sway some, but Halo's graphics have always shown above most games. And Reach's, I dont feel they show the 360's age, but make it shine again. Great work bungie!
@BlueMoonMoon95
@BlueMoonMoon95 13 лет назад
Yeaaaa!!! love Halo Reach
@TH3SHUR1F
@TH3SHUR1F 13 лет назад
Amazing what technology can do these days.
@aSnatchyConman
@aSnatchyConman 13 лет назад
Bungie is amazing. They not only come up with great visual effects time and time again, but have the story line to back it up. Sad to see halo go but you could definitely teach other devs a lot about quality.....cough.....cough.....infinity ward
@xalener
@xalener 13 лет назад
@BansheeFriend Plus the design for it in reach is fucking Great IMO, I mean the wings changing orientation when you gain or loose altitude is a great touch. I fucking love it.
@gally8138
@gally8138 9 лет назад
This was the last halo game bungie made
@dawsongranger4940
@dawsongranger4940 8 лет назад
Well technically this was the worst last halo game they made. I think you mean this was the last good game they made. Since reach was bungies last halo game.
@oscarvroomen9984
@oscarvroomen9984 8 лет назад
It was their actual last game...
@EthanRom
@EthanRom 13 лет назад
Awesome video! Loved the last part.
@smokedeuch4039
@smokedeuch4039 5 лет назад
All that work and they went and added motion blur.
@jakek5610
@jakek5610 4 года назад
At least the MCC was kind enough to give Reach 60 FPS
@goku262002
@goku262002 13 лет назад
Wish we had theater mode for cut scenes. that would've been fucking awesome to look at the cut scenes as a floating camera!
@DarthFolo
@DarthFolo 13 лет назад
Indeed. Give us free-roam cinematic theatre camera! We could make it a birthday-wish if you wish (no pun intended)
@mAniACalHoRRoRs1
@mAniACalHoRRoRs1 13 лет назад
This game is absolutely beautiful.
@xalener
@xalener 13 лет назад
More of this, guys. Please. I'm sure you could talk for hours about this shit. I want to hear every single word.
@ashmiahh3051
@ashmiahh3051 10 лет назад
Aaah, bungie, when they used to be good. Until they made destiny
@ChristopherGray00
@ChristopherGray00 7 лет назад
I'd argue destiny was actually pretty good, this is coming from someone who grew up on halo
@daedalus6433
@daedalus6433 5 лет назад
@@ChristopherGray00 Destiny only became good after The Taken King, 140$ later.
@diamondtester5504
@diamondtester5504 4 года назад
Daedalus 000 Me: ‘rebuys game 18 times’ can I beat the game yet? Destiny: no
@BungieStudios
@BungieStudios 2 года назад
I love Bungie but they got cocky with Destiny. I don't blame them for experimenting but they refused to listen to the community until it bit them in the ass twice. Once with D1 launch and again with Destiny 2 pre-Forsaken.
@emdiuenmaxi
@emdiuenmaxi 13 лет назад
armor lock is also useful against ghosts trying to roll over you. Or against heavy vehicles attacks. I like armor lock. It just adds more variety to the gameplay. I don't know why people hate it.
@360xtv
@360xtv 13 лет назад
Epic game Reach, FMV, graphics, sound, playability etc the whole package and with Forge and theatre well...love it
@ogtrey4k
@ogtrey4k 7 лет назад
Man this was the good old days of bungie, now there stuck up on that terrible destiny game...
@TheShapingSickness
@TheShapingSickness 13 лет назад
simply amazing
@MuscledRMH
@MuscledRMH 8 лет назад
Bungie always put so much effort in making everything very detailed instead of just making it look pretty with graphics. 343 this is a key part you should take notes on for Halo 6
@32BitJunkie
@32BitJunkie 3 года назад
> making everything very detailed instead of just making it look pretty with graphics This is a nonsense statement but 14 people upvoted it because it shits on 343. Modern halo fans in a nutshell.
@nottherealspartan
@nottherealspartan 5 лет назад
finally i can experience things like this again after 8 years
@scirrhia_kruden
@scirrhia_kruden 13 лет назад
@jamesbonddarthvader It means that rather than rendering the effects and animations ahead of time, recording them, and then simply playing it back (like films, television, and numerous trailers), everything is being done as you're watching it. So instead of working with a huge server farm to produce stunning visuals and then recording it and retouching it, all of those stunning visuals are produced with only the hardware that the game is being played on.
@honky4real
@honky4real 13 лет назад
This game is some kind of next level.
@Whiachy
@Whiachy 13 лет назад
Gotta love the visuals. They are almost too good. I've been killed more than a few times getting distracted by something pretty.
@eliteslaya13
@eliteslaya13 12 лет назад
Impressive. Most impressive.
@halo007Mex
@halo007Mex 13 лет назад
Remember when you could watch a video without having to sit through a commercial? Remember when music videos were uploaded by users and not VEVO Remember when all the info was to the right of the video? Remember you could rate a video 1-5 stars? Remember the famous yellow subscribe button? Remember when the users controlled the site and now corporations? WE MISS THE OLD RU-vid! Post this in every video and lets start a youtube revolution!
@ScourgeOTG
@ScourgeOTG 13 лет назад
@BansheeFriend That can be explained by Fanon. It's not canon, but it's widely accepted by hardcore fans. The banshee's could be reserve ones, only to be used if the Covenant's main supply are destroyed. They could be prototype models, being used on another continent at Reach. As for the lack of boost, perhaps there's a gas in the atmosphere of Delta Halo that prevents mass amounts of Plasma being used.
@Tuckerscreator
@Tuckerscreator 13 лет назад
@PatriotIzzy I actually don't see how the ending was anticlimatic at all. On the contrary I felt it was one of the best endings I had ever seen in video games for a long time. It brought the stakes to such a level that it really did feel like it was affecting and involving you, and very few games can do that. Very few games can really change you as a person, but the deeply philosophical nature of Reach's ending for me certainly did.
@zombe08
@zombe08 13 лет назад
WOW!!! That was AWESOME!! REACH FTW!!
@cptDagetSparrow
@cptDagetSparrow 13 лет назад
Halo, we love you. It would've been good to use that free-roam theatre during the cinematics. I suppose Bungie had their reasons not to. ...y'know...unless I've been an idiot this whole time and haven't found that feature yet.
@PublicToasty
@PublicToasty 13 лет назад
In response to the flame war currently raging. Derp. That is all. And to Bungie, great job guys, I have no idea what most of that stuff was supposed to mean, but there's no denying it looks awesome.
@eragon2121
@eragon2121 13 лет назад
They actually built a 3d model of that ship.. wow. Imagine what video games will be able to do when computer technology improves and computers become more powerful?
@Zephyrine.Koritsuka
@Zephyrine.Koritsuka 13 лет назад
when he said "every active projectile to determine damage and health" first thing that came to mind was: Ice cream truck coming out of nowhere and landing on top of me... that or an Elite body flying into my face...
@oggangsta34
@oggangsta34 13 лет назад
Halo Reach honestly has the best graphics.
@Luis11717
@Luis11717 13 лет назад
@eragon2121 Crysis's water looks beautiful, but that's about it, when you walk over it it just has that weird 2D white stripe around you. While in H3 or Reach the water actually reacts to any sort of physical object colliding into it.
@RAGHUVARVASUDEV
@RAGHUVARVASUDEV 12 лет назад
I did my research - turns out you are right - Halo Anniversary uses the Reach engine only for Reach multiplayer and Saber 3D for campaign... They only used the Reach artistic styles for campaign...
@Brawldud
@Brawldud 12 лет назад
Bungie has been using real-time rendering since the original Halo in 2001. That said, with Halo Reach it looks better, brighter, and smoother. Kudos to Bungie for their meticulous and amazing leaps in technological and creative innovation. Even on fixed and, by today's standards, relatively mediocre hardware, Bungie found a way to make the game look detailed and unique, instead of simply re-using their old graphics engine. Also, Halo: Reach added a lot of sorely needed facial detail.
@Cryosphered
@Cryosphered 13 лет назад
i want bungie's tool for moving the camera manually in cinematics and see how they made the cutscenes cinematic...and to see all the cool stuff they hid in them like masterchief in the cryo tube
@NwoSwat
@NwoSwat 13 лет назад
i love how all those people who survived reach dies rite after rather from the Covnant or the flood
@PatriotIzzy
@PatriotIzzy 13 лет назад
@xZer0s I didn't say you need scarabs to make it a better game. It was an example of what awesome parts of the campaign Halo 3 had. I seriously can't think of a section in Halo Reach that impressed me as much as Halo 3 did. That's just me, apparently you think otherwise, and that's fine.
@MajoraZ
@MajoraZ 13 лет назад
Amazing...
@TheParkour313
@TheParkour313 11 лет назад
and there are many bungie workers in certain affinity who are dealing with part of the multiplayer
@Orthinology
@Orthinology 13 лет назад
Man, props to the guy who manages to get that spaceship into Garry's Mod! D:
@FL910
@FL910 13 лет назад
imagine how much better it would look if they put this out on pc
@Tuckerscreator
@Tuckerscreator 13 лет назад
@PatriotIzzy Still, I forgive it because of the ending. If it hadn't been for Lone Wolf, I would have just decided "Eh, it was a nice game. Not as awesome as the other ones, but pretty nice." That changed with the final level, it showed me just how far they willing to take these things.
@emwav333
@emwav333 13 лет назад
@PatriotIzzy Dude, the campaign was awesome. If you are saying that because of how it ends, then sure it sad, but it is still epic.
@Vicious713
@Vicious713 13 лет назад
to scale Pillar of Autumn is awesome
@gregor00005
@gregor00005 13 лет назад
And this would bepiece of cake for a laptop with integrated graphics card.
@saiyanlegends670
@saiyanlegends670 12 лет назад
Just imagine everyone since Reach look this good what should we expect from Halo 4
@SwitchingFool16
@SwitchingFool16 12 лет назад
1:59 looks more like piece of art work than a game.
@StillnessinMotion
@StillnessinMotion 13 лет назад
@awesomesauce0001 It was a counter point. An argument doesn't mean what most children think it means. The dictionary clearly states: a discussion involving differing points of view; debate
@xlan59
@xlan59 13 лет назад
Personally I love bungie i love the work that they've done and the care they put in all of there projects. People don't understand that the beta was actual testing they weren't trying to just hyp the game. I'm just glad that there's a studio out there that cares about what they're end product enjoyability. Don't believe me? compare halo 3 to halo reach graphics and if you can't tell a difference then you probably cant tell that black ops graphics are worse graphics than MWF2's.
@Cryosphered
@Cryosphered 13 лет назад
@darthjump try getting a gold connection hdmi cable... for me they work a treat. the colours are vibrant and the picture quality is crisp and clear
@nibbrillaghost
@nibbrillaghost 11 лет назад
343 actually has Bungie workers on it. When Bungie broke up with Microsoft, a lot of the employees wanted to keep working on the HALO franchise, so they decided to form 343. So 343 basically has the same engineers as Bungie. Oh, and I do believe that 343 was named after a character in the HALO franchise
@SerbSpartan1389
@SerbSpartan1389 6 лет назад
Uns Abbasi 343 Guilty Spark, monitor of installation 04.
@PatriotIzzy
@PatriotIzzy 13 лет назад
@emwav333 I played all Halos. I did feel the arc of the story come together. Never did I say the ending make sense. I just said the ending sucked, as in anti-climactic. Just because Master Chief wasn't in the game, doesn't mean they can't make the game that much better. I honestly think Halo 3 blew Reach out of the water, campaign-wise. Multiplayer is the other way around. That's my honest opinion, and I respect yours.
@Extremehalofan14
@Extremehalofan14 13 лет назад
This kind of dedication put Bungie ahead of everyone else, including Treyarch.
@Epikkfailyurr
@Epikkfailyurr 12 лет назад
MOAR!
@StillnessinMotion
@StillnessinMotion 13 лет назад
@irurwurst I do appreciate your logical and rational argument, moreso than you might think. I agree with you totally about that, plus Red Dead is awesome.
@ToxicXSnake
@ToxicXSnake 12 лет назад
Long live Halo!!!
@monopely1
@monopely1 13 лет назад
Fucking beautiful
@DrsJacksonn
@DrsJacksonn 13 лет назад
Bungie, you're saying that you're so proud of your visual achievements - which you should be. In fact, if you're so proud of it, why no bigger campaign to honor these visuals? Each level in Halo: Reach in set in a different type of terrain - I wouldn't have minded three levels for each terrain type. You'd actually spend three missions in one area. And I wouldn't have cared if there was little difference through 2 or 3 levels - it would have made the campaign 2-3x longer!
@ClanJAX
@ClanJAX 13 лет назад
@haloreachislanders Dude, I know right? Yesterday me and my friend were playing matchmaking for the first time in months (I quit and went back to Halo 3 for a while) and everyone would just use armor lock for everything. They'd just go into lockdown every time I tried to hit them, stick them, throw a grenade at them, etc. That's the only reason a lot of people win a lot of games in Reach, cuz all they know how to do is just press the left bumper over and over again.
@klonterslivestreams9132
@klonterslivestreams9132 5 лет назад
8 years later Halo: Reach is being tested for MCC on PC and Xbox One.
@TheChewyness
@TheChewyness 11 лет назад
Not too many employees from Bungie actually, but those that did move are in high positions.
@Tuckerscreator
@Tuckerscreator 13 лет назад
@PatriotIzzy Yeah, I guess you can say that the campaign did lack in some things. They really did push the "one-man versus an army" mechanic to its climax, but it disappointed me that there was hardly much else past that, I don't think there is one moment in the game where you fight along side a friendly vehicle. That and that huge battle at the beginning of Tip of the Spear was just BEGGING to be played, instead one just goes and beats up some turrets.
@jamesbonddarthvader
@jamesbonddarthvader 13 лет назад
All u have to do, I'm pretty sure for free cam in cut scenes is to pause and hit Y.
@d1234583
@d1234583 12 лет назад
@xenonumber5 WTF? they arent ruining the game! They are IMPROVING what most of the community didnt really want. They are doing what they are doing bcuz the majority of halo players wanted changes. theyre trying something new, not just copy/pasting the halo games. i mean, every halo game has something different about it. so dont complain.
@Whiachy
@Whiachy 13 лет назад
@AAAstudios2 Bungie isn't goin anywhere, they just aren't making Halo any more. Their next project is called Aerospace, whatever that is supposed to be.
@PatriotIzzy
@PatriotIzzy 13 лет назад
@xZer0s Graphics were great. Cutscenes were great. AI was fantastic. All those were in the other Halos as well, it's not just Reach that had all of these. The ending for me sucked really bad, really bad. I did not like that last fight, or how the game ended. Customization was superb, I give it props for that. We're talking campaign though. We were promised vast open spaces, ala Combat Evolved, and what did we get? A few deviations here and there. I love the multiplayer though.
@GothKaida
@GothKaida 12 лет назад
Long Live Halo
@The343freak
@The343freak 12 лет назад
No Halo Anniversary campaign has many in game models from Halo Reach but they are rendering it with the Sabre3d engine.
@109Glitches
@109Glitches 13 лет назад
@Logos4FREE this is my second time giving thumbs up that would be pretty epic
@lightbluehaze
@lightbluehaze 11 лет назад
halo reach was my favorite played it for years after its relase halo 4 ive stoped after 4 months whats the matter with me
@ThatCouchPotato
@ThatCouchPotato 11 лет назад
0:45 - 1:15 I dont understanding anything but what i think you're saying is "bullets make things go boom!"
@TheParkour313
@TheParkour313 11 лет назад
Halo 4 textures at some distance goes from 720p to 240p, if you zoom in you can see objects at a distance are very bad, but the important stuff looks great witht the next xbox and halo 5, it will ahve the halo look but graphics and lighting efects compared to unreal engine right now! it is gonna be great this new generation, so try to imagine the next one
@deanrichard1770
@deanrichard1770 5 лет назад
TheParkour313 big oof
@GNoodle
@GNoodle 13 лет назад
VANQUISH is the most gorgeous game in the world.
@emwav333
@emwav333 13 лет назад
@PatriotIzzy First of all, if you have played Halo one you would have "felt' the complete arc of the series and the ending would have made sense. This was not the master chief, it is not going to be as huge. The was a whole mission where you flew the Falcon around in Reach (in that burning city). This has been the best story in Halo game...
@scootcha
@scootcha 13 лет назад
Dear Bungie, I love you.
@privatepessleneck
@privatepessleneck 13 лет назад
you can go into fly mode in cutsences but if you could, you could see noble six's face!......or the helmet he/she is removing/putting on.
@halo31004
@halo31004 12 лет назад
i always thought halo reaches graphics were beautiful, it looks amazing
@The343freak
@The343freak 12 лет назад
lol 0:16 Noble Six just splattered two of his fellow marines!
@PikachuODST
@PikachuODST 12 лет назад
@Logos4FREE as awesome that would be, 343 industries ish now behind the wheel
@Goldpanda94
@Goldpanda94 13 лет назад
haha I want a theater free roam camera!
@guitarherolegend55
@guitarherolegend55 13 лет назад
@lunarknightlucian iron sights is just the sights of a gun with no sight-enhancing attachment
@awexsome2034
@awexsome2034 13 лет назад
Bungie's always at the top of the class when it comes to the technicals of their games.
@emilwaukeh
@emilwaukeh 13 лет назад
I never noticed the covenant cruiser crashing in the background
@pizzamovies
@pizzamovies 13 лет назад
@ZombieDawgs Unfortunately, he's not. And you're a bit narrow-minded to expect them to not put THE Xbox title on THE Xbox and then just put it on PC. The fact they did this on the 360 shows how much work they put into it, it would've defeated the purpose if "they just put it on the pc".
@clintoonify
@clintoonify 12 лет назад
games are art work
@LulzAreGud
@LulzAreGud 13 лет назад
@Logos4FREE You gotta ask 343 now, they made all the map packs
@NinjaPieceLOL
@NinjaPieceLOL 13 лет назад
i have no idea what this stuff means all i know is its cool!
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